Riki
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Anti-Mage
[wiki] rating: 1.6 (winrate: 53% pickrate: 11%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Wraith King
* Mana Break quickly eats away at Wraith King's small mana pool, preventing Reincarnation from triggering.
* Wraith King has no innate mobility. Even with Blink Dagger, Wraith King is easily kited by Blink.
* Anti-Mage can farm much more quickly than Wraith King, allowing Anti-Mage to overpower Wraith King once a significant farm advantage is established.
Additional:
* Mana Break can prevent Wraith King from reincarnating unless Wraith King has his Aghanim's Shard that removes the mana cost from Reincarnation.
* With Manta Style, his mana burning will triple because illusions can also use
Mana Break.
Slark
[wiki] rating: 1.6 (winrate: 51% pickrate: 17%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Additional:
* Blade Fury does not offer any protections against
Essence Shift, as it can go through spell immunity and reduces attribute.
* Slark can pounce away from Juggernaut and he cannot prevent or chase slark.
* Shadow Dance prevent Juggernaut from using
Omnislash altogether, while regen himself at a higher rate. Slark can freely hit juggernaut without any fears of retaliation.
Wraith King
* Dark Pact, if timed correctly, can dispel Wraithfire Blast's stun and slow.
* Since Wraith King has a lot of health and multiple lives, Slark can keep gaining Essence Shift stacks, increasing armor, damage, and attack speed and can beat down Wraith King twice.
* Slark sometimes carries Diffusal Blade to burn mana as an attempt to shut down Reincarnation.
* Because Wraith King has no AoE abilities, Shadow Dance is particularly useful against Wraith King.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 2%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Wraith King
* Diffusal Blade lets Phantom Lancer drain Wraith King's mana, preventing
Reincarnation from triggering until he buys an
Aghanim's Shard.
* Wraith King is bad against illusions-based heroes, as Wraithfire Blast is his only single-target disable and can get overwhelmed easily.
* Doppelganger can disjoint
Wraithfire Blast.
Additional:
* Doppelganger disjoints Wraithfire Blast.
* Wraith King is not good at handling illusion-based heroes, as his only disable is single-target.
* Phantom Lancer tends to get Diffusal Blade, leaving Wraith King no mana to reincarnate.
Chaos Knight
[wiki] rating: 1.6 (winrate: 47% pickrate: 3%)Juggernaut
* While Blade Fury is on cooldown, Juggernaut can be easily killed by a standard
Chaos Bolt &
Reality Rift combo.
* Phantasm illusions can tank
Omnislash.
Wraith King
* Phantasm gives Chaos Knight a significant advantage against single-target damage dealers: Lifestealer,
Wraith King,
Night Stalker,
Troll Warlord.
Additional:
* Wraith King has no form of AoE to clear Chaos Knight's illusions from Phantasm.
* Wraith King is very vulnerable if he reincarnates in the middle of his illusions.
Pugna
[wiki] rating: 1.6 (winrate: 47% pickrate: 3%)Juggernaut
* Decrepify prevents
Omnislash damage, until Juggernaut gets a
Nullifier.
* Without a disable, Pugna's high movement speed makes it harder to chase him with Blade Fury.
* Juggernaut has low mana and his skills cost large amount of mana. Nether Ward will hurt him more and even worse, the damage from the ward is inflicted before the Spell immunity provided by
Blade Fury.
Additional:
* Decrepify is the perfect tool against Omnislash until he gets a
Nullifier, and even then he will probably waste a couple of slashes before he uses it.
* Without an extra disable, Pugna's high movement speed makes it impossible to chase him with Blade Fury.
* Unlike some other carries like Slark or
Phantom Assassin, Juggernaut's spells cost a hefty amount of mana and he will seriously get hurt by Nether Ward. Don't forget the damage from the ward is inflicted before the spell immunity is provided by
Blade Fury.
Wraith King
* Heroes who are reliant on physical damage will be nullified by Decrepify: Riki,
Wraith King,
Juggernaut.
Sniper
[wiki] rating: 1.6 (winrate: 44% pickrate: 11%)Juggernaut
* Juggernaut deals most of his damage in the melee range and has no gap-closer. Sniper can easily harrass Juggernaut from afar with his long-ranged attacks and {Ability ID:Headshot|Sniper|16px} procs.Should Juggernaut decide to advance,Sniper has enough time to react and back off.
* Sniper's long range attack can destroy Healing Ward from a safe range, preventing any healing done to Juggernaut and/or his teammates.
* However, if Sniper is badly positioned, Juggernaut can easily terminate him.
Wraith King
* Melee heroes who may struggle to get close to Sniper: Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Outworld Destroyer
[wiki] rating: 1.4 (winrate: 51% pickrate: 10%)Juggernaut
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during
Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Wraith King
* Sanity's Eclipse does massive damage to Wraith King who naturally has a low mana pool and typically doesn't build items to increase it.
* Wraithfire Blast's slow projectile speed makes it easy to avoid using Astral Imprisonment.
Juggernaut
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Meepo
[wiki] rating: 1.2 (winrate: 56% pickrate: 1%)Juggernaut
* Juggernaut's Omnislash is meaningless for Meepo who can share the damage across clones to save other allies.
Wraith King
* Meepo has a better advantage in farm with
Divided We Stand, as well as having a higher attack speed due to his tendency to build items that give attributes. In addition, Wraithfire Blast stuns only one target, and choosing to engage one Meepo will most certainly mean engaging them all.
Treant Protector
[wiki] rating: 1.2 (winrate: 53% pickrate: 16%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Wraith King
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Oracle
[wiki] rating: 1.2 (winrate: 51% pickrate: 4%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Wraith King
* Heroes with area dispel can kill multiple skeletons at once: Brewmaster,
Oracle.
Winter Wyvern
[wiki] rating: 1.2 (winrate: 48% pickrate: 3%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Wraith King
* Many physical-only single-target heroes like Lifestealer,
Sven,
Wraith King,
Phantom Assassin,
Templar Assassin can have their damage mitigated by Cold Embrace.
Omniknight
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Juggernaut
* Guardian Angel completely negates all physical damage, including
Omnislash.
Additional:
* Omnislash (and
Swiftslash) is blocked by Guardian Angel.
Lone Druid
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Juggernaut
* Omnislash spreads on both the bear and the druid, allowing them to survive.With enough levels,the bear can soak the ability alone and possibly dragging him to a dangerous location.
* Juggernaut cannot manfight the duo in the early game,because of their tankiness. If opposed in lane,Lone Druid can shut him down.
Broodmother
[wiki] rating: 1.0 (winrate: 54% pickrate: 3%)Wraith King
* Broodmother can easily clear Wraith King's skeletons with Spawn Spiderlings and summon spiderlings in their place.
* With Diffusal Blade, Broodmother can prevent Wraith King from reincarnating unless Wraith King has his Aghanim's Shard.
Ursa
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Juggernaut
* Fury Swipes is not protected by
Blade Fury and allows Ursa to harass Juggernaut anytime.
* Enrage reduces the damage taken from
Omnislash.
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Wraith King
* Wraith King's lack of area of effect spells makes him easily overwhelmed by Beastmaster's summons.
Drow Ranger
[wiki] rating: 1.0 (winrate: 51% pickrate: 18%)Juggernaut
* Drow Ranger can use Gust to push back Juggernaut before he can get in range to use Omnislash or
Blade Fury.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Wraith King
* Wraithfire Blast is easy to disjoint with Shukuchi or Time Lapse, and it's the only way to break Weaver's Linken Sphere.
* Wraith King has no other disables and no mobility, allowing Weaver to chase or escape Wraith King as he wishes.
* With the Mana Break talent and Diffusal Blade, Weaver can prevent
Reincarnation from triggering until Wraith King gets his shard.
Additional:
* Weaver can run away after killing Wraith King once thanks to Shukuchi.
* Wraithfire Blast is quite predictable. If Weaver is quick, he will disjoint it with Shukuchi and proceed to chase Wraith King down.
* Shukuchi does have a fade time. They cannot disjoint it if you use it right next to them. They will be stunned and take damage; however they will still become invisible if they used Shukuchi before the stun hits.
* Weaver can easily harass Wraith King out of his lane thanks to his high base damage and Geminate Attack.
* Weaver can burn Wraith King's mana quickly with his Mana Break or
Diffusal Blade, until Wraith King purchases Aghanim's Shard to remove
Reincarnation's manacost.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Juggernaut
* Troll Warlord's ability to attack as a ranged hero allows him to destroy Juggernaut's Healing Ward from afar.
* Battle Trance, when activated during Omnislash, allows Troll Warlord to survive the full duration of Omnislash and retaliate once it is over.
Primal Beast
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Juggernaut
* Primal Beast can use Uproar to tank a portion of Omnislash, giving him an edge in surviving it. Primal Beast can also dash away after Omnislash with Onslaught, disallowing Juggernaut from any follow-ups.
* Blade Fury will never do more damage than Uproar once the stacks are activated.
* Primal Beast is very commonly buying items that are good against Juggernaut, such as Ethereal Blade and
Heart of Tarrasque.
Pudge
[wiki] rating: 1.0 (winrate: 49% pickrate: 29%)Juggernaut
* Meat Hook can hit and displace Juggernaut during his
Blade Fury.
* Dismember pierces Juggernaut's spell immunity from
Blade Fury.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Juggernaut
* {Ability ID:Windrun|Windranger|16px} negates the damage from {Ability ID:Omnislash|Juggernaut|16px}.
* {Ability ID:Windrun|Windranger|16px} gives Windranger enough movement speed to get out of {Ability ID:Blade fury|Juggernaut|16px} range.
* {Ability ID:Focus fire|Windranger|16px} goes through {Ability ID:Blade Fury|juggernaut|16px}.
Faceless Void
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Juggernaut
* Blade Fury will not protect Juggernaut against Chronosphere or Time Lock.
* Faceless Void can Time Walk out of the range of Omnislash at all points of the game and with ease.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Juggernaut
* Juggernaut looks like a carry that
Rubick can hardly manfight, and it is surely the case that Rubick needs the assistance from his team to overwhelm the hero. However, his skills can be of great use for Rubick if used at the right occasions.
* Blade Fury is a great farming ability with low cooldown. What is bizarre about this ability is that it grants Rubick spell immunity and constant damage around him (movement speed buff with
Aghanim's Shard). In early to mid game when all heroes has relatively low physical damage, the spell allows Rubick to become a temporary tank that enemy needs to run away from, extending Rubick's early killing potential.
* Telekinesis can throw a victim in range to eat up the damage from
Blade Fury.
* Blade Fury can be stolen and used in a pinch to negate the damage from
Blade Fury of
Juggernaut. Note that with
Aghanim's Shard Juggernaut can still deal damage to Rubick.
* Healing Ward, if stolen, serves as a magnificant healing tool within or after a teamfight. The constant area-of-effect healing helps greatly when your teammate is manfighting the enemy or escaping in a bad situation, and can even turn the fight around.
* Juggernaut is melee and cannot target an enemy
Healing Ward easily unless he is in the midst of battle. Also, Juggernaut is not directly controllable during
Omnislash and cannot attack
Healing Ward.
* Omnislash is possibly the least useful spell Rubick can steal from Juggernaut. Although it is a good damage source in the early game, as a hero who seldom bulk up his physical damage,
Omnislash falls quickly as the game goes on.
* It is worth mention that Omnislash could be used as an escape ability for Rubick with the help of
Blink Dagger.
* Omnislash grants invulnerability at the midst of a fight. With quick reflex and judgement, Rubick can possibly dodge lockdowns and area disables, even steal a new spell when
Omnislash is still on the fly.
Wraith King
* A hero that Rubick cannot reliably kill in most cases,
Wraith King is deceptively vulnerable to
Rubick in teamfights.
* Rubick can kite
Wraith King by casting
Telekinesis should
Rubick stays alive after first wave of skirmishes.
* {{A:Fade Bolt|Rubick} negates damage from Wraith King's skeletons.
* Wraithfire Blast is a spell very easy to stolen even for new Rubick players if
Wraith King is on the other side.
* A 2 second stun with a 8 second cooldown (6 second with Rubick's Level 15 talent -25% Stolen Spells Cooldown, as of 7.31c) is already far enough to lockdown Wraith King to a crawl, as he does not have much mobility on his own and can be easily targeted.
* Reincarnation may sound insurmountable, but the extra 3 second delay already grant about half the cooldown duration for a stolen
Wraithfire Blast.
* Rubick has sufficient mana pool to cast Wraithfire Blast multiple times.
* Although not the best option, Vampiric Spirit can be casted after Rubick gained enough last hits to summon skeletons for pushing and farming.
Wraith King
* Wraith King abilities are mostly passive making Spell Steal meaningless.
* This can also mean that Rubick's Spell Steal used on Wraith King guarantees him a stun spell.
* Rubick's lack of mobility & low health pool is easily tear down by Wraith King physical attacks.
Nature's Prophet
[wiki] rating: 1.0 (winrate: 46% pickrate: 12%)Juggernaut
* Nature's Call can be used to tank
Omnislash in the early to mid game due to their high health pool combined.
* Sprout can trap Juggernaut, even if he is using
Blade Fury. Aghanim's Shard upgraded
Sprout can also prevent Juggernaut from escaping if he buys
Battlefury.
* Once Nature's prophet reach lv 20 with leash talent on Sprout, he can stop Juggernaut from escaping with
Blade Fury and TPing away.
* Nature's Prophet can farm and push much faster than Juggernaut, acquiring map control before he can do much.
Mars
[wiki] rating: 1.0 (winrate: 46% pickrate: 10%)Juggernaut
* Bulwark mitigates
Omnislash which deals physical damage, severely reducing its damage.
* Omnislash switch to opposite direction with each slash, so Mars can easily reduce most of its damage.
* However because {Ability ID:Blade Fury|Juggernaut} gives spell immunity Juggernaut can easily escape from {Ability ID:Arena Of Blood|Mars}.
Additional:
* Juggernaut deals mostly physical damage, which is easily mitigated with Bulwark.
* Juggernaut's Omnislash switches to opposite directions which each slash, so Mars can mitigate most of its damage since he only takes full damage from one direction: his back.
Terrorblade
[wiki] rating: 1.0 (winrate: 45% pickrate: 2%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Wraith King
* Terrorblade has very high armor gain, which helps him against Wraith King's physical damage.
* Wraith King is not good against illusion-based heroes as he has no AoE form abilities to deal with Terrorblade's Illusions.
* Terrorblade is a common Manta Style and
Diffusal Blade carrier to help deal with Reincarnation before Wraith King has
Aghanim's Shard.
* A Reincarnated Wraith King is a good setup for Sunder if Terrorblade's health is low enough.
Additional:
* Wraith King has no form of AoE to clear Terrorblade's illusions.
* Terrorblade is a common Manta Style and
Diffusal Blade carrier.
* Terrorblade has very high armor, which helps against Wraith King's physical-only damage.
* A reincarnated Wraith King is an ideal target for Sunder if Terrorblade's health is low.
Juggernaut
* Heroes whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 3%)Wraith King
* Heroes with single-target abilities will be overwhelmed by Lycan and his summons: Wraith King,
Bane,
Phantom Assassin.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Wraith King
* Heroes who rely on basic attacks will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Brewmaster
[wiki] rating: 0.6 (winrate: 52% pickrate: 1%)Wraith King
* Heroes with area dispel can kill multiple skeletons at once: Brewmaster,
Oracle.
Dazzle
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Razor
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Juggernaut
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like Sven,
Bloodseeker, and
Juggernaut.
Io
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Underlord
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Wraith King
* In general, attacks of the melee heroes who are entirely reliant on dealing physical damage and/or have very little to no area-of-effect abilities will make Underlord tickle and will have no effect against him, and will be unable to ambush Underlord and his team if Underlord chooses to use Dark Rift to get to a designated point of the map:
Phantom Assassin,
Terrorblade,
Troll Warlord,
Drow Ranger,
Phantom Lancer,
Chaos Knight,
Sven,
Wraith King,
Bounty Hunter,
Alchemist,
Templar Assassin,
Nyx Assassin,
Bane.
Juggernaut
* In general, heroes with spell immunity abilities won't be caught inside by Pit of Malice: Juggernaut,
Lifestealer.
Warlock
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Juggernaut
* Chaotic Offering can stop heroes who like to use spell immunity and teleport scrolls to safely farm during the early to mid game, since it stuns and also goes through spell immunity. Notable examples: Juggernaut,
Lifestealer.
Abaddon
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Juggernaut
* In general, heroes that deal burst in multiple instances will trigger Borrowed Time and heal Abaddon for a large amount, such as Skywrath Mage,
Techies,
Juggernaut,
Shadow Shaman, or
Ogre Magi.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Juggernaut
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Axe
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Juggernaut
* Heroes who rely on fast attack speed will also trigger Counter Helix frequently: Faceless Void,
Troll Warlord,
Anti-Mage,
Juggernaut,
Arc Warden,
Morphling
Additional:
* Berserker's Call pierces spell immunity, making a
Blade Fury teleport escape impossible. It's very useful against
Omnislash as well.
* Juggernaut's low base health and high attack speed causes him to take a lot of damage from Counter Helix.
* Axe is a common Blade Mail and
Blink Dagger carrier making him a very big potential threat before Juggernaut get his items.
Storm Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Ember Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 11%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Juggernaut
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Additional:
* Fiend's Grip pierces spell immunity, rendering
Blade Fury nearly useless.
Wraith King
* Wraith King,
Medusa,
Storm Spirit and other mana dependent heroes will have diminished impact on a fight if they survive Fiend's Grip due to its mana steal.
Wraith King
* Heroes with illusions and summons can swarm Bane, who has no area abilities outside from Aghanim's Shard upgraded
Brain Sap:
Broodmother,
Chaos Knight,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Terrorblade,
Visage,
Warlock,
Wraith King.
Sven
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Additional:
* Warcry allows Sven to tank the damage from {Ability ID:Omnislash|Juggernaut} due to its high armour.
* However Blade fury provides spell immunity which blocks the stun from
Storm hammer.
Monkey King
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Wraith King
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Additional:
* Wraith King has no ability to destroy trees from Tree Dance.
* Monkey King tends to get Diffusal Blade, leaving Wraith King no mana to reincarnate unless Wraith King has his Aghanim's Shard.
* A reincarnated Wraith King is an ideal target for Wukong's Command.
Queen of Pain
[wiki] rating: 0.6 (winrate: 46% pickrate: 6%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Dragon Knight
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Juggernaut
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Legion Commander
[wiki] rating: 0.4 (winrate: 51% pickrate: 13%)Juggernaut
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Wraith King
* Wraith King's
Reincarnation allows him to severely punish Legion Commander after he revives, as her abilities are on cooldown. Legion Commander is still awarded a Duel win if Wraith King reincarnates.
Additional:
* Wraith King makes a poor Duel target, as he can be already quite hard to bring down once, and then you have to worry about his second life.
* However, even if Legion Commander does win the duel when Reincarnation is off cooldown, she still receives the permanent victory damage bonus because taking down Wraith King's first life still counts as a "kill".
Naga Siren
[wiki] rating: 0.2 (winrate: 51% pickrate: 3%)Juggernaut
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Wraith King
* Heroes with summons and illusions such as Broodmother and
Naga Siren, are ill-suited for Wraith King to fight, as he has no source of waveclear.
Juggernaut
* Blade Fury offers good AoE damage to clear illusions and can hurt the real Naga Siren as well if she chooses to blend in the illusions.
Diffusal Blade does nothing to Juggernaut either when he uses
Blade Fury.
* Aghanim's Shard upgraded
Blade Fury along with Lv 20 DPS talent will shred all illusions almost instantly, especially when combined with
Mjollnir, a common item for Juggernaut.
Keeper of the Light
[wiki] rating: 0.2 (winrate: 49% pickrate: 3%)Juggernaut
* Keeper of the Light's
Blinding Light makes Juggernaut miss his attacks. However, it can be dispelled easily with
Blade Fury.
Wraith King
* Heroes which rely exclusively on right clicks will struggle somewhat against Blinding Light: Phantom Assassin,
Wraith King,
Medusa
Juggernaut
* Juggernaut's Healing Ward keeps his team healthy even when pushing against Keeper of the Light's
Illuminate.
* Blade Fury can dispel Blinding Light, as well as dodge an incoming
Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate without having to stop pushing.
* Should Keeper of the Light obtain Will-o-Wisp through purchasing an
Aghanim's Scepter, Juggernaut can make quick work of Ignis Fatuus without being interrupted by its pull.
* Keeper of the Light has low health, low armor, and no natural defense against Blade Fury.
Additional:
* Blade Fury allows him to be immune to all of Ezalor's abilities.
* Healing Ward heals his entire team, mitigating Ezalor's weak magical burst damage.
Techies
[wiki] rating: -2.0 (winrate: 48% pickrate: 10%)Juggernaut
* Juggernaut can trigger Proximity Mines while in Blade Fury, and can walk away from a initiation with Blast Off if Blade Fury is activated before the silence.
* Juggernaut ignores Reactive Tazer when he uses Omnislash, whether Techies used it to protect an ally or themselves.
Wraith King
* Wraith King is not afraid to walk into mines, whenever he goes with his Reincarnation ready.
Tiny
[wiki] rating: -1.6 (winrate: 48% pickrate: 13%)Juggernaut
* Blade Fury protects Juggernaut from all of Tiny's magic burst damage.
Wraith King
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Clockwerk
[wiki] rating: -1.6 (winrate: 49% pickrate: 8%)Juggernaut
* Juggernaut is invulnerable while using Omnislash, meaning that neither
Blade Mail or Power Cogs will save Clockwerk, this is especially common during the early laning phase.
* Blade Fury will also ignore any damage dealt by Battery Assault, as well as dealing heavy damage. As long as Juggernaut has mana to cast it.
* Overall, any attempt for Clockwerk to trap Juggernaut with Power Cogs will hurt him a lot more than the other way around.
Wraith King
* Clockwerk lacks burst damage, and that makes him vulnerable to heroes who can recover themselves and turn the fight around to their advantage after Clockwerk finishes his initiation. Additionally, Clockwerk hates buying Dagon and
Ethereal Blade, which are the only itmes that can help him deal with heroes who can recover themselves and turn the fight around to their advantage:
Faceless Void,
Terrorblade,
Ursa,
Weaver,
Broodmother,
Slark,
Abaddon,
Wraith King,
Lifestealer.
Skywrath Mage
[wiki] rating: -1.6 (winrate: 50% pickrate: 10%)Juggernaut
* Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut or
Phantom Assassin, the latter occasionally downing a support Skywrath in a single
Stifling Dagger.
Wraith King
* In the early-mid game, Skywrath consistently needs to use his entire mana pool to kill a hero, but Wraith King's Reincarnation allows him to finish off Skywrath after the first death, as Skywrath Mage will have likely expended all his mana.
Dark Willow
[wiki] rating: -1.6 (winrate: 51% pickrate: 4%)Juggernaut
* Blade Fury dispels most of Dark Willow's abilities, allowing Juggernaut to pass through Bramble Maze and cancel out Cursed Crown before the stun occurs.
* However, Dark Willow can tank Omnislash with
Shadow Realm. As she is a valid target, but invulnerable to right clicks.
Additional:
* None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her. Additionally, it dispels
Cursed Crown and
Bramble Maze.
* Dark Willow is generally fragile, which results in Omnislash being devastating against her.
* However, if Shadow Realm is activated during
Omnislash, then the attack damage is negated (though
Omnislash can still jump to other enemies).
Wraith King
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Bounty Hunter
[wiki] rating: -1.2 (winrate: 51% pickrate: 7%)Juggernaut
* Juggernaut with
Blade Fury
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Wraith King
* Heroes that are naturally hard to gank, ranging from beefy tanks like Abaddon and
Wraith King to heroes with quick escape mechanisms like
Anti-Mage and
Storm Spirit are also undesirable targets for a lone, roaming Bounty Hunter to scout out and initiate on.
Muerta
[wiki] rating: -1.0 (winrate: 45% pickrate: 13%)Juggernaut
* Juggernaut can activate Blade fury to be spell immune, making
Pierce the Veil deal no damage while being able to damage Muerta.
Enchantress
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Juggernaut
* Blade Fury dispels the slow from Enchant, and can burst Enchantress down during the laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore untouchable.
* Silver Edge is a common item for Juggernaut for dealing with Untouchable.
Additional:
* Blade Fury dispels the slow from
Enchant, spell immunity and used to burst her down during the early laning stage.
* Omnislash and
Swiftslash's physical damage burst ignore
Untouchable.
* Silver Edge is an ideal item for Juggernaut to deal with
Untouchable, making her vulnerable to melee attacks.
Doom
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Wraith King
* Wraith King has three passive abilities and only a single active ability, so Doom does not hinder him significantly.
* Doom expires upon death, so it is effectively removed after Reincarnation activates.
Additional:
* Even if he is Doomed, Wraith King can tear down Doom with physical attacks, and can still reincarnate as long as it is off-cooldown.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Juggernaut
* Blade Fury negates Kunkka's X Marks the Spot.
* Kunkka has no way to dodge Omnislash.
* Kunkka has no way to hit Healing Ward directly in battle, and it mitigates Ghostship and Tidebringer's damage.
Witch Doctor
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Wraith King
* Wraithfire Blast cancels Death Ward in decent range.
* Death Ward is meaningless while Reincarnation is off cooldown.
* Vampiric Aura can out-heal the {tooltip:DoT|Damage over Time} from Maledict.
Disruptor
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Juggernaut
* Blade Fury allows Juggernaut to simply move out of Kinetic Field and to dodge Glimpse.
* Healing Ward can keep heroes trapped in the Static Storm alive.
* Omnislash can be used to dodge Glimpse.
Snapfire
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Juggernaut
* Blade Fury makes Juggernaut immune against all of Snapfire's spells and allows him to get closer.
* A well-timed Omnislash allows Juggernaut to dodge Snapfire's spells, and she has no way to deal with it.
Puck
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Juggernaut
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Wraith King
* Waning Rift's silence is almost completely worthless against Wraith King, due to him having only 1 active ability.
* Wraith King's only active ability, Wraithfire Blast, is strong against Puck if it hits, because it applies a damage over time on top of stunning and doing impact damage, disabling Puck for a while, and Blink Dagger for even longer. It is very important to avoid getting hit by this spell when playing against Wraith King.
Tidehunter
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Juggernaut
* Kraken Shell provides no protection against Omnislash or
Swiftslash.
* If timed correctly, Omnislash,
Swiftslash and
Blade Fury are all capable of dodging Ravage, giving Juggernaut several tools to render your strongest ability moot.
* Blade Fury is an effective way to harass Tidehunter in the laning stage as Tidehunter has no means of getting Juggernaut away from him.
Healing Ward also greatly minimizes Tidehunter's ability to harass Juggernaut.
* Blade Dance minimizes the effectiveness of Anchor Smash's damage reduction.
Bloodseeker
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Wraith King
* Reincarnation makes Wraith King nearly impossible to gank with Rupture.
* Vampiric Spirit restores Wraith King's health, reducing the effect of Thirst.
Additional:
* Rupture is meaningless while Reincarnation is off cooldown.
* Vampiric Spirit and Mortal Strike prevent Bloodseeker from achieving Thirst bonuses.
Shadow Shaman
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Wraith King
* Reincarnation allows Wraith King to survive Shadow Shaman's initial chain of disables and Serpent Ward attacks.
* Short cooldown of Wraithfire Blast is ideal for interrupting Shackles.
Zeus
[wiki] rating: -1.0 (winrate: 49% pickrate: 14%)Juggernaut
* None of Zeus's abilities can damage a Juggernaut in Blade Fury.
* Zeus's short attack range makes it difficult for him to target a well-placed Healing Ward. His frequent use of
Arc Lightning will have almost no effect on allies being healed by Juggernaut.
* Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without
Omnislash.
Additional:
* Blade Fury negates all magical damage from Zeus.
* Omnislash can easily take down Zeus. However, be aware that most players will get a
Eul's Scepter of Divinity or a
Ghost Scepter against Juggernaut.
Nyx Assassin
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Juggernaut
* Blade Fury makes Juggernaut immune to all Nyx's abilities, except
Vendetta.
* Omnislash. and
Swiftslash can burst Nyx down, ignoring
Spiked Carapace. However,
Vendetta can be used to escape, canceling
Omnislash/
Swiftslash.
Additional:
* Juggernaut's entire skillset greatly counters Nyx Assassin's Spiked Carapace, his most important ability.
* Blade Fury allows Juggernaut to freely attack Nyx Assassin, and deal heavy damage to Nyx Assassin. Nyx Assassin cannot counter
Blade Fury with Spiked Carapace because
Blade Fury gives Juggernaut spell immunity. And besides Vendetta, Nyx Assassin has no other way of dealing damage to Juggernaut while he is spell immune.
* Healing Ward allows Juggernaut to recover himself and his allies from Nyx Assassin's damage output.
* Omnislash and
Swiftslash can quickly finish off Nyx Assassin, and just like
Blade Fury, Nyx Assassin cannot counter neither
Omnislash and
Swiftslash with Spiked Carapace because both abilities render Juggernaut invulnerable. And if Nyx Assassin has no Vendetta available to use for escaping, both abilities will kill him very quickly before he can do anything.
* Overall, any attempt for Nyx Assassin to gank and kill Juggernaut will hurt Nyx Assassin more than Juggernaut.
Elder Titan
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Juggernaut
* Blade Fury makes Juggernaut immune to Elder Titan's stun, so there is a high chance he wont get caught in your ultimate although Earth Splitter pierces spell immunity.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Juggernaut
* Juggernaut's high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury with his regular attacks.
* Blade Fury protects Juggernaut from all of Phoenix's spells (except
Supernova, which pierces spell immunity).
* Blade Fury can also dispel the attack speed slow from
Fire Spirits and the movement speed slow from
Icarus Dive.
* Phoenix's Icarus Dive will not protect it from
Omnislash unless it dives into creeps, and Phoenix's low armor makes for an easy kill.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Juggernaut
* Blade Fury and
Omnislash allows Juggernaut to avoid Gyrocopter's area attacks entirely.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Wraith King
* While Reincarnation is off cooldown, Poison Nova poses less of a threat as Wraith King will return with all debuffs cleared.
* Vampiric Spirit can out-heal the slow {tooltip:DoT|Damage over Time} from Poison Sting.
Magnus
[wiki] rating: -1.0 (winrate: 51% pickrate: 15%)Wraith King
* Even if Wraith King dies after Magnus disables him, Magnus' entire team will be slowed and vulnerable for counter-initiation.
Spectre
[wiki] rating: -1.0 (winrate: 51% pickrate: 11%)Juggernaut
* Juggernaut's Healing Ward can help save allied supports when Spectre attempts a
Haunt kill.
* Juggernaut has a stronger push potential than Spectre, enabling him to end the game early before Spectre can come online.
* Spectre is often paired with two supports that are often weak against Juggernaut.
* Juggernaut also tends to build a Manta Style, which can prevent
Desolate from taking effect.
* Juggernaut is invulnerable against Dispersion while using
Omnislash.
Huskar
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Juggernaut
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Necrophos
[wiki] rating: -0.8 (winrate: 50% pickrate: 7%)Juggernaut
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Wraith King
* Heroes who rely on physical damage are easily negated by Ghost Shroud: Phantom Assassin,
Wraith King,
Juggernaut.
Juggernaut
* Blade Fury blocks the damage done by Death Pulse and
Reaper's Scythe. Additionally,
Ghost Shroud decreases Necrophos's magic resistance, making him take more damage from Blade Fury.
Wraith King
* Using Reaper's Scythe against Wraith King is a bad idea for Necrophos as his Reincarnation can waste it. And when upgraded with Aghanim's Scepter it can delay the deaths of allies.
Additional:
* Reaper's Scythe can't kill Wraith King while Reincarnation is off cooldown
* In the laning stage Vampiric Spirit can out-heal the slow {tooltip:DoT|Damage over Time} from Heartstopper Aura.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 1%)Juggernaut
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Void Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Wraith King
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Wraith King
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Juggernaut
* Juggernaut and
Lifestealer have abilities (
Blade Fury and
Rage respectively) that prevent Crystal Maiden from using her spells on them in the early game, before
Black King Bar and other magical reduction is even an issue.
Leshrac
[wiki] rating: -0.6 (winrate: 49% pickrate: 4%)Juggernaut
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Juggernaut
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Lina
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Juggernaut
* Heroes with spell immunity until Lina buys Aghanim's Scepter, like
Lifestealer with
Rage and
Juggernaut with
Blade Fury.
Slardar
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Juggernaut
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 4%)Juggernaut
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Silencer
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Wraith King
* Heroes who rely on passive abilities and attacks, such as Drow Ranger,
Wraith King, and
Lone Druid, can render Silencer useless. But remember that a smart Silencer will most likely buy
Silver Edge to counter this if he is played as carry.
Shadow Demon
[wiki] rating: -0.4 (winrate: 47% pickrate: 1%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Additional:
* Be ready to save an ally from Omnislash with your Disruption.
* Spawning Juggernaut's illusions is a great deal, as his base attack time is low and he has a critical strike. Illusions will benefit from both.
* Demonic Purge will prevent Juggernaut's desperate attempt to flee using Blade Fury. However, it cannot stop him if he is using
Town Portal Scroll.
Wraith King
* Shadow Demon's Demonic Purge with Aghanim's Scepter cannot break
Reincarnation, which could put him in a disadvantage against Wraith King if his whole team is with him.
* In addition Shadow Demon doesn't build Diffusal Blade to burn Wraith King's mana, which is the only item that can help him against Wraith King.
* Vampiric Spirit can out-heal the damage from Shadow Demon's abilities.
* However, Wraith King is a single-target hero, so he cannot deal with Disruption illusions.
Templar Assassin
[wiki] rating: -0.4 (winrate: 48% pickrate: 4%)Wraith King
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Juggernaut
* Blade Fury's damage over time dispels
Refraction almost instantly.
* Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with
Omnislash as long as he or his team carries detection.
* Templar Assassin's short attack range makes it difficult for her to target a well-placed Healing Ward. She cannot splash onto it with
Psi Blades.
Viper
[wiki] rating: -0.4 (winrate: 49% pickrate: 4%)Wraith King
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Wraith King
* Viper's Nethertoxin cannot disable
Reincarnation, which could put him in disadvantage against Wraith King if his whole team is with him.
* In addition, Viper doesn't like buying Diffusal Blade, which is the only item that can help him against Wraith King.
* Wraith King's high burst damage allows him to kill Viper before being killed.
Lion
[wiki] rating: 0.0 (winrate: 45% pickrate: 10%)Wraith King
* Wraith King has a very low mana pool and depends on it to cast Reincarnation. Mana Drain will render him useless.
* Wraith King has very low mobility, making it easy for Lion to disable and harass him.
Additional:
* While not being able to confront Wraith King by himself, Lion's Mana Drain helps in draining Wraith King's mana, preventing him from reincarnating unless he has his Aghanim's Shard.
* Lion's Earth Spike and
Hex provide decent lockdown against Wraith King as well, preventing the latter from benefiting from Vampiric Spirit bonuses.
Wraith King
* Wraithfire Blast is a long ranged stun, and can stop you from fleeing or using Mana Drain.
* Once Reincarnation is upgraded with Aghanim's Scepter, it becomes nearly impossible to get Finger of Death stacks
* However, Reincarnation does give you the Finger of Death stack when it triggers
Invoker
[wiki] rating: 0.0 (winrate: 48% pickrate: 14%)Wraith King
* EMP allows Invoker to burn Wraith King's mana to prevent Reincarnation from triggering (only until Wraith King gets his Aghanim's Shard).
* Ice Wall and Cold Snap are particularly crippling for Wraith King as they allow to kite him very effectively, preventing him from dealing melee attack damage.
Additional:
* Invoker can drain Wraith King's mana with EMP, preventing him from reincarnating unless Wraith King has his Aghanim's Shard.
* Even if Wraith King survives and reincarnates, Invoker still has an arsenal of spells to lockdown Wraith King, including an easily setup Ice Wall.
* Tornado applies an area dispel to clear skeletons.
Juggernaut
* Blade Fury, similar to Rage, grants immunity to Invoker's spells and can dispel some debuffs as well.
* Omnislash renders Juggernaut invulnerable to Invoker's spells and can easily take Invoker down.
Additional:
* Juggernaut's instant spell immunity from Blade Fury. helps him dodge Invoker's combos. He can dispel the disables from
Cold Snap and
Deafening Blast and dodge the damage from
Chaos Meteor, as well as walk through
Ice Wall.
* Juggernaut's high DPS allows him to kill split pushing Forge Spirit(s) effortlessly, and his high armor prevents them from being a threat to him.
* However, Invoker can hit Juggernaut with Sun Strike through
Blade Fury, making the
Tornado and
Sun Strike combo a threat if he does not dodge
Tornado.
Tusk
[wiki] rating: 0.0 (winrate: 49% pickrate: 15%)Juggernaut
* Heroes with abilities that can save teammates are also effective such as Shadow Demon,
Dazzle,
Oracle,
Bane,
Pugna,
Tusk,
Winter Wyvern,
Io,
Underlord,
Treant Protector and
Keeper of the Light.
Wraith King
* Durable heroes can stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Luna
[wiki] rating: 0.0 (winrate: 49% pickrate: 2%)Wraith King
* Even though Wraith King can easily get a chance to retaliate with Reincarnation after Luna uses
Eclipse against him, smart Luna can also turn
Reincarnation against him by using
Eclipse right after
Reincarnation triggers and gets on cooldown, giving Luna an element of surprise she can use against Wraith King.
* Moon Glaives can be used to clear the waves of Wraith King's skeleton warriors summoned from
Vampiric Spirit.
Additional:
* Even though Wraith King can easily get a chance to retaliate with Reincarnation after Luna uses
Eclipse against him, smart Luna can also turn
Reincarnation against him by using
Eclipse right after
Reincarnation triggers and gets on cooldown, giving Luna an element of surprise she can use against Wraith King.
* Moon Glaives can be used to clear the waves of Wraith King's skeleton warriors summoned from
Vampiric Spirit.
Juggernaut
* Because of her low range, Luna cannot easily destroy Healing Ward.
* Both Blade Fury and
Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity and invulnerabilty. Therefore, Luna will need assistance in taking down Juggernaut as going solo will not be successful.
Enigma
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Juggernaut
* Enigma's Eidolons from Demonic Conversion can help soak Juggernaut's
Omnislash in the early game, mitigating the damage and wasting it on disposable summons. Should Juggernaut choose to kill Enigma's Eidelons with
Blade Fury, he will leave himself open to Enigma's disables.
* Enigma's Black Hole and
Midnight Pulse's damage and disable can pierce through Juggernaut's
Blade Fury.
Additional:
* Enigma's Eidolons can absorb Omnislash damage, wasting its damage potential.
* Black Hole and
Midnight Pulse damage pierces
Blade Fury, especially when he tries to escape with it.
Wraith King
* Like Abbadon's Borrowed Time,
Reincarnation can bring Wraith King back to life, giving him a second chance to counter initiate or escape after a Black Hole combo. And since Enigma is not used to buy
Diffusal Blade, this can be a very big problem for him.
* Without protection from Black King Bar, Wraith King can also cancel Black Hole with
Wraithfire Blast that can also deal damage over time, putting
Blink Dagger on cooldown.
* Vampiric Spirit can summon many skeleton warriors that can be used to deal with Enigma's Eidolons.
Jakiro
[wiki] rating: 0.0 (winrate: 51% pickrate: 12%)Wraith King
* Jakiro's area-of-effect abilities make him strong against heroes who rely on illusions and summons: Terrorblade,
Naga Siren
Chaos Knight,
Phantom Lancer,
Broodmother,
Nature's Prophet,
Lycan,
Wraith King,
Visage.
Juggernaut
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Juggernaut
* Heroes with escaping and disjointing abilities can be good against Juggernaut:
Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Wraith King
* Riki is a natural
Diffusal Blade carrier, and it doesn't help that he's easily capable of sneaking up on Wraith King due to
Cloak and Dagger.
Smoke Screen on top of Wraith King as he is reincarnating, making him a sitting duck for his second life. In addition, the blind prevents Wraith King from landing critical hits from Mortal Strike.
Tricks of the Trade. There is also a chance he will become invisible again as the projectile travels, disjointing it.
* Riki can use
* Wraithfire Blast is quite predictable, and if Riki can react fast, he will disjoint it with