Ancient Apparition
[wiki] rating: 2.0 (winrate: 50% pickrate: 5%)Phantom Assassin
[wiki] rating: 2.0 (winrate: 46% pickrate: 10%)Dazzle
* Dazzle's lack of a true disable makes him a relatively vulnerable target for Phantom Assassin.
* Coup de Grace will often kill Dazzle's teammates before he has a chance to use Shallow Grave.
Io
* Phantom Strike allows Phantom Assassin jump directly to Io.
* Coup de Grace can make a short work of Io's low health and armor.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 2%)Dazzle
* Juxtapose and
Doppelganger conjures too many illusions for Dazzle to deal with, given he has no inherent movement- or AoE-abilities.
* Phantom Rush and
Spirit Lance allow Phantom Lancer to trivially catch Dazzle even in the back line of a fight.
* Phantom Lancer has high base armor which counters Dazzle's physcial damage based spells in lane.
Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Axe
[wiki] rating: 1.6 (winrate: 49% pickrate: 9%)Dazzle
* Culling Blade ignores the protection from Shallow Grave, and will kill any target whose health is low enough. This makes Axe one of the hardest counters to Dazzle, and he neutralizes one of Dazzle's most important abilities.
Additional:
* Culling Blade kills any target under the health threshold, even through Shallow Grave.
Io
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Broodmother
[wiki] rating: 1.2 (winrate: 54% pickrate: 3%)Dazzle
* Support heroes with low mobility can be slowed further by Incapacitating Bite, and swarmed by Spiderlings for an easy kill: Shadow Shaman,
Visage,
Dazzle,
Rubick,
Lich.
Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Lina
[wiki] rating: 1.2 (winrate: 50% pickrate: 16%)Dazzle
* Heroes with high burst damage through their physical attacks or spells can kill Dazzle or his allies before he has a chance to use Shallow Grave. (Lina,
Lion, etc.)
Additional:
* Laguna Blade can kill Dazzle quickly before he casts Shallow Grave.
Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Invoker
[wiki] rating: 1.2 (winrate: 48% pickrate: 14%)Dazzle
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Io
* Heroes whose abilities can affect multiple enemies at once: Dawnbreaker,
Ember Spirit,
Lina,
Luna,
Jakiro,
Leshrac,
Invoker.
Treant Protector
[wiki] rating: 1.0 (winrate: 53% pickrate: 16%)Io
* Living Armor can be used to save a hero from a Relocate gank.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Dazzle
* A well-timed Global Silence prevents Dazzle from saving allies with Shallow Grave or Shadow Wave. Items that could dispel the silence are expensive, and difficult for Dazzle to farm from a support role.
* Arcane Curse and
Last Word cause long damage over time, which may outlast Shallow Grave.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Dazzle
* Mirror Image's illusions can easily walk straight at Dazzle and attack him, due to Dazzle's lack of reliable AoE nukes or disables.
* Ensnare roots Dazzle or his allies, making it harder to stay in range of Dazzle's saving abilities.
* Song of the Siren can be used to initiate a fight with superior positioning, potentially zoning Dazzle's high-impact spells out of the fight.
Io
* Ensnare and
Song of the Siren can be used to cancel both, Tether and Relocate and to close the distance on Io.
* Rip Tide combined with illusions from
Mirror Image often finish off Io before he can save himself.
* Spirit's weak area-of-effect makes it a bad tool to deal with Naga Siren's illusions from Mirror Image.
* Once Naga Siren buys Aghanim's Scepter, she can gain access to
Reel In, which not only allows her to cancel both, Tether and Relocate, but also to pull Io to herself and her team while he is affected with
Ensnare, similarly to Batrider's
Flaming Lasso.
* Aghanim's Shard upgraded
Song of the Siren can also heal the hero Io and his tethered targed try to gank.
Dazzle
* Dazzle instantly destroys all Naga Siren illusions by having a Aghanim's Shard and using
Poison Touch on her or any of her illusions.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Dazzle
* Astral Imprisonment is a versatile nuisance:
* If it is cast on a low-enough-health unit at least 1 second into Shallow Grave's duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released.
* It can be used remove Dazzle from the fight at a time he could have saved someone.
* It lets himself or an ally dodge all of Poison Touch's effects, for long enough to recover their Blink Dagger.
Jakiro
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Io
* Jakiro's area-of-effect ability arsenal allows him to affect multiple heroes at once, giving Io difficulties in saving them as he can only heal one hero at a time with Tether.
* Ice Path can be used to cancel both, Tether and Relocate.
* Jakiro commonly buys Rod of Atos that can be used to cancel Relocate, prevent Io in escaping with Tether and make Io easy target for
Ice Path and
Macropyre.
Additional:
* Jakiro's area-of-effect ability arsenal allows him to affect multiple heroes at once, giving Io difficulties in saving them as he can only heal one hero at a time with Tether.
* Ice Path can be used to cancel both, Tether and Relocate.
* Jakiro commonly buys Rod of Atos that can be used to cancel Relocate, prevent Io in escaping with Tether and make Io easy target for
Ice Path and
Macropyre.
Lich
[wiki] rating: 1.0 (winrate: 51% pickrate: 9%)Io
* Lich's Chain Frost forces Io to either give up providing buff to his ally with
Tether or suffer devastating damage with his tethered ally.
* Lich can easily use Sinister Gaze to disable Io from getting away with
Tether or
Relocate.
Luna
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Io
* Lucent Beam can be used to cancel both, Tether and Relocate.
* Like with Leshrac's Diabolic Edict,
Lightning Storm and
Pulse Nova abilities. Luna's
Moon Glaives and
Eclipse abilities can make short work of Io and its tethered ally, particularly when upgraded with
Aghanim's Scepter.
Additional:
* Lucent Beam and 0.25s Eclipse Lucent Ministun talent for
Eclipse can be used to cancel both, Tether and Relocate.
* Luna's Moon Glaives and
Eclipse abilities can make short work of Io and its tethered ally, particularly when upgraded with
Aghanim's Scepter.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Io
* Io is a hero who needs to be close to it's tethered target to make it effective, and that's where Leshrac gets the advantage thanks to many of his area-of-effect abilities.
* Lightning Storm will usually hit both Io and its tethered target since both will be close enough for the lightning to jump.
* Diabolic Edict and
Pulse Nova hit all units near Leshrac, meaning he can do colossal damage to both, Io and its tethered target.
Additional:
* Lightning Storm will usually hit both Io and his Tethered target since both will be close enough for the lightning to jump. It can then be followed up by Split Earth.
* Diabolic Edict and Pulse Nova hit all units near Leshrac, meaning he can do colossal damage to Io and his Tethered target.
Disruptor
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Io
* Disruptor can always Glimpse back Io or his target after he Relocated nearby.
* Even better, thanks to the indicator on the ground, you can even preemptively drop Static Storm and Kinetic Field on the spot they will relocate to.
* Thunder Strike and Glimpse are also good tools to bring back an Io that Tethered away in the fog of war.
Additional:
* Glimpse directly negates Relocate.
* Kinetic Field prevents Io from escaping with
Tether.
* Static Storm can silence and damage both, Io and it's tethered target. And it can also mute both, Io and it's tethered target when upgraded with
Aghanim's Scepter
Winter Wyvern
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Io
* Cold Embrace can render the extra attack speed from Overcharge meaningless.
* Splinter Blast and
Winter's Curse are very affective against Io, as it has to stay close to its tethered hero.
Ogre Magi
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Io
* Fireblast is a good tool to interrupt Io during its escapes through Tether.
* Ignite can be one of the few spells with enough total damage to out-trade the sustained healing Io provides for its fellow laner.
* However, picking other supports that focus less on the laning phase is generally a better choice against Io.
Batrider
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Io
* Batrider's Flaming Lasso can be used to cancel Io's attempts to escape with
Relocate and drag him away from his
Tethered target. And since Io doesn't like buying
Linken's Sphere, he will be always vulnerable to Batrider's initiations.
* Io's tendency to stick close to it's Tethered target can make Io and it's target vulnerable to Batrider's harrasing.
* Aghanim's Scepter upgraded
Flaming Lasso allows Batrider to catch and drag two heroes at once, not just one. Which can potentially turn Io's
Tether against him.
Additional:
* Batrider's Flaming Lasso can be used to cancel Io's attempts to escape with
Relocate and drag him away from his
Tethered target. And since Io doesn't like buying
Linken's Sphere, he will be always vulnerable to Batrider's initiations.
* Io's tendency to stick close to it's Tethered target can make Io and it's target vulnerable to Batrider's harrasing.
* Aghanim's Scepter upgraded
Flaming Lasso allows Batrider to catch and drag two heroes at once, not just one. Which can potentially turn Io's
Tether against him.
Grimstroke
[wiki] rating: 1.0 (winrate: 46% pickrate: 4%)Io
* Soulbind can target both Io and its Tethered ally, allowing Grimstroke and his team to target both with single target spells. Should Io try to
Relocate, Phantom's Embrace can stop its channel to prevent escape.
Additional:
* Grimstroke can catch Io and his ally easily with Soulbind as Io has a tendency to tether himself with an ally frequently.
* Io is highly vulnerable to disables. Hence, Grimstroke's Phantom's Embrace is a great ability to hinder Io's potential.
Bristleback
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Io
* Quill Spray is very effective against Io, as it has very low armor and has to stay close to the fight to not break its Tether.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 3%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Death Prophet
[wiki] rating: 0.6 (winrate: 55% pickrate: 11%)Io
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper,
Slark,
Phantom Assassin,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit,
Spirit Breaker.
Ursa
[wiki] rating: 0.6 (winrate: 52% pickrate: 15%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Spectre
[wiki] rating: 0.6 (winrate: 51% pickrate: 11%)Dazzle
* Spectre's entire ability set is designed to get to and destroy heroes that stay in the backlines, both carries (like the aforementioned Drow Ranger and
Sniper) and supports (like
Dazzle and
Shadow Shaman).
Bounty Hunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Io
* Fragile heroes: Bounty Hunter has decent nuking capabilities with Shiruken Toss and Jinada thus making fragile heroes easy picks for ganking. Few examples of such heroes are:Crystal Maiden,
Pugna,
Skywrath Mage,
Io,
Witch Doctor, etc.
Warlock
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Dawnbreaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Io
* Heroes whose abilities can affect multiple enemies at once: Dawnbreaker,
Ember Spirit,
Lina,
Luna,
Jakiro,
Leshrac,
Invoker.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper,
Slark,
Phantom Assassin,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit,
Spirit Breaker.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Io
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
Zeus
[wiki] rating: 0.6 (winrate: 49% pickrate: 14%)Dazzle
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Shadow Shaman
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper,
Slark,
Phantom Assassin,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit,
Spirit Breaker.
Bloodseeker
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Dazzle
* Bloodseeker's
Thirst,
Rupture, and huge AoE silence
Blood Rite can fare well against Dazzle.
Io
* Thirst allows Bloodseeker to see where Io relocated to, should either Io or the tethered hero have low health.
* Rupture forces Io to stay in place, preventing it from using the Tether bonus movement speed to escape.
Dazzle
* Shallow Grave prevents Bloodseeker from replenishing his health by finishing off enemies.
Ember Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Void Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Lion
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Dazzle
* Heroes with high burst damage through their physical attacks or spells can kill Dazzle or his allies before he has a chance to use Shallow Grave. (Lina,
Lion, etc.)
Clinkz
[wiki] rating: 0.4 (winrate: 52% pickrate: 7%)Io
* Burning Barrage and
Searing Arrows allow Clinkz to quickly kill Io due to its low armor.
* Clinkz iz a hero that very often goes for Orchid Malevolence, and its upgrade
Bloodthorn. And if Clinkz has it, he will be able to silence Io and prevent him from escaping wit either
Tether or
Relocate.
Dazzle
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Spirit Breaker
[wiki] rating: 0.4 (winrate: 48% pickrate: 9%)Io
* Charge of Darkness can be used to escape or counter-initiate against a Relocate gank.
* Greater Bash and
Nether Strike is devastating due to Io's low armor, and can even knock it away from tethered target.
Dazzle
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc WardenLion
Sniper
[wiki] rating: 0.4 (winrate: 44% pickrate: 11%)Io
* Take Aim and
Assassinate allow Sniper to reach Io even if it stays in the backline.
Io
* Heroes with high mobility can approach Sniper: Anti-Mage,
Earth Spirit,
Io,
Nature's Prophet,
Pangolier,
Puck,
Queen of Pain and most notably
Riki.
Juggernaut
[wiki] rating: -1.2 (winrate: 50% pickrate: 11%)Dazzle
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Io
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Faceless Void
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Dazzle
* Shallow Grave can prevent the death of an ally that is trapped inside the Chronosphere.
* Shadow Wave lets Dazzle heal allies and damage enemies from outside Chronosphere.
Pudge
[wiki] rating: -1.0 (winrate: 49% pickrate: 29%)Io
* Tether and Overcharge makes it much harder for Pudge to kill a target with Meat Hook, and Relocate can save the Io's ally while
Dismember is being channeled.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Dazzle
* Reaper's Scythe is very predictable and gives Dazzle plenty of time to react with Shallow Grave: Dazzle just has to keep a close eye on his allies below 50% health.
* However, Dazzle must be sure to use Shadow Wave on that ally immediately after, or they will die from Heartstopper Aura when the Shallow Grave ends!
Additional:
* Dazzle's Shadow Wave is a spammable healing ability that spreads around his entire team, slowing the death of his teammates as effectively as Necrophos spreads damage to them.
* If not immediately, Shallow Grave delays his ally from gradually dying to Necrophos's abilities, especially Reaper's Scythe.
* However, bear in mind that Dazzle's Poison Touch,
Shadow Wave and
Bad Juju all deal physical damage, and Dazzle has no abilities to help him deal magical damage at all, which can cause problems for Dazzle to kill Necrophos if he uses Ghost Shroud to protect himself.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Io
* Phoenix's limit AoE, damage-over-time abilities give Io plenty of time to save allies with Relocate.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Dazzle
* Venomancer's damage-over-time abilities are easier to heal through with numerous Shadow Waves than other types of damage, and it's simple to time a Shallow Grave until the last possible second to save a teammate from them.
Drow Ranger
[wiki] rating: -1.0 (winrate: 51% pickrate: 18%)Io
* Drow Ranger's lack of escape abilities makes her an easy target for Relocate ganks.
Underlord
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Io
* Io can escape from Pit of Malice with Tether or Relocate.
* Relocate can counter Dark Rift's split pushing.
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Io
* Duel is very effective against Io due to its low health and armor.
Dazzle
* Shallow Grave prevents Legion Commander from killing her opponents in Duels.
* Shadow Wave will heal an ally caught in a Duel, as well as dealing damage to Legion Commander.
Io
* Tethered heroes are much harder for Legion Commander to kill in Duels.
* Relocate can cancel Duels and save allies.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Dazzle
* Poison Touch severely slows down Chen, deals damage over time and weakens his armor every time he gets attacked by Dazzle or any of his allies.
Aghanim's Shard upgraded
Poison Touch can hex Chen and prevent him from saving his allies with
Hand of God.
* Neither Chen nor his creeps have burst damage at all, so Dazzle will always have plenty of time to save his allies with Shallow Grave.
* Dazzle can use Shadow Wave can heal his allies, kill Chen's creeps and damage Chen himself.
* Bad Juju can weaken Chen's armor, and the armor of his creeps every time Dazzle casts a spell while strengthening armor of Dazzle's allies.
Meepo
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Io
* Tether helps Io escape from Earthbind even if Meepo has Blink Dagger.
* Io's Spirits can pressure Meepo while laning and will usually hit at least one of his clones.
Mars
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Dazzle
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Dazzle
* Primal Beast really suffers against supports he cannot bully in the lane; this includes Dazzle,
Shadow Demon and
Dark Willow since they can use their respective abilities to stop Primal Beast from dealing burst damage, or make it hard for him to stay in range.
Huskar
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Dazzle
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Terrorblade
[wiki] rating: -0.4 (winrate: 45% pickrate: 2%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Dazzle
* Shallow Grave can be used to save an ally whom Terrorblade has used
Sunder on under the condition Dazzle is quick enough to do it.
* Poison Touch upgraded with
Aghanim's Shard can be used to easily kill many of Terrorblade's illusions, it can also hex the real Terrorblade, silencing him, disarming him, slowing him, and muting him.
* Bad Juju can weaken Terrorblade's armor every time Dazzle casts a spell while strengthening armor of Dazzle's allies.
Additional:
* Shallow Grave can be used to save an ally whom Terrorblade has used
Sunder on under the condition Dazzle is quick enough to do it.
* Aghanim's Shard upgraded
Poison Touch can be used to easily kill many of Terrorblade's illusions from both
Conjure Image and
Manta Style, it can also hex the real Terrorblade, silencing him, disarming him, slowing him, and muting him.
* Bad Juju can weaken Terrorblade's armor every time Dazzle casts a spell while strengthening armor of Dazzle's allies.
Nature's Prophet
[wiki] rating: -0.4 (winrate: 46% pickrate: 12%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Io
* Nature's Prophet is extremely easy to gank with Relocate while he's split pushing.
* Tether on a friendly unit can destroy Nature Prophet's trees should he surround himself with Sprout as a defense.
Clockwerk
[wiki] rating: -0.4 (winrate: 49% pickrate: 8%)Dazzle
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Dazzle
* Aghanim's Shard upgraded
Poison Touch can be used to hex Clockwerk, silencing him, disarming him, slowing him, and muting him, and thus rendering him unable to use
Blade Mail to return damage or to do anything at all.
* Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
* Due to Clockwerk's very low damage output, Dazzle will have more than enough time to Shallow Grave any enemy hero Clockwerk initiates on.
Additional:
* Shadow Wave will hit Clockwerk every time when he's fighting with an enemy inside Power Cogs.
* Due to Clockwerk's steady damage output, Dazzle has plenty of time to Shallow Grave anyone Clockwerk initiates on.
Tinker
[wiki] rating: -0.4 (winrate: 56% pickrate: 11%)Io
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Dazzle
* Shadow Wave provides good sustain against Tinker's spammable abilities.
* Shallow Grave can stop Tinker from bursting down a target.
Doom
[wiki] rating: -0.2 (winrate: 47% pickrate: 8%)Dazzle
* Doom can completely shut down Dazzle through Doom, as it prevents him from casting his abilities and, by extension, gaining Bad Juju stacks.
Dazzle
* Heroes with the ability to heal allies, or those with good defensive abilities: Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern,
Abaddon, etc.
Io
* Heroes with the ability to heal allies, or those with good defensive abilities: Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern,
Abaddon, etc.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Dazzle
* Once he buys Aghanim's Shard, Dazzle's
Poison Touch can hex enemies, and hex can instantly kill illusions, making Dazzle strong against heroes who rely on illusions. Bear in mind that
Chaos Knight is the exception because his
Phantasms are strong illusions that are immune to abilities that can instantly kill illusions.
Slark
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Io
* Heroes that can easily bypass Io's allies to get to Io: Riki,
Tusk,
Clinkz,
Sniper,
Slark,
Phantom Assassin,
Void Spirit,
Storm Spirit,
Ember Spirit,
Earth Spirit,
Spirit Breaker.
Dazzle
* Heroes that can deny Slark early kills will prevent him from snowballing: Dazzle,
Abaddon.
Visage
[wiki] rating: 0.0 (winrate: 55% pickrate: 2%)Io
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Dazzle
* Heroes with armor reducing abilities greatly hinder Visage's defense like Slardar and
Dazzle.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
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Dazzle
*
Shallow Grave prevents Ice Blast's shatter for up to 5 seconds, but can mostly only delay it as Ice Blast's debuff lasts 10 seconds and prevents
Shadow Wave from healing them.
Ice Blast negates healing from Shadow Wave, and lasts longer than Shallow Grave.
Additional:
*
Io
* Ice Blast prevents Io from healing an ally with
Tether and prevents healing from
Overcharge
Mekansm builder which is useless if he is affected by Ice Blast.
Ice Blast prevents Io from healing the target.
* Io is a common
Additional:
*