Anti-Mage
[wiki] rating: 2.0 (winrate: 53% pickrate: 11%)Sniper
[wiki] rating: 2.0 (winrate: 44% pickrate: 11%)Dark Seer
* A Sniper who is somewhat competent at positioning is hardly going to be affected by any of Dark Seer's spells thanks to Take Aim.
* However, an illusion of Sniper made with Wall of Replica is extremely powerful, and hard to deal with.
Undying
* Sniper can easily destroy Tombstone from long range.
Weaver
[wiki] rating: 1.6 (winrate: 50% pickrate: 3%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Undying
* Geminate Attack works on Tombstone, allowing Weaver to kill it quickly.
* Zombies attacking Weaver disappear once he goes invisible with Shukuchi.
* Undying has no way to catch a mobile Weaver.
Underlord
[wiki] rating: 1.2 (winrate: 51% pickrate: 3%)Dark Seer
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Undying
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Undying
* Arcane Curse can effectively discourage Undying from casting his spammable abilities in a team fight, as Undying will have to suffer more damage and the slow due to the penalty duration of Arcane Curse.
* Last Word and
Global Silence are able to silence Undying for up to 6 seconds, preventing Undying from gaining strength and healing his ally or himself.
Oracle
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Dark Seer
* Fortune's End dispels Ion Shell and Surge, making any gank attempt on Dark Seer in the laning phase likely to succeed.
* Fate's Edict prevents all magical damage that comes from Dark Seer's abilities.
* Fortune's End dispels Ion Shell on creeps, which Dark Seer relies on to farm and zone.
Additional:
* Fortune's End can dispel Ion Shell, a skill that helps Dark Seer immensely in the laning phase, as well as
Surge, a move-speed buff, effectively allowing Oracle to control Dark Seer, especially in the laning phase.
Earthshaker
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Undying
* Zombies summoned from Tombstone will amplify the damage of Echo Slam due to them increasing the echo damage.
Gyrocopter
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Undying
* Flak Cannon rips through Tombstone's zombies.
Additional:
* Flak Cannon enables Gyrocopter to clear the zombies easily.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Undying
* Necrophos is a dangerous opponent to go against with. Regardless of how much strength Undying has gained from Decay, Necrophos can finish off Undying with Reaper's Scythe once Undying's HP falls below a certain threshold.
* Heartstopper Aura will do more damage to Undying if he gained strength from Decay, as it does damage based on a hero's maximum health.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Undying
* Due to Fervor and Battle Trance, Troll Warlord has a significant attack speed, enabling him to crush Tombstone quickly.
* Undying usually stays at the front line with no disables, making him an easy target for Troll Warlord.
Luna
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Undying
* Luna's Moon Glaives and
Lunar Blessing can help her destroy Tombstone easily, and this becomes more effective if Luna is equipped with
Manta Style.
* Spell Immunity of Zombies from Tombstone is a total disadvantage against Luna because Eclipse will strike only Undying, which can turn Undying's own ability against him.
* Though Undying often builds Blade Mail which can turn Luna's burst damage against her, Luna often builds
Black King Bar which will allow her to attack Undying freely because
Blade Mail cannot pierce spell immunity.
Additional:
* Luna's Moon Glaives and
Lunar Blessing can help her destroy Tombstone easily, and this becomes more effective if Luna is equipped with
Manta Style.
* Spell Immunity of Zombies from Tombstone is a total disadvantage against Luna because Eclipse will strike only Undying, which can turn Undying's own ability against him.
* Though Undying often builds Blade Mail which can turn Luna's burst damage against her, Luna often builds
Black King Bar which will allow her to attack Undying freely because
Blade Mail cannot pierce spell immunity.
Tidehunter
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Undying
* Tidehunter takes close to no damage from Undying's zombies once he maxes out his Kraken Shell, especially if he gets the level 20 Kraken Shell upgrading talent. This might allow him to blink away to safety.
Ember Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 11%)Dark Seer
* Flame Guard makes Dark Seer not deal any damage with his skills to Ember Spirit.
Alchemist
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Undying
* Chemical Rage will take down Tombstone in no time.
Additional:
* With Greevil's Greed, Alchemist can farm Tombstone zombies and gain a significant gold advantage.
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Dark Seer
* X Marks the Spot prevents Dark Seer or his allies from escaping with Surge.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Dark Seer
* The constant dispel from Demonic Purge will make any attempt to save the victim or himself by Surge become futile. For what it's worth, Demonic Purge will also dispel
Ion Shell.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Undying
* Tombstone can be stolen to counter-initiate the enemy team in skirmishes.
* Tombstone provides vision over the enemy around, use this to Rubick's advantage for more spells.
* Since Undying is melee and has low attack speed, the tombstone can be hard to taken down by Undying himself.
* Flesh Golem provides Rubick with increased Health pool and a powerful attack modifier.
* Rubick can apply the
Flesh Golem debuff much more easily as a ranged hero.
* Decay is a decent damaging ability, making Rubick somewhat tankier in teamfights.
* Soul Rip can be used for extra heal or burst damage.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 1%)Undying
* Split Shot can destroy Tombstone Zombies and Tombstone itself while still damaging heroes.
Visage
[wiki] rating: 0.6 (winrate: 55% pickrate: 2%)Undying
* Familiars will easily be able to kite heroes with a short range or with low attack speed. For example, Tiny and
Undying have a very hard time killing Familiars.
Death Prophet
[wiki] rating: 0.6 (winrate: 55% pickrate: 11%)Undying
* Death Prophet is able to
Silence Undying up to 6 seconds. Besides, due to Undying's high strength during a team fight,
Spirit Siphon is a powerful ability against Undying thanks to the percentage health drain.
Mirana
[wiki] rating: 0.6 (winrate: 53% pickrate: 15%)Undying
* Mirana can destroy Tombstone, and evade zombies using Leap and Moonlight Shadow's invisibility.
Huskar
[wiki] rating: 0.6 (winrate: 53% pickrate: 6%)Undying
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Bloodseeker
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Dark Seer
* Heroes with fast movement abilities will suffer huge damage when afflicted by Rupture: Spirit Breaker,
Earth Spirit,
Dark Seer.
Additional:
* Rupture can deal a lot of damage to either a surged Dark Seer or his allies and prevent the target from getting into position.
Snapfire
[wiki] rating: 0.6 (winrate: 48% pickrate: 15%)Undying
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Disruptor
[wiki] rating: 0.6 (winrate: 48% pickrate: 10%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Invoker
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Undying
* Invoker's multiple spells can lock down Undying and disable him from doing much.
Monkey King
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Dark Seer
* In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: Dark Seer,
Riki,
Rubick.
Queen of Pain
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Dark Seer
* Dark Seer's only disable is Vacuum. Though he starts off with high armor and health, he'll eventually have a hard time dealing with high mobility heroes such as Weaver or
Queen of Pain.
Timbersaw
[wiki] rating: 0.6 (winrate: 46% pickrate: 5%)Undying
* Reactive Armor makes Timbersaw very effective against heroes that control a lot of units, such as
Broodmother,
Lycan and
Undying.
Phantom Lancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 2%)Undying
* Phantom Lancer's many illusions will easily destroy Tombstone, provided he has sufficient farm.
* He also has no ways of dealing with the illusions, since Decay doesn't steal strength from illusions.
Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
Lifestealer
[wiki] rating: 0.4 (winrate: 49% pickrate: 5%)Undying
* Lifestealer is able to endure Undying, especially in the laning phase, where Undying is strongest. Feast can offset Decay's strength steal for its percentage lifesteal. Rage delays Undying from stealing strength and can help Lifestealer destroy Undying's
Tombstone uninterrupted. As well, none of Undying's abilities pierce magic immunity.
Dark Seer
* Heroes with escape abilities : Anti-Mage
Dark Seer
Slark
Storm Spirit
Windranger
Weaver can kite Lifestealer due to him having no lockdown
Spectre
[wiki] rating: -1.6 (winrate: 51% pickrate: 11%)Dark Seer
* Dark Seer can pull together Spectre's illusions with
Vacuum, and
Wall of Replica creates an illusion of Spectre that deals massive damage.
Undying
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions from Haunt.
* Decay will shut down Spectre during the laning phase by effectively cutting down her initial health pool.
Additional:
* Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
* The potency of Soul Rip can be increased from nearby illusions, so Undying can use Haunt against Spectre.
* Early game Decay will make Spectre easy to shut down in lane.
Bristleback
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Undying
* Undying's Decay is a dangerous ability against Bristleback, as it makes him more vulnerable and reduces his tankiness.
* Undying's Tombstone together with Flesh Golem can slow Bristleback down significantly.
Mars
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Undying
* Decay,
Soul Rip and
Flesh Golem all deal magical damage which ignores Bulwark.
* Decay reduces Mars' natural strength and therefore his health pool, which is what he relies on to trade effectively in lane.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Undying
* Undying's Tombstone will cheerfully chew through treants, incidentally netting you some extra income during fights.
* The above interaction tends to ensure that skirmishes are heavily populated with units, thereby buffing Soul Rip
Templar Assassin
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Dark Seer
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Ogre Magi
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Undying
* Undying saps strength from heroes with Decay, and Ogre Magi's high strength gain will allow Undying to steal more and more strength, becoming stronger with each use.
* Due to the Strength steal from Decay, Undying is normally very tanky, and has high health, making it harder for Ogre Magi to kill him.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Undying
* Winter Wyvern cannot handle the Zombies created by Undying's Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well.
Additional:
* Winter Wyvern cannot handle the Zombies created by Tombstone very well. In most situations, Zombies will have more movement speed than her.
* Undying can gain one or two easy Decay stacks on an ally in Cold Embrace. The ally will still take the damage as well, since it is magical.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Undying
* Due to Spirit Breaker's low attack speed, Tombstone is problematic for Spirit Breaker.
* The zombies summoned from Tombstone apply a stacking movement speed slow, which can significantly reduce Greater Bash's damage.
* Soul Rip and
Decay allows Undying and his allies to survive from incoming ganks of Spirit Breaker.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Dark Seer
* Venomancer is a low health hero and low range hero who is easy to harass with Ion Shell on a creep in the early game.
* Venomancer depends entirely on all his slows to keep distance or chase, but since Surge ignores slows, it is nearly impossible for Venomancer to hunt or run away from Dark Seer or his surged teammates.
Warlock
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Dark Seer
* Surge allows for Dark Seer and his allies to escape from Upheaval due to it ignoring any slow.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Undying
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Retaliate, as it only procs for regular attacks.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Dark Seer
* Dark Seer's Vacuum and
Ion Shell can clear a wave of Chen's Creeps effectively.
* Surge applies haste movement and negates the slow from
Hand of God, allowing Dark Seer to easily escape from Chen and his creeps.
Treant Protector
[wiki] rating: -1.0 (winrate: 53% pickrate: 16%)Dark Seer
* Living Armor can be destroyed quickly with Ion Shell.
Broodmother
[wiki] rating: -1.0 (winrate: 54% pickrate: 3%)Dark Seer
* Ion Shell zones out Broodmother in the laning phase, and can kill her spiderlings if used on one Spiderling in a group.
* Vacuum can pull Broodmother out of the treeline.
Additional:
* Ion Shell is a very powerful weapon against Broodmother's Spiderlings and makes her laning much harder.
Enchantress
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Dark Seer
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Doom
[wiki] rating: -0.6 (winrate: 47% pickrate: 8%)Undying
* Heroes with a slow attack rate will find themselves struggling to take out Tombstone, like Doom.
Pangolier
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Dark Seer
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Witch Doctor
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Dark Seer
* Heroes with hastes: Dark Seer,
Lycan
Viper
[wiki] rating: -0.6 (winrate: 49% pickrate: 4%)Dark Seer
* Heroes who do not have nor rely on passive abilities make Nethertoxin much less effective: Clinkz,
Pugna,
Nature's Prophet,
Dark Seer,
Lycan,
Tusk
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Undying
* Generally, any fragile heroes will have a hard time dealing with Undying's tankiness, and even more so if Decay is used on them. Some examples are Crystal Maiden and
Witch Doctor.
Nyx Assassin
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Dark Seer
* Heroes who rely on damage over time as Spiked Carapace can block and reflect only one instance of damage: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom,
Dawnbreaker.
Lich
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Dark Seer
* The haste provided by Dark Seer's
Surge or a {Rune:Haste} renders your slows ineffective.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
Razor
[wiki] rating: -0.6 (winrate: 52% pickrate: 7%)Dark Seer
* Dark Seer can increase the movement speed of allies with
Surge, breaking Static Link.
Terrorblade
[wiki] rating: -0.4 (winrate: 45% pickrate: 2%)Undying
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Dark Seer
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica and
Normal Punch from
Aghanim's Shard can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Because Terrorblade often builds items that require Ultimate Orb like
Manta Style and
Eye of Skadi, Dark Seer can create a very strong illusion of Terrorblade with
Wall of Replica and
Normal Punch from
Aghanim's Scepter.
* If Dark Seer can use Vacuum to help teammates land their AoE abilities, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Sven
[wiki] rating: -0.4 (winrate: 48% pickrate: 2%)Dark Seer
* Strong laners are usually at a disadvantage because of how well Sven can jungle. Heroes such as Dark Seer.
Underlord and
Legion Commander may find that later Sven takes care of them very quickly after some jungle farming.
Undying
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Meepo
[wiki] rating: -0.4 (winrate: 56% pickrate: 1%)Undying
* Meepo can quickly destroy Tombstone thanks to
Divided We Stand.
Dark Seer
* Dark Seer can take great advantage of Divided We Stand by putting an Ion Shell on a clone in order to harass them effectively.
* Vacuum can take a single Meepo and disable them for him and his teammates to take out.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Undying
* Chaos Knight's multiple illusions from
Phantasm can destroy Undying, as Soul Rip can't offset the damage from the high amount of damage from his illusions.
Dark Seer
* Heroes that rely on illusions will suffer against Ion Shell, which kills them very quickly: Phantom Lancer,
Chaos Knight,
Naga Siren,
Meepo.
Pudge
[wiki] rating: 0.0 (winrate: 49% pickrate: 29%)Dark Seer
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active: Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
Undying
* Anti-Tank heroes like: Razor,
Necrophos,
Undying.
Slark
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Dark Seer
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Dark Seer
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Dark Seer
* Dark Seer's strength lies in his high-mana cost skills. So
Mana Break can be a great nuisance for him, since it can reduce his mana and prevent him from casting his spells.
Mana Void can deal a lot of damage if Dark Seer spent a lot of mana on his abilities.
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Undying
*
Tombstone's zombies rarely inhibit Anti-Mage, as he can either Blink away or onto the Tombstone and destroy it.