Phantom Lancer
[wiki] rating: 2.0 (winrate: 50% pickrate: 2%)Rubick
[wiki] rating: 2.0 (winrate: 47% pickrate: 25%)Morphling
* Rubick's ability to steal Attribute Shift (Strength Gain) makes him extremely annoying to deal with because Rubick's shifted attributes will remain even if he steals a new spell.
* If Rubick moves enough points to strength and then steals Adaptive Strike, he will have a powerful 3-second ranged stun in his arsenal as well.
* Waveform provides a reliable nuke/escape to Rubick.
* Rubick can steal most abilities Morphling uses while Morphed, allowing Rubick to steal his own allies' abilities if the Morphling is not careful.
Additional:
* Morphling's abilities can grant unrivaled utility for
Rubick.
* Attribute Shift (Strength Gain) is a great spell that has a longlasting effect, since the attribute change is permanent even after losing the ability. By casting the spell,
Rubick becomes significantly tanky after pumping all his agility into strength.
* As the cost of the shift, Rubick's attack speed as well as his armor is hindered. Since the right click damage of Rubick is relatively trival in teamfights, armor items such as Medallion of Courage or
Buckler could greatly increase Rubick's effective health to physical damage.
* Rubick must be careful not to confuse Attribute Shift (Strength Gain) with
Attribute Shift (Agility Gain).
* Adaptive Strike (Strength) is a long-ranged stun.
* If Attribute Shift (Strength Gain) has been stolen and cast, the spell can stun the enemy for 3 seconds. The stun counters mobile heroes such as
Morphling.
* Waveform is a damaging pseudo-blink, giving Rubick much needed mobility and farming potential.
Outworld Destroyer
* Rubick can use Spell Steal to steal Astral Imprisonment, and if Rubick gets
Aghanim's Scepter he gets 2 charges of it. This can overpower Outworld Destroyer in team fights.
* Rubick can also steal Sanity's Eclipse against Outworld Destroyer's teammates.
Silencer
[wiki] rating: 1.6 (winrate: 52% pickrate: 15%)Morphling
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Outworld Destroyer
* Silencer's Intelligence Steal will heavily reduce Outworld Destroyer's damage output, particularly from Sanity's Eclipse.
* Last Word and
Global Silence will take Outworld Destroyer out of the fight unless he has built Black King Bar.
Additional:
* Silencer's intelligence steal will heavily reduce Outworld Destroyer's damage output, especially if Destroyer dies a lot near Silencer and loses intelligence permanently.
* Global Silence and Last Word will render Outworld Destroyer helpless unless he has an item/ally to dispel silence.
Void Spirit
[wiki] rating: 1.6 (winrate: 48% pickrate: 5%)Morphling
* Void Spirit can greatly pressure Morphling's farm, which is very bad for a hero who needs a large amount of space.
* Waveform does not provide better mobility than Astral Step.
* If Morphling shifted all of his strength to agility, he can be bursted down by Void Spirit before he can react.
* Doing an Ethereal Blade combo on Void Spirit is incredibly difficult, as Dissimilate and Astral Step can allow him to escape or dodge the projectile.
Outworld Destroyer
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Meepo
[wiki] rating: 1.0 (winrate: 56% pickrate: 1%)Morphling
* Earthbind disables Waveform, effectively keeping Morphling in place for an extended period of time, allowing Meepo to deal considerable damage with
Poof.
Death Prophet
[wiki] rating: 1.0 (winrate: 55% pickrate: 11%)Morphling
* While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by
Silence makes it unable to use
Attribute Shift (Strength Gain) to increase its health pool or use
Waveform to escape.
Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Morphling
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Elder Titan
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Morphling
* Morphling's high armor is primarily from morphing agility, which is reduced by Natural Order therefore making the hero very vulnerable when it has morphed a lot into agility.
* Morphling usually will Morph into high agility and low strength. This can be taken advantage of with a good stun or silence or by bursting him down before he has the time to Morph back to strength.
* Morphling is very vulnerable to Blade Mail under Natural Order and can easily burst himself down with his own auto-attacks or his magical damage combo.
Additional:
* Most of Morphling's armor comes from his high agility and it is reduced by Natural Order.
* However, the aura has only 350 range and Elder Titan can be bursted down by Morphling's nuke combo if he isn't careful.
Lina
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Morphling
* Light Strike Array catches Morphling while he jumps in from Waveform and also prevents Morphling from using his abilities.
* Laguna Blade can kill Morphling quickly before he shifts into Attribute Shift (Strength Gain).
Ancient Apparition
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Morphling
* Ice Blast stops Morphling from gaining additional health with Attribute Shift.
* Using Attribute Shift would even bring Morphling closer to the shatter threshold.
* In the lane, Ice Vortex slows Morphling's already poor movement speed to a crawl; this, coupled with the amplification of magic damage, can set up an early kill on Morphling if Ancient Apparition has a suitable lane partner.
Additional:
* Ice Blast stops Attribute Shift (Strength Gain) from recovering adional health, and using it will even bring Morphling closer to the shatter threshold.
* In lane, Ice Vortex slows Morphling's already poor movement speed to a crawl; this, coupled with the amplification of magic damage, can set up an early kill on Morphling if Ancient Apparition has a suitable lane partner.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Outworld Destroyer
* Outworld Destroyer's high intelligence gain and fragility makes him an easy target for a massive Mana Burn, as well as killing him outwards with Nyx Assassin's high burst damage.
* Astral Imprisonment can be easily exploited by Nyx Assassin with his abilities. As long as Astral Imprisonment was not cast on Nyx Assassin, it will make an opportunity for an easy stun, either by Spiked Carapace (if Outworld Destroyer hid his allies or your allies) or Impale (if he hid himself). If Astral Imprisonment was cast on Nyx Assassin, using Spiked Carapace while banished will proc the stun after the disable, since Spike Carapace has a 0 second cast time and Astral Imprisonment deals damage right after the disable ends.
* An ill-timed Sanity's Eclipse and/or well timed Spiked Carapace can deal a lot of damage to Outworld Destroyer and stun him, unless Outworld Destroyer used
Black King Bar beforehand.
Additional:
* Outworld Destroyer's high mana pool and high intelligence makes him a prime target for Mana Burn.
* If timed correctly, Spiked Carapace will return the full damage from Sanity's Eclipse back to Outworld Destroyer. Even a reflected Arcane Orb can deal significant damage and make him vulnerable to a follow-up from Nyx Assassin.
* Spiked Carapace is also the perfect tool against Astral Imprisonment: if used on Nyx, he can reflect the damage back as he comes out of the prison by casting the ability while imprisoned.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Morphling
* Geomagnetic Grip is not blocked by
Linken's Sphere and can silence Morphling, preventing Morphling from using Waveform or Attribute Shift to escape from ganks.
* In addition, Boulder Smash and
Rolling Boulder provide a solid lockdown if used together.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Morphling
* Morphling usually has low max health due to shifting strength into agility, which combined with Blast Off's silence will prevent him from using Waveform and
Adaptive Strike (Strength), leaving him defenseless and making him an easy target to burst down.
Templar Assassin
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Outworld Destroyer
* Refraction blocks most of the damage dealt with Arcane Orb and Sanity's Eclipse if used correctly, and is difficult for Outworld Destroyer to deal with.
* If Astral Imprisonment is on cooldown, then an Outworld Destroyer slowed by Psionic Trap is an easy kill for Templar Assassin, especially during the laning stage.
Hoodwink
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Morphling
* Sharpshooter can kill easy when Morphling is going on full agility strategy (Only in early and mid game).
* Scurry can help to catch up Morphling when using
Waveform or for escape.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Outworld Destroyer
* Shadow Demon's Disruption will allow his allies to maneuver around you. It can also be used to protect an ally from your abilities, or Astral Imprisonment -
Meteor Hammer combo.
* Disseminate turns your high damage Arcane Orb and Sanitiy's Eclipse against you and your teammates.
* Scepter upgraded Demonic Purge will break your Essence Flux passive for 7 seconds, preventing you from regaining mana, and severely hindering your damage output.
Lion
[wiki] rating: 1.0 (winrate: 45% pickrate: 10%)Morphling
* Mana Drain rapidly saps Morphling's already low mana pool, making him unable to use Waveform or Adaptive Strike. Additionally,
Hex prevents these abilities as well.
* An Earth Spike and
Finger of Death combo can burst an unwary Morphling down if he has his strength fully shifted to agility.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Outworld Destroyer
* Tinker's
Laser is useful against Outworld Destroyer, as the blind prevents him from landing Arcane Orbs.
Night Stalker
[wiki] rating: 0.6 (winrate: 52% pickrate: 4%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Drow Ranger
[wiki] rating: 0.6 (winrate: 51% pickrate: 18%)Morphling
* Attribute Shift (Strength Gain) may not be quick enough to fend off an attacking Drow Ranger.
* Morphling likes to sit on low health with high agility, something Drow Ranger does not particularly care for and will still hit him hard with Marksmanship procs.
* Morph is a similar story, none of Drow Ranger's spells are particularly good against her.
Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Morphling
* Morphling can use Waveform to close the gap between him and Drow Ranger, but should be careful of Gust and
Frost Arrows.
* Morphling is a natural Manta Style carrier, which dispels the silence from Gust.
Puck
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Morphling
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Morphling
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Outworld Destroyer
* Heroes that depend on disrupting fights with ability combos or big ultimate abilities are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Outworld Destroyer
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter.
Pugna
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Outworld Destroyer
* Any heroes with high intelligence, such as Invoker and
Pugna.
Mirana
[wiki] rating: 0.4 (winrate: 53% pickrate: 15%)Morphling
* Sacred Arrow's long stun duration can prevent Morphling from casting his Waveform or Morph Replicate, making him unable to escape and easier to gank.
* Moonlight Shadow also allows Mirana's team to surprise Morphling while he tries to push towers.
* Mirana usually buys Linken's Sphere to protect herself from single-target abilities, making Morphling's Adaptive Strike and
Ethereal Blade harder to use on her.
* However, Mirana also provides a chance to become a good Morph target, allowing Morph to use Leap to run away, if necessary.
Outworld Destroyer
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Arc Warden
[wiki] rating: 0.4 (winrate: 53% pickrate: 5%)Morphling
* Arc Warden can counter Morphling's strong pushing capabilities by using Magnetic Field to protect buildings.
* Arc Warden also often builds an Orchid Malevolence or
Bloodthorn, which can prove dangerous for Morphling.
* Arc Warden can easily break Linken's Sphere with
Flux and then slow him with
Spark Wraith, making Arc Warden's
Tempest Double a legitimate threat as well.
Morphling
* Heroes with good escape mechanisms are a nuisance to deal with in the early phase of the game: Slark,
Lifestealer,
Morphling
Primal Beast
[wiki] rating: 0.4 (winrate: 49% pickrate: 9%)Morphling
* Morphling relies on Attribute Shift (Agility Gain) to take last-hits. Primal Beast's burst damage ability can constantly threaten Morphling, especially due to his short attack range. If forced to escape with
Waveform, Primal Beast can catch up with Onslaught.
Outworld Destroyer
* Primal Beast is mostly played in the offlane role, so picking a carry who can escape from him is essential. Heroes such as Troll Warlord,
Lone Druid and
Outworld Destroyer, or generally any carry with a stun, slow or ability to fight back will stop him from having the good start he needs.
Faceless Void
[wiki] rating: 0.4 (winrate: 48% pickrate: 9%)Morphling
* Time Dilation affects Morphling's low cooldown spells, making them unusable for a long time, rendering Morphling nearly useless.
* Morphling cannot use Attribute Shift while he is inside Chronosphere which makes it easy to kill him.
Outworld Destroyer
* Any hero that can nullify effects of Chronosphere: (Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
Razor
[wiki] rating: -2.0 (winrate: 52% pickrate: 7%)Morphling
* Morphling can break Static Link with Waveform. Alternatively, Morphling can Morph into Razor and use the same ability against him.
* Morphling's high armor makes Eye Of The Storm mostly ineffective, enabling Morphling to fight Razor for longer.
* Razor has no disables, enabling Morphling to avoid his abilities as needed.
Additional:
* Static Link is almost completely useless against Morphling, as he is able to quickly break it off with Waveform or turn into Razor himself with
Morph and recover all of his stolen damage, or simply steal Razor's own.
Outworld Destroyer
* Outworld Destroyer doesn't care if Razor steals his damage because he does most of his damage through Arcane Orb.
* Astral Imprisonment can prevent Razor from using the stolen damage from Static Link or chasing with Eye of the Storm.
* Sanity's Eclipse will do a ton of damage to Razor due to his low mana pool.
Phantom Assassin
[wiki] rating: -1.6 (winrate: 46% pickrate: 10%)Morphling
* Morphling's naturally high armor thanks to his high agility makes it hard for Phantom Assassin to take him down with Coup de Grace.
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Spirit Breaker
[wiki] rating: -1.6 (winrate: 48% pickrate: 9%)Morphling
* Heroes that usually builds Linken's Sphere as a core item:
Weaver,
Medusa,
Morphling,
Queen of Pain,
Storm Spirit
Outworld Destroyer
* Astral Imprisonment can be used to protect allies by imprisoning either them or Spirit Breaker.
* Arcane Orb will heavily drain Spirit Breaker's intelligence, rendering him almost useless and unable to cast spells. Spirit Breaker's low intelligence also means
Sanity's Eclipse will deal a lot of damage to him.
Lone Druid
[wiki] rating: -1.4 (winrate: 55% pickrate: 3%)Morphling
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Morphling
* Morphling can ignore Spirit Bear and shorten the distance to Lone Druid with Waveform.
* Morphling can use his nukes to burst Lone Druid down, provided he is not rooted/disabled by Spirit Bear beforehand.
Outworld Destroyer
* Arcane Orb deals heavy damage to both Lone Druid and the Spirit Bear.
* Astral Imprisonment can prevent the Spirit Bear from attacking, which is Lone Druid's main damage output.
* Sanity's Eclipse deals heavy damage to Lone Druid.
Sven
[wiki] rating: -1.2 (winrate: 48% pickrate: 2%)Morphling
* Heroes who can take advantage of Gods Strength being on cooldown are also not great matchups, such as Templar Assassin,
Morphling and
Huskar.
Outworld Destroyer
* Tanky melee heroes that can easily be kited, which allows Outworld Destroyer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Bristleback
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Outworld Destroyer
* Sanity's Eclipse only triggers Bristleback's passive once, and deals high damage against Bristleback's low intelligence.
* Outworld Destroyer's high burst damage is not negated by Bristleback's passive, So even if Bristleback turns his back on Outworld, Outworld Destroyer can decimate Bristleback quickly,
* If Bristleback attempts to flee, or tries to close the gap, Outworld can banish him with Astral Imprisonment, both reducing Bristlebacks much needed mana, and allowing Outworld to move in front of him, forcing him to take the full damage from his spells, This will also allow Outworld to land a devasting Sanity's Eclipse, without it being reduced by Bristleback's passive,
Dragon Knight
[wiki] rating: -1.0 (winrate: 45% pickrate: 5%)Outworld Destroyer
* Arcane Orb's constant pure damage output is devastating to Dragon Knight.
* Dragon Knight's relatively low mana pool leads to heavy damage from Sanity's Eclipse, which also bypasses his armor.
Muerta
[wiki] rating: -1.0 (winrate: 45% pickrate: 13%)Outworld Destroyer
* Astral Imprisonment can waste over half of
Pierce the Veil, or protect an ally from
Dead Shot's fear.
* He almost always gets two charges later on, allowing him to waste the entire duration of Pierce the Veil
Mars
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Outworld Destroyer
* Arcane Orb's pure damage ignores Mars' Bulwark.
* Astral Imprisonment can be used to stop Mars from being disruptive or save allies from his abilities.
* Sanity's Eclipse deals high damage to Mars, due to his low intelligence pool.
Timbersaw
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Outworld Destroyer
* Arcane Orb's pure damage ignores Timbersaw's Reactive Armor.
* Astral Imprisonment, if timed correctly, can interrupt Timber Chain, preventing him from escaping.
Additional:
* Arcane Orb deals constant pure damage, which bypasses Timbersaw's Reactive Armor.
* Sanity's Eclipse can hit targets inside
Astral Imprisonment, which helps Outworld Destroyer finish off Timbersaw before he escapes with Timber Chain. It can also drain his mana, limiting his ability to escape should he survive.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Outworld Destroyer
* Astral Imprisonment can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
* Sanity's Eclipse deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's.
* Arcane Orb deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.
Pangolier
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Outworld Destroyer
* Astral Imprisonment protects an ally for much of Rolling Thunder's duration, especially at the lower levels. As Rolling Thunder has a considerable cast animation, an Outworld Destroyer with
Blink Dagger can initiate on him and destroy his timing.
Witch Doctor
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Morphling
* Morphling can Attribute Shift to strength after being hit by Maledict. Since Maledict deals its damage based on the difference between HP on cast and HP after two seconds, odds are Morphling will have more HP than when Maledict was cast, thus resulting in no damage.
* On the upside, players prone to panicked reactions may Morph to agility, making Maledict even more efficient than intended.
* Adaptive Strike (Strength) can interrupt Death Ward at a decent range.
Ember Spirit
[wiki] rating: -1.0 (winrate: 48% pickrate: 11%)Outworld Destroyer
* The pure damage provided by Arcane Orb is a great addition for killing Ember Spirit.
* Astral Imprisonment fully negates all magic damage of Flame Guard and Searing Chains and will temporarily save himself from Sleight of Fist's physical damage, and Ember Spirit is not a hero that can counter these skills.
Wraith King
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Outworld Destroyer
* Sanity's Eclipse does massive damage to Wraith King who naturally has a low mana pool and typically doesn't build items to increase it.
* Wraithfire Blast's slow projectile speed makes it easy to avoid using Astral Imprisonment.
Tidehunter
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Outworld Destroyer
* Kraken Shell's dispel does not restore mana lost through Astral Imprisonment, and the stolen mana can really hurt Tidehunter's ability to initiate
* Arcane Orb high pure damage ignores Tidehunter's Armor, and is barely affected by his Kraken Shell's damage block
* It is also completely unaffected by Anchor Smash, due to it relying on Outworlds Mana pool
* Sanity's Eclipse is effective on Tidehunter's poor mana pool, While it is reduced by Kraken Shell, the damage reduction is negligible.
Bloodseeker
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Morphling
* Waveform ignores Rupture's damage, letting Morphling escape unharmed.
* Attribute Shift (Strength Gain) makes it very hard for Bloodseeker to kill Morphling or gain his Thirst bonuses, since Morphling can use it to sustain damage while trading attacks when Ruptured.
* Morphling usually builds Linken's Sphere, which blocks Rupture.
* Morphling usually builds Ethereal Blade, which can be used to turn himself or an ally ethereal, and avoid Bloodseeker's attacks.
Additional:
* Morphling can escape from Rupture using Waveform.
* Morphling is a typical Manta Style carrier, which can be used to dispel the silence from
Blood Rite.
Shadow Shaman
[wiki] rating: -1.0 (winrate: 49% pickrate: 6%)Morphling
* Waveform allows Morphling to escape from Mass Serpent Ward
* Morphling can interrupt Shadow Shaman while he is shackling an ally with Adaptive Strike (Strength).
* With Ethereal Blade Morphling can quickly burst him down before he even has a chance to react.
Viper
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Morphling
* Viper has no disable, which means he has no way of preventing Morphling from escaping from any of his abilities or keep him inside Nethertoxin.
* Viper is almost exclusively damage over time, which is weak against Morphling due to Attribute Shift (Strength Gain). Additionally, Morphling has no passive abilities, reducing
Nethertoxin's effectiveness against him even further.
* Morphling can turn into Viper himself, allowing him to use any of Viper's abilities against him (excluding Viper Strike). This is particularly bad due to the fact that Viper is already a very slow hero, making
Poison Attack and
Corrosive Skin's slows especially difficult to deal with.
Pudge
[wiki] rating: -1.0 (winrate: 49% pickrate: 29%)Outworld Destroyer
* Sanity's Eclipse deals more damage the less max mana the heroes hit by it have, making Pudge an ideal target.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with Astral Imprisonment.
Clockwerk
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Morphling
* Waveform allows Morphling to easily escape Power Cogs.
* Clockwerk's lack of burst damage makes it nearly impossible for him to kill a Morphling using Attribute Shift (Strength Gain).
Additional:
* Morphling can escape from Power Cogs with Waveform.
* Even if Morphling is trapped in Power Cogs, Morphling can use Attribute Shift (Strength Gain) to survive the duration.
Enigma
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Outworld Destroyer
* Astral Imprisonment can save allies from a Black Hole combo. When upgraded with
Aghanim's Scepter and
Aghanim's Shard, it becomes exceedingly difficult for Enigma to land a good
Black Hole against Outworld Destroyer and his team.
* Astral Imprisonment can also cancel
Black Hole while Enigma does not have
Black King Bar.
* Arcane Orb and
Sanity's Eclipse can often make a short work out of Enigma and his Eidolons.
Abaddon
[wiki] rating: -1.0 (winrate: 50% pickrate: 6%)Outworld Destroyer
* Astral Imprisonment wastes Borrowed Time's duration.
* Outworld Destroyer's Sanity's Eclipse can kill Abaddon before Borrowed Time triggers due to the lack of intelligence for Abaddon.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Earthshaker.
* Astral Imprisonment catches Earthshaker while he blinks in, preventing him from executing his combo.
* Earthshaker has mana troubles, and Outworld Destroyer's abilities can press this by stealing intelligence comes from Arcane Orb, therefore depleting his mana pool and mana regeneration.
* Sanity's Eclipse deals high damage to Earthshaker, due to his low intelligence and mana pool.
Naga Siren
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Outworld Destroyer
* Sanity's Eclipse will likely instantly kill all illusions.
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Outworld Destroyer
* Astral Imprisonment prevents Legion Commander from killing her opponents in Duels.
Additional:
* Outworld Destroyer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Dazzle
[wiki] rating: -1.0 (winrate: 52% pickrate: 9%)Outworld Destroyer
* Astral Imprisonment is a versatile nuisance:
* If it is cast on a low-enough-health unit at least 1 second into Shallow Grave's duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released.
* It can be used remove Dazzle from the fight at a time he could have saved someone.
* It lets himself or an ally dodge all of Poison Touch's effects, for long enough to recover their Blink Dagger.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 7%)Morphling
* By using Morph, Morphling can use Burning Barrage and Searing Arrows to counter Clinkz himself.
* Waveform can allow Morphling to easily chase down Clinkz.
* Clinkz's low health pool also makes him vulnerable to Morphling's magical nukes, especially his Ethereal Blade and
Adaptive Strike combo.
Brewmaster
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Outworld Destroyer
* Outworld Destroyer's pure damage will mop up Primal Split's units very quickly.
Omniknight
[wiki] rating: -1.0 (winrate: 55% pickrate: 3%)Outworld Destroyer
* Arcane Orb's pure damage penetrates Guardian Angel's defense.
* Astral Imprisonment's mana steal is devastating to Omniknight's already low mana pool.
Terrorblade
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Morphling
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Morphling
* Heroes who can summon illusions and summons because Terrorblade has no abilities to deal with multiple enemies at once outside Reflection: Shadow Shaman,
Naga Siren,
Broodmother,
Lycan,
Enigma,
Chaos Knight,
Phantom Lancer,
Shadow Demon,
Dark Seer,
Nature's Prophet,
Invoker,
Morphling,
Visage,
Grimstroke with
Aghanim's Scepter.
Outworld Destroyer
* Most Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Additional:
* Arcane Orb deals pure damage against the real Terrorblade, which allows it to bypass his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Grimstroke
[wiki] rating: -0.6 (winrate: 46% pickrate: 4%)Morphling
* Heroes with mobility spells can quickly escape from Stroke of Fate or break out of Soulbind: Anti-Mage,
Queen of Pain,
Morphling,
Storm Spirit
Doom
[wiki] rating: -0.6 (winrate: 47% pickrate: 8%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Morphling
* Heroes who often build Linken's Sphere:
Weaver,
Morphling,
Medusa.
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Chaos Knight
[wiki] rating: -0.6 (winrate: 47% pickrate: 3%)Outworld Destroyer
* Most Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Batrider
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Outworld Destroyer
* Shadow Demon,
Outworld Destroyer and
Tusk can all save a Lasso'd teammate with their defensive spells.
Storm Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 6%)Outworld Destroyer
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna,
Lion
Luna
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Outworld Destroyer
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Gyrocopter
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Morphling
* Heroes with high mobility will be able to avoid Gyrocopter's area attacks: Storm Spirit,
Morphling,
Ember Spirit
Beastmaster
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Morphling
* Heroes with Linken's Sphere as core item: Weaver,
Morphling,
Medusa.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Outworld Destroyer
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Huskar
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Outworld Destroyer
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Destroyer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Invoker
[wiki] rating: -0.4 (winrate: 48% pickrate: 14%)Outworld Destroyer
* Any heroes with high intelligence, such as Invoker and
Pugna.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or ally from Invoker's combo, or remove Invoker from a fight temporarily.
* Arcane Orb's pure damage will deal a lot of damage against Invoker's mediocre strength gain.
* EMP is useless against Outworld Destroyer by activating Equilibrium.
* However, be aware that Sanity's Eclipse will most likely not deal any damage at all, due to Invoker's high intelligence gain compared to Outworld Destroyer's.
Winter Wyvern
[wiki] rating: -0.4 (winrate: 48% pickrate: 3%)Morphling
* Winter Wyvern's
Winter's Curse turns Morphling's high attack damage and attack speed against his targeted teammate.
Outworld Destroyer
* Outworld Destroyer's pure damage from Arcane Orb can go through Cold Embrace.
* Outworld Destroyer can negate the healing from Cold Embrace using Astral Imprisonment, and steal mana while doing so.
* Outworld Destroyer's damage during Winter's Curse is reduced due to Arcane Orb being unable to target allies.
Additional:
* Winter Wyvern must never put her allies in Cold Embrace against Outworld Destroyer as Arcane Orb will continue to deal damage to the defenseless hero.
* Arcane Orb does not hit his allies when he is taunted by Winter's Curse, making it weak against allies, but strong versus enemies.
* Astral Imprisonment can protect a target inflicted with Winter's Curse.
Lifestealer
[wiki] rating: -0.4 (winrate: 49% pickrate: 5%)Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Morphling
* Lifestealer is a great target for Morphling to use Morph, as he can use Rage to gain spell immunity and a movement speed boost.
* Morphling's high armor also makes Lifestealer's attacks do less damage.
Juggernaut
[wiki] rating: -0.4 (winrate: 50% pickrate: 11%)Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during
Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Necrophos
[wiki] rating: -0.4 (winrate: 50% pickrate: 7%)Morphling
* Necrophos's
Reaper's Scythe can finish off a low-health Morphling.
Outworld Destroyer
* Outworld Destroyer is not exceptionally dangerous to Necrohpos because of his Ghost Shroud, but his Astral Imprisonment can save his allies from Necrophos's Reaper's Scythe, though only if he uses it at the right time, If an Outworld Destroyer is nearby, Necrophos should not use Reaper's Scythe unless he has banished himself, or has banished two heroes within 15 seconds
Jakiro
[wiki] rating: -0.4 (winrate: 51% pickrate: 12%)Morphling
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Outworld Destroyer
* Astral Imprisonment can be used to protect allies from Jakiro's various abilities, It can also be cast on Jakiro to break his combos (Macropyre into Ice path into Dual Breath), while at the same time, stealing his much needed mana.
* Once he gets his Scepter and Shard, not only does he get two charges, he and his allies can move while imprisoned, which allows them to leave the area of your spells
* His Astral Imprisonment/Meteor Hammer combo combined with his high pure damage can quickly decimate Jakiro, And unlike most heroes, Outworld doesn't particularly care who he targets.
* Outworld is also a common Black King's Bar carrier
Slark
[wiki] rating: -0.4 (winrate: 51% pickrate: 17%)Morphling
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Outworld Destroyer
* Outworld Destroyer can disrupt Slark's attacks with Astral Imprisonment either by banishing Slark or his target.
* Slark's low heathpool means he will die quickly to Arcane Orb if he is directly attacked by Outworld Destroyer
* Slark has low intelligence gain, making him easy to finish with Sanity's Eclipse if he tries to run with
Shadow Dance
Additional:
* Arcane Orb deals pure damage, which ignores the armor granted from permanent agility stacks.
* Astral Imprisonment can disrupt any Pounce attempt by banishing the leashed ally.
* Slark's low mana pool makes him more susceptible to Sanity's Eclipse.
Sniper
[wiki] rating: 0.0 (winrate: 44% pickrate: 11%)Outworld Destroyer
* As Outworld Destroyer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Destroyer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.
* However, in the late game, Outworld Destroyer's massive damage can overwhelm Sniper once he obtains Blink Dagger,
Force Staff etc. to close the gap.
Morphling
* Morphling's high mobility allows him to easily get close to Sniper, who likes to keep his distance from enemies.
Axe
[wiki] rating: 0.0 (winrate: 49% pickrate: 9%)Morphling
* Jumping on Axe with Waveform will make Morphling an easy target for a counter-initiation with Berserker's Call.
* Morphling is often played at low health to maximise the bonuses from Attribute Shift (Agility Gain), and also because his abilities cost health to use. This makes him especially vulnerable to Culling Blade.
* However, Morphling is common Linken's Sphere carrier to block Culling Blade forces Axe to use Battle Hunger to pop the Spell Block first.
* Attribute Shift (Agility Gain) gives Morphlig no protection against the pure damage of Culling Blade. Its attack speed bonus also means that Counter Helix will proc more often.
Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Axe.
* Astral Imprisonment is an excellent way to defend against an initiating Axe.
* Sanity's Eclipse deals high damage to Axe due to his low mana pool.
Additional:
* Berserker's Call bonus armor doesn't block Arcane Orb's pure damage.
* Astral Imprisonment can be used to prevent an ally or Outworld Destroyer himself from an Axe initiation.
* Axe's low mana means he's susceptible to a powerful Sanity's Eclipse.
Skywrath Mage
[wiki] rating: 0.0 (winrate: 50% pickrate: 10%)Morphling
* Arcane Bolt's low cooldown allows him to deal consistent damage to Morphling, and is a viable way to disable Linken's Sphere.
* Ancient Seal prevents Morphling from using any of his skills, giving Skywrath Mage and his team ample time to burst Morphling down.
* Mystic Flare coupled with a stun/root can easily burst Morphling down, especially if he has more stats shifted to Agility.
* Alternatively, Morphling can use Morph to use Skywrath Mage's own silence and nukes against him.
Outworld Destroyer
* Outworld Destroyer can steal more mana with Astral Imprisonment from
Skywrath Mage with
Shield of the Scion (granted by
Aghanim's Shard). Shield of the Scion grants Skywrath Mage bonus intelligence every time he deals magic damage to an enemy hero with his abilities. The higher his intelligence, the larger his mana pool. Since Astral Imprisonment steals based on the target's max mana, Outworld Destroyer can steal much more mana from Skywrath Mage.
Troll Warlord
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Morphling
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Additional:
* Outworld Destroyer's pure damage from Arcane Orb is very effective at killing Troll Warlord quickly.
* Astral Imprisonment removes Troll Warlord from a fight for four seconds, minimizing his contribution to a teamfight, and potentially wasting over half of Battle Trance's duration.
* Troll Warlord gains a measly 1 intelligence point per level, meaning Sanity's Eclipse is especially effective, often instantly killing him.
Underlord
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Morphling
* Underlord's
Atrophy Aura reduces Morphling's high base damage gained through agility shift.
Outworld Destroyer
* Tanky melee heroes that can easily be kited, which allows Outworld Destroyer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Additional:
* Arcane Orb 's pure damage can do great damage to Underlord.
* Sanity's Eclipse can tear down Underlord's health by a large amount, since his mana pool is very low compare to OD's high mana pool.
Anti-Mage
[wiki] rating: 0.0 (winrate: 53% pickrate: 11%)Morphling
* Counterspell's bonus magic resistance causes the Waveform and Adaptive Strike combo to deal significantly less damage.
* Counterspell's active component can reflect the Adaptive Strike back into Morphling, dealing significant damage or even killing him.
* Mana Break combined with
Manta Style can quickly burn away Morphling's mana, leaving him unable to use his spells.
Black King Bar can no longer be reliably used against Anti mage due to its 50 mana cost.
Outworld Destroyer
* Arcane Orb's pure damage, making Counterspell ineffective.
* Sanity's Eclipse will hit Anti-Mage while he is disabled from
Astral Imprisonment, and forces him to take heavy damage due to his low intelligence.
* Essence Flux keeps Outworld Destroyer at high mana, thus greatly reducing the damage from Mana Void.
Additional:
* Counterspell doesn't work versus Arcane Orb because it does pure damage.
* Anti-Mage cannot burn all of Outworld Destroyer's mana without disables due to Essence Flux.
* Anti-Mage's Manta Style illusions are quickly destroyed by Arcane Orb.
* However, if the enemy has multiple means of removing mana, Mana Void becomes a threat to Outworld Destroyer, Anti-Mage has better mobility than Outworld Destroyer with
Blink, and
Counterspell blocks a large portion of the damage from Sanity's Eclipse.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
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Morphling
* Phantom Lancer can effortlessly overwhelm Morphling with a large number of illusions. It becomes even more effective with {Item ID:Diffusal Blade}, which takes away his mana in the process.
Doppelganger can be used to dodge Adaptive Strike combo and create confusion with two additional illusions.
Eye of Skadi can be bought to slow and negate the health regeneration from Attribute Shift, and a common item for Phantom Lancer.
*
*
Outworld Destroyer
*
Doppelganger and
Juxtapose allow Phantom Lancer to initiate on Outworld Destroyer, and, although Arcane Orb will normally destroy his illusions instantly, Phantom Lancer will spawn too many to deal with without using Sanity's Eclipse.
Aghanim's Scepter is his primary AOE, and it does too little damage to eliminate Phantom Lancer's illusions.
Sanity's Eclipse will erase your illusions and deal massive damage to you. He can then follow up with
Astral Imprisonment and
Meteor Hammer.
* Outworld Destroyer has very little AOE ability; His Astral Imprisonment with
Additional:
* Although Outworld Destroyer will typically destroy Phantom Lancer's illusions in one shot, Phantom Lancer spawns too many of them for Outworld Destroyer to deal with. However, be careful about initating on Outworld, as