Omniknight
[wiki] rating: 1.6 (winrate: 55% pickrate: 3%)Riki
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Death Prophet
* Riki is another good hero to shutdown Death Prophet with
Diffusal Blade as his core item. His
Smoke Screen stops her from initiating and casting spells.
Ursa
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when in Smoke Screen (Black King Bar will help though).
* Even if Ursa gets vision over him, Riki can Blink Strike away or use Tricks of the Trade after Ursa's initiation to avoid all Fury Swipes damage until
Earthshock's slow is gone.
Additional:
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when caught in Smoke Screen and will miss his attacks (although Black King Bar will help with this issue).
* Even if Ursa gets vision over him and initiates with Earthshock, Riki can Blink Strike away or use
Tricks of the Trade after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Bane
[wiki] rating: 1.6 (winrate: 48% pickrate: 2%)Death Prophet
* Heroes that depend on disrupting fights with ability combos or big ultimate abilities are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Ursa
* Bane can use Nightmare and
Fiend's Grip to lock down Ursa early game and in team fights, forcing Ursa to buy a Black King Bar and making him very vulnerable to being kited once his Black King Bar is down to 6 seconds.
* Overall, Bane's potent disables force Ursa to build more defensive items and play more defensively in general.
Lion
[wiki] rating: 1.6 (winrate: 45% pickrate: 10%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Ursa
* Lion has two low cast point disables (Hex and
Earth Spike) to control Ursa before he buys a
Black King Bar.
* Hex is one of the few abilities that cannot be dispelled even with an
Aghanim's Scepter upgraded Enrage.
* Lion can control Ursa's low mana pool via Mana Drain.
Doom
[wiki] rating: 1.4 (winrate: 47% pickrate: 8%)Death Prophet
* Doom can stop Death Prophet from casting spells, which makes her useless during team fights if she didn't cast Exorcism before the fight. Furthermore, Doom can use
Scorched Earth to chase after her.
Ursa
* Doom makes Ursa less disruptive, and it cannot be dispelled with Enrage upgraded with
Aghanim's Scepter.
Ursa
* High health heroes (Axe,
Doom) fall fast with Fury Swipes stacks.
Puck
[wiki] rating: 1.2 (winrate: 48% pickrate: 9%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Ursa
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 3%)Ursa
* Lycan's ultimate makes him immune to slows from Ursa's
Earthshock as well as allowing him to outmaneuver
Ursa during
Enrage. Lycan can also easily chase down
Ursa while shapeshifted, should
Ursa try to flee.
Tinker
[wiki] rating: 1.0 (winrate: 56% pickrate: 11%)Ursa
* Laser can be cast on a initiating Ursa, normally causing him to waste multiple Overpower attacks, forcing him to either Black King's Bar, or
Enrage to protect himself.
* Ursa will probably carry a Linken's Sphere to counter Tinker's Laser. Popping it with Scythe of Vyse is actually preferable, due to Laser's high Pure damage.
* While Ursa is a common Blink Dagger carrier, but he otherwise has no way to close the gap, Baiting him into using his Blink, then blinking away, allows Tinkrt to easily kite Ursa.
* Enrage is generally how Ursa disengages, Due to Tinker's high maneuverability, he can follow him until it runs out. then burst him down with high magic damage.
Razor
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Ursa
* Plasma Field can spot an Ursa sneaking into Roshan's pit
* Static Link has a 800 link break distance, meaning Razor can stay close enough to drain Ursa' damage, but not too close to get attacked
* Static Link cannot be dispelled by Enrage
* With Storm Surge, Razor will usually be faster than Ursa in most cases
* Eye of the Storm melts through Ursa's armor
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Ursa
* Primal Roar and the slow from Boars makes kiting Ursa very easy.
Abaddon
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Death Prophet
* Exorcism will continuously heal Abaddon under Borrowed Time, and cannot be turned off.
* {Ability ID:Spirit Siphon|Death Prophet} will continuously heal Abaddon under Borrowed Time, for a percentage of his maximum health.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Ursa
* Slardar is one of the few meele heroes who can lane against Ursa in the early game, out harassing him with Bash of the Deep, and running away from a bad engagement with Guardian Sprint
* Corrosize Haze can force Ursa to cast Enrage defensively instead of offensively
* With Corrosize Haze, Slardar's team can quickly dispatch of Roshan, denying one of Ursa's greatest advantages
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Ursa
* The swarm beetle can waste Ursa's
Overpower attacks.
* Ursa has no inherent way of disabling a slippery Weaver by preventing him from Shukuchiing or
Time Lapseing away, as the slow from Earthshock is useless against Shukuchi's haste effect.
Additional:
* Earthshock's slow is ignored by Shukuchi.
* Ursa can be kited with Shukuchi and his burst damage will be negated with Time Lapse as long as Weaver survives it.
* The Swarm breaks Ursa's Blink Dagger, forcing him to deal with the beetles.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Ursa
* Ursa has no sustained AoE to deal with illusions, it becomes worse since Phantom Lancer can create more illusions in a matter of seconds.
* Diffusal Blade can be used to drain Ursa mana. This is a standard item for Phantom Lancer in every match.
* Doppelganger applies basic dispel on Phantom Lancer, which will remove the slow from Earthshock. It also resets fights with more illusions, making hard for Ursa to hit the real Phantom Lancer.
* Manta Style create two more illusions and also applies basic dispel, further complicate the problem for Ursa to deal with.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Death Prophet
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and
Exorcism.
Additional:
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
Viper
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Ursa
* Nethertoxin breaks Fury Swipes, making Viper a decent counter to Ursa in a laning stage.
* Viper Strike is a strong, undispellable slow, making it much easier to kite Ursa for everyone.
Sven
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Death Prophet
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's bonus armour and movement speed is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Chaos Knight
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Ursa
* Ursa cannot effectively fight against Phantasm's illusions with his single-target damage.
* Chaos Bolt's potentially long stun with Chaos Bolt gives Ursa little opportunity to Enrage.
Additional:
* Ursa has no way to clear illusion quickly, making him vulnerable to Chaos bolt and
Phantasm combo.
* Reality Rift can quickly relocate or reinitiate on Ursa once the duration of
Enrage is over.
* Phantasm can be used to dispel Earthshock's slow.
Manta Style is another item that counter Ursa greatly.
* Ursa has low mobility, once jumped on by Reality Rift, Ursa struggles to escape.
Enchantress
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Ursa
* Enchant can dispel Overpower.
* Enchant's slow can help kite Ursa in fights and also in lane.
* Enchantress can out harass Ursa in lane by using her long attack range and Untouchable, as well as out sustaining him with Nature's Attendants.
Sand King
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Ursa
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Ursa
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Disruptor
[wiki] rating: 0.6 (winrate: 48% pickrate: 10%)Ursa
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Templar Assassin
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Ursa
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Additional:
* Templar Assassin usually places Psionic Traps inside the Roshan Pit (and can teleport herself to the traps with an
Aghanim's Scepter), preventing Ursa from killing Roshan without getting noticed by the enemy team.
Hoodwink
[wiki] rating: 0.6 (winrate: 47% pickrate: 13%)Ursa
* Heroes with evasions: Phantom Assassin,
Brewmaster,
Hoodwink,
Windranger.
Shadow Demon
[wiki] rating: 0.6 (winrate: 47% pickrate: 1%)Ursa
* Melee carries such as Sven,
Ursa or
Lifestealer can be slowed and easily kited with Demonic Purge.
Additional:
* Shadow Demon's Demonic Purge renders Ursa useless even through
Black King Bar as it slows him, continually purges his Overpower charges and can not be dispelled by Ursa's Enrage.
* Disruption is a good way to save teammates against Ursa. Disrupting Ursa is also a good way to kite him, as it can not be dispelled by Enrage.
Grimstroke
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Ursa
* Heroes who rely heavily on melee attacks and lack early spell immunity are easily blocked and interrupted by Ink Swell: Lycan,
Ursa,
Troll Warlord.
Anti-Mage
[wiki] rating: 0.4 (winrate: 53% pickrate: 11%)Death Prophet
* Death Prophet has a high mana pool and due to her heavy reliance on her spells, she will be a prime target for Mana Void.
* Death Prophet has less mobility than Anti-Mage due to Blink.
Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Slark
[wiki] rating: 0.4 (winrate: 51% pickrate: 17%)Ursa
* Slark can detect early Roshan attempts due to Shadow Dance if he frequently checks the Pit.
* Enrage cannot restore attributes stolen by Essence Shift and will reduce his physical damage output.
* Even if Ursa initiates with Earthshock, Slark can Pounce away or use
Dark Pact after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Death Prophet
* Heroes with silencing abilities can be particularly deadly when Slark is trying to escape: Silencer,
Death Prophet,
Puck,
Doom.
Storm Spirit
[wiki] rating: 0.4 (winrate: 49% pickrate: 6%)Ursa
* Storm Spirit can steal Aegis of the Immortal during Roshan attempts through the Pit, because of his
Ball Lightning.
* Ursa has no way to catch a slippery Storm Spirit, as Earthshock's slow will do nothing to stop Storm Spirit from using Ball Lightning.
Death Prophet
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Windranger
[wiki] rating: 0.4 (winrate: 49% pickrate: 10%)Ursa
* Ursa relies on the Blink-Earthshock combo to slow enemies to burst them, but Windranger can use Windrun to escape through Earthshock's duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Ursa and do good amounts of damage in the process.
Additional:
* Windranger can avoid Ursa's primary source of damage, Fury Swipes, by simply using Windrun. The slow from
Earthshock is also rendered irrelevant by Windrun.
* Focus Fire and Windrun can be used to kite Ursa.
Death Prophet
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Timbersaw
[wiki] rating: -2.0 (winrate: 46% pickrate: 5%)Death Prophet
* Because Timbersaw relies heavily on his spells to deal damage, Silence can easily disable him in a team fight.
* Exorcism's spirits do not count as regular attacks, and will not add stacks of Reactive Armor.
Ursa
* Timbersaw's physical survivability revolves around Reactive Armor, which is largely ignored by Fury Swipes due to the extreme amounts of damage it does in a very few number of attacks.
* Timbersaw's burst damage will not do much against Enrage, although he could easily use Timber Chain to escape, wasting the duration of it.
Tidehunter
[wiki] rating: -2.0 (winrate: 49% pickrate: 5%)Death Prophet
* Kraken Shell neither dispels nor provides damage reduction against Spirit Siphon. This ability also drains health based on percentage damage, making Tidehunter's large healthpool a very appealing target. Furthermore, the health gained from the Siphon is independent from the amount of damage dealt, so Death Prophet will always heal a large amount of from Tidehunter's pool even if Tidehunter has magic reduction items or abilities on him, which makes her an untargetable enemy for you as this easily outweights any damage output you can provide.
* Exorcism is yet another ability from which Kraken Shell provides no useful protection, as the spirits completely ignore the damage block and are unaffected by the dispel. This ability also creates an unfriendly area where your blink will be constantly cancelled, reducing your ability to land a good Ravage.
* Ravage does not stop neither Spirit Siphon nor
Exorcism, making the ability mostly ineffective against her. Additionally, Death Prophet usually builds
Eul's Scepter of Divinity, which can be used to dodge the stun entirely.
Ursa
* Fury Swipes will keep stacking on Tidehunter since it cannot be dispelled by Kraken Shell and its bonus damage cannot be reduced by Anchor Smash.
* Enrage dispels the slow from Gush, and if upgraded with
Aghanim's Scepter, can even dispel Ravage's stun.
Pugna
[wiki] rating: -1.6 (winrate: 47% pickrate: 3%)Death Prophet
* Spirit Siphon does a lot of magical damage, especially in the early game. This allows her to demolish low health heroes such as Zeus,
Pugna, especially when combined with her other spells.
Ursa
* If Ursa uses Enrage, Pugna's Life Drain is next to worthless against him, due to Ursa taking 80% less damage, therefor Pugna heals by only 20% of the damage that the spell normally deals.
* It also dispels Decrepify, Even if you wait until he casted it, he can still dispel it with Shard upgraded Earthshock
* Ursa also commonly builds Skull Basher. With his high Attack Speed from
Overpower. he can easily cancel Life Drain
* If Decrepify is defensivly casted, Ursa can still cast Earthshock both to slow you, and to deal amplified magic damage. He also commonly builds a Nullifier
* If Ursa jumps on you with a Blink Dagger he can easily wipe you out with Overpower.
* Ursa's Overpower can destroy a full health
Nether Ward and still have a few swipes leftover, Also Ursa's low mana spells means he takes negligible damage from the Nether ward anyway.
* Ursa is also a common Diffusal Blade carrier, using it to both amplify his damage, but as his primary way to catch fleeing heroes
* Pugna is also the primary target of Ursa, due to him being both quite squishy, and a serious threat to his team, Ursa prioritizes the weakest link as Fury Swipes stacking damage will quickly demolish them, allowing Ursa to safely switch heroes
Batrider
[wiki] rating: -1.6 (winrate: 48% pickrate: 5%)Death Prophet
* Death Prophet is a terrible Flaming Lasso target if
Exorcism has already been used, since it can still damage Batrider and his teammates, but if Batrider manages to Lasso her before that, it can lead to
Death Prophet being quickly burst down.
Ursa
* Enrage with
Aghanim's Scepter can dispel Flaming Lasso.
Void Spirit
[wiki] rating: -1.6 (winrate: 48% pickrate: 5%)Death Prophet
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Ursa
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Zeus
[wiki] rating: -1.6 (winrate: 49% pickrate: 14%)Death Prophet
* Spirit Siphon does a lot of magical damage, especially in the early game. This allows her to demolish low health heroes such as Zeus,
Pugna, especially when combined with her other spells.
Ursa
* Enrage will make it very difficult to burst him down.
* Zeus has little armor, HP and mobility; Ursa's favorite kind of target.
Phoenix
[wiki] rating: -1.6 (winrate: 50% pickrate: 5%)Death Prophet
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Ursa
* Ursa can easily unleash a number of attacks in an incredibly short amount of time, easily destroying the Supernova in a couple of seconds regardless of Fire Spirits' debuff. His
Enrage also dampens any damage Phoenix might toss at his direction, as well as remove any debuffs Phoenix may place on him.
Luna
[wiki] rating: -1.2 (winrate: 49% pickrate: 2%)Death Prophet
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Ursa
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa. Luna's only chances are that she buys
Ethereal Blade or
Black King Bar to gain a slight edge against them, or both items if necessary.
Enigma
[wiki] rating: -1.2 (winrate: 50% pickrate: 3%)Death Prophet
* Heroes who can clear the waves of Enigma's Eidolons: Lina,
Luna,
Dawnbreaker,
Jakiro,
Shadow Shaman,
Death Prophet,
Keeper of the Light,
Invoker,
Leshrac,
Puck.
Ursa
* Enigma lacks burst damage, and that makes him vulnerable to heroes who can recover themselves and turn the fight around to their advantage after Enigma finishes his initiation: Faceless Void,
Terrorblade,
Ursa,
Weaver,
Broodmother,
Slark,
Abaddon,
Wraith King,
Lifestealer.
Warlock
[wiki] rating: -1.2 (winrate: 51% pickrate: 4%)Death Prophet
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Ursa
* Ursa can shred Warlock's Golems in a few seconds with
Fury Swipes and
Overpower.
Io
[wiki] rating: -1.2 (winrate: 51% pickrate: 4%)Death Prophet
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Ursa
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
Terrorblade
[wiki] rating: -1.0 (winrate: 45% pickrate: 2%)Ursa
* Ursa can deal lots of damage during the laning phase before Terrorblade can have Sunder available.
* Even if Terrorblade succeeds to use Sunder on Ursa,
Enrage's damage reduction can help Ursa survive after Terrorblade has used
Sunder him while also making Terrorblade's attacks tickle, even during Metamorphosis for it's duration.
Dragon Knight
[wiki] rating: -1.0 (winrate: 45% pickrate: 5%)Ursa
* Fury swipes can tear Dragon knight down as it stacks infinitely.
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 1%)Ursa
* Ursa's status resistance from Enrage reduces duration of Medusa's Stone Gaze.
* Ursa can stack damage with Fury Swipes easily against her Mana Shield in a prolonged team match.
Additional:
* Medusa's tankiness doesn't help her very much against Fury Swipes in long teamfights.
* With no escape mechanism and a slow movement speed, getting jumped on by Ursa usually spells a quick end for Medusa in the early game.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Death Prophet
* Crypt Swarm can quickly kill any Treants. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Additional:
* Crypt Swarm helps clear waves of Treants.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills Treants with ease.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Ursa
* Ursa's massive physical damage can destroy Kunkka quickly.
* Enrage can be activated before being hit by Ghostship to prevent most of the damage.
* Earthshock slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.
Alchemist
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Ursa
* Chemical Rage will rarely save Alchemist against Ursa's Fury Swipes.
* Enrage allows Ursa to both be a threat to Alchemist and avoid his over time damage.
Marci
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Death Prophet
* Spirit Siphon exploits her naturally high HP to deal a good amount of DPS. She may break the link with Rebound, but
Silence covers that problem.
* Marci's poor armor makes her vulnerable to Exorcism.
Invoker
[wiki] rating: -1.0 (winrate: 48% pickrate: 14%)Death Prophet
* Quas-Exort Invoker is also a good matchup due to the fact he has no Wex to run faster due to the movement impairment on his stealth. The
Forge Spirit and
Cold Snap combo doesn't harm her as well since you can drain Invoker's HP with Spirit Siphon which forces him to retreat.
* Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has
Eul's Scepter of Divinity to cyclone himself or has help from allies.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Ursa
* Fury Swipes does not work on allies, mitigating a majority of Ursa's damage.
* Ursa's unimpressive attack speed and attack damage without Overpower and
Fury Swipes means that he deals little to no damage to allies.
* Aghanim's Scepter upgraded
Enrage allows Ursa to survive Winter Wyvern's initiation.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Death Prophet
* Exorcism's ghosts will automatically clear all Proximity Mines revealed when Death Prophet walks near them, provided that the ghosts do not have a specific target at that time.
* Death Prophet is a natural Eul's Scepter of Divinity carrier, meaning she can easily escape a Blast Off initiation.
Pudge
[wiki] rating: -1.0 (winrate: 49% pickrate: 29%)Ursa
* Low armor and lack of escape makes Pudge vulnerable to Ursa, specially when he gets his Blink Dagger.
* If Pudge lands a Meat Hook on Ursa, Ursa can simply face Pudge head on provided he can burst him down before any follow up disables.
* Enrage's Aghanim's Scepter upgrade allows Ursa to dispel Pudge's Dismember.
Axe
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Ursa
* Enrage reduces the damage from
Blade Mail and Counter Helix to a minimum, forcing Axe to play around Ursa's ultimate ability.
* Overpower and
Fury Swipes stacks damage overwhelming for Axe, despite his high health.
Primal Beast
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Death Prophet
* Silence can be used to interrupt Primal Beast while he is channeling Pulverize.
* Spirit Siphon can whittle down Primal Beast's health and can potentially heal back any burst damage he deals to her.
* Exorcism can shed Primal Beast's health down while he attempts to complete any skill combos during a fight with it active.
Juggernaut
[wiki] rating: -1.0 (winrate: 50% pickrate: 11%)Ursa
* Fury Swipes is not protected by
Blade Fury and allows Ursa to harass Juggernaut anytime.
* Enrage reduces the damage taken from
Omnislash.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Ursa
* Ursa can do damage very fast with his Overpower and
Fury Swipes abilities, Necrohops will have taken large amounts of damage before he can use Ghost Shroud, And if Ursa has
Skull Basher, Ursa will quickly demolish Necrophos before he can do anything to retaliate.
* Skilled and smart Ursa can bait Necrophos into using Reaper's Scythe on him, and with his Aghanim's Scepter upgraded
Enrage that can negate 80% of the damage, Ursa will often survive and waste Reaper's Scythe.
Underlord
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Ursa
* Fury Swipes damage is not reduced by Atrophy Aura, essentially bypassing Underlord's only natural defense.
* Enrage can quickly dispel the root of Pit of Malice.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Death Prophet
* Death Prophet abilities disables Earthshaker's Blink Dagger.
* Silence can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
Bounty Hunter
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Ursa
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Death Prophet
* Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
* If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with
Crypt Swarm and
Spirit Siphon.
Ursa
* Ursa with
Enrage
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Death Prophet
* Silence will prevent Chen from activating Hand of God.
* Crypt Swarm and
Exorcism can clear Chen's creeps and heavily damage Chen.
* Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
Silencer
[wiki] rating: -1.0 (winrate: 52% pickrate: 15%)Ursa
* Silencer relies on preventing enemies from using abilities in teamfights with Arcane Curse, Last Word, and Global Silence. However, they are ineffective against Ursa since he relies more on items and attacks than abilities.
* Against a carry Silencer, Enrage can help Ursa reduce all damage he takes, even Glaives of Wisdom's pure damage will just tickle Ursa while his
Enrage is active.
Huskar
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Ursa
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Sniper
[wiki] rating: -0.6 (winrate: 44% pickrate: 11%)Ursa
* Early game gankers can make life very difficult for a Sniper if he keeps being caught: Ursa,
Pudge,
Earth Spirit.
Mars
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Ursa
* Ursa is a special mention because despite Bulwark diminishing most of the damage Ursa does, he is quite durable, especially with
Enrage, discouraging the aggressive all-in playstyle of Mars; Ursa can simply not target Mars.
Queen of Pain
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Additional:
* Silence will prevent Queen of Pain from using Blink to escape or chase.
* If Queen of Pain uses Blink to close the gap to Death Prophet, Death Prophet will be in range for Spirit Siphon and typically gain an advantage over Queen of Pain.
Tiny
[wiki] rating: -0.6 (winrate: 48% pickrate: 13%)Ursa
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Shadow Shaman
[wiki] rating: -0.6 (winrate: 49% pickrate: 6%)Death Prophet
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as Silencer,
Drow Ranger and
Death Prophet.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Death Prophet
* In the same vein, heroes with silences — especially with the AoE ones like Death Prophet's
Silence — can also prevent Crystal Maiden from being able to impact a fight.
Jakiro
[wiki] rating: -0.6 (winrate: 51% pickrate: 12%)Death Prophet
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Dark Willow
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Death Prophet
* Heroes who can silence will shut down Dark Willow entirely: Death Prophet,
Silencer,
Drow Ranger
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 4%)Ursa
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Death Prophet
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Ursa
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Undying
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Death Prophet
* Death Prophet is able to
Silence Undying up to 6 seconds. Besides, due to Undying's high strength during a team fight,
Spirit Siphon is a powerful ability against Undying thanks to the percentage health drain.
Morphling
[wiki] rating: -0.4 (winrate: 44% pickrate: 8%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Death Prophet
* While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by
Silence makes it unable to use
Attribute Shift (Strength Gain) to increase its health pool or use
Waveform to escape.
Rubick
[wiki] rating: -0.4 (winrate: 47% pickrate: 25%)Death Prophet
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Ursa
* Fade Bolt is not enough to burst
Ursa, and even more so with
Enrage active.
* The damage reduction from Fade Bolt is not effective due to
Fury Swipes.
* Enrage lessens the lockdown duration from
Telekinesis due to its status resistance.
* Ursa can easily melt Rubick down with
Fury Swipes and
Overpower if he gets close enough.
* Few of Ursa's spells grants utility for
Rubick, as Rubick cannot steal the
Fury Swipes passive.
* Enrage provides Rubick with some sort of survivability, yet Rubick generally wastes the duration in the front line as he does not have a constant damage source.
Lifestealer
[wiki] rating: -0.4 (winrate: 49% pickrate: 5%)Ursa
* With Aghanim's Scepter upgraded Infest, Lifestealer can use it on enemy heroes to attack them and disarm them from inside, even if they are spell immune, which can give him the edge over the heroes he's weak against like
Ursa,
Phantom Assassin,
Terrorblade or
Troll Warlord.
Ursa
* Lifestealer will struggle to duel Ursa in all stages of the game due to Fury Swipes, which pierces magic immunity. Ursa can also stand up to Lifestealer with
Enrage, which dramatically reduces incoming damage and further delay Lifestealer's Feast.
Additional:
* Lifestealer's Feast will most likely not out-heal the damage from Fury Swipes and Overpower in the early to mid game.
Clockwerk
[wiki] rating: -0.4 (winrate: 49% pickrate: 8%)Ursa
* Heroes who can provide constant vision inside the Roshan Pit can negate one of the strongest advantages of Ursa, which is the possibility of quickly killing Roshan at the early game, with minimum itemization needed (Clockwerk,
Beastmaster, etc).
Ursa
* Ursa's high physical burst damage combined with his big attack speed and durability makes him a very bad target for Power Cogs.
* Even with Blade Mail, Ursa's
Enrage will negate most of the reflected damage.
Lina
[wiki] rating: -0.4 (winrate: 50% pickrate: 16%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Ursa
* Light Strike Array has a long delay, making her vulnerable for Ursa's burst.
* Enrage can protect Ursa against Lina's high magical burst.
Phantom Assassin
[wiki] rating: 0.0 (winrate: 46% pickrate: 10%)Ursa
* Assuming they have not bought anti-evasion items, attack-dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Shadow Fiend
[wiki] rating: 0.0 (winrate: 48% pickrate: 18%)Death Prophet
* Shadowraze (Near),
Shadowraze (Medium), and
Shadowraze (Far) can hit hard in the early stages of the game, and due to Shadow Fiend's high attack damage, most of Death Prophet's last hits will be denied in the laning phase. Additionally,
Requiem of Souls can deal massive damage or kill Death Prophet at the start of team fights in combination with
Eul's Scepter of Divinity or
Shadow Blade.
Ursa
* Earthshock prevents Shadow Fiend from escaping after Ursa used his
Blink Dagger to get on top of him.
* Overpower and
Fury Swipes allow Ursa to quickly kill Shadow Fiend.
* Enrage keeps Ursa alive in a manfight with Shadow Fiend and allows him to stay close, even if Shadow Fiend uses Requiem of Souls.
Outworld Destroyer
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Ursa
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Death Prophet
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Legion Commander
[wiki] rating: 0.0 (winrate: 51% pickrate: 13%)Death Prophet
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Ursa
* Fury Swipes can give Ursa the edge in Duels.
* Enrage's instant cast time allows it to be used before Legion Commander initiates a Duel, causing Ursa to take almost no damage for a brief period of time.
* However, Duel stops Ursa from casting Enrage at the most critical moment
Brewmaster
[wiki] rating: 0.0 (winrate: 52% pickrate: 1%)Ursa
* If Ursa uses Enrage Brewmaster can use Cyclone to render him harmless during his ultimate.
* Brewmaster has two spells to slow down Ursa, allowing his team to kite around him easily.
Death Prophet
* Exorcism kills Primal Split's units very quickly.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Death Prophet
*
Guardian Angel nullifies the physical damage from Exorcism. With
Aghanim's Scepter, it also prevents Death Prophet from pushing towers.
Heavenly Grace dispels
Silence.
Exorcism's damage is blocked by Guardian Angel.
Heavenly Grace can dispel
Silence allies if Omniknight is able to cast it.
*
Additional:
*
*
Ursa
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel:
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord