Outworld Destroyer
[wiki] rating: 2.0 (winrate: 51% pickrate: 10%)Skywrath Mage
[wiki] rating: 1.4 (winrate: 50% pickrate: 10%)Brewmaster
* Ancient Seal's instant cast time will often silence Brewmaster before he can do anything.
* Brewmaster also has no defense against Skywrath Mage's massive magical damage.
Lone Druid
* Mystic Flare can be used to effectively ignore the Spirit Bear entirely and burst Lone Druid during the early mid game.
* Concussive Shot and
Arcane Bolt will provide vision of Lone Druid allowing for better chase in teamfights before the Spirit Bear can do too much damage.
* Ancient Seal denies the ability to transform into
True Form and receive bonus HP from the skill.
Lone Druid
* Skywrath Mage also has a terrible time fighting against anything that isn't a hero. His skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight and
Phantom Lancer, or by Heroes that summon other units like
Lone Druid,
Lycan and
Beastmaster.
Tinker
[wiki] rating: 1.0 (winrate: 56% pickrate: 11%)Lone Druid
* Laser blinds Lone Druid, making his attacks miss.
Death Prophet
[wiki] rating: 1.0 (winrate: 55% pickrate: 11%)Brewmaster
* Exorcism kills Primal Split's units very quickly.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Lone Druid
* Unless Lone Druid purchases a Black King Bar for his Spirit Bear, Ensnare will easily kite the Bear.
* Song of the Siren allows Naga Siren and her team to completely bypass the Spirit Bear and hunt for the Druid himself when starting a fight.
* Lone Druid's lack of innate AoE capabilities mean that Naga Siren's illusions have no problem against him.
Underlord
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Lone Druid
* Firestorm's percentage damage can quickly demolish the Spirit Bear's high HP
* Pit of Malice will allow allies to easily kite Lone Druid due to his low mobility
Lich
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Lone Druid
* Chain Frost can deliver high amounts of damage to Lone itself and his bear if they do not separate fast from each other.
Additional:
* Chain Frost will bounce between Lone Druid and his bear, forcing them to separate or suffer high amounts of damage.
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Lone Druid
* Lone druid's bear attacks on Phoenix's Supernova Egg don't increase the hit count. Given that Lone Druid's main hero often doesn't have much farm, the
Supernova Egg is less likely to get killed.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Brewmaster
* Brewmaster is slow and has low armor, making his laning stage very difficult against Geminate Attack.
* Apart from the slow moving Hurl Boulder, which can be disjointed, he has no control to catch Weaver.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Lone Druid
* Lone Druid and his Spirit Bear lack mobility, and are easy overwhelmed after being slowed by Diffusal Blade.
* Savage Roar is useless since Phantom Lancer can return to fight him again with his
Phantom Rush.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Lone Druid
* Ghost Shroud can be use both offensively to slow Lone Druid or Defensively to prevent Lone Druid and The Spirit Bear from attacking him.
* Heartstopper aura burns the Spirit bear High HP over time. Additionally, it can deal decent damage to Lone Druid during his True Form.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Lone Druid
* Cold Embrace can protect allies from Lone Druid and the Spirit bear, who mainly deal physical damage
* Winter's Curse can turn Lone Druid and the Spirit Bear against his teammates.
Bane
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Brewmaster
* After Brewmaster has committed Thunder Clap and Cinder Brew to gank, Bane can use Nightmare on Brewmaster to wait out the debuffs, and might even turn the tables by buying time for allied reinforcements.
* Bane can also prevent Brewmaster from using Primal Split with his long disables.
Witch Doctor
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Lone Druid
* Paralyzing Cask is likely to bounce between him and his bear every single time.
* Lone Druid's lack of mobility makes him vulnerable to Death Ward and Maledict.
Grimstroke
[wiki] rating: 1.0 (winrate: 46% pickrate: 4%)Lone Druid
* Grimstroke's Soulbind will always reliably connect onto both of them if they are close together.
Lion
[wiki] rating: 1.0 (winrate: 45% pickrate: 10%)Brewmaster
* Hex's instant cast time will force Brewmaster into the awkward situation of needing some form of spell immunity or block to prevent being immediately hex upon blinking in, or wait until Lion has used all his crowd control before entering a fight. His direct magic burst also makes Brewmaster's Drunken Brawler worthless versus Lion.
Bristleback
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Lone Druid
* Lone Druid and The Spirit Bear cannot burst down Bristleback due to Bristleback
* Bristleback can easily run to Lone Druid without any hesitation, with Viscous Nasal Goo to reduce armor and slow the Spirit Bear or Lone Druid and
Quill Spray can deal damage to both Lone Druid and the Spirit Bear at the same time
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Lone Druid
* Riki:
Smoke Screen can prevent Lone Druid from using True Form and Savage Roar, additionally it cause the spirit bear to miss on attacks which reduce the chances of getting rooted from it, with diffusal Blade, he can keep Lone Druid or the Spirit Bear inside the Smoke.
Treant Protector
[wiki] rating: 0.6 (winrate: 53% pickrate: 16%)Lone Druid
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Anti-Mage
[wiki] rating: 0.6 (winrate: 53% pickrate: 11%)Brewmaster
* Blinking heroes like Anti-Mage or
Queen of Pain can often chase down an injured Brewmaster after his ultimate expires.
Pugna
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Lone Druid
* Pugna:
Decrepify prevent the Spirit bear from attacking or protect allies from it.
Rubick
[wiki] rating: 0.6 (winrate: 47% pickrate: 25%)Brewmaster
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Queen of Pain
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Brewmaster
* Blinking heroes like Anti-Mage or
Queen of Pain can often chase down an injured Brewmaster after his ultimate expires.
Timbersaw
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Lone Druid
* Timbersaw: Lone Druid will have a hard time dealing with Timbersaw due to his tankiness and high Armor from
Reactive Armor
Muerta
[wiki] rating: 0.6 (winrate: 45% pickrate: 13%)Lone Druid
* Heroes that have doubles or clones such as Arc Warden,
Meepo or
Lone Druid are vulnerable to Muerta's
Gunslinger
Shadow Shaman
[wiki] rating: 0.4 (winrate: 49% pickrate: 6%)Brewmaster
* Hex's instant cast time will force Brewmaster into the awkward situation of needing some form of spell immunity or block to prevent being immediately hex upon blinking in, or wait until Shaman has used all his crowd control before entering a fight.
* Brewmaster also has no defense against Shadow Shaman lockdowns.
Lone Druid
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman, etc.
Morphling
[wiki] rating: 0.4 (winrate: 44% pickrate: 8%)Lone Druid
* Morphling can ignore Spirit Bear and shorten the distance to Lone Druid with Waveform.
* Morphling can use his nukes to burst Lone Druid down, provided he is not rooted/disabled by Spirit Bear beforehand.
Lone Druid
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Nature's Prophet
[wiki] rating: -1.6 (winrate: 46% pickrate: 12%)Brewmaster
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Lone Druid
* Once caught in Bear's Entangle, Nature's Prophet cannot escape with Teleportation.
Templar Assassin
[wiki] rating: -1.6 (winrate: 48% pickrate: 4%)Brewmaster
* The three Primal Split brewlings all attacking Templar Assassin at once will remove her Refraction quickly, especially with Fire's Permanent Immolation.
* Templar Assassin has no way to stop Brewmaster from using Primal Split by herself, and may get unlucky and miss her Meld if trying to burst him during her ally's disable.
Lone Druid
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Ancient Apparition
[wiki] rating: -1.6 (winrate: 50% pickrate: 5%)Brewmaster
* Primal Split makes Brewmaster invulnerable for the duration, rendering effects of Cold Feet and Ice Blast useless.
* Dispel Magic can dispel Cold Feet from allies.
* Brewmaster can easily run Ancient Apparition down with the slow from Thunder Clap and
Cinder Brew.
Lone Druid
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman, etc.
Phantom Assassin
[wiki] rating: -1.2 (winrate: 46% pickrate: 10%)Brewmaster
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Lone Druid
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Brewmaster
* Cinder Brew and
Drunken Brawler makes it hard for Monkey King to stack Jingu Mastery.
* Cyclone can remove Monkey king for 6 seconds if his allies lack dispels.
* Dispel Magic can dispel Jingu Mastery's bonuses.
Alchemist
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Lone Druid
* Alchemist likes to farm fast and be ahead, unfortunately Lone Druid likes to do the same by taking towers.
* Acid Spray will never prove a threat to Lone Druid or his Spirit Bear.
* Chemical Rage may not prove so useful once Lone Druid procs entangled keeping him in place.
* Monkey King Bar is a very good choice on Lone Druid's Spirit Bear and it directly counters any potential
Radiance from Alchemist.
* Assault Cuirass is another very good Spirit Bear item that further makes Alchemist vulnerable to physical damage, which is all Lone Druid does.
* Alchemist is not the kind of hero who wants to go on single target summon units, by the time he has killed the Spirit Bear his teammates might had already been slayed by his teammates. Not to mention Lone Druid can just resummon it, even if he is successful.
Storm Spirit
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Lone Druid
* True Form gives Lone Druid a huge amount of health that no amount of Ball Lightning will chip through.
* Entangling Claws can mean a very quick end to the Storm Spirit as it prevents him from using
Ball Lightning all together.
* Storm Spirit is a single target nuker, with the Shard Lone Druid can always fear him away from himself or the bear, defending the target he does not go on. This is assuming he cannot try and proc his entangle or a potential Skull Basher.
Juggernaut
[wiki] rating: -1.0 (winrate: 50% pickrate: 11%)Lone Druid
* Omnislash spreads on both the bear and the druid, allowing them to survive.With enough levels,the bear can soak the ability alone and possibly dragging him to a dangerous location.
* Juggernaut cannot manfight the duo in the early game,because of their tankiness. If opposed in lane,Lone Druid can shut him down.
Nyx Assassin
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Brewmaster
* Cyclone from Storm in
Primal Split can waste Nyx's Spiked Carapace, since its duration is shorter than the Cyclone's.
Elder Titan
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Brewmaster
* {U:Earth} has passive Spell Immunity, allowing him to walk into the Echo Stomp radius to stun Elder Titan with his
Hurl Boulder.
* {U:Storm}'s Cyclone can cancel the channeling of Echo Stomp and take Elder Titan out of the fight for {show:A|Storm|Cyclone|value2} seconds.
Dawnbreaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Lone Druid
* Savage Roar interrupts Starbreaker.
* Dawnbreaker is a slow moving hero. Although tanky, Lone Druid can eventually wear her down with his better movement speed.
Abaddon
[wiki] rating: -1.0 (winrate: 50% pickrate: 6%)Brewmaster
* {U:Storm} can use Cyclone on Abaddon when he activates Borrowed Time, wasting its duration.
* Drunken Brawler and
Thunder Clap hinder Abaddon from applying Curse of Avernus' silence on him.
Additional:
* Dispel Magic can remove Abaddon's Aphotic Shield or
Curse of Avernus on an allied hero.
* Cyclone's lengthy duration wastes much of Borrowed Time's duration.
Ursa
[wiki] rating: -1.0 (winrate: 52% pickrate: 15%)Brewmaster
* If Ursa uses Enrage Brewmaster can use Cyclone to render him harmless during his ultimate.
* Brewmaster has two spells to slow down Ursa, allowing his team to kite around him easily.
Silencer
[wiki] rating: -1.0 (winrate: 52% pickrate: 15%)Lone Druid
* Silencer's disables are useless on Lone Druid since he is more reliant on physical attacks rather than spells.
* Silencer has poor mobility so Lone Druid can run him down.
* Lone Druid's Shard will remove most of Silencer's spells once used.
Huskar
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Brewmaster
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Arc Warden
[wiki] rating: -1.0 (winrate: 53% pickrate: 5%)Lone Druid
* Because of his weak laning phase, Lone Druid absolutely overpowers him in the early to mid game. Lone Druid also directly counters most of his abilities.
* Flux is nullified when the Spirit Bear is nearby.
* Spark Wraith can get soaked by the bear.
* Lone Druid can easily go inside Magnetic Field and punish Zet.
Omniknight
[wiki] rating: -1.0 (winrate: 55% pickrate: 3%)Brewmaster
* Dispel Magic from {U:Storm} instantly removes Heavenly Grace and Guardian Angel from Omniknight's allies in its radius of effect.
Lycan
[wiki] rating: -1.0 (winrate: 57% pickrate: 3%)Brewmaster
* Brewmaster can waste a large portion of Lycan's ultimate by putting him in Cyclone.
* Lycan has no way to stop Brewmaster from using Primal Split by himself.
* Lycan's team often tries to push towers as a group, and Brewmaster excels at winning teamfights while trying to defend a tower.
Mars
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Lone Druid
* Nukers who have set amounts of damage will really struggle against Lone Druid especially in True Form: Puck,
Void Spirit,
Mars.
Shadow Demon
[wiki] rating: -0.6 (winrate: 47% pickrate: 1%)Lone Druid
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Faceless Void
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Brewmaster
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Additional:
* Thunder Clap and
Drunken Brawler prevent Faceless Void from maximising his damage potential in fights.
* Cyclone disables Faceless Void during Chronosphere or in general.
Sven
[wiki] rating: -0.6 (winrate: 48% pickrate: 2%)Lone Druid
* Heroes who can fight back easily are not ideal matchups for Sven, such as Troll Warlord as mentioned above,
Lone Druid and
Templar Assassin.
Void Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Lone Druid
* Nukers who have set amounts of damage will really struggle against Lone Druid especially in True Form: Puck,
Void Spirit,
Mars.
Disruptor
[wiki] rating: -0.6 (winrate: 48% pickrate: 10%)Brewmaster
* Brewmaster with
Primal Split
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Ember Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Lone Druid
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Wraith King
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Brewmaster
* Heroes with area dispel can kill multiple skeletons at once: Brewmaster,
Oracle.
Puck
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Lone Druid
* Nukers who have set amounts of damage will really struggle against Lone Druid especially in True Form: Puck,
Void Spirit,
Mars.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Lone Druid
* Lone Druid's early game is good against slow, squishy supports since his bear is very strong early game and an Entangling Claws proc almost always guarantees a kill: Ancient Apparition,
Crystal Maiden,
Shadow Shaman, etc.
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Lone Druid
* Primal Beast is mostly played in the offlane role, so picking a carry who can escape from him is essential. Heroes such as Troll Warlord,
Lone Druid and
Outworld Destroyer, or generally any carry with a stun, slow or ability to fight back will stop him from having the good start he needs.
Enigma
[wiki] rating: -0.6 (winrate: 50% pickrate: 3%)Brewmaster
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Troll Warlord
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Brewmaster
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Clinkz
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Brewmaster
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Broodmother
[wiki] rating: -0.6 (winrate: 54% pickrate: 3%)Brewmaster
* Heroes who produce many summons will have a hard time against Storm's Dispel Magic during teamfight: Broodmother,
Enigma,
Nature's Prophet.
Doom
[wiki] rating: -0.4 (winrate: 47% pickrate: 8%)Lone Druid
* Besides Lone Druid and
Meepo, Doom is potentially good versus every hero since Doom will render any hero helpless for a prolonged 16 seconds. This is particularly true for fragile heroes that heavily rely on mobility to stay alive.
Lone Druid
* Lone Druid is essentially two heroes. Dooming one over the other still leaves Lone Druid or his bear able to do their job during a fight. Additionally, Lone Druid is not hindered as much as other heroes by the silence and mute of Doom since the hero relies more on attacks than abilities.
Additional:
* Doom will be very hestitant to use Doom on the Spirit Bear, and using it on Lone Druid himself will not stop the bear from attacking him especially if True Form has already been used.
* Devour does not work on the Spirit Bear and pushes the lane so Lone Druid can safely farm under tower.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Lone Druid
* Reality Rift lets Chaos Knight bypass the Spirit Bear and jump onto Lone Druid.
* The Spirit Bear's lack of scaling means it dies quickly to Chaos Knight during the late-game.
Brewmaster
* Storm's Dispel Magic combined with Thunder Clap deals high damage against Chaos Knight's illusions even in the late game.
* Chaos Knight's reliance on physical damage is easily hindered by Drunken Brawler.
* Chaos Knight's lack of area effect and mobility makes him easily overwhelmed by Primal Split.
Additional:
* Dispel Magic from {U:Storm} can instantly kill Phantasms early on, and can still deal a lot of damage to them late game, revealing the real Chaos Knight.
Luna
[wiki] rating: 0.0 (winrate: 49% pickrate: 2%)Lone Druid
* Illusions and summons are double-edge sword type of matchup for Luna. On one hand, they can tank damage from Eclipse, but on the other hand, she can easily clear them before Eclipse with Moon Glaives. Examples include Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden).
Lone Druid
* Heroes that create illusions: Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse, but that will require lots of farming for right-click items.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Brewmaster
* Outworld Destroyer's pure damage will mop up Primal Split's units very quickly.
Lone Druid
*
Arcane Orb deals heavy damage to both Lone Druid and the Spirit Bear.
Astral Imprisonment can prevent the Spirit Bear from attacking, which is Lone Druid's main damage output.
Sanity's Eclipse deals heavy damage to Lone Druid.
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