Ancient Apparition
[wiki] rating: 2.0 (winrate: 50% pickrate: 5%)Axe
[wiki] rating: 2.0 (winrate: 49% pickrate: 9%)Morphling
* Jumping on Axe with Waveform will make Morphling an easy target for a counter-initiation with Berserker's Call.
* Morphling is often played at low health to maximise the bonuses from Attribute Shift (Agility Gain), and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* However, Morphling is common Linken's Sphere carrier to block Culling Blade forces Axe to use Battle Hunger to pop the Spell Block first.
* Attribute Shift (Agility Gain) gives Morphlig no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
Huskar
* Huskar is often played at low health to maximize the bonuses from Berserker's Blood, and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* Berserker's Blood gives Huskar no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
* Axe's tankiness and base health regeneration makes it hard for Huskar to take him down with Burning Spears.
Additional:
* Berserker's Call and
Blade Mail can be used immediately after Huskar jumps on Axe with Life Break.
* Huskar's high attack speed procs Counter Helix repeatedly.
* Huskar's health loss from using his abilities make him a frequent target for Culling Blade.
Hoodwink
[wiki] rating: 2.0 (winrate: 47% pickrate: 13%)Morphling
* Sharpshooter can kill easy when Morphling is going on full agility strategy (Only in early and mid game).
* Scurry can help to catch up Morphling when using
Waveform or for escape.
Huskar
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Outworld Destroyer
[wiki] rating: 1.6 (winrate: 51% pickrate: 10%)Morphling
* Arcane Orb deals pure damage, effectively bypassing Morphling's high armor from Attribute Shift (Agility Gain).
* Sanity's Eclipse is more effective against a low health and mana pool Morphling, enabling Outworld Destroyer to burst Morphling down before he can shift to Strength.
Additional:
* Arcane Orb deals high damage regardless of Morphling's high armor from Attribute Shift (Agility Gain).
* Because of Morphling's very low intelligence gain and base intelligence, Sanity's Eclipse will almost always be effective against Morphling.
Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Destroyer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Phantom Lancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 2%)Morphling
* Phantom Lancer can effortlessly overwhelm Morphling with a large number of illusions. It becomes even more effective with {Item ID:Diffusal Blade}, which takes away his mana in the process.
* Doppelganger can be used to dodge Adaptive Strike combo and create confusion with two additional illusions.
* Eye of Skadi can be bought to slow and negate the health regeneration from Attribute Shift, and a common item for Phantom Lancer.
Huskar
* Heroes with illusions can overwhelm Huskar: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Necrophos
[wiki] rating: 1.6 (winrate: 50% pickrate: 7%)Morphling
* Necrophos's
Reaper's Scythe can finish off a low-health Morphling.
Huskar
* Because Huskar tends to stay at low health to gain the maximum bonuses from Berserker's Blood, it makes him an exceptionally prime target for Reaper's Scythe.
Additional:
* Huskar is often at low health, making him easy prey for Reaper's Scythe.
* Ghost Shroud prevents Huskar from stacking Burning Spear, and if Heartstopper Aura stacks are active, can regenerate health lost to existing stacks.
Lina
[wiki] rating: 1.6 (winrate: 50% pickrate: 16%)Morphling
* Light Strike Array catches Morphling while he jumps in from Waveform and also prevents Morphling from using his abilities.
* Laguna Blade can kill Morphling quickly before he shifts into Attribute Shift (Strength Gain).
Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Faceless Void
[wiki] rating: 1.6 (winrate: 48% pickrate: 9%)Morphling
* Time Dilation affects Morphling's low cooldown spells, making them unusable for a long time, rendering Morphling nearly useless.
* Morphling cannot use Attribute Shift while he is inside Chronosphere which makes it easy to kill him.
Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Lion
[wiki] rating: 1.6 (winrate: 45% pickrate: 10%)Morphling
* Mana Drain rapidly saps Morphling's already low mana pool, making him unable to use Waveform or Adaptive Strike. Additionally,
Hex prevents these abilities as well.
* An Earth Spike and
Finger of Death combo can burst an unwary Morphling down if he has his strength fully shifted to agility.
Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Troll Warlord
[wiki] rating: 1.2 (winrate: 50% pickrate: 2%)Morphling
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Meepo
[wiki] rating: 1.0 (winrate: 56% pickrate: 1%)Morphling
* Earthbind disables Waveform, effectively keeping Morphling in place for an extended period of time, allowing Meepo to deal considerable damage with
Poof.
Mirana
[wiki] rating: 1.0 (winrate: 53% pickrate: 15%)Morphling
* Sacred Arrow's long stun duration can prevent Morphling from casting his Waveform or Morph Replicate, making him unable to escape and easier to gank.
* Moonlight Shadow also allows Mirana's team to surprise Morphling while he tries to push towers.
* Mirana usually buys Linken's Sphere to protect herself from single-target abilities, making Morphling's Adaptive Strike and
Ethereal Blade harder to use on her.
* However, Mirana also provides a chance to become a good Morph target, allowing Morph to use Leap to run away, if necessary.
Anti-Mage
[wiki] rating: 1.0 (winrate: 53% pickrate: 11%)Morphling
* Counterspell's bonus magic resistance causes the Waveform and Adaptive Strike combo to deal significantly less damage.
* Counterspell's active component can reflect the Adaptive Strike back into Morphling, dealing significant damage or even killing him.
* Mana Break combined with
Manta Style can quickly burn away Morphling's mana, leaving him unable to use his spells.
Black King Bar can no longer be reliably used against Anti mage due to its 50 mana cost.
Huskar
* Heroes with illusions can overwhelm Huskar: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Huskar
* Huskar does not need any mana to fight Anti-Mage as most of his skills cost HP instead. He is good counter to take away Anti-mage's farm in early to mid game. Huskar, however, struggle to kill Anti-Mage in the late game. So it is a good idea to finish the game early before Anti-Mage can farm up.
Additional:
* Huskar is not very reliant on mana to cast his spells, therefore, Mana Break is not very effective against him.
* Huskar also has low mana pool, he will take less damage once his mana pool is completely depleted. Mana Void is also ineffective against him.
* Huskar comes online earlier than Anti-Mage, and can take over the game before Anti-Mage can farm up.
Arc Warden
[wiki] rating: 1.0 (winrate: 53% pickrate: 5%)Morphling
* Arc Warden can counter Morphling's strong pushing capabilities by using Magnetic Field to protect buildings.
* Arc Warden also often builds an Orchid Malevolence or
Bloodthorn, which can prove dangerous for Morphling.
* Arc Warden can easily break Linken's Sphere with
Flux and then slow him with
Spark Wraith, making Arc Warden's
Tempest Double a legitimate threat as well.
Huskar
* Heroes with illusions can overwhelm Huskar: Phantom Lancer,
Anti-Mage,
Arc Warden,
Chaos Knight.
Morphling
* Heroes with good escape mechanisms are a nuisance to deal with in the early phase of the game: Slark,
Lifestealer,
Morphling
Brewmaster
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Huskar
* Brewmaster can use Cyclone to disable Huskar's healer for much longer than most other heroes can, to make Huskar vulnerable.
* Huskar has no way to stop Brewmaster from using Primal Split by himself, but can cut a good amount of his high health away if Huskar's team wants to burst Brewmaster down during a different disable.
Ursa
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Huskar
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Huskar
* Mirror Image can cause Huskar to Life Break the wrong target.
* Rip Tide reduces Huskar's already low armor.
* Song of the Siren allows teams to recover from Huskar's initiation, as well as the damage over time from Burning Spears.
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Huskar
* Warlock Golems do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break, because Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allows Warlock's team to gather their wit and retaliate.
* After using Life Break to jump in, Huskar will not have any means to escape Upheaval. Which since he is an attack-dependent hero, this will nullify his impact in fights.
Slardar
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Huskar
* Corrosive Haze and
Bash of the Deep will make short work of Huskar's low armor, even if Slardar is alone.
Elder Titan
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Morphling
* Morphling's high armor is primarily from morphing agility, which is reduced by Natural Order therefore making the hero very vulnerable when it has morphed a lot into agility.
* Morphling usually will Morph into high agility and low strength. This can be taken advantage of with a good stun or silence or by bursting him down before he has the time to Morph back to strength.
* Morphling is very vulnerable to Blade Mail under Natural Order and can easily burst himself down with his own auto-attacks or his magical damage combo.
Additional:
* Most of Morphling's armor comes from his high agility and it is reduced by Natural Order.
* However, the aura has only 350 range and Elder Titan can be bursted down by Morphling's nuke combo if he isn't careful.
Juggernaut
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Huskar
* Blade Fury makes Juggernaut immune to the damage from Life Break and Burning Spears.
* It can be instantly activated the second Juggernaut sees Huskar flying towards him with Life Break, blocking all damage.
* Healing Ward effectively negates any damage-over-time from Burning Spears.
* Huskar has no defense against Omnislash and takes heavy damage due to his low armor.
Primal Beast
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Morphling
* Morphling relies on Attribute Shift (Agility Gain) to take last-hits. Primal Beast's burst damage ability can constantly threaten Morphling, especially due to his short attack range. If forced to escape with
Waveform, Primal Beast can catch up with Onslaught.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Morphling
* Geomagnetic Grip is not blocked by
Linken's Sphere and can silence Morphling, preventing Morphling from using Waveform or Attribute Shift to escape from ganks.
* In addition, Boulder Smash and
Rolling Boulder provide a solid lockdown if used together.
Storm Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Huskar
* Ball Lightning, if timed correctly, and in the right place, can drag Huskar using Life Break all the way to fountain. Or you could also lure him on top of a pillar or into a techies minefield.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Huskar
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Additional:
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Morphling
* Morphling usually has low max health due to shifting strength into agility, which combined with Blast Off's silence will prevent him from using Waveform and
Adaptive Strike (Strength), leaving him defenseless and making him an easy target to burst down.
Invoker
[wiki] rating: 1.0 (winrate: 48% pickrate: 14%)Huskar
* Quas Exort Invoker has high physical damage in the form of Cold Snap and Forged Spirits that allows him to trade hits with Huskar.
* Although Huskar can dispel Cold Snap with Life Break.
* Sun Strike deals pure damage and pierces spell immunity, and Huskar tends to drain his HP, making him a susceptible target.
Void Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Morphling
* Void Spirit can greatly pressure Morphling's farm, which is very bad for a hero who needs a large amount of space.
* Waveform does not provide better mobility than Astral Step.
* If Morphling shifted all of his strength to agility, he can be bursted down by Void Spirit before he can react.
* Doing an Ethereal Blade combo on Void Spirit is incredibly difficult, as Dissimilate and Astral Step can allow him to escape or dodge the projectile.
Chaos Knight
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Huskar
* Huskar's low armor and movement speed make an easy target for Chaos Knight to initiate on with Reality Rift and
Chaos Bolt.
* Beside Inner Fire, Huskar has no reliable area of effect ability to clear Phantasm illusions.
* Huskar likes to fight at low health to benefit from his Berserker's Blood, thus vulnerable to Chaos Knight's high burst physical damage.
Additional:
* Chaos Bolt can stun Huskar when he jump in with
Life break, giving 4 seconds maximum for Chaos Knight to deliver a beatdown.
* Reality Rift further reduces Huskar's low armor, boosting Chaos Knight's damage even more.
* Berserker's Blood offer no protection against
Chaos Strike, which deal physical damage.
* Phantasm can be used to dispel the disarm from
Inner Fire.
* Although Huskar can use this to disarm the illusion instead, buying himself some times.
Alchemist
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Huskar
* Chemical Rage mitigates damage from Burning Spear.
Additional:
* Chemical Rage negates almost all damage from Burning Spears.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Huskar
* Shadow Demon's Shadow Poison can quickly stack to the point where Huskars generally low health is easily finished off.
* Shadow Demon's Disruption can turn Huskar's high attack speed and regeneration against him, It also makes him an easy target for Shadow Poison,
* Shadow Demon commonly builds a Meteor Hammer, allowing him to land a heavy stun on Huskar
* Shadow Demon's upgraded Demonic Purge breaks Huskar, It also pierces Spell Immunity, Without his passive for 7 seconds Huskar quickly falls in battle
* However note that Shadow Demon is a squishy target and you can often overwhelm him if he is alone, But he can still Disrupt you to escape
Additional:
* Shadow Poison can quickly stack up on Huskar, And with his naturally low health you don't need as many stacks to be effective.
* Disruption turns Huskars high attack speed against him, They also have the highest survivability as illusions due to his passive Berserker's Blood, It also allows you to put Shadow Poison stacks on him,
* Dissimulate turns Huskar's burning damage against his team, You can cast it on an ally who is taking a bunch of Burning Spear stacks and cause Huskar to take high amounts of damage as well
* Scepter upgraded Demonic Purge is your most effective weapon against him, It's 7 second Break causes him to quickly die in battle
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Morphling
* Rubick's ability to steal Attribute Shift (Strength Gain) makes him extremely annoying to deal with because Rubick's shifted attributes will remain even if he steals a new spell.
* If Rubick moves enough points to strength and then steals Adaptive Strike, he will have a powerful 3-second ranged stun in his arsenal as well.
* Waveform provides a reliable nuke/escape to Rubick.
* Rubick can steal most abilities Morphling uses while Morphed, allowing Rubick to steal his own allies' abilities if the Morphling is not careful.
Additional:
* Morphling's abilities can grant unrivaled utility for
Rubick.
* Attribute Shift (Strength Gain) is a great spell that has a longlasting effect, since the attribute change is permanent even after losing the ability. By casting the spell,
Rubick becomes significantly tanky after pumping all his agility into strength.
* As the cost of the shift, Rubick's attack speed as well as his armor is hindered. Since the right click damage of Rubick is relatively trival in teamfights, armor items such as Medallion of Courage or
Buckler could greatly increase Rubick's effective health to physical damage.
* Rubick must be careful not to confuse Attribute Shift (Strength Gain) with
Attribute Shift (Agility Gain).
* Adaptive Strike (Strength) is a long-ranged stun.
* If Attribute Shift (Strength Gain) has been stolen and cast, the spell can stun the enemy for 3 seconds. The stun counters mobile heroes such as
Morphling.
* Waveform is a damaging pseudo-blink, giving Rubick much needed mobility and farming potential.
Queen of Pain
[wiki] rating: 1.0 (winrate: 46% pickrate: 6%)Huskar
* He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
* You should be able to blink away after he jumps on you with Life Break.
Enchantress
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Huskar
* Untouchable makes it near impossible to stack Burning Spears.
* Impetus' pure damage puts an instant end to Huskar's low-health brinkmanship.
Bristleback
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Huskar
* The damage from Burning Spear can be reduced by turning away from Huskar.
* Bristleback can bait Huskar into using Life Break on him, then turn around and receive very little damage.
Additional:
* Bristleback's tankiness and Bristleback allow him to outlast Burning Spears' damage-over-time at almost any point in the game. In addition, if Huskar chooses to cast Life Break on Bristleback, Bristleback can simply turn around before it hits and receive little damage.
* Viscous Nasal Goo will reduce Huskar's low armor even further, and
Quill Spray and
Warpath will tear him down extremely quickly.
Lycan
[wiki] rating: 0.6 (winrate: 57% pickrate: 3%)Huskar
* Heroes with low armor and little mobility, like Huskar,
Io, etc. will also have an unfortunate fate.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Huskar
* Heroes who rely on basic attacks will suffer from Laser: Phantom Assassin,
Wraith King,
Huskar.
Silencer
[wiki] rating: 0.6 (winrate: 52% pickrate: 15%)Morphling
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Huskar
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Dazzle
[wiki] rating: 0.6 (winrate: 52% pickrate: 9%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Legion Commander
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Slark
[wiki] rating: 0.6 (winrate: 51% pickrate: 17%)Morphling
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Underlord
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Morphling
* Underlord's
Atrophy Aura reduces Morphling's high base damage gained through agility shift.
Jakiro
[wiki] rating: 0.6 (winrate: 51% pickrate: 12%)Morphling
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Abaddon
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Huskar
* Heroes that deal damage over time will also fail to bring down Abaddon and his allies, such as Huskar,
Venomancer, or
Phoenix.
Additional:
* Huskar's damage over time gives Abaddon the opportunity to shield and heal his allies.
* Borrowed Time also makes Abaddon a hard support to gank, thus negating Huskar's early game dominance.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Morphling
* Arcane Bolt's low cooldown allows him to deal consistent damage to Morphling, and is a viable way to disable Linken's Sphere.
* Ancient Seal prevents Morphling from using any of his skills, giving Skywrath Mage and his team ample time to burst Morphling down.
* Mystic Flare coupled with a stun/root can easily burst Morphling down, especially if he has more stats shifted to Agility.
* Alternatively, Morphling can use Morph to use Skywrath Mage's own silence and nukes against him.
Huskar
* Heroes with high magical burst can easily kill Huskar when he is at low health: Lion,
Lina,
Skywrath Mage
Huskar
* Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from
Berserker's Blood powers him up.
* Skywrath Mage's armor and agility gain is very low so Huskar can outdamage him or take Skywrath Mage down with him.
Vengeful Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Additional:
* Huskar struggles against heroes that output high physical damage due to his low armor. Vengeful Spirit's Wave of Terror and Vengeance Aura help increase the physical damage of her team.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Morphling
* Winter Wyvern's
Winter's Curse turns Morphling's high attack damage and attack speed against his targeted teammate.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Morphling
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Terrorblade
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Morphling
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Huskar
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time abilities inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Morphling
* Heroes who can summon illusions and summons because Terrorblade has no abilities to deal with multiple enemies at once outside Reflection: Shadow Shaman,
Naga Siren,
Broodmother,
Lycan,
Enigma,
Chaos Knight,
Phantom Lancer,
Shadow Demon,
Dark Seer,
Nature's Prophet,
Invoker,
Morphling,
Visage,
Grimstroke with
Aghanim's Scepter.
Death Prophet
[wiki] rating: 0.4 (winrate: 55% pickrate: 11%)Morphling
* While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by
Silence makes it unable to use
Attribute Shift (Strength Gain) to increase its health pool or use
Waveform to escape.
Morphling
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Clockwerk
[wiki] rating: -2.0 (winrate: 49% pickrate: 8%)Morphling
* Waveform allows Morphling to easily escape Power Cogs.
* Clockwerk's lack of burst damage makes it nearly impossible for him to kill a Morphling using Attribute Shift (Strength Gain).
Additional:
* Morphling can escape from Power Cogs with Waveform.
* Even if Morphling is trapped in Power Cogs, Morphling can use Attribute Shift (Strength Gain) to survive the duration.
Huskar
* Clockwerk cannot go head-to-head with Huskar in Power Cogs, as Berserker's Blood and
Life Break will destroy him faster than the other way around.
Additional:
* Clockwerk's abilities cannot handle Huskar in a one-on-one fight, even if he gets the jump on him.
Razor
[wiki] rating: -2.0 (winrate: 52% pickrate: 7%)Morphling
* Morphling can break Static Link with Waveform. Alternatively, Morphling can Morph into Razor and use the same ability against him.
* Morphling's high armor makes Eye Of The Storm mostly ineffective, enabling Morphling to fight Razor for longer.
* Razor has no disables, enabling Morphling to avoid his abilities as needed.
Additional:
* Static Link is almost completely useless against Morphling, as he is able to quickly break it off with Waveform or turn into Razor himself with
Morph and recover all of his stolen damage, or simply steal Razor's own.
Huskar
* Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
* Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
Gyrocopter
[wiki] rating: -1.6 (winrate: 50% pickrate: 7%)Morphling
* Heroes with high mobility will be able to avoid Gyrocopter's area attacks: Storm Spirit,
Morphling,
Ember Spirit
Huskar
* Life Break and
Burning Spear usually kills Gyrocopter before he can do much damage to Huskar.
* Inner Fire applies a disarm on all enemies, which can be a hindrance to Gyrocopter.
Sven
[wiki] rating: -1.2 (winrate: 48% pickrate: 2%)Morphling
* Heroes who can take advantage of Gods Strength being on cooldown are also not great matchups, such as Templar Assassin,
Morphling and
Huskar.
Huskar
* Heroes who can take advantage of Gods Strength being on cooldown are also not great matchups, such as Templar Assassin,
Morphling and
Huskar.
Sniper
[wiki] rating: -1.0 (winrate: 44% pickrate: 11%)Morphling
* Morphling's high mobility allows him to easily get close to Sniper, who likes to keep his distance from enemies.
Mars
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Huskar
* Burning Spear's magical damage is very troublesome for Mars in the laning stage.
* Life Break's percentage-based magical damage bypasses Bulwark, and can also be used to jump in or out of Arena Of Blood.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Huskar
* Sprout will not protect Nature's Prophet from Huskar if he has already locked on with Life Break.
* Even a farmed Nature's Prophet is usually not durable enough to fight Huskar alone.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Huskar
* Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.
Templar Assassin
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Huskar
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to ganks and harassments, and in turn forcing her out of the lane.
Witch Doctor
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Morphling
* Morphling can Attribute Shift to strength after being hit by Maledict. Since Maledict deals its damage based on the difference between HP on cast and HP after two seconds, odds are Morphling will have more HP than when Maledict was cast, thus resulting in no damage.
* On the upside, players prone to panicked reactions may Morph to agility, making Maledict even more efficient than intended.
* Adaptive Strike (Strength) can interrupt Death Ward at a decent range.
Ember Spirit
[wiki] rating: -1.0 (winrate: 48% pickrate: 11%)Huskar
* Ember Spirit does minimal damage to Huskar until the very late game.
Zeus
[wiki] rating: -1.0 (winrate: 49% pickrate: 14%)Huskar
* Huskar's Burning Spears chip through his low health pool quickly.Consequently, he is forced to either invest on health regen or abandon the lane.
* Reliant on magic damage, there is little he can do against Huskar.
* Huskar will usually kill him if he gets Life Break off,given Zeus' poor mobility.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Huskar
* Huskar's high attack speed can counteract Fire Spirits, and easily destroy the
Supernova.
Additional:
* Berserker's Blood will let Huskar easily face down a
Supernova with increased attack speed.
* Icarus Dive may not be an easy escape from Huskar either as he can chase Phoenix during it with
Life Break if Huskar times it right.
Magnus
[wiki] rating: -1.0 (winrate: 51% pickrate: 15%)Huskar
* Magnus cannot manfight Huskar even with Empower, Berserker's Blood's high attack speed and health regeneration, combined with Huskar's high health and
Burning Spear stacks will allow Huskar to kill Magnus before he can kill him.
* From a safe distance, Huskar can surprise and counter Magnus's initiation with Life Break and
Burning Spear.
* Burning Spear also deals damage over time, disabling Blink Dagger and preventing him from initiating or escaping.
Drow Ranger
[wiki] rating: -1.0 (winrate: 51% pickrate: 18%)Morphling
* Attribute Shift (Strength Gain) may not be quick enough to fend off an attacking Drow Ranger.
* Morphling likes to sit on low health with high agility, something Drow Ranger does not particularly care for and will still hit him hard with Marksmanship procs.
* Morph is a similar story, none of Drow Ranger's spells are particularly good against her.
Morphling
* Morphling can use Waveform to close the gap between him and Drow Ranger, but should be careful of Gust and
Frost Arrows.
* Morphling is a natural Manta Style carrier, which dispels the silence from Gust.
Huskar
* Life Break closes the distance between Huskar and Drow Ranger, dealing large amounts of damage and disabling Marksmanship.
* Berserker's Blood and
Burning Spear allow Huskar to beat Drow Ranger directly and pile on damage.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Huskar
* Earthshaker's stuns will rarely save him once Huskar has initiated on him with Life Break.
* A full initiation combo will not kill Huskar, only lower his health and increase his attack speed.
Dragon Knight
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Huskar
* Huskar can burn down Dragon Knight's health quickly during the early to mid game, but is not as effective during the late game. However,
Life Break remains a constant threat due to the slow and percentage-based damage.
Additional:
* Huskar can negate Dragon Knight's passive with multiple trades of Burning Spear.
Grimstroke
[wiki] rating: -0.6 (winrate: 46% pickrate: 4%)Morphling
* Heroes with mobility spells can quickly escape from Stroke of Fate or break out of Soulbind: Anti-Mage,
Queen of Pain,
Morphling,
Storm Spirit
Monkey King
[wiki] rating: -0.6 (winrate: 47% pickrate: 8%)Huskar
* Burning Spears can put Monkey King's
Tree Dance on cooldown.
Pangolier
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Huskar
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat): Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
Keeper of the Light
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Leshrac
[wiki] rating: -0.6 (winrate: 49% pickrate: 4%)Huskar
* Heroes with spell immunity: Juggernaut,
Pangolier,
Huskar.
Venomancer
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Lich
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Huskar
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Lich is going to have a hard time nuking Huskar because of his high health regeneration from Berserker's Blood.
* Lich is a squishy support without an escape mechanism, making Lich an easy kill thanks to Life Break and
Burning Spear.
* Once Huskar has Armlet of Mordiggian, even a maxed out Frost Blast will struggle to finish Huskar off.
Beastmaster
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Morphling
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Huskar
* Huskar with
Life Break
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Undying
[wiki] rating: -0.6 (winrate: 52% pickrate: 10%)Huskar
* Huskar's huge damage output and attack speed can get rid of Undying and Tombstone quickly.
Visage
[wiki] rating: -0.6 (winrate: 55% pickrate: 2%)Huskar
* Heroes with damage over time abilities can quickly eat through Gravekeeper's Cloak charges like Huskar,
Jakiro and
Queen of Pain.
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 10%)Huskar
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Morphling
* Morphling's naturally high armor thanks to his high agility makes it hard for Phantom Assassin to take him down with Coup de Grace.
Weaver
[wiki] rating: -0.4 (winrate: 50% pickrate: 3%)Huskar
* Heroes with abilities that reduce armor will make Huskar very vulnerable: Weaver,
Dazzle,
Bristleback,
Vengeful Spirit.
Huskar
* Weaver cannot Time Lapse out of Huskar's burn damage.
Lone Druid
[wiki] rating: -0.4 (winrate: 55% pickrate: 3%)Morphling
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Morphling
* Morphling can ignore Spirit Bear and shorten the distance to Lone Druid with Waveform.
* Morphling can use his nukes to burst Lone Druid down, provided he is not rooted/disabled by Spirit Bear beforehand.
Doom
[wiki] rating: 0.0 (winrate: 47% pickrate: 8%)Huskar
* An Aghanim's Scepter upgraded
Doom can be useful against heroes with troublesome passive skills while also disabling them for a long time:
Phantom Assassin,
Enchantress,
Huskar,
Underlord.
Morphling
* Heroes who often build Linken's Sphere:
Weaver,
Morphling,
Medusa.
Spirit Breaker
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Huskar
* Spirit Breaker's stuns pierce spell immunity, making him a good choice against heroes that heavily rely on Black King Bar;
Huskar
Morphling
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Puck
[wiki] rating: 0.0 (winrate: 48% pickrate: 9%)Morphling
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Huskar
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Lifestealer
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Huskar
* Rage renders Lifestealer immune to the damage from Burning Spears.
* Feast makes Lifestealer one of few heroes that can outlast Huskar in a one-on-one fight.
Morphling
* Lifestealer is a great target for Morphling to use Morph, as he can use Rage to gain spell immunity and a movement speed boost.
* Morphling's high armor also makes Lifestealer's attacks do less damage.
Bloodseeker
[wiki] rating: 0.0 (winrate: 49% pickrate: 3%)Huskar
* Huskar is often at low health, providing large Thirst bonuses.
* Life Break triggers Rupture's damage.
Additional:
* Huskar is often at low health, providing large Thirst bonuses to Bloodseeker.
* Life Break can trigger Rupture's damage.
* A self applied Bloodrage together with Blademail means it's almost suicidal for Huskar to jump on Bloodseeker with Life Break
Morphling
* Waveform ignores Rupture's damage, letting Morphling escape unharmed.
* Attribute Shift (Strength Gain) makes it very hard for Bloodseeker to kill Morphling or gain his Thirst bonuses, since Morphling can use it to sustain damage while trading attacks when Ruptured.
* Morphling usually builds Linken's Sphere, which blocks Rupture.
* Morphling usually builds Ethereal Blade, which can be used to turn himself or an ally ethereal, and avoid Bloodseeker's attacks.
Additional:
* Morphling can escape from Rupture using Waveform.
* Morphling is a typical Manta Style carrier, which can be used to dispel the silence from
Blood Rite.
Shadow Shaman
[wiki] rating: 0.0 (winrate: 49% pickrate: 6%)Huskar
* Mass Serpent Ward rips apart Huskar quickly due to his poor armor.
* As soon as Huskar jumps in, he will be vulnerable to Shadow Shaman's disables if he does not have Black King Bar.
Morphling
* Waveform allows Morphling to escape from Mass Serpent Ward
* Morphling can interrupt Shadow Shaman while he is shackling an ally with Adaptive Strike (Strength).
* With Ethereal Blade Morphling can quickly burst him down before he even has a chance to react.
Viper
[wiki] rating: 0.0 (winrate: 49% pickrate: 4%)Huskar
* His Poison Attack is very useful against Huskar, since he tends to stay at low health.
* Nethertoxin disables passive skills like Berserker's Blood.
* It is dangerous for Huskar to jump on Viper because Corrosive Skin and
Viper Strike with the slowdown of movement and attack speed which usually will be deadly for Huskar.
Additional:
* Nethertoxin disables
Berserker's Blood, which Huskar relies upon for attack speed and healing.
* The damage from Burning Spear and
Life Break is largely absorbed by
Corrosive Skin. It also will return some damage, making it risky to use Burning Spears in the laning stage.
* Because Huskar wants to be on low health for Berserker's Blood, he is particularly vulnerable to
Poison Attack.
Morphling
* Viper has no disable, which means he has no way of preventing Morphling from escaping from any of his abilities or keep him inside Nethertoxin.
* Viper is almost exclusively damage over time, which is weak against Morphling due to Attribute Shift (Strength Gain). Additionally, Morphling has no passive abilities, reducing
Nethertoxin's effectiveness against him even further.
* Morphling can turn into Viper himself, allowing him to use any of Viper's abilities against him (excluding Viper Strike). This is particularly bad due to the fact that Viper is already a very slow hero, making
Poison Attack and
Corrosive Skin's slows especially difficult to deal with.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Huskar
* Nyx Assassin can reflect Life Break with
Spiked Carapace.
Huskar
* Heroes who rely on damage over time as Spiked Carapace can block and reflect only one instance of damage: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom,
Dawnbreaker.
Clinkz
[wiki] rating: 0.0 (winrate: 52% pickrate: 7%)Huskar
* Huskar's Berserker's Blood provides no protection against Clinkz's physical damage output.
* Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
* Clinkz will often build the items that counter Huskar and the items he usually builds. These include Black King Bar or
Monkey King Bar for
Heaven's Halberd, or a disable item like
Scythe of Vyse or
Bloodthorn to prevent him from using
Inner Fire to disarm.
Morphling
* By using Morph, Morphling can use Burning Barrage and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Morphling
* Ice Blast stops Morphling from gaining additional health with
Attribute Shift.
Attribute Shift would even bring Morphling closer to the shatter threshold.
Ice Blast stops Attribute Shift (Strength Gain) from recovering adional health, and using it will even bring Morphling closer to the shatter threshold.
Ice Vortex slows Morphling's already poor movement speed to a crawl; this, coupled with the amplification of magic damage, can set up an early kill on Morphling if Ancient Apparition has a suitable lane partner.
* Using
* In the lane, Ice Vortex slows Morphling's already poor movement speed to a crawl; this, coupled with the amplification of magic damage, can set up an early kill on Morphling if Ancient Apparition has a suitable lane partner.
Additional:
*
* In lane,
Huskar
* Ice Blast prevents Huskar from healing with
Berserker's Blood and negates any lifesteal, making him significantly weaker in battle.
Burning Spear and
Life Break cost Huskar his own health, killing him under the effects from Ice Blast.
Armlet of Mordiggian which can be deadly during Ice Blast.
Ice Blast prevents Huskar from healing, regeneration, health gained from activating an
Armlet of Mordiggian and will kill him when his health dips below a threshold. This makes it very dangerous for him to use his abilities.
*
* Huskar often builds
Additional:
*