Phantom Lancer
[wiki] rating: 2.0 (winrate: 50% pickrate: 2%)Riki
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Disruptor
* Riki with
Tricks of the Trade
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Medusa
* With Smoke Screen, Riki will silence and catch Medusa in a surprise with high miss chance flushing her from positions easily in team fights.
* He can deal a huge amount of damage through Cloak and Dagger, even through Mana Shield.
Silencer
[wiki] rating: 1.6 (winrate: 52% pickrate: 15%)Disruptor
* Heroes with silences : Bloodseeker,
Riki,
Silencer.
Medusa
* Silencer burns easily through her effective HP from Mana Shield, by taking away her intelligence.
* Arcane Curse punishes her repeatedly casting
Mystic Snake to keep her mana pool high. He can force her to use
Manta Style before he has cast
Global Silence and
Medusa usually does not want to build
Black King Bar.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 50% pickrate: 4%)Disruptor
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Medusa
* Level 4 Mana Burn burns of Medusa's mana every 5 seconds if Medusa only increases her mana pool with intelligence. Additionally, 70% of the
Mana Burn damage gets mitigated by Mana Shield, burning even more mana.
* Due to the passive nature of Mystic Snake and Split Shot, it can possibly proc Nyx's Spiked Carapace if he's within range of Medusa's abilities and isn't invisible.
* Medusa lacks single target damage, making Nyx with Aghanim's Scepter extremely hard to deal with if Medusa is the team's main damage source.
Additional:
* With her passive Split Shot, Medusa can be easily interrupted by Spiked Carapace during combat, especially during her precious
Stone Gaze.
* Mana Burn quickly destroys Mana Shield, especially if Medusa only increases her mana pool by bolstering intelligence (which has the added bonus of increasing Mana Burn's damage).
* Uncontrollable damage from Mystic Snake and
Split Shot can trigger Spiked Carapace.
* Medusa lacks single target damage, making a Burrowed Nyx Assassin hard to kill.
Juggernaut
[wiki] rating: 1.6 (winrate: 50% pickrate: 11%)Disruptor
* Blade Fury allows Juggernaut to simply move out of Kinetic Field and to dodge Glimpse.
* Healing Ward can keep heroes trapped in the Static Storm alive.
* Omnislash can be used to dodge Glimpse.
Medusa
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Bane
[wiki] rating: 1.6 (winrate: 48% pickrate: 2%)Disruptor
* Heroes that depend on disrupting fights with ability combos or big ultimate abilities are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Medusa
* Fiend's Grip provides mana drain, which can heavily damage Mana Shield and prevent Medusa from using
Stone Gaze.
* Even if she does use Stone Gaze, Nightmare can buy enough time to protect allies and reset the fight.
Additional:
* Fiend's Grip leaves Medusa defenseless, since not only does it deal damage, it also drains mana.
Sniper
[wiki] rating: 1.4 (winrate: 44% pickrate: 11%)Disruptor
* Sniper can kill Disruptor while he is trapped by Kinetic Field from a long range.
* Sniper generally stays in the back, making it hard for Disruptor to cast any of his skills on him in lane.
Medusa
* Sniper can outrange both Medusa's arrows and Stone Gaze, allowing him to focus her down during a teamfight.
Additional:
* Medusa is a fairly immobile hero that deals damage around her with Split Shot. Sniper should outrange her and should stay out of harm's way from Split Shot.
* More importantly, Sniper should have enough attack range to fire at Medusa during her Stone Gaze without turning to stone, so the ultimate is mostly wasted against him.
Disruptor
* Heroes with catch to disrupt Sniper's positioning and deliver him into the enemies: Batrider,
Disruptor,
Pudge,
Vengeful Spirit.
Broodmother
[wiki] rating: 1.0 (winrate: 54% pickrate: 3%)Medusa
* Webbed areas can be used to hit and run, covering distance hastily weakening her on the way and initiating ganks.
* Even though Medusa can hunt down Spiderlings easily when given enough range, Silken Bola will cause her attacks to miss and get her swarmed in no time.
* Medusa usually does not build a Black King Bar to benefit from Mana Shield fully while Broodmother can fit a
Diffusal Blade to burn away all of Medusa's mana.
Additional:
* Spin Web will allow Broodmother to pick her own fights and sometimes slip away to ambush Medusa.
* Though Medusa's Split Shot and Mystic Snake can help Medusa deal with Broodmother's spiderlings, Broodmother will create too much of them for her to handle, allowing her to outnumber Medusa's targets from Split Shot and shield her team in process.
Arc Warden
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Medusa
* He can use either his own or his double's Flux to bypass the spellblock from Linken's Sphere, using the leftover Flux +
Spark Wraith to slow Medusa's already low move speed to a crawl.
* Arc Warden has a farming advantage with double Hand of Midas, and can generally bully Medusa with other items that benefit from duplication.
Razor
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Medusa
* With Static Link, Razor can effectively make Medusa useless in teamfights by reducing her main damage output. It can, however, be blocked by a
Linken's Sphere.
* Plasma Field allows Razor to get on top of Medusa, slowing her already slow movement speed to a mere crawl.
* Eye of the Storm capitilizes on Medusa's low armor and causes her to be very vulnerable, even through
Mana Shield.
Abaddon
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Disruptor
* Aphotic Shield dispels Thunder Strike.
* Mist Coil can be used to heal an ally trapped by Static Storm-Kinetic Field combo.
* Borrowed Time makes Abaddon nearly impossible to gank.
Viper
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Disruptor
* Corrosive Skin minimizes the damage Viper takes from all of Disruptor's skills.
Invoker
[wiki] rating: 1.0 (winrate: 48% pickrate: 14%)Medusa
* EMP allows Invoker to burn Medusa's mana to weaken Mana Shield.
* Medusa's lack of mobility makes her easy to kite with Invoker's spells.
Additional:
* EMP is a large mana burn nuke which can hit Medusa's Mana shield with enough damage to lose even more mana.
* Deafening Blast disarms Medusa's ability to deal pseudo-AOE damage during teamfights.
* Cold Snap allows the opposing team to repeatedly stun Medusa in short succession, preventing her from successfully casting her ultimate due to its long cast time.
Chaos Knight
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Disruptor
* Phantasm removes Glimpse and dispels
Thunder Strike. Additionally, the Phantasm illusions make it difficult to use Glimpse and Thunder Strike on the real Chaos Knight.
* Disruptor's lack of mobility, combined with his lack of innate defense, sets him up for a Reality Rift and a beatdown by Chaos Knight and his illusions.
Pugna
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Disruptor
* Nether Ward can do a ton of damage to Disruptor because of his high mana costs.
* Life Drain can be used to heal an ally trapped by Static Storm-Kinetic Field combo (if Pugna is not a target).
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Disruptor
* X Marks The Spot allows Kunkka or his teammates to fight back under effect of Glimpse.
Lion
[wiki] rating: 1.0 (winrate: 45% pickrate: 10%)Medusa
* Medusa lacks mobility or escape mechanisms. Earth Spike and Hex can neutralize her strong damage potential and allow for Lion's team to focus her down.
* In addition to easily breaking her commonly bought Linken's Sphere with its low cooldown, Mana Drain can quickly drain her
Mana Shield, making her far less tanky.
Brewmaster
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Disruptor
* Brewmaster with
Primal Split
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Disruptor
* Heroes that can pick you off: Clinkz,
Nyx Assassin,
Puck,
Riki.
Drow Ranger
[wiki] rating: 0.6 (winrate: 51% pickrate: 18%)Medusa
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Phoenix
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Disruptor
* Phoenix with
Supernova
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Keeper of the Light
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Medusa
* Heroes with extremely slow movement speed will cripple against Solar Bind: Medusa,
Viper
Additional:
* Will-O-Wisp will keep Medusa busy after she got hit by
Blinding Light.
Ember Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Disruptor
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Void Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Medusa
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Terrorblade
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Medusa
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Bristleback
[wiki] rating: 0.6 (winrate: 43% pickrate: 1%)Medusa
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Omniknight
[wiki] rating: 0.4 (winrate: 55% pickrate: 3%)Disruptor
* Purification allows Omniknight to keep a hero trapped in the Static Storm alive.
Disruptor
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor.
Ursa
[wiki] rating: 0.4 (winrate: 52% pickrate: 15%)Medusa
* Ursa's status resistance from Enrage reduces duration of Medusa's Stone Gaze.
* Ursa can stack damage with Fury Swipes easily against her Mana Shield in a prolonged team match.
Additional:
* Medusa's tankiness doesn't help her very much against Fury Swipes in long teamfights.
* With no escape mechanism and a slow movement speed, getting jumped on by Ursa usually spells a quick end for Medusa in the early game.
Disruptor
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Mars
[wiki] rating: 0.4 (winrate: 46% pickrate: 10%)Medusa
* Bulwark can make each of Medusa's attacks target him instead, reducing Medusa's contribution on team fights.
* Spear of Mars stuns Medusa and also pushes her away from teamfights, taking advantage of Medusa's low mobility.
* Arena Of Blood blocks Medusa's attacks from outside the arena.
Medusa
* Medusa's
Stone Gaze forces Mars to choose between getting petrified, or turning his vulnerable back on Medusa.
Naga Siren
[wiki] rating: 0.2 (winrate: 51% pickrate: 3%)Disruptor
* Naga Siren with
Mirror Image
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Medusa
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Medusa
* Medusa's Split Shot will whittle down all of Naga Siren's illusions, including Naga Siren herself.
Spirit Breaker
[wiki] rating: -2.0 (winrate: 48% pickrate: 9%)Disruptor
* Glimpse drags Spirit Breaker back from an escaping Charge, or takes him out of a ganking Charge.
* However, after purchasing Aghanim's Shard, a well-timed Nether Strike will completely nullify the Glimpse during a gank attempt.
* Static Storm can be used to instantly stop his charge if absolutely necessary, and also prevent a follow-up Nether Strike.
Medusa
* If Medusa activates Stone Gaze, the charge will inevitably fail.
* Mana Shield and overall tankiness allows Medusa to easily survive Spirit Breaker's initiation.
Magnus
[wiki] rating: -1.6 (winrate: 51% pickrate: 15%)Disruptor
* Disruptor can disable Magnus's Blink Dagger using Thunder Strike during a considerable duration, disrupting his initiation attempts.
* Glimpse brings Magnus back after he escapes with Skewer and/or Force Staff.
* Static Storm if used on a fight can prevent Magnus from using Reverse Polarity after he jumps in.
Medusa
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
Phantom Assassin
[wiki] rating: -1.2 (winrate: 46% pickrate: 10%)Disruptor
* Doom,
Disruptor with
Aghanim's Scepter, and hex abilities all prevent item usage, which is a severe problem for Phantom Assassin as it prevents her from using
Black King Bar, the one item that helps protect her against the aforementioned dangers.
Doom and
Shadow Demon with
Aghanim's Scepter also disables Phantom Assassin's Evasion and Critical Strike, removing much of her damage and survivabaility.
Medusa
* Heroes with disables that ignore spell immunity will render Phantom Assassin quite useless in teamfights throughout the game: Axe,
Enigma,
Vengeful Spirit,
Doom,
Bane,
Beastmaster,
Pudge,
Medusa.
Zeus
[wiki] rating: -1.2 (winrate: 49% pickrate: 14%)Disruptor
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Medusa
* Heroes with a lot of burst damage, especially those who rely on casting spells: Lina,
Zeus.
Enchantress
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Medusa
* Enchantress often has a small army of neutral creeps, allowing Medusa to hit her with a later bounce of her Mystic Snake.
Queen of Pain
[wiki] rating: -1.0 (winrate: 46% pickrate: 6%)Disruptor
* Blink and positioning is crucial for Queen of Pain. These factors are heavily countered by a good Glimpse.
* Static Storm is devastating for Queen as she relies heavily on her spells to inflict heavy burst damage.
Additional:
* Thunder Strike gives vision of Queen of Pain when she's trying to escape. When combined with
Glimpse, her mobility and hit-and-run style can be negated.
* While in a team fight, Static Storm forces Queen of Pain to only use right-clicks.
* When combined with the Kinetic Field, she can only wait until she respawns.
Doom
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Medusa
* Doom does not disable Mana Shield. As such, Doom's damage is largely mitigated by her mana shield. Additionally, Medusa is not reliant on her abilities to be effective during a teamfight, making Medusa an unproductive hero to target.
* Medusa is an ideal Linken's Sphere carrier. Should one be purchased, and without any additional disables, Doom may find that few opportunities exist to effectively lockdown, disable, and kill Medusa.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Disruptor
* Thunder Strike provides vision of Monkey King when he's in the trees. The periodic damage will also keep Monkey King from using Tree Dance if he's on the ground.
* Glimpse pulls Monkey King out of the trees if he attempts to escape using Tree Dance, and can cause Wukong's Command to end prematurely if Monkey King is Glimpsed out of its radius.
* However, if Monkey King strikes first, if he has already casted Wukong's Command, Disruptor's abilities will not be much of an use
Pangolier
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Medusa
* Split Shot will keep attacking Pangolier even when he is rolling around.
* Stone Gaze stuns Pangolier during Rolling Thunder, or forces him to roll away.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 48% pickrate: 18%)Disruptor
* Glimpse and
Kinetic Field allows Disruptor to set up some early kills onto Shadow Fiend.
* Static Storm can be used to cancel the cast of Requiem of Souls.
Sven
[wiki] rating: -1.0 (winrate: 48% pickrate: 2%)Medusa
* Stone Gaze allows Medusa to easily kite and kill Sven.
* Mana Shield negates much of Sven's burst damage.
Additional:
* Mana Shield makes it very hard for Sven to burst her within Storm Hammer's stun duration.
* Stone Gaze makes it very difficult for Sven to manfight Medusa at any stage of the game.
* Mystic Snake can slow Sven down enough for allies to capitalise on his commitment in a fight.
Storm Spirit
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Disruptor
* At around the 10-minute mark, Disruptor would normally be level 6 or 7. This means you can have a level 3/4 glimpse along with Static Storm. A high level glimpse is enough to pull Storm back to a Static Storm even after he used Ball Lightning due to his limited mana pool at that time.
* Be careful in the late game however, as there is a good chance he will kill you straight-out before Glimpse has finished bringing him back. Therefore Glimpse would simply bring him back to safety after he's murdered you or a teammate. Of course, this is assuming he hasn't silenced you with an item.
Axe
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Medusa
* Mana Shield reduces the effectiveness of Counter Helix.
* Stone Gaze makes it very difficult for Axe to initiate on Medusa and her allies.
Clockwerk
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Disruptor
* Glimpse moves Clockwerk away from allies struck by Hookshot, or under attack by Battery Assault.
* Static Storm can turn Power Cogs into Clockwerk's own grave, and if Disruptor has
Aghanim's Scepter, then Clockwerk will not be able to use
Blade Mail to return damage at all.
Luna
[wiki] rating: -1.0 (winrate: 49% pickrate: 2%)Medusa
* Should Luna choose to buy Manta Style, Medusa will be able to kill illusions from them with
Split Shot and
Mjollnir, which is a common item on Medusa.
* Mystic Snake allows Medusa to easily harass Luna and steal mana from her, preventing Luna from retaliating with
Lucent Beam.
* Medusa can survive Eclipse thanks to
Mana Shield, and since Luna is not a hero that goes for
Diffusal Blade, she will struggle greatly in bursting down Medusa.
* Even with Black King Bar, Medusa's
Stone Gaze will still be able to disable Luna, which could even discourage her from counter-initiating with Eclipse.
* For the same reasons, Medusa makes a very powerful ally for Luna when they are in the same team.
Enigma
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Medusa
* Medusa's Split Shot can make quick work of Enigma's Eidolons and take advantage of their considerable bounty.
* Medusa can also kill Eidolons with her Mystic Snake that can also greatly damage Enigma and drain some of his mana.
* If Medusa activates Stone Gaze at the start of a fight, it can make initiating — and landing an effective
Black Hole exceedingly difficult, because
Stone Gaze can cancel Enigma's
Black Hole even through spell immunity, which can discourage Enigma from even trying to initiate with
Black Hole.
Additional:
* Medusa's Split Shot can make quick work of Enigma's Eidolons and take advantage of their considerable bounty.
* If Medusa activates Stone Gaze at the start of a fight, it can make initiating — and landing an effective
Black Hole exceedingly difficult.
* Stone Gaze can cancel Enigma's
Black Hole even through spell immunity, which can discourage Enigma from initiating with
Black Hole.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Medusa
* Mana Shield tanks most of the damage from Reaper's Scythe; with sufficient mana, the kill threshold drops significantly.
* Necrophos has a movement speed equal to Medusa, and is easy to chase down with a slowing item in Medusa's inventory.
Dawnbreaker
[wiki] rating: -1.0 (winrate: 50% pickrate: 8%)Disruptor
* Kinetic Field prevents Dawnbreaker from escaping with Celestial Hammer.
* Kinetic Field and
Static Storm can pin down Dawnbreaker after she jumps in with Solar Guardian.
* Glimpse can force Dawnbreaker out of a fight right after she uses Solar Guardian.
Underlord
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Disruptor
* Glimpse will return Underlord or any of his teammates attempting to escape with Dark Rift if timed correctly.
* Underlord is a slow and low mobility hero, easy to set up Static Storm and
Kinetic Field, preventing him from using his abilities as well as preventing him using Dark Rift to escape
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Disruptor
* Thunder Strike can be used to cancel Earthshaker's
Blink Dagger.
* Glimpse brings Earthshaker back after he jumps on
Aghanim's Scepter upgraded Enchant Totem.
* Static Storm if used on a fight can prevent Earthshaker from executing his combo after blinking in.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Disruptor
* Kinetic Field and
Glimpse can completely negate Stampede.
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Disruptor
* Disruptor can always Glimpse back Io or his target after he Relocated nearby.
* Even better, thanks to the indicator on the ground, you can even preemptively drop Static Storm and Kinetic Field on the spot they will relocate to.
* Thunder Strike and Glimpse are also good tools to bring back an Io that Tethered away in the fog of war.
Additional:
* Glimpse directly negates Relocate.
* Kinetic Field prevents Io from escaping with
Tether.
* Static Storm can silence and damage both, Io and it's tethered target. And it can also mute both, Io and it's tethered target when upgraded with
Aghanim's Scepter
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Medusa
* Mana Shield makes Medusa very hard to take down in Duels.
* Stone Gaze stops Legion Commander from Dueling altogether, regardless of who she targets.
Undying
[wiki] rating: -1.0 (winrate: 52% pickrate: 10%)Medusa
* Split Shot can destroy Tombstone Zombies and Tombstone itself while still damaging heroes.
Visage
[wiki] rating: -1.0 (winrate: 55% pickrate: 2%)Medusa
* Visage's familiars are easy targets to Split Shot.
* Mana Shield will resist Soul Assumption instances without effort.
Meepo
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Medusa
* Poof won't damage Medusa and she can use Stone Gaze to disable all of Meepo's clones.
* Mystic Snake will easily become the bane of Meepo early game.
Lycan
[wiki] rating: -1.0 (winrate: 57% pickrate: 3%)Medusa
* Her Mana Shield is too tough for Lycan to break.
* Mystic Snake can hit for a massive damage once it spread between his summons.
Additional:
* Can be easily petrified despite his speed.
* Summoned wolves will be targeted by Split Shot or Mystic Snake
Hoodwink
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Disruptor
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Marci
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Disruptor
* Heroes that can keep Marci for a long time in one place so she can't pursue her targets, like Bane,
Lion,
Shadow Shaman,
Invoker,
Disruptor and
Kunkka.
Lina
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Medusa
* Heroes with a lot of burst damage, especially those who rely on casting spells: Lina,
Zeus.
Beastmaster
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Medusa
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Chen
[wiki] rating: -0.6 (winrate: 51% pickrate: 0%)Medusa
* Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Dark Seer
[wiki] rating: -0.6 (winrate: 52% pickrate: 2%)Disruptor
* Dark Seer relies on Surge for most of his mobility, so he's not very vulnerable to slows, but much more to root effects and walls or pseudo-walls such as Disruptor's
Kinetic Field or
Slark's
Pounce.
Tidehunter
[wiki] rating: -0.4 (winrate: 49% pickrate: 5%)Medusa
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Disruptor
* In the mid-game, Tidehunter relies on Kraken Shell to stay alive and get his
Ravage off. Apart from Thunder Strike, none of Disruptor's abilities can be dispelled, so it's rather easy to trap him inside Kinetic Field and Static Storm.
* Be mindful, however, that Kraken Shell still makes Tidehunter very tanky, so be sure that you can kill him with your combo or your partners while he is silenced and trapped.
Bloodseeker
[wiki] rating: -0.4 (winrate: 49% pickrate: 3%)Disruptor
* Heroes with silences : Bloodseeker,
Riki,
Silencer.
Medusa
* Mana Shield makes it very difficult for Bloodseeker to gain his Thirst bonuses.
* Rupture rarely kills Medusa through Mana Shield.
Tusk
[wiki] rating: -0.4 (winrate: 49% pickrate: 15%)Disruptor
* Tusk with
Snowball
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Disruptor
* Glimpse can return Tusk to where he was after using Snowball.
* Static Storm prevents Tusk from escaping with
Snowball and when upgraded with
Aghanim's Scepter, it will also prevent him from using items.
Primal Beast
[wiki] rating: -0.4 (winrate: 49% pickrate: 9%)Medusa
* Hard carries who just want to farm and be left alone will not appreciate Primal Beast, heroes such as Medusa,
Drow Ranger...
Disruptor
* Glimpse can prevent Onslaught in the laning stage very easily.
* While Static Storm is not much of a threat in terms of damage, it does prevent Primal Beast from casting any spells for a long period of time if also trapped in
Kinetic Field.
* Overall, Disruptor forces Primal Beast to buy a Black King Bar much earlier than he might like but becomes a major threat to Disruptor once he does.
Puck
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Disruptor
* Puck with
Phase Shift
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Disruptor
* Riki and
Disruptor:
Smoke Screen and
Static Storm can be thrown wherever Puck used Phase Shift, making Puck an easy target if it doesn't have Blink Dagger or is on cooldown. Puck is also very susceptible to Riki's high attack damage when attacking from the back. Glimpse also prevents Puck from escaping.
Lifestealer
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Disruptor
* Rage can be used to escape from a Glimpse and to move out of Kinetic Field.
* Infest allows Lifestealer to dodge Glimpse.
Medusa
* Lifestealer's low mobility makes him easy to kite.
* Stone Gaze pierces Rage, wasting its cooldown and making Lifestealer unable to fight.
Slardar
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Medusa
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Medusa
* Medusa cares less than other heroes about armor reduction, since
Mana Shield blocks 70% of all damage without taking armor/magic resistance into consideration. This makes 60% of your Corrosive Haze ineffective until Medusa's mana is drained.
Slark
[wiki] rating: 0.0 (winrate: 51% pickrate: 17%)Medusa
* Medusa is especially vulnerable to Essence Shift, as both strength and intelligence contribute to her effective HP, while agility contributes to her damage.
* Dark Pact when timed right can be used to dispel Stone Gaze right after it petrifies Slark, allowing him to keep attacking Medusa throughout the duration.
Additional:
* Medusa cannot chase Slark in any way and has no disable beyond her ultimate, making her unable to stop him getting away and regenerating before coming back to finish her off.
* Essence Shift particularly removes 1 intelligence point per hit, thus lowering Medusa's mana pool's cap and leaving her much more vulnerable in prolonged fights.
Disruptor
* Thunder Strike provides vision on him while Slark is invisible.
* Glimpse's range at lvl 3-4 is more than enough to pull him back to a favorable position for your team to group up and kill him.
* Even though he is capable of picking you off and deal enough damage to kill you, Slark will be literally sticking his neck out, since jumping on Disruptor means being on his battleground.
* AoE silence and the ability to mute Black King Bar is deadly to Slark at all stages of the game.
Additional:
* Static Storm and
Kinetic Field locks down Slark, as he cannot use Dark Pact to dispel any disables, or Pounce out while silenced.
* Glimpse puts an end to any attempts at ganking Disruptor or his allies, and also negates Slark's mobility by bringing him back into the fight if he tries to escape with Pounce.
Spectre
[wiki] rating: 0.0 (winrate: 51% pickrate: 11%)Medusa
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Disruptor
* Disruptor can control where she goes with
Kinetic Field and
Glimpse.
Static Storm shuts her down in teamfights.
Anti-Mage
[wiki] rating: 0.0 (winrate: 53% pickrate: 11%)Medusa
* Anti-Mage easily destroys Mana Shield with Mana Break, especially once he has
Manta Style.
* Anti-Mage effectively avoids Stone Gaze with Blink, and can reinitiate after its duration is over.
Additional:
* Mana Break burns Medusa's mana easily, especially when coupled with a
Manta Style.
* Can easily initiate on Medusa with Blink, burning her mana or forcing her to use Stone Gaze.
* Mana Void is effective against Medusa's big mana pool and mana usage, presenting a huge hazard to Medusa's allies around her since her Mana Shield still gives her some protection if she has mana.
Disruptor
* Glimpse brings Anti-Mage back after he Blinks away.
* Static Storm stops Anti-Mage from Blinking.
Additional:
* Similar to Queen of Pain, Glimpse can disable Blink, negating his mobility.
* However, Counterspell can negate a majority of Disruptor's damage, which may require him to have a partner to successfully kill Anti-Mage.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
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Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
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- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
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Disruptor
*
Doppelganger is a very reliable tool against Glimpse, enabling him to dodge it consistently.
Doppelganger also allows Phantom Lancer to escape from Kinetic Field so long as there isn't a Static Storm on top of him.
Doppelganger lets Phantom Lancer instantly escape from
Kinetic Field.
Doppelganger is one of the most reliable ways to dodge
Glimpse, other than spell immunity.
Doppelganger dispels
Thunder Strike.
Static Storm (especially when upgraded with
Aghanim's Scepter) remains as one of the strongest lockdowns against Phantom Lancer, and as such Disruptor must never be underestimated.
*
Additional:
*
*
*
* However, even with the negation of the rest of his kit,
Medusa
* Phantom Lancer with
Diffusal Blade will very quickly burn Medusa's mana, making Mana Shield significantly less effective.
Doppelganger's 1 second invulnerability can be used to dodge Medusa's petrification from Stone Gaze, as well as Mystic Snake.
*
* Phantom Lancer's illusions outnumber Medusa's targets from Split Shot, likely shielding his team in the process.