Lina
[wiki] rating: 2.0 (winrate: 50% pickrate: 16%)Lion
[wiki] rating: 2.0 (winrate: 45% pickrate: 10%)Clinkz
* Hex and
Earth Spike can hold Clinkz down, giving him no chance to use
Black King Bar or Skeleton Walk.
* Finger of Death quickly kills Clinkz due to his low health.
Shadow Demon
* All of Lion's abilities are active making Demonic Purge break from Aghanim's Scepter useless.
* Hex and
Mana Drain can make quick work of whatever illusions you're creating, especially when he acquires his Talents at level 20 and 25.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Earth Spike or
Finger of Death with
Aghanim's Scepter for the enemy.
Meepo
[wiki] rating: 1.0 (winrate: 56% pickrate: 1%)Shadow Demon
* Poof will destroy Shadow Demon's illusions created by Disruption and quickly escapes from
Shadow Poison &
Demonic Purge.
Treant Protector
[wiki] rating: 1.0 (winrate: 53% pickrate: 16%)Clinkz
* Clinkz will often roam the map alone, and Treant Protector's Nature's Guise allows him to set up kills with his allies on Clinkz from invisibility.
* Treant Protector's very high damage allowing him to trade hits or contest last hits with Clinkz, while Living Armor can be used to sustain the harass.
* Living Armor protects any of Treant's allies ganked by Clinkz.
* In teamfights, Treant Protector's Overgrowth can disarm Clinkz, preventing him from turning invisible and holding him in place even if he has a
Black King Bar.
* Leech Seed slows Clinkz, preventing him from repositioning or fleeing away from danger.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Shadow Demon
* Shadow Demon's main source of damage is his low cooldown, high damage spells - meaning Last Word and Global Silence will pretty much take him out of the game for the duration.
* Shadow Demon likes to spam his abilities, which makes him vulnerable to Arcane Curse.
* If Shadow Demon dies near Silencer, he will lose intelligence, reducing his mana pool, mana regen, and attack damage. Furthermore, if the game is long and Shadow Demon dies often, the intelligence losses will also reduce his spell damage.
Legion Commander
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Clinkz
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Shadow Demon
* Heroes who can dispel will be able to remove remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Shadow Demon
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Disruption can save allies and mess up an initiation from an enemy Legion Commander. Using Disruption on your ally that is affected by Duel will leave her totally exposed without the benefit of the life steal from
Moment of Courage. A precise decision to Disrupt Legion Commander or her victim is crucial to waste Duel's potential.
* Demonic Purge cannot be dispelled by a hard dispel from Press the Attack, which in turn can be dispelled by your ultimate.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Clinkz
* Slardar can reveal Clinkz with Corrosive Haze and make him easy to kill, and his
Bash of the Deep also hits hard against Clinkz's naturally low health pool.
* Slardar's Guardian Sprint can catch up with Clinkz's Skeleton Walk.
* The stun and slow from Slardar's Slithereen Crush can hold Clinkz in place.
Additional:
* Clinkz survivability depends entirely on Skeleton Walk. Corrosive Haze not only makes its invisibility useless, but also makes Clinkz even more vulnerable to physical damage.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Shadow Demon
* Diabolic Edict and Pulse Nova will tear apart any illusions spawned from Disruption
* Split Earth can punish improper usage of Disruption.
* Leshrac does not have any buffs that can be removed by Demonic Purge.
Additional:
* Pulse Nova makes quick work of any illusions with amplified damage, and deals damage even if Leshrac is in Disruption.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Split Earth for the enemy.
* Disruption does not stop Diabolic Edict and
Pulse Nova once they start pulsing, and even worse it provides a safe shelter for Leshrac to keep pumping up his powerful AoE damage onto the battlefield.
* Leshrac usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* Shadow Demon doesn't have the burst damage to take Leshrac out of the fight quickly, although Demonic Purge can help his allies kill a squishy Leshrac.
Zeus
[wiki] rating: 1.0 (winrate: 49% pickrate: 14%)Clinkz
* Zeus can reveal Clinkz with Lightning Bolt.
* He is vulnerable to Zeus's magical nukes, due to his low health pool.
Storm Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Shadow Demon
* Shadow Demon will have a hard time catching Storm Spirit, as he can get away with Ball Lightning.
* Static Remnant will make quick work of the spawned illusions from Disruption.
* With very high mobility and usually being paired with Orchid Malevolence, he can catch Shadow Demon with ease both in ganks and in teamfights if Shadow Demon has no survivability items.
Bloodseeker
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Clinkz
* Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
* Because of his low health and high damage output, Clinkz will get obliterated by Blade Mail
Additional:
* Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
* Rupture negates the mobility provided by Skeleton Walk in any attempt to escape or reposition in fights.
* Bloodseeker can easily build items to counter Clinkz, including Talisman of Evasion upgrades,
Blade Mail, and armor items.
Puck
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Shadow Demon
* All of Puck's abilities are active making Demonic Purge break from Aghanim's Scepter useless.
* Shadow Demon will find a hard time catching a Puck, as he can get away with Illusory Orb or even
Waning Rift;
* Puck can dodge Shadow Poison waves and potentially avoid the damage from Demonic Purge with Phase Shift. Furthermore, after Disruption ended, Puck can use Phase Shift to avoid any further danger and can blink away with
Blink Dagger.
* Waning Rift can be used to initiate Shadow Demon, prevent him from using any spells.
* Puck usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
Wraith King
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Shadow Demon
* Shadow Demon's Demonic Purge with Aghanim's Scepter cannot break
Reincarnation, which could put him in a disadvantage against Wraith King if his whole team is with him.
* In addition Shadow Demon doesn't build Diffusal Blade to burn Wraith King's mana, which is the only item that can help him against Wraith King.
* Vampiric Spirit can out-heal the damage from Shadow Demon's abilities.
* However, Wraith King is a single-target hero, so he cannot deal with Disruption illusions.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Clinkz
* Cold Embrace can heal herself or an ally, as well as protecting them from Clinkz's physical attacks and wasting his mana if Searing Arrows is on autocast.
* Winter's Curse allows Winter Wyvern to turn Clinkz's high damage and high attack speed against his allies, or take advantage of Clinkz's fragility if he can't use Skeleton Walk.
Witch Doctor
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Shadow Demon
* Death Ward with
Aghanim's Scepter makes quick work of the spawned illusions from Disruption.
* However, it can be cancelled by Disruption until Witch Doctor buys Linken's Sphere or
Black King Bar.
* All of Witch Doctor's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Voodoo Restoration can out-heal the damage from Shadow Demon's abilities.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Maledict or
Paralyzing Cask for the enemy.
Pugna
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Shadow Demon
* All of Pugna's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* Nether Ward punishes Shadow Demon's constant mana usage from spamming spells, especially Shadow Poison.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Nether Blast for the enemy.
* Life Drain can be used to heal Pugna or an ally to save them from Shadow Demon's abilities.
* However, it can be cancelled by Disruption unless Pugna buys defensive items.
Doom
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Clinkz
* Scorched Earth deals damage to Clinkz during Skeleton Walk.
* Doom shuts down Clinkz entirely, as it prevents him from casting any of his spells and contributing a large amount of damage in teamfights.
Queen of Pain
[wiki] rating: 1.0 (winrate: 46% pickrate: 6%)Shadow Demon
* All of Queen of Pain's abilities are active, making Demonic Purge break from Aghanim's Scepter useless.
* However, Demonic Purge can help his allies kill a squishy Queen of Pain.
* Blink allows Queen of Pain to escape from Shadow Demon's abilities if he doesn't have disables.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Sonic Wave for the enemy.
* Queen of Pain usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere or Spell Block talent to block Disruption and Demonic Purge.
Morphling
[wiki] rating: 1.0 (winrate: 44% pickrate: 8%)Clinkz
* By using Morph, Morphling can use Burning Barrage and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 3%)Shadow Demon
* Lycan and
Weaver has abilities that allow them to move at maximum movement speed, and those abilities can't be dispelled, potentially wasting the slow from Demonic Purge.
Lone Druid
[wiki] rating: 0.6 (winrate: 55% pickrate: 3%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Additional:
* Smoke Cloud prevents the use of Death Pact,
Searing Arrows and
Skeleton Walk, so Clinkz can neither defend himself against Riki nor fight back effectively.
* It's hard to gank Riki as Clinkz has to find him first.
Brewmaster
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Clinkz
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Dazzle
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Clinkz
* Invisibility reliant heroes: Heroes with invisibility abilities or those that have invested into invisibility items are hindered by Bounty Hunter's Track. Few examples of such heroes are:Clinkz,
Riki,
Treant Protector, etc.
Additional:
* Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.
* Jinada with physical damage items can quickly kill Clinkz due to his low health.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Shadow Demon
* You can potentially kill a fragile Weaver by using disruption during
Shukuchi with a well-placed
Sentry Ward, wasting the Shukuchi. But odds are he'll wait to get low health,
Time Lapse the damage away and Shukuchi away once more.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Clinkz
* Even though Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. In addition,
Linken's Sphere builders are usually squishy targets vulnerable to silences:
Weaver,
Queen of Pain,
Morphling,
Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silencing them.
Sand King
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Clinkz
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Tidehunter
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Clinkz
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Templar Assassin
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Clinkz
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Pangolier
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Clinkz
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Chaos Knight
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Night Stalker
[wiki] rating: 0.4 (winrate: 52% pickrate: 4%)Clinkz
* The long silence at night prevents Clinkz from escaping with invisibility if Night Stalker can sneak up on him. He also has really low base health, so Night Stalker can usually kill him alone during one cast of Crippling Fear at night.
Shadow Demon
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Drow Ranger
[wiki] rating: 0.4 (winrate: 51% pickrate: 18%)Clinkz
* Clinkz has no stun and likes to keep his distance from targets, making Marksmanship very deadly.
* Clinkz also has low health, making him a perfect hero to initiate onto with Gust.
* Gust can also prevent Clinkz from using Burning Barrage.
Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Phoenix
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Shadow Demon
* Icarus Dive quickly escapes from Shadow Demon abilities, especially Demonic Purge.
* Phoenix AoE abilities remove Shadow Demon's illusions created by Disruption.
Clinkz
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits:
Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
Spirit Breaker
[wiki] rating: 0.4 (winrate: 48% pickrate: 9%)Clinkz
* Possibly Clinkz's worst enemy. He has many tools to utterly destroy Clinkz.
* Charge of Darkness can be used on Clinkz if Spirit Breaker's team spots him anywhere. This charge will track his location through Skeleton Walk's invisibility and movement speed bonuses.
* When Spirit Breaker charges onto Clinkz, he can easily use Dust of Appearance to guarantee a reveal on him while stunned.
* All three of Spirit Breaker's spells help him and his team quickly close the gap to Clinkz even at the edge of his attack range or when running away with Skeleton Walk.
* Spirit Breaker's high strength and above average armor makes him able to endure Clinkz's onslaught, meanwhile Clinkz will be heavily threatened if Spirit Breaker procs a Greater Bash.
Additional:
* Once caught with dust, Clinkz could be locked down for a long time by Spirit Breaker and has nowhere to escape.
* Charge of Darkness provides shared vision over its target, showing Clinkz even when he is in Skeleton Walk.
Shadow Demon
* Heroes with ways to protect themselves or allies from Spirit Breaker's initiation: Shadow Demon
Enchantress
[wiki] rating: 0.4 (winrate: 46% pickrate: 2%)Clinkz
* Untouchable prevents Clinkz from harassing Enchantress in lane by lowering his attack speed.
* Nature's Attendants helps Enchantress to sustain through Clinkz's harassment in lane.
Shadow Demon
* Heroes with break can disable Untouchable for a while: Doom and
Shadow Demon (via
Aghanim's Scepter),
Viper,
Shadow Shaman with Hex Breaks talent.
Huskar
[wiki] rating: -2.0 (winrate: 53% pickrate: 6%)Clinkz
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Shadow Demon
* Shadow Demon's Shadow Poison can quickly stack to the point where Huskars generally low health is easily finished off.
* Shadow Demon's Disruption can turn Huskar's high attack speed and regeneration against him, It also makes him an easy target for Shadow Poison,
* Shadow Demon commonly builds a Meteor Hammer, allowing him to land a heavy stun on Huskar
* Shadow Demon's upgraded Demonic Purge breaks Huskar, It also pierces Spell Immunity, Without his passive for 7 seconds Huskar quickly falls in battle
* However note that Shadow Demon is a squishy target and you can often overwhelm him if he is alone, But he can still Disrupt you to escape
Additional:
* Shadow Poison can quickly stack up on Huskar, And with his naturally low health you don't need as many stacks to be effective.
* Disruption turns Huskars high attack speed against him, They also have the highest survivability as illusions due to his passive Berserker's Blood, It also allows you to put Shadow Poison stacks on him,
* Dissimulate turns Huskar's burning damage against his team, You can cast it on an ally who is taking a bunch of Burning Spear stacks and cause Huskar to take high amounts of damage as well
* Scepter upgraded Demonic Purge is your most effective weapon against him, It's 7 second Break causes him to quickly die in battle
Kunkka
[wiki] rating: -1.6 (winrate: 47% pickrate: 3%)Clinkz
* Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
* Burning Barrage and
Searing Arrows together can kill allies easily even under Ghostship's buff.
* Skeleton Walk can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.
Shadow Demon
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* Heroes with hide abilities can often dodge a Ghostship just before it hits.
* Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include Outworld Destroyer and his
Astral Imprisonment, and
Shadow Demon and his
Disruption.
* A Eul's Scepter of Divinity can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
Alchemist
[wiki] rating: -1.6 (winrate: 47% pickrate: 3%)Clinkz
* Clinkz can use
Burning Army in teamfights which will cause a problem for Alchemist.
Shadow Demon
* Alchemist is a well-known Radiance carrier among other auras your illusions will benefit from. They also get the extra move speed and reduced base attack time from his
Chemical Rage, and it's even better if you can catch him as his own rage is about to expire.
* Disruption will buy enough time for all allies to retreat when Alchemist starts to activate Unstable Concoction.
Windranger
[wiki] rating: -1.6 (winrate: 49% pickrate: 10%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Shadow Demon
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge can be used to dispel it altogether, leaving her completely defenseless for 7 seconds.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Additional:
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge. can be used to dispel it altogether, leaving her completely defenseless.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Lifestealer
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Clinkz
* Clinkz relies heavily on the physical damage provided by Burning Barrage and
Searing Arrows, which completely overrides the capabilities of Rage.
* Lifestealer's lack of disables will struggle to pin Clinkz down while in Skeleton Walk, and can allow Clinkz to kite him.
Shadow Demon
* Melee carries such as Sven,
Ursa or
Lifestealer can be slowed and easily kited with Demonic Purge.
Venomancer
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Clinkz
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes that outrange Plague Ward after obtaining talents that increase attack range.
Shadow Demon
* In the laning stage, making illusions of Venomancer will turn his Poison Sting back at him, making for an easy gank at level one, and for later when your mid comes for ganks.
Anti-Mage
[wiki] rating: -1.4 (winrate: 53% pickrate: 11%)Clinkz
* Heroes who build mana boosting items but have low mana regeneration are especially vulnerable against Mana Break and Mana Void: Timbersaw,
Slark,
Shadow Fiend,
Clinkz,
Bristleback
Nyx Assassin,
Magnus
Clinkz
* Anti-Mage's Counterspell provides no protection against Clinkz's physical damage output.
* Clinkz can easily rush an Orchid Malevolence to prevent
Blinking, although Anti-Mage can easily dispel it via
Manta Style.
* Clinkz does heavy damage to towers, and can take map control away from Anti-Mage to limit the space he has to farm early game. If Clinkz is ahead he is capable of ending the game before Anti-Mage becomes a threat. He can also match Anti-Mage's ability to split push.
Shadow Demon
* Disruption sets up Anti-Mage for a chain disable. The illusions will deal extra damage due to Mana Break.
* Shadow Poison hits Anti-Mage even after he's Blinked away.
* If Shadow Demon has Aghanim's Scepter,
Demonic Purge can break Mana Break and Counterspell, weakening both his offense and defense.
Additional:
* While it is unwise to encounter Anti-Mage alone, Disruption's considerable cast range can become a perfect setup for any hard-disable to follow up. If he is pinned down, Anti-Mage will quickly face his demise when the illusions deplete his already low mana pool. Manta Style will easily allow him to escape, however.
* The illusions can be controlled to quickly sap mana from any other target, making Anti-Mage one of the most valuable targets to disrupt.
Sniper
[wiki] rating: -1.2 (winrate: 44% pickrate: 11%)Clinkz
* Invisible heroes all have the element of surprise. Provided they deal enough damage, Sniper should be vanquished very quickly: Clinkz,
Riki,
Bounty Hunter.
Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Troll Warlord
[wiki] rating: -1.2 (winrate: 50% pickrate: 2%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Grimstroke
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Shadow Demon
* Disruption instantly removes Phantom Embrace, and can potentially save allies affected by Soulbind.
* Demonic Purge dispels Ink Swell.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Clinkz
* Nature's Prophet is often by himself. Clinkz can use invisibility to hunt him down and kill him, although a Quelling Blade may be needed to cut through his Sprout. Orchid Malevolence may also be needed if 3-4 seconds are not enough time to kill him, as he can teleport away.
* Clinkz can match Nature's Prophet's ability to split push.
Rubick
[wiki] rating: -1.0 (winrate: 47% pickrate: 25%)Clinkz
* Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank on his own.
* None of his spells are useful except for Skeleton Walk.
* Clinkz usually builds Orchid Malevolence, which disables Rubick's ability to retaliate.
* Vast numbers of Sentry Wards are needed to deal with Clinkz because of
Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like
Glimmer Cape or
Mekansm.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Clinkz
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Shadow Demon
* Shadow Demon's spammable illusions can be used to scout Techies' Proximity Mines. The illusion of your carries can be even used to trick Techies into detonating his precious
Remote Mines.
Viper
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Clinkz
* Clinkz does not have any passive abilities at all, making Nethertoxin nearly useless.
* Viper's Corrosive Skin provides no protection against Clinkz's physical damage output.
Axe
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Shadow Demon
* Disruption will save Shadow Demon's teammates from being killed by Counter Helix or Culling Blade.
* Demonic Purge slows Axe to a crawl, making him nearly useless after initiating. If Shadow Demon has Aghanim's Scepter, it will also break Counter Helix.
* Demonic Cleanse clears Battle Hunger and Aghanim's Shard Counter Helix Damage Reduction, both allowing targets to escape, and reducing your own survivability.
Additional:
* While it is unwise to encounter Axe alone, Disruption can be used to save your allies from Axe's initiate Berserker's Call, or, if timed correctly, from his
Culling Blade.
* Illusions spawned from Axe has the Counter Helix passive, which with deal some nasty damage if an enemy focuses them
* Your upgraded Demonic Purge breaks Axe's primary damage output: Counter Helix, This can be used on him during Berserker's Call to seriously hinder him.
* Demonic Cleanse will clear Battle Hunger, which is Axe's method of catching heroes, and Shard upgraded Counter Helix's Damage Reduction, which is one of Axe's primary survivability abilities.
Clockwerk
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Clinkz
* Searing Arrows makes Clinkz one of the hardest heroes for Clockwerk to lane against.
Enigma
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Clinkz
* Despite Clinkz's fragility, his harassment in the early game can be devastating; as he can kite Enigma and his Eidolons and claim their bounty with Burning Barrage and
Searing Arrows.
* Clinkz often goes for a disabling item like Bloodthorn or
Gleipnir, which allows him to cancel Enigma's
Black Hole until Enigma gets
Black King Bar.
Gleipnir can also root Enigma, preventing him from using
Blink Dagger to escape from Clinkz.
* Even with Black King Bar, Clinkz can still easily kill Enigma as all of his abilities ingore spell immunity, and Enigma is a very easy target for
Burning Barrage, which means Clinkz can solo Enigma at any stage of the game unless Clinkz is caught in
Black Hole.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Shadow Demon
* Disruption can save an ally from a fatal Reaper's Scythe.
* Demonic Purge can remove Ghost Shroud, making Necrophos vulnerable to physical damage and preventing him from regenerating health.
Outworld Destroyer
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Shadow Demon
* Shadow Demon's Disruption will allow his allies to maneuver around you. It can also be used to protect an ally from your abilities, or Astral Imprisonment -
Meteor Hammer combo.
* Disseminate turns your high damage Arcane Orb and Sanitiy's Eclipse against you and your teammates.
* Scepter upgraded Demonic Purge will break your Essence Flux passive for 7 seconds, preventing you from regaining mana, and severely hindering your damage output.
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Clinkz
* Burning Barrage and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
* Clinkz iz a hero that very often goes for Orchid Malevolence, and its upgrade
Bloodthorn. And if Clinkz has it, he will be able to silence Io and prevent him from escaping wit either
Tether or
Relocate.
Oracle
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Shadow Demon
* Heroes who can dispel will be able to remove remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Clinkz
* Heroes who can take advantage of Oracle's low mobility or catch him out of position, such as Clinkz and
Anti-Mage, can easily pick him off.
Shadow Demon
* Disruption can protect Shadow Demon's allies from Fortune's End, preserving healing or buffs. It can also catch Oracle's allies, allowing
Shadow Poison to be used without being dispelled.
* Demonic Purge prevents over-time healing during False Promise, such as Purifying Flames and
Urn of Shadows. If he has
Aghanim's Scepter, this issue can persist for longer or on multiple allies.
* It will not, however, prevent healing from instant abilities, items, or auras, making Mekansm a good choice against him.
Dark Seer
[wiki] rating: -1.0 (winrate: 52% pickrate: 2%)Shadow Demon
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Bristleback
[wiki] rating: -0.6 (winrate: 43% pickrate: 1%)Shadow Demon
* Shadow Demon's
Demonic Purge with
Aghanim's Scepter disables Bristleback's passives.
Terrorblade
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Shadow Demon
* Heroes who can summon illusions and summons because Terrorblade has no abilities to deal with multiple enemies at once outside Reflection: Shadow Shaman,
Naga Siren,
Broodmother,
Lycan,
Enigma,
Chaos Knight,
Phantom Lancer,
Shadow Demon,
Dark Seer,
Nature's Prophet,
Invoker,
Morphling,
Visage,
Grimstroke with
Aghanim's Scepter.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Shadow Demon
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 48% pickrate: 18%)Shadow Demon
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Sven
[wiki] rating: -0.6 (winrate: 48% pickrate: 2%)Shadow Demon
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Tiny
[wiki] rating: -0.6 (winrate: 48% pickrate: 13%)Clinkz
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Disruptor
[wiki] rating: -0.6 (winrate: 48% pickrate: 10%)Clinkz
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Clinkz
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Pudge
[wiki] rating: -0.6 (winrate: 49% pickrate: 29%)Clinkz
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook: Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Shadow Demon
* Primal Beast really suffers against supports he cannot bully in the lane; this includes Dazzle,
Shadow Demon and
Dark Willow since they can use their respective abilities to stop Primal Beast from dealing burst damage, or make it hard for him to stay in range.
Juggernaut
[wiki] rating: -0.6 (winrate: 50% pickrate: 11%)Shadow Demon
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Be ready to save an ally from Omnislash with your Disruption.
* Spawning Juggernaut's illusions is a great deal, as his base attack time is low and he has a critical strike. Illusions will benefit from both.
* Demonic Purge will prevent Juggernaut's desperate attempt to flee using Blade Fury. However, it cannot stop him if he is using
Town Portal Scroll.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Clinkz
* Ancient Apparition has no escape or reliable control and is very fragile, which makes him an easy target for anyone who can get on top of him, like Phantom Assassin or
Clinkz.
Earthshaker
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Clinkz
* Heroes with invisibility and high mobility can jump on and focus down Earthshaker before he has a chance to initiate: Clinkz,
Slark,
Storm Spirit
Chen
[wiki] rating: -0.6 (winrate: 51% pickrate: 0%)Clinkz
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Spectre
[wiki] rating: -0.6 (winrate: 51% pickrate: 11%)Clinkz
* Spectre can instantly escape Burning Army or hunt Clinkz with Haunt.
* Spectre can catch up to him with Spectral Dagger, even if he uses Skeleton Walk.
* Desolate allows Spectre to hit Clinkz through Skeleton Walk.
* Dispersion makes Spectre tanky and also reflects some damage back to Clinkz.
Additional:
* Spectre can catch Clinkz with Spectral Dagger, even if he uses
Skeleton Walk.
* Spectre can instantly reach a ratting Clinkz with Haunt.
* Desolate's damage will melt him quickly, as he's alone most of the time.
Clinkz
* Heroes with good escapes can usually outmaneuver and escape from Spectre: Slark,
Clinkz,
Weaver
Shadow Demon
* Her illusions with Desolate are very valuable, especially when they are usually paired with
Radiance. Unlike blink or force movement,
Spectral Dagger's escaping mechanic requires manual movement, and therefore Demonic Purge can hold her back really hard and allow your allies to finish her off.
* If she tries to kill you or any key ally with Haunt at any point of the game, remember to not panic and always use Disruption on the illusion, whether it is fake or the real Spectre herself. When the situation calls, Demonic Purge can save a second victim from a haunting Spectre.
* When upgraded by Aghanim's Scepter, Demonic Purge can remove Spectre from a fight by disabling Desolate and
Dispersion, negating her damage and tankiness respectively.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Shadow Demon
* Melee carries such as Sven,
Ursa or
Lifestealer can be slowed and easily kited with Demonic Purge.
Additional:
* Shadow Demon's Demonic Purge renders Ursa useless even through
Black King Bar as it slows him, continually purges his Overpower charges and can not be dispelled by Ursa's Enrage.
* Disruption is a good way to save teammates against Ursa. Disrupting Ursa is also a good way to kite him, as it can not be dispelled by Enrage.
Mirana
[wiki] rating: -0.6 (winrate: 53% pickrate: 15%)Shadow Demon
* Heroes with summons or illusions makes Sacred Arrow harder to land: Shadow Demon,
Phantom Lancer,
Nature's Prophet.
Omniknight
[wiki] rating: -0.6 (winrate: 55% pickrate: 3%)Shadow Demon
* Omniknight: An undispellable
Heavenly Grace can easily save a victim of Shadow Demon.
Clinkz
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz.
Shadow Demon
* Heroes that can purge buffs can dispel Guardian Angel: Invoker,
Shadow Demon,
Oracle.
Additional:
* Demonic Purge can dispel Guardian Angel on the key target during combat, allow your allies to finish them.
Faceless Void
[wiki] rating: -0.4 (winrate: 48% pickrate: 9%)Clinkz
* Heroes who rely on invisibility, such as Bounty Hunter,
Clinkz,
Mirana,
Nyx Assassin and
Riki, as they will be revealed if caught by Chronosphere.
Shadow Demon
* Disruption can banish Faceless Void or an ally in Chronosphere, making it a less effective ability.
* Faceless Void's illusions created by Disruption will not get stunned by Chronosphere, allowing Shadow Demon to attack Faceless Void in his Chronosphere.
* Casting Disruption after releasing
Shadow Poison charges will make Time Walk unable to backtrack the damage.
* Shadow Poison is a good way to deal damage as the initial damage and the release damage can't both be Time Walked at the same time.
* Demonic Purge is a great slow, useful to force out a Time Walk early and can break Time Lock with
Aghanim's Scepter.
Luna
[wiki] rating: -0.4 (winrate: 49% pickrate: 2%)Shadow Demon
* Illusions and summons are double-edge sword type of matchup for Luna. On one hand, they can tank damage from Eclipse, but on the other hand, she can easily clear them before Eclipse with Moon Glaives. Examples include Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden).
Shadow Demon
* Demonic Purge takes off Luna's superior mobility, removing the need for chasing her and allowing your team to reposition in team fights or escape when at low HP. If Shadow Demon has Aghanim's Sceptre it will also take away glaive bounces and extra damage from Luna's passive.
* Luna's illusions created by Disruption are very valuable with their Moon Glaives. These will effectively counter her pushing attempts and are painfully effective in team fights.
* Disruption can be used to save an ally from Eclipse.
* For the same reasons, Shadow Demon makes a very powerful ally for Luna when they are in the same team.
Additional:
* Demonic Purge takes off Luna's superior mobility, removing the need for chasing her and allowing your team to reposition in team fights or escape when at low HP. If Shadow Demon has Aghanim's Sceptre it will also take away glaive bounces and extra damage from Luna's passive.
* Luna's illusions created by Disruption are very valuable with their Moon Glaives. These will effectively counter her pushing attempts and are painfully effective in team fights.
* Disruption can be used to save an ally from Eclipse.
* For the same reasons, Shadow Demon is a very good ally for Luna when they are in the same team.
Abaddon
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Shadow Demon
* Heroes who can dispel will be able to remove remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Shadow Demon
* Shadow Demon with an Aghanim's Scepter will use
Demonic Purge to disable Curse of Avernus and the passive component of Borrowed Time. If this is combined with a silence, Borrowed Time will not trigger at all.
* Even without Aghanim's Scepter, he can still waste Borrowed Time with
Disruption. Curse of Avernus fully works on illusions, turning the passive ability against him.
Dragon Knight
[wiki] rating: 0.0 (winrate: 45% pickrate: 5%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Additional:
* The extra damage from Searing Arrows is largely blocked by Dragon Knight's armor.
* Clinkz has too low health to survive a gank.Getting stunned keeps him down long enough for a reaction.
* Breathe Fire reduces his damage,as it is physical.
Shadow Demon
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Mars
[wiki] rating: 0.0 (winrate: 46% pickrate: 10%)Clinkz
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Shadow Demon
* Heroes with break abilities: Shadow Demon (with
Aghanim's Scepter),
Viper.
Batrider
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Shadow Demon
* For the same reason, he has to be slightly more cunning when playing against heroes that can scout the treeline, such as Ancient Apparition and his
Ice Vortex and
Shadow Demon and his
Shadow Poison.
Shadow Demon
* Shadow Demon,
Outworld Destroyer and
Tusk can all save a Lasso'd teammate with their defensive spells.
Bane
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Clinkz
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Shadow Demon
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter.
Ember Spirit
[wiki] rating: 0.0 (winrate: 48% pickrate: 11%)Shadow Demon
* Disruption is not reliable enough to catch an Ember Spirit with a backup Fire Remnant.
* Sleight of Fist will also make quick work of the spawned illusions.
* Ember Spirit usually builds Eul's Scepter of Divinity to dispel Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* The best you can do against an Ember Spirit is to dispel his Flame Guard with your Demonic Purge.
Clinkz
* Ember Spirit's Flame Guard provides no protection against Clinkz's physical damage output.
* Ember Spirit's low armor and health make him easy to kill quickly if a teammate can hold him down.
* If Clinkz has farmed an item that can disable, he can sneak up to and hunt down Ember Spirit while he farms or split pushes alone.
Crystal Maiden
[wiki] rating: 0.0 (winrate: 49% pickrate: 13%)Clinkz
* Frostbite will reveal invisible heroes for its duration, making it a good tool against any such hero (Riki,
Bounty Hunter,
Weaver, or
Clinkz for example), or as a soft counter to
Shadow Blade, if it is used first. This can be an amazing tool to ensure that
Dust of Appearance is used on the unit in question, and not wasted in not catching anything.
Clinkz
* Heroes who can easily harass Crystal Maiden out of lane in the early game (Clinkz,
Viper) can prevent Crystal Maiden from being able to level effectively, and can ultimately slow down her level 6, 12, and 18 to a point where enemy carries already have items to address her ultimate.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Shadow Demon
* Although Phantom Lancer will generate strong illusions, and you can also break his
Juxtapose with an Aghanim's Demonic Purge, you have a small chance of guessing which is the real Phantom Lancer after he uses
Doppelganger.
Shadow Demon
* Shadow Demon's
Demonic Purge is undispellable.
* Heroes with undispellable debuffs will help identify the real Phantom Lancer through visual effects or debuff indicators, provided that it was cast on the real Phantom Lancer to begin with:
* Doom's
Doom marks Phantom Lancer with a highly visible effect, and also silences and mutes him.
* Bloodseeker's
Rupture shows a clear red trail effect on the real Phantom Lancer.
* Ancient Apparition's
Ice Blast will only debuff Phantom Lancer and not his illusions.
* Grimstroke's
Soulbind is undispellable.
* Shadow Demon's
Demonic Purge is undispellable.
* Monkey King's
Jingu Mastery is undispellable and puts a big yellow Mark over his head.
Additional:
* Phantom Lancer's strength is the sheer amount of illusions he can conjure, Dissimulate can be cast on an ally that he is focusing to quickly thin out his ranks
* Landing a upgraded Demonic Purge on the real Phantom Lancer prevents him from making very many illusions (His only source being Doppelganger), You can reapply as needed if you have the Shard
* Disrupting Phantom Lancer allows you to create multiple extra illusions with Juxtapose, As he is a common carrier of
Diffusal Blade, you can also drain the mana of any nearby heros
Slark
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Shadow Demon
* Heroes who can dispel will be able to remove remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Shadow Demon
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Arc Warden
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Shadow Demon
* Chaos Knight,
Lone Druid,
Meepo and
Arc Warden can be hard targets since Shadow Demon's spells are ill-suited to fight many enemies at once.
Shadow Demon
* Heroes with summons or illusions can counter Flux, such as Beastmaster ,
Chen, or
Shadow Demon.
Tinker
[wiki] rating: 0.0 (winrate: 56% pickrate: 11%)Clinkz
* Heroes with high armor like Dragon Knight, or with abilities to cause attacks to miss like
Phantom Assassin,
Riki and
Tinker will be hard to deal with, as Clinkz relies almost entirely on physical attacks.
Shadow Demon
* Heroes that can gain vision over trees to catch Tinker: Invoker,
Shadow Demon,
Batrider.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Most popular searches list
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Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Clinkz
* Lina's damage burst can quickly kill Clinkz before he saves them with
Skeleton Walk.
Burning Army easily in all stages of the game.
* Fiery Soul attack speed bonus removes
Shadow Demon
*
Dragon Slave will make quick work of the spawned illusions from Disruption.
Light Strike Array for the enemy.
Eul's Scepter of Divinity to dispel Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
* An attempt to save an ally using Disruption can easily become a perfect setup for a
* Lina usually builds
* Shadow Demon doesn't have the burst damage to take Lina out of the fight quickly, although Demonic Purge can help his allies kill a squishy Lina.