Oracle
[wiki] rating: 2.0 (winrate: 51% pickrate: 4%)Slark
[wiki] rating: 1.6 (winrate: 51% pickrate: 17%)Beastmaster
* Heroes with strong dispels can remove Primal Roar's stun: Abaddon,
Slark,
Oracle.
Ogre Magi
* Dark Pact dispels Ignite's slow and Fireblast's stun.
* Shadow Dance allows Slark to regenerate HP, even when he is affected by Ignite and Fireblast.
Abaddon
[wiki] rating: 1.6 (winrate: 50% pickrate: 6%)Beastmaster
* Primal Roar can be instantly dispelled by Aphotic Shield.
* The debuffs from Wild Axes and
Poison from
Call of the Wild: Boar can also be dispelled by Aphotic Shield.
Additional:
* Aphotic Shield effectively nullifies Primal Roar's single-target initiation on allies.
* Even being initiated by Primal Roar, Borrowed Time can make Abaddon extremely difficult to kill.
Ogre Magi
* In general, heroes that deal burst in multiple instances will trigger Borrowed Time and heal Abaddon for a large amount, such as Skywrath Mage,
Techies,
Juggernaut,
Shadow Shaman, or
Ogre Magi.
Winter Wyvern
[wiki] rating: 1.6 (winrate: 48% pickrate: 3%)Beastmaster
* Cold Embrace mitigates Primal Roar's single-target initiation on allies.
* Winter's Curse can turn Beastmaster's summons and Inner Beast against his teammate.
Additional:
* Beastmaster's summons and Inner Beast are very useful to attack his cursed teammate.
* Cold Embrace effectively mitigates Primal Roar's single-target initiation on allies.
Ogre Magi
* Winter Wyvern's
Winter's Curse works very well against the increased attack speed from Bloodlust.
Chaos Knight
[wiki] rating: 1.6 (winrate: 47% pickrate: 3%)Beastmaster
* Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane,
Beastmaster,
Bloodseeker,
Clockwerk,
Doom,
Shadow Shaman.
Ogre Magi
* Phantasm dispels Ignite and makes targeting the real Chaos Knight much harder.
Omniknight
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Ogre Magi
* Heavenly Grace reduces Fireblast stun time and dispels Ignite.
* Purification can heal damaged heroes if needed.
Anti-Mage
[wiki] rating: 1.0 (winrate: 53% pickrate: 11%)Ogre Magi
* Ogre Magi only deals magical damage, which Anti-Mage is exceptionally resistant due to Counterspell.
* Anti-Mage dispels Ignite with
Manta Style.
* Ogre Magi has a very large mana pool which means Anti-Mage can do large amounts of damage to him with Mana Break and Mana Void.
Undying
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Ogre Magi
* Undying saps strength from heroes with Decay, and Ogre Magi's high strength gain will allow Undying to steal more and more strength, becoming stronger with each use.
* Due to the Strength steal from Decay, Undying is normally very tanky, and has high health, making it harder for Ogre Magi to kill him.
Chen
[wiki] rating: 1.0 (winrate: 51% pickrate: 0%)Beastmaster
* Chen can take control of the Boar from Call of the wild Boar at any time.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Ogre Magi
* Ogre Magi has no undispellable AoE damage or disables and has nothing to deal with Phantom Lancer's illusions.
* Doppelganger disjoints and dispels Ignite.
Crystal Maiden
[wiki] rating: 1.0 (winrate: 49% pickrate: 13%)Beastmaster
* Frostbite kills boars instantly on the laning stage leading to either experience lead or disabling Beastmaster from using Boar
* Crystal Nova nukes and slows down the attack and movement speed of Beastmaster's summons.
* Freezing Field grants improved self armor, nukes and slows down Beastmaster and his summons.
Keeper of the Light
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Beastmaster
* Illuminate clears Beastmaster's summons and is effective against his push.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Ogre Magi
* Lifestealer's Rage makes him immune to all of Ogre's magical debuffs and also dispels them.
* Ogre's high health pool makes him an ideal target for Feast.
Additional:
* Ogre Magi has nothing against Rage and his high health pool amplifies
Feast.
Doom
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Ogre Magi
* Doom makes Ogre Magi less disruptive.
* Infernal Blade effectively negates Ogre Magi's durability.
* With Aghanim's Scepter, he can disable Multicast.
Timbersaw
[wiki] rating: 1.0 (winrate: 46% pickrate: 5%)Beastmaster
* Reactive Armor is very effective against Beastmaster's summons during laning stage and entire game.
* Timbersaw can quickly clear Beastmaster's summons with his nukes.
Enchantress
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Beastmaster
* Untouchable negates Inner Beast's attack speed bonus, making her hard to kill even if stunned by Primal Roar.
* Enchantress can also take control of Beastmaster's summons.
Additional:
* Enchant can control Beastmaster's boars, mitigating his effectiveness during the laning stage and teamfights.
Legion Commander
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Ogre Magi
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Magnus
[wiki] rating: 0.6 (winrate: 51% pickrate: 15%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Dawnbreaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Beastmaster
* Heroes with summoned units don't fare well against Dawnbreaker. (Phantom Lancer ,
Beastmaster ,
Lycan)
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Beastmaster
* Heroes who summon multiple units that are not spell immune. Nature's Prophet,
Lycan,
Beastmaster
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Ogre Magi
* Earth Spirit's useful kit of Slows, Stuns, and Silences can set up kills on Ogre Magi and the silence can stop him from using his abilities.
Puck
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Ogre Magi
* Puck silences Ogre Magi with
Waning Rift, and
Phase Shift makes Puck untargetable for the duration.
Medusa
[wiki] rating: 0.6 (winrate: 45% pickrate: 1%)Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Morphling
[wiki] rating: 0.6 (winrate: 44% pickrate: 8%)Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Meepo
[wiki] rating: 0.4 (winrate: 56% pickrate: 1%)Ogre Magi
* Ogre Magi has single-targeted magical-only damage and disables and is less effective against Meepo's clones.
Beastmaster
* Because only one clone needs to be killed in order to kill Meepo, heroes that excel at singling out enemies can also be a detriment to him, such as Batrider,
Beastmaster,
Pudge and
Clockwerk.
Viper
[wiki] rating: 0.4 (winrate: 49% pickrate: 4%)Ogre Magi
* Nethertoxin breaks Multicast.
* Corrosive Skin minimizes the damage from Ignite and Fireblast.
Beastmaster
* Illusion or summon-based heroes can be a problem to Viper due to his lack of AoE damage: Naga Siren,
Phantom Lancer,
Beastmaster
Templar Assassin
[wiki] rating: -2.0 (winrate: 48% pickrate: 4%)Beastmaster
* Attacks from Boars and the attack speed boost from Inner Beast will quickly wear down Refraction.
Ogre Magi
* The damage block instances of Refraction can be burned down with Ignite.
* Fire Shield effectively reduces the burst damage from a Meld-charged ambush from Templar Assassin, provided the spell is cast beforehand.
Sven
[wiki] rating: -2.0 (winrate: 48% pickrate: 2%)Beastmaster
* Primal Roar takes Sven out of the fight completely, even with Black King Bar.
Ogre Magi
* Multicast Fireblasts over the course of fights are a decent nuisance to stall Sven's massive damage output.
* Bloodlust and Ignite gives Ogre Magi's team the movement speed difference needed to chase and/or disengage against a Sven and his Warcry.
* Ignite provides strong damage over time to pressure Sven early on in the laning phase and keep his health low, delaying his transition into the jungle. Ignite is also an easy way to disrupt Blink Dagger, Sven's most popular way of initiation.
* Ogre Magi's presence in the laning phase both in terms of damage and durability keeps high pressure on Sven in lane.
* Purchasing an Aghanim's Shard allows Ogre Magi to greatly reduce the burst damage of Sven, who tends to build items focused on damage per hit instead of attack speed.
Mars
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Ogre Magi
* It is difficult for Mars to trade blows with Ogre Magi in the early game thanks to his high base health, resistance and Ignite.
* Bloodlust can assist Ogre Magi or an ally in repositioning against Mars for its move speed bonus.
* Fireblast can interrupt and mitigate Mars from performing his skill combos, especially in combination with
Multicast.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Ogre Magi
* Nature's Prophet treants can be cleared by Ignite or Multicast Hand of Midas
* Fireblast and Unrefined Fireblast prevents Nature's Prophet from using Teleportation.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Beastmaster
* The Hawk can easily find Monkey King while he is sitting on a tree.
* Wild Axes can knock out Monkey King from tree.
* Boars drastically reduce Monkey King's attack speed, making it harder for him to gain Jingu Mastery stacks.
Additional:
* Wild Axes can chop down trees, making it difficult for Monkey King to utilize Tree Dance well.
* Call of the Wild Hawk can scout Monkey King when he is perched on top of trees.
* Primal Roar can stun Monkey King for a lengthy duration even with spell immunity.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Beastmaster
* Wild Axes destroys large amounts of trees specially upgraded with
Aghanim's Scepter,
Tiny
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Beastmaster
* Primal Roar and the slow from Boars make kiting Tiny very easy.
Wraith King
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Beastmaster
* Wraith King's lack of area of effect spells makes him easily overwhelmed by Beastmaster's summons.
Troll Warlord
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Beastmaster
* Primal Roar and the slow from Boars make kiting Troll Warlord very easy.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Beastmaster
* Inner Beast helps Beastmaster's team destroy Supernova quickly.
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Ogre Magi
* Fireblast is a good tool to interrupt Io during its escapes through Tether.
* Ignite can be one of the few spells with enough total damage to out-trade the sustained healing Io provides for its fellow laner.
* However, picking other supports that focus less on the laning phase is generally a better choice against Io.
Ursa
[wiki] rating: -1.0 (winrate: 52% pickrate: 15%)Beastmaster
* Primal Roar and the slow from Boars makes kiting Ursa very easy.
Tinker
[wiki] rating: -1.0 (winrate: 56% pickrate: 11%)Beastmaster
* Beastmaster's Hawk can find Tinker easily while he is pushing or blinking into trees.
Lycan
[wiki] rating: -1.0 (winrate: 57% pickrate: 3%)Beastmaster
* Primal Roar allows Beastmaster to keep Lycan in place after he used his Shapeshift.
Muerta
[wiki] rating: -0.6 (winrate: 45% pickrate: 13%)Ogre Magi
* Heroes that commonly attack etheral units do not have any problems against Muerta such as Tinker,
Jakiro,
Pugna or
Ogre Magi
Queen of Pain
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Beastmaster
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Axe,
Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge,
Medusa.
Void Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Ogre Magi
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Ember Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Ogre Magi
* Heroes that can cancel Charge of Darkness: Ogre Magi,
Earthshaker, Lion .
Bloodseeker
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Beastmaster
* Heroes with disables that go through spell immunity can end Bloodseeker before he has the chance to do anything: Batrider,
Beastmaster
Vengeful Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Beastmaster
* Heroes who relies on illusions and summons (Beastmaster,
Chaos Knight, etc.).
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Ogre Magi
* Supports who can slow him to the point Trample does very little damage in lane are also not fun: Lich,
Ogre Magi,
Winter Wyvern.
Enigma
[wiki] rating: -0.6 (winrate: 50% pickrate: 3%)Beastmaster
* Long ranged disables, especially those that pierce spell immunity, cancel Black Hole: Beastmaster's
Primal Roar,
Bane's
Fiend's Grip,
Faceless Void's
Chronosphere,
Magnus's
Reverse Polarity,
Axe's
Berserker's Call,
Pudge's
Meat Hook.
Skywrath Mage
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Beastmaster
* Skywrath Mage also has a terrible time fighting against anything that isn't a hero. His skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 4%)Beastmaster
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 3%)Beastmaster
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Ogre Magi
* A well-timed Fireblast with Multicast can prevent Weaver from escaping with Shukuchi and even
Time Lapse.
* Ignite's high damage early on applies heavy pressure onto Weaver's very small health pool.
* However, the slow from Ignite is generally useless against Shukuchi, and
Time Lapse dispels it if needed.
Pangolier
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Beastmaster
* Heroes with other kind of disables that pierce spell immunity can hold Pangolier in place during Rolling Thunder: Axe,
Beastmaster,
Enigma,
Magnus,
Pudge,
Batrider,
Bane,
Winter Wyvern
Storm Spirit
[wiki] rating: 0.0 (winrate: 49% pickrate: 6%)Beastmaster
* Heroes with AoE abilities are a bane to Beastmaster's summons: Storm Spirit,
Magnus,
Pangolier.
Beastmaster
* Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit,
Ember Spirit,
Queen of Pain.
Earthshaker
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Beastmaster
* Having many summons out will cause Echo Slam to deal extra damage.
Ogre Magi
* Ignite can prevent Earthshaker from escaping and/or initiating with Blink Dagger.
* Fireblast and Unrefined Fireblast may help prevent Earthshaker follow through with his combo after landing an Echo Slam.
Arc Warden
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Ogre Magi
* Arc Warden's
Tempest Double is helpful for killing Ogre Magi who lacks AoE damage and disables.
Beastmaster
* Heroes with summons or illusions can counter Flux, such as Beastmaster ,
Chen, or
Shadow Demon.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Beastmaster
*
False Promise effectively nullifies Primal Roar's single-target initiation on allies.
Purifying Flames kills Beastmaster's Hawk instantly and Boar with two casts.
*
Ogre Magi
*
Fate's Edict gives full immunity from Ogre Magi's mostly magical damage.
Fortune's End can dispel Ignite (when used on allies) and Bloodlust (when used on enemies).
False Promise can dispel Ignite and Fireblast.
*
*