Razor
[wiki] rating: 1.6 (winrate: 52% pickrate: 7%)Drow Ranger
[wiki] rating: 1.6 (winrate: 51% pickrate: 18%)Juggernaut
* Drow Ranger can use Gust to push back Juggernaut before he can get in range to use Omnislash or
Blade Fury.
Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Axe
[wiki] rating: 1.6 (winrate: 49% pickrate: 9%)Juggernaut
* Heroes who rely on fast attack speed will also trigger Counter Helix frequently: Faceless Void,
Troll Warlord,
Anti-Mage,
Juggernaut,
Arc Warden,
Morphling
Additional:
* Berserker's Call pierces spell immunity, making a
Blade Fury teleport escape impossible. It's very useful against
Omnislash as well.
* Juggernaut's low base health and high attack speed causes him to take a lot of damage from Counter Helix.
* Axe is a common Blade Mail and
Blink Dagger carrier making him a very big potential threat before Juggernaut get his items.
Windranger
* Windrun does not provide protection against Counter Helix and
Berserker's Call. Her fast attack speed with Focus Fire will also quickly trigger
Counter Helix multiple times.
Ember Spirit
[wiki] rating: 1.6 (winrate: 48% pickrate: 11%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Windranger
* The high mobility provided by Fire Remnant makes it hard for Windranger to find a good position to land Shackleshot or a full duration of Focus Fire.
* Flame Guard and
Searing Chains deal considerable magical damage to Windranger which she cannot avoid with Windrun.
* Searing chains also negates the mobility from Windrun.
Shadow Demon
[wiki] rating: 1.6 (winrate: 47% pickrate: 1%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Be ready to save an ally from Omnislash with your Disruption.
* Spawning Juggernaut's illusions is a great deal, as his base attack time is low and he has a critical strike. Illusions will benefit from both.
* Demonic Purge will prevent Juggernaut's desperate attempt to flee using Blade Fury. However, it cannot stop him if he is using
Town Portal Scroll.
Windranger
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge can be used to dispel it altogether, leaving her completely defenseless for 7 seconds.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Additional:
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge. can be used to dispel it altogether, leaving her completely defenseless.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Omniknight
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Juggernaut
* Guardian Angel completely negates all physical damage, including
Omnislash.
Additional:
* Omnislash (and
Swiftslash) is blocked by Guardian Angel.
Lone Druid
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Juggernaut
* Omnislash spreads on both the bear and the druid, allowing them to survive.With enough levels,the bear can soak the ability alone and possibly dragging him to a dangerous location.
* Juggernaut cannot manfight the duo in the early game,because of their tankiness. If opposed in lane,Lone Druid can shut him down.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Windranger
* Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing abilities and escaping using Windrun.
Legion Commander
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Juggernaut
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Windranger
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Additional:
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Retaliate will shred through Windranger's health if she chooses to attack him during Focus Fire.
Venomancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Windranger
* Due to lack of magic resistance, Venomancer poisons eats through Windranger's health.
Additional:
* Due to lack of magic resistance, Venomancer abilities eats through Windranger's health.
* Venomancer's multiple slows, to an extent, negates Windrun's mobility.
Enigma
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Juggernaut
* Enigma's Eidolons from Demonic Conversion can help soak Juggernaut's
Omnislash in the early game, mitigating the damage and wasting it on disposable summons. Should Juggernaut choose to kill Enigma's Eidelons with
Blade Fury, he will leave himself open to Enigma's disables.
* Enigma's Black Hole and
Midnight Pulse's damage and disable can pierce through Juggernaut's
Blade Fury.
Additional:
* Enigma's Eidolons can absorb Omnislash damage, wasting its damage potential.
* Black Hole and
Midnight Pulse damage pierces
Blade Fury, especially when he tries to escape with it.
Primal Beast
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Juggernaut
* Primal Beast can use Uproar to tank a portion of Omnislash, giving him an edge in surviving it. Primal Beast can also dash away after Omnislash with Onslaught, disallowing Juggernaut from any follow-ups.
* Blade Fury will never do more damage than Uproar once the stacks are activated.
* Primal Beast is very commonly buying items that are good against Juggernaut, such as Ethereal Blade and
Heart of Tarrasque.
Bloodseeker
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Windranger
* Windrun triggers the damage from Rupture.
Additional:
* Rupture turns Windranger's mobility against her.
* Blood Rite's silence makes Windranger totally useless, since she's extremely reliant on abilities.
Void Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Windranger
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Additional:
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Sven
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Additional:
* Warcry allows Sven to tank the damage from {Ability ID:Omnislash|Juggernaut} due to its high armour.
* However Blade fury provides spell immunity which blocks the stun from
Storm hammer.
Windranger
* Sven with Aghanim's Scepter can easily chase down Windranger and dispel her Windrun at the same time.
Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Faceless Void
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Juggernaut
* Blade Fury will not protect Juggernaut against Chronosphere or Time Lock.
* Faceless Void can Time Walk out of the range of Omnislash at all points of the game and with ease.
Pugna
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Juggernaut
* Decrepify prevents
Omnislash damage, until Juggernaut gets a
Nullifier.
* Without a disable, Pugna's high movement speed makes it harder to chase him with Blade Fury.
* Juggernaut has low mana and his skills cost large amount of mana. Nether Ward will hurt him more and even worse, the damage from the ward is inflicted before the Spell immunity provided by
Blade Fury.
Additional:
* Decrepify is the perfect tool against Omnislash until he gets a
Nullifier, and even then he will probably waste a couple of slashes before he uses it.
* Without an extra disable, Pugna's high movement speed makes it impossible to chase him with Blade Fury.
* Unlike some other carries like Slark or
Phantom Assassin, Juggernaut's spells cost a hefty amount of mana and he will seriously get hurt by Nether Ward. Don't forget the damage from the ward is inflicted before the spell immunity is provided by
Blade Fury.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Juggernaut
* Juggernaut looks like a carry that
Rubick can hardly manfight, and it is surely the case that Rubick needs the assistance from his team to overwhelm the hero. However, his skills can be of great use for Rubick if used at the right occasions.
* Blade Fury is a great farming ability with low cooldown. What is bizarre about this ability is that it grants Rubick spell immunity and constant damage around him (movement speed buff with
Aghanim's Shard). In early to mid game when all heroes has relatively low physical damage, the spell allows Rubick to become a temporary tank that enemy needs to run away from, extending Rubick's early killing potential.
* Telekinesis can throw a victim in range to eat up the damage from
Blade Fury.
* Blade Fury can be stolen and used in a pinch to negate the damage from
Blade Fury of
Juggernaut. Note that with
Aghanim's Shard Juggernaut can still deal damage to Rubick.
* Healing Ward, if stolen, serves as a magnificant healing tool within or after a teamfight. The constant area-of-effect healing helps greatly when your teammate is manfighting the enemy or escaping in a bad situation, and can even turn the fight around.
* Juggernaut is melee and cannot target an enemy
Healing Ward easily unless he is in the midst of battle. Also, Juggernaut is not directly controllable during
Omnislash and cannot attack
Healing Ward.
* Omnislash is possibly the least useful spell Rubick can steal from Juggernaut. Although it is a good damage source in the early game, as a hero who seldom bulk up his physical damage,
Omnislash falls quickly as the game goes on.
* It is worth mention that Omnislash could be used as an escape ability for Rubick with the help of
Blink Dagger.
* Omnislash grants invulnerability at the midst of a fight. With quick reflex and judgement, Rubick can possibly dodge lockdowns and area disables, even steal a new spell when
Omnislash is still on the fly.
Nature's Prophet
[wiki] rating: 1.0 (winrate: 46% pickrate: 12%)Juggernaut
* Nature's Call can be used to tank
Omnislash in the early to mid game due to their high health pool combined.
* Sprout can trap Juggernaut, even if he is using
Blade Fury. Aghanim's Shard upgraded
Sprout can also prevent Juggernaut from escaping if he buys
Battlefury.
* Once Nature's prophet reach lv 20 with leash talent on Sprout, he can stop Juggernaut from escaping with
Blade Fury and TPing away.
* Nature's Prophet can farm and push much faster than Juggernaut, acquiring map control before he can do much.
Mars
[wiki] rating: 1.0 (winrate: 46% pickrate: 10%)Juggernaut
* Bulwark mitigates
Omnislash which deals physical damage, severely reducing its damage.
* Omnislash switch to opposite direction with each slash, so Mars can easily reduce most of its damage.
* However because {Ability ID:Blade Fury|Juggernaut} gives spell immunity Juggernaut can easily escape from {Ability ID:Arena Of Blood|Mars}.
Additional:
* Juggernaut deals mostly physical damage, which is easily mitigated with Bulwark.
* Juggernaut's Omnislash switches to opposite directions which each slash, so Mars can mitigate most of its damage since he only takes full damage from one direction: his back.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Meepo
[wiki] rating: 0.6 (winrate: 56% pickrate: 1%)Juggernaut
* Juggernaut's Omnislash is meaningless for Meepo who can share the damage across clones to save other allies.
Death Prophet
[wiki] rating: 0.6 (winrate: 55% pickrate: 11%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Treant Protector
[wiki] rating: 0.6 (winrate: 53% pickrate: 16%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Anti-Mage
[wiki] rating: 0.6 (winrate: 53% pickrate: 11%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Windranger
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Dazzle
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Oracle
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Io
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Slark
[wiki] rating: 0.6 (winrate: 51% pickrate: 17%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Additional:
* Blade Fury does not offer any protections against
Essence Shift, as it can go through spell immunity and reduces attribute.
* Slark can pounce away from Juggernaut and he cannot prevent or chase slark.
* Shadow Dance prevent Juggernaut from using
Omnislash altogether, while regen himself at a higher rate. Slark can freely hit juggernaut without any fears of retaliation.
Warlock
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Chaotic Offering can stop heroes who like to use spell immunity and teleport scrolls to safely farm during the early to mid game, since it stuns and also goes through spell immunity. Notable examples: Juggernaut,
Lifestealer.
Abaddon
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Juggernaut
* In general, heroes that deal burst in multiple instances will trigger Borrowed Time and heal Abaddon for a large amount, such as Skywrath Mage,
Techies,
Juggernaut,
Shadow Shaman, or
Ogre Magi.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Juggernaut
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Windranger
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Puck
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Juggernaut
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Juggernaut
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Additional:
* Fiend's Grip pierces spell immunity, rendering
Blade Fury nearly useless.
Pangolier
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Windranger
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Queen of Pain
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Grimstroke
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Lion
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Dragon Knight
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Outworld Destroyer
[wiki] rating: 0.4 (winrate: 51% pickrate: 10%)Juggernaut
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during
Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Juggernaut
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Troll Warlord
[wiki] rating: 0.4 (winrate: 50% pickrate: 2%)Juggernaut
* Troll Warlord's ability to attack as a ranged hero allows him to destroy Juggernaut's Healing Ward from afar.
* Battle Trance, when activated during Omnislash, allows Troll Warlord to survive the full duration of Omnislash and retaliate once it is over.
Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Chaos Knight
[wiki] rating: 0.4 (winrate: 47% pickrate: 3%)Juggernaut
* While Blade Fury is on cooldown, Juggernaut can be easily killed by a standard
Chaos Bolt &
Reality Rift combo.
* Phantasm illusions can tank
Omnislash.
Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Sniper
[wiki] rating: 0.4 (winrate: 44% pickrate: 11%)Juggernaut
* Juggernaut deals most of his damage in the melee range and has no gap-closer. Sniper can easily harrass Juggernaut from afar with his long-ranged attacks and {Ability ID:Headshot|Sniper|16px} procs.Should Juggernaut decide to advance,Sniper has enough time to react and back off.
* Sniper's long range attack can destroy Healing Ward from a safe range, preventing any healing done to Juggernaut and/or his teammates.
* However, if Sniper is badly positioned, Juggernaut can easily terminate him.
Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Enchantress
[wiki] rating: -2.0 (winrate: 46% pickrate: 2%)Juggernaut
* Blade Fury dispels the slow from Enchant, and can burst Enchantress down during the laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore untouchable.
* Silver Edge is a common item for Juggernaut for dealing with Untouchable.
Additional:
* Blade Fury dispels the slow from
Enchant, spell immunity and used to burst her down during the early laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore
Untouchable.
* Silver Edge is an ideal item for Juggernaut to deal with
Untouchable, making her vulnerable to melee attacks.
Windranger
* Windrun's speed allows easy pursuit or escape, while the evasion greatly reduces the threat of Enchantress's Impetus, especially when retreating.
* Shackleshot is a powerful disable if Enchantress gets too close to one of her own minions.
* Focus Fire can negate
Untouchable.
Templar Assassin
[wiki] rating: -2.0 (winrate: 48% pickrate: 4%)Juggernaut
* Blade Fury's damage over time dispels
Refraction almost instantly.
* Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with
Omnislash as long as he or his team carries detection.
* Templar Assassin's short attack range makes it difficult for her to target a well-placed Healing Ward. She cannot splash onto it with
Psi Blades.
Windranger
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed.
* Templar Assassin's Psionic Trap doesn't slow down Windranger due to her skill Windrun.
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion.
Huskar
[wiki] rating: -2.0 (winrate: 53% pickrate: 6%)Juggernaut
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Windranger
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Additional:
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Ancient Apparition
[wiki] rating: -1.2 (winrate: 50% pickrate: 5%)Juggernaut
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Windranger
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Muerta
[wiki] rating: -1.0 (winrate: 45% pickrate: 13%)Juggernaut
* Juggernaut can activate Blade fury to be spell immune, making
Pierce the Veil deal no damage while being able to damage Muerta.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Windranger
* Phantom Assassin's Blur will be useless if Windranger managed to get
Monkey King Bar or
Bloodthorn, and other than Stifling Dagger, Phantom Assassin has no abilities that can bypass Windrun.
* Additionally, Phantom Assassin doesn't like building Monkey King Bar because her crits are reliant on attack damage.
* Focus Fire can still deal considerable damage despite Blur's evasion due to the increased attack speed.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Juggernaut
* Blade Fury negates Kunkka's X Marks the Spot.
* Kunkka has no way to dodge Omnislash.
* Kunkka has no way to hit Healing Ward directly in battle, and it mitigates Ghostship and Tidebringer's damage.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Windranger
* Powershot destroys the tree Monkey King is standing on.
* Monkey King's natural reliance on trees makes him an easy target for Shackleshot.
* Windrun evades Monkey King's attacks, preventing him from building up Jingu Mastery.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Windranger
* Powershot can destroy the trees to prevent
Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with
Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
* Powershot can destroy the trees to prevent Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot creates a tree for Windranger to get an easy Shackleshot off.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Tiny
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Juggernaut
* Blade Fury protects Juggernaut from all of Tiny's magic burst damage.
Invoker
[wiki] rating: -1.0 (winrate: 48% pickrate: 14%)Juggernaut
* Blade Fury, similar to Rage, grants immunity to Invoker's spells and can dispel some debuffs as well.
* Omnislash renders Juggernaut invulnerable to Invoker's spells and can easily take Invoker down.
Additional:
* Juggernaut's instant spell immunity from Blade Fury. helps him dodge Invoker's combos. He can dispel the disables from
Cold Snap and
Deafening Blast and dodge the damage from
Chaos Meteor, as well as walk through
Ice Wall.
* Juggernaut's high DPS allows him to kill split pushing Forge Spirit(s) effortlessly, and his high armor prevents them from being a threat to him.
* However, Invoker can hit Juggernaut with Sun Strike through
Blade Fury, making the
Tornado and
Sun Strike combo a threat if he does not dodge
Tornado.
Disruptor
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Juggernaut
* Blade Fury allows Juggernaut to simply move out of Kinetic Field and to dodge Glimpse.
* Healing Ward can keep heroes trapped in the Static Storm alive.
* Omnislash can be used to dodge Glimpse.
Snapfire
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Juggernaut
* Blade Fury makes Juggernaut immune against all of Snapfire's spells and allows him to get closer.
* A well-timed Omnislash allows Juggernaut to dodge Snapfire's spells, and she has no way to deal with it.
Wraith King
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Juggernaut
* Wraithfire Blast is quite predictable, and players with good reflexes will disjoint it with Blade Fury.
* Omnislash with
Diffusal Blade &
Aghanim's Scepter can prevent Wraith King from reincarnating unless he has his Aghanim's Shard that removes the mana cost from Reincarnation.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Juggernaut
* Juggernaut can trigger Proximity Mines while in Blade Fury, and can walk away from a initiation with Blast Off if Blade Fury is activated before the silence.
* Juggernaut ignores Reactive Tazer when he uses Omnislash, whether Techies used it to protect an ally or themselves.
Lifestealer
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Windranger
* Windranger's highly mobile playstyle allows her to easily control Lifestealer from a distance, as he has no disables on his own. Windrun not only provides her with bonus move speed, but evasion as well, undoing Lifestealer's ability to attack her. In combination with
Focus Fire, Windranger can easily dispose of Lifestealer without him being able to reach her.
Elder Titan
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Juggernaut
* Blade Fury makes Juggernaut immune to Elder Titan's stun, so there is a high chance he wont get caught in your ultimate although Earth Splitter pierces spell immunity.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Juggernaut
* Juggernaut's high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury with his regular attacks.
* Blade Fury protects Juggernaut from all of Phoenix's spells (except
Supernova, which pierces spell immunity).
* Blade Fury can also dispel the attack speed slow from
Fire Spirits and the movement speed slow from
Icarus Dive.
* Phoenix's Icarus Dive will not protect it from
Omnislash unless it dives into creeps, and Phoenix's low armor makes for an easy kill.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Juggernaut
* Blade Fury and
Omnislash allows Juggernaut to avoid Gyrocopter's area attacks entirely.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Windranger
* Windrun can be used to dodge Earthshaker's abilities if Windranger has a quick reaction time.
* Focus Fire and Windrun allows Windranger to kite Earthshaker.
* A Windranger with fast fingers can prevent Earthshaker from using Fissure with Shackleshot.
Naga Siren
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Juggernaut
* Blade Fury offers good AoE damage to clear illusions and can hurt the real Naga Siren as well if she chooses to blend in the illusions.
Diffusal Blade does nothing to Juggernaut either when he uses
Blade Fury.
* Aghanim's Shard upgraded
Blade Fury along with Lv 20 DPS talent will shred all illusions almost instantly, especially when combined with
Mjollnir, a common item for Juggernaut.
Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Mirana
[wiki] rating: -1.0 (winrate: 53% pickrate: 15%)Windranger
* Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
* Shackleshot through tree with
Focus Fire via
Aghanim's Scepter combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
Terrorblade
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Juggernaut
* Heroes whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Windranger
* Heroes whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 1%)Juggernaut
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Witch Doctor
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Windranger
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Juggernaut
* Juggernaut and
Lifestealer have abilities (
Blade Fury and
Rage respectively) that prevent Crystal Maiden from using her spells on them in the early game, before
Black King Bar and other magical reduction is even an issue.
Slardar
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Juggernaut
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Jakiro
[wiki] rating: -0.6 (winrate: 51% pickrate: 12%)Windranger
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Juggernaut
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Windranger
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Juggernaut
* Juggernaut with
Blade Fury
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 4%)Juggernaut
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Keeper of the Light
[wiki] rating: -0.4 (winrate: 49% pickrate: 3%)Juggernaut
* Keeper of the Light's
Blinding Light makes Juggernaut miss his attacks. However, it can be dispelled easily with
Blade Fury.
Juggernaut
* Juggernaut's Healing Ward keeps his team healthy even when pushing against Keeper of the Light's
Illuminate.
* Blade Fury can dispel Blinding Light, as well as dodge an incoming
Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate without having to stop pushing.
* Should Keeper of the Light obtain Will-o-Wisp through purchasing an
Aghanim's Scepter, Juggernaut can make quick work of Ignis Fatuus without being interrupted by its pull.
* Keeper of the Light has low health, low armor, and no natural defense against Blade Fury.
Additional:
* Blade Fury allows him to be immune to all of Ezalor's abilities.
* Healing Ward heals his entire team, mitigating Ezalor's weak magical burst damage.
Viper
[wiki] rating: -0.4 (winrate: 49% pickrate: 4%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Windranger
* Windrun evades
Poison Attack and counteracts the slow.
* Viper's low mobility makes him an easy Shackleshot target.
* Focus Fire grants Windranger significant physical damage output to quickly wear Viper down.
* Powershot is a strong harassment and zoning tool against Viper in lane.
Zeus
[wiki] rating: -0.4 (winrate: 49% pickrate: 14%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Juggernaut
* None of Zeus's abilities can damage a Juggernaut in Blade Fury.
* Zeus's short attack range makes it difficult for him to target a well-placed Healing Ward. His frequent use of
Arc Lightning will have almost no effect on allies being healed by Juggernaut.
* Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without
Omnislash.
Additional:
* Blade Fury negates all magical damage from Zeus.
* Omnislash can easily take down Zeus. However, be aware that most players will get a
Eul's Scepter of Divinity or a
Ghost Scepter against Juggernaut.
Luna
[wiki] rating: -0.4 (winrate: 49% pickrate: 2%)Windranger
* Moon Glaives can ignore certain abilities that either trigger on attack or give evasion under the condition that the heroes who have them are not primary targets. Examples include:
Centaur Warrunner,
Windranger,
Phantom Assassin,
Hoodwink etc.
Juggernaut
* Because of her low range, Luna cannot easily destroy Healing Ward.
* Both Blade Fury and
Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity and invulnerabilty. Therefore, Luna will need assistance in taking down Juggernaut as going solo will not be successful.
Necrophos
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Juggernaut
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Juggernaut
* Blade Fury blocks the damage done by Death Pulse and
Reaper's Scythe. Additionally,
Ghost Shroud decreases Necrophos's magic resistance, making him take more damage from Blade Fury.
Tidehunter
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Windranger
* Kraken Shell easily dispels the lengthy stun from Shackleshot.
* Kraken Shell (and possibly Anchor Smash) blocks huge amount of damage from Focus Fire.
* Anchor Smash is one of the few sources of True Strike, which means Tidehunter can deal significant damage through Windrun, while also reducing Windranger's damage output.
Juggernaut
* Kraken Shell provides no protection against Omnislash or
Swiftslash.
* If timed correctly, Omnislash,
Swiftslash and
Blade Fury are all capable of dodging Ravage, giving Juggernaut several tools to render your strongest ability moot.
* Blade Fury is an effective way to harass Tidehunter in the laning stage as Tidehunter has no means of getting Juggernaut away from him.
Healing Ward also greatly minimizes Tidehunter's ability to harass Juggernaut.
* Blade Dance minimizes the effectiveness of Anchor Smash's damage reduction.
Pudge
[wiki] rating: 0.0 (winrate: 49% pickrate: 29%)Juggernaut
* Meat Hook can hit and displace Juggernaut during his
Blade Fury.
* Dismember pierces Juggernaut's spell immunity from
Blade Fury.
Windranger
* Pudge relies on his hook to initiate his combo. As long as she's able to avoid the hook with Windrun and shackle him, Windranger can take him down easily. Pudge's low armor means that he won't be able to endure Focus Fire for long.
Leshrac
[wiki] rating: 0.0 (winrate: 49% pickrate: 4%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Juggernaut
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Clockwerk
[wiki] rating: 0.0 (winrate: 49% pickrate: 8%)Windranger
* Power Cogs prevent Windranger from fleeing with Windrun.
* Battery Assault repeatedly interrupts Focus Fire, disrupting Windranger's damage output.
Juggernaut
* Juggernaut is invulnerable while using Omnislash, meaning that neither
Blade Mail or Power Cogs will save Clockwerk, this is especially common during the early laning phase.
* Blade Fury will also ignore any damage dealt by Battery Assault, as well as dealing heavy damage. As long as Juggernaut has mana to cast it.
* Overall, any attempt for Clockwerk to trap Juggernaut with Power Cogs will hurt him a lot more than the other way around.
Skywrath Mage
[wiki] rating: 0.0 (winrate: 50% pickrate: 10%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Juggernaut
* Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut or
Phantom Assassin, the latter occasionally downing a support Skywrath in a single
Stifling Dagger.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Windranger
* Many of Nyx Assassin's abilities are good against Windranger.
* Impale is great for stunning Windranger and allowing additional disables to be landed.
* Mana Burn is useful against Windranger's decent intelligence growth and also burns some mana, preventing her from using more abilities.
* Spiked Carapace is easy to use against Powershot.
* Vendetta allows Nyx Assassin to sneak up on and deal massive damage to Windranger without giving Windranger a chance to use Windrun to evade it.
* Nyx Assassin's item build allows him to easily deal with Windranger.
Juggernaut
* Blade Fury makes Juggernaut immune to all Nyx's abilities, except
Vendetta.
* Omnislash. and
Swiftslash can burst Nyx down, ignoring
Spiked Carapace. However,
Vendetta can be used to escape, canceling
Omnislash/
Swiftslash.
Additional:
* Juggernaut's entire skillset greatly counters Nyx Assassin's Spiked Carapace, his most important ability.
* Blade Fury allows Juggernaut to freely attack Nyx Assassin, and deal heavy damage to Nyx Assassin. Nyx Assassin cannot counter
Blade Fury with Spiked Carapace because
Blade Fury gives Juggernaut spell immunity. And besides Vendetta, Nyx Assassin has no other way of dealing damage to Juggernaut while he is spell immune.
* Healing Ward allows Juggernaut to recover himself and his allies from Nyx Assassin's damage output.
* Omnislash and
Swiftslash can quickly finish off Nyx Assassin, and just like
Blade Fury, Nyx Assassin cannot counter neither
Omnislash and
Swiftslash with Spiked Carapace because both abilities render Juggernaut invulnerable. And if Nyx Assassin has no Vendetta available to use for escaping, both abilities will kill him very quickly before he can do anything.
* Overall, any attempt for Nyx Assassin to gank and kill Juggernaut will hurt Nyx Assassin more than Juggernaut.
Lina
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Juggernaut
* Heroes with spell immunity until Lina buys Aghanim's Scepter, like
Lifestealer with
Rage and
Juggernaut with
Blade Fury.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Underlord
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Juggernaut
* In general, heroes with spell immunity abilities won't be caught inside by Pit of Malice: Juggernaut,
Lifestealer.
Dark Willow
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Windranger
* Windrun does not protect Windranger from Cursed Crown's stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Additional:
* Windrun does not protect Windranger from Cursed Crown stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Juggernaut
* Blade Fury dispels most of Dark Willow's abilities, allowing Juggernaut to pass through Bramble Maze and cancel out Cursed Crown before the stun occurs.
* However, Dark Willow can tank Omnislash with
Shadow Realm. As she is a valid target, but invulnerable to right clicks.
Additional:
* None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her. Additionally, it dispels
Cursed Crown and
Bramble Maze.
* Dark Willow is generally fragile, which results in Omnislash being devastating against her.
* However, if Shadow Realm is activated during
Omnislash, then the attack damage is negated (though
Omnislash can still jump to other enemies).
Spectre
[wiki] rating: 0.0 (winrate: 51% pickrate: 11%)Windranger
* Spectre can catch up to her with Spectral Dagger, even if she uses
Windrun.
* Spectre can instantly reach a ratting Windranger with Haunt.
* Windrun's miss chance is countered by
Desolate.
* Dispersion can reflect some of her damage, especially from her
Focus Fire.
Additional:
* Spectre can instantly escape Focus Fire or hunt a Windranger with Haunt.
* Spectre can catch up to her with Spectral Dagger, even if she uses Windrun.
* Desolate allows Spectre to hit Windranger through Windrun.
* Dispersion combined with
Blade Mail and or
Vanguard makes Spectre tanky and or also reflects some damage back to Windranger.
Juggernaut
* Juggernaut's Healing Ward can help save allied supports when Spectre attempts a
Haunt kill.
* Juggernaut has a stronger push potential than Spectre, enabling him to end the game early before Spectre can come online.
* Spectre is often paired with two supports that are often weak against Juggernaut.
* Juggernaut also tends to build a Manta Style, which can prevent
Desolate from taking effect.
* Juggernaut is invulnerable against Dispersion while using
Omnislash.
Ursa
[wiki] rating: 0.0 (winrate: 52% pickrate: 15%)Juggernaut
* Fury Swipes is not protected by
Blade Fury and allows Ursa to harass Juggernaut anytime.
* Enrage reduces the damage taken from
Omnislash.
Windranger
* Ursa relies on the Blink-Earthshock combo to slow enemies to burst them, but Windranger can use Windrun to escape through Earthshock's duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Ursa and do good amounts of damage in the process.
Additional:
* Windranger can avoid Ursa's primary source of damage, Fury Swipes, by simply using Windrun. The slow from
Earthshock is also rendered irrelevant by Windrun.
* Focus Fire and Windrun can be used to kite Ursa.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Juggernaut
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like
Sven,
Bloodseeker, and
Juggernaut.
Windranger
* Static Link can lower the damage output from
Focus Fire.
Windrun is active.
Static Link greatly lowers Windranger's damage output from Focus Fire.
Eye of the Storm strikes cannot miss, even if Windrun is active.
* Eye of the Storm strikes cannot miss, even if
Additional:
*
*