Phantom Lancer
[wiki] rating: 2.0 (winrate: 50% pickrate: 2%)Shadow Demon
[wiki] rating: 1.6 (winrate: 47% pickrate: 1%)Night Stalker
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Outworld Destroyer
* Shadow Demon's Disruption will allow his allies to maneuver around you. It can also be used to protect an ally from your abilities, or Astral Imprisonment -
Meteor Hammer combo.
* Disseminate turns your high damage Arcane Orb and Sanitiy's Eclipse against you and your teammates.
* Scepter upgraded Demonic Purge will break your Essence Flux passive for 7 seconds, preventing you from regaining mana, and severely hindering your damage output.
Death Prophet
[wiki] rating: 1.2 (winrate: 55% pickrate: 11%)Night Stalker
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Pugna
[wiki] rating: 1.2 (winrate: 47% pickrate: 3%)Night Stalker
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Outworld Destroyer
* Any heroes with high intelligence, such as Invoker and
Pugna.
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 3%)Night Stalker
* Void's slow is useless against Lycan by activating Shapeshift.
* Night Stalker's single target abilities (with the exception of Void upgraded by Aghanim's Scepter) is not very effective against Lycan's
Summon Wolves during the early and mid game.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Outworld Destroyer
* Silencer's Intelligence Steal will heavily reduce Outworld Destroyer's damage output, particularly from Sanity's Eclipse.
* Last Word and
Global Silence will take Outworld Destroyer out of the fight unless he has built Black King Bar.
Additional:
* Silencer's intelligence steal will heavily reduce Outworld Destroyer's damage output, especially if Destroyer dies a lot near Silencer and loses intelligence permanently.
* Global Silence and Last Word will render Outworld Destroyer helpless unless he has an item/ally to dispel silence.
Templar Assassin
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Outworld Destroyer
* Refraction blocks most of the damage dealt with Arcane Orb and Sanity's Eclipse if used correctly, and is difficult for Outworld Destroyer to deal with.
* If Astral Imprisonment is on cooldown, then an Outworld Destroyer slowed by Psionic Trap is an easy kill for Templar Assassin, especially during the laning stage.
Sniper
[wiki] rating: 1.0 (winrate: 44% pickrate: 11%)Outworld Destroyer
* As Outworld Destroyer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Destroyer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.
* However, in the late game, Outworld Destroyer's massive damage can overwhelm Sniper once he obtains Blink Dagger,
Force Staff etc. to close the gap.
Meepo
[wiki] rating: 0.6 (winrate: 56% pickrate: 1%)Night Stalker
* Night Stalker's most skills are single targeted which allows other Meepos to Poof, Earthbind and kill him.
Broodmother
[wiki] rating: 0.6 (winrate: 54% pickrate: 3%)Night Stalker
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Night Stalker
* Night Stalker is all about right-clicks. His nuke,
Void is also not that threatning once you have
Hood of Defiance, your core item.
Beastmaster
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Night Stalker
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Sand King
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Night Stalker
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Night Stalker
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
Bloodseeker
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Night Stalker
* Bloodseeker's
Rupture turns Night Stalker mobility against him and
Thirst grants movement speed bonus and vision prevents Night Stalker from initiating and re-initiating.
Lifestealer
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Void Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Outworld Destroyer
* Heroes who take a long time to become strong are in for a rough mid game, such as Outworld Destroyer,
Magnus,
Medusa, and
Anti-Mage.
Monkey King
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Night Stalker
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Nyx Assassin
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Outworld Destroyer
* Outworld Destroyer's high intelligence gain and fragility makes him an easy target for a massive Mana Burn, as well as killing him outwards with Nyx Assassin's high burst damage.
* Astral Imprisonment can be easily exploited by Nyx Assassin with his abilities. As long as Astral Imprisonment was not cast on Nyx Assassin, it will make an opportunity for an easy stun, either by Spiked Carapace (if Outworld Destroyer hid his allies or your allies) or Impale (if he hid himself). If Astral Imprisonment was cast on Nyx Assassin, using Spiked Carapace while banished will proc the stun after the disable, since Spike Carapace has a 0 second cast time and Astral Imprisonment deals damage right after the disable ends.
* An ill-timed Sanity's Eclipse and/or well timed Spiked Carapace can deal a lot of damage to Outworld Destroyer and stun him, unless Outworld Destroyer used
Black King Bar beforehand.
Additional:
* Outworld Destroyer's high mana pool and high intelligence makes him a prime target for Mana Burn.
* If timed correctly, Spiked Carapace will return the full damage from Sanity's Eclipse back to Outworld Destroyer. Even a reflected Arcane Orb can deal significant damage and make him vulnerable to a follow-up from Nyx Assassin.
* Spiked Carapace is also the perfect tool against Astral Imprisonment: if used on Nyx, he can reflect the damage back as he comes out of the prison by casting the ability while imprisoned.
Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Troll Warlord
[wiki] rating: 0.4 (winrate: 50% pickrate: 2%)Night Stalker
* Whirling Axes (Melee) provides a 60% miss chance, which can make the attack speed bonus from Hunter in the Night largely ineffective.
* Berserker's Rage together with
Battle Trance and
Fervor stacks gives him a high chance of rooting Night Stalker, which allows Troll Warlord to man-fight Night Stalker in any stage of the game, regardless of whether or not it's night.
* Night Stalker is not a common Monkey King Bar carrier to counteract this problem.
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Additional:
* Outworld Destroyer's pure damage from Arcane Orb is very effective at killing Troll Warlord quickly.
* Astral Imprisonment removes Troll Warlord from a fight for four seconds, minimizing his contribution to a teamfight, and potentially wasting over half of Battle Trance's duration.
* Troll Warlord gains a measly 1 intelligence point per level, meaning Sanity's Eclipse is especially effective, often instantly killing him.
Sven
[wiki] rating: 0.4 (winrate: 48% pickrate: 2%)Night Stalker
* Warcry makes it difficult to burst Sven down with both the passive (with
Aghanim's Shard) and active component.
* Sven under the effect of God's Strength and his massive physical damage make Sven very dangerous to engage in the mid game.
Outworld Destroyer
* Tanky melee heroes that can easily be kited, which allows Outworld Destroyer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Juggernaut
[wiki] rating: 0.2 (winrate: 50% pickrate: 11%)Night Stalker
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Outworld Destroyer
* Heroes with built-in spell immunity can become immune to all of Outworld Destroyer's spells: Lifestealer's
Rage and
Juggernaut's
Blade Fury.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during
Omnislash.
* Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
Axe
[wiki] rating: -2.0 (winrate: 49% pickrate: 9%)Night Stalker
* Crippling Fear makes it so Axe might use
Blink Dagger right into an AoE silence in the middle of everyone.
* Void cripples Axe's already bad movement speed and attack speed.
* Hunter in the Night makes it impossible for Axe to catch up to a fleeing or escape from Night Stalker during the night.
* Lastly, Dark Ascension gives full vision over Axe before he initiates, making the opponents all recognise his location immediately and allowing Night Stalker to prevent it or vocally tell his team if needed.
* Night Stalker has very high strength gain, even in lane, so a successful Culling Blade is very unlikely.
* Axe's Blade Mail will likely do nothing to Night Stalker because of his high health and certain requirements for him to do the most damage to be true.
Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Axe.
* Astral Imprisonment is an excellent way to defend against an initiating Axe.
* Sanity's Eclipse deals high damage to Axe due to his low mana pool.
Additional:
* Berserker's Call bonus armor doesn't block Arcane Orb's pure damage.
* Astral Imprisonment can be used to prevent an ally or Outworld Destroyer himself from an Axe initiation.
* Axe's low mana means he's susceptible to a powerful Sanity's Eclipse.
Slark
[wiki] rating: -2.0 (winrate: 51% pickrate: 17%)Night Stalker
* With Dark Ascension he can keep vision on Slark, disabling his Shadow Dance regeneration.
* Night Stalker is very fast so without the Pounce in lane, he can simply out distance him during the night.
* Slark is matched in night vision by only a few heroes, Night Stalker happens to be one of them.
Outworld Destroyer
* Outworld Destroyer can disrupt Slark's attacks with Astral Imprisonment either by banishing Slark or his target.
* Slark's low heathpool means he will die quickly to Arcane Orb if he is directly attacked by Outworld Destroyer
* Slark has low intelligence gain, making him easy to finish with Sanity's Eclipse if he tries to run with
Shadow Dance
Additional:
* Arcane Orb deals pure damage, which ignores the armor granted from permanent agility stacks.
* Astral Imprisonment can disrupt any Pounce attempt by banishing the leashed ally.
* Slark's low mana pool makes him more susceptible to Sanity's Eclipse.
Anti-Mage
[wiki] rating: -2.0 (winrate: 53% pickrate: 11%)Night Stalker
* Crippling Fear makes Night Stalker one of the best early game gankers to shut down Anti-Mage.
* Night Stalker's low mana pool causes him to take little damage from Mana Void.
Outworld Destroyer
* Arcane Orb's pure damage, making Counterspell ineffective.
* Sanity's Eclipse will hit Anti-Mage while he is disabled from
Astral Imprisonment, and forces him to take heavy damage due to his low intelligence.
* Essence Flux keeps Outworld Destroyer at high mana, thus greatly reducing the damage from Mana Void.
Additional:
* Counterspell doesn't work versus Arcane Orb because it does pure damage.
* Anti-Mage cannot burn all of Outworld Destroyer's mana without disables due to Essence Flux.
* Anti-Mage's Manta Style illusions are quickly destroyed by Arcane Orb.
* However, if the enemy has multiple means of removing mana, Mana Void becomes a threat to Outworld Destroyer, Anti-Mage has better mobility than Outworld Destroyer with
Blink, and
Counterspell blocks a large portion of the damage from Sanity's Eclipse.
Faceless Void
[wiki] rating: -1.6 (winrate: 48% pickrate: 9%)Night Stalker
* Crippling Fear can silence Faceless Void for a long time, preventing him from using his Time Walk and Chronosphere.
Outworld Destroyer
* Any hero that can nullify effects of Chronosphere: (Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
Spirit Breaker
[wiki] rating: -1.6 (winrate: 48% pickrate: 9%)Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Outworld Destroyer
* Astral Imprisonment can be used to protect allies by imprisoning either them or Spirit Breaker.
* Arcane Orb will heavily drain Spirit Breaker's intelligence, rendering him almost useless and unable to cast spells. Spirit Breaker's low intelligence also means
Sanity's Eclipse will deal a lot of damage to him.
Storm Spirit
[wiki] rating: -1.6 (winrate: 49% pickrate: 6%)Night Stalker
* Storm Spirit is absolutely helpless if caught within Night Stalker's silence range.
* Common items a Storm Spirit will build will not remove the AoE silence.
Additional:
* Crippling Fear is a silence that can last up to 8 seconds during night, rendering Storm Spirit tied limited to his items in a fight.
* Dark Ascension allows Night Stalker to initiate on Storm Spirit across the impassable terrain around the middle lane, rendering Storm vulnerable in the early game and prevent him from snowballing.
Outworld Destroyer
* Heroes with mana burn: Nyx Assassin,
Invoker,
Outworld Destroyer,
Pugna,
Lion
Pudge
[wiki] rating: -1.6 (winrate: 49% pickrate: 29%)Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Additional:
* Void's mini-stun and silence from
Crippling Fear will stop Pudge from using Dismember or turning off his Rot.
* Night Stalker has naturally high health, strength gain and common itemization for survivability through magic resistance, making Night Stalker a poor target for Pudge.
Outworld Destroyer
* Sanity's Eclipse deals more damage the less max mana the heroes hit by it have, making Pudge an ideal target.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with Astral Imprisonment.
Skywrath Mage
[wiki] rating: -1.6 (winrate: 50% pickrate: 10%)Night Stalker
* Heroes with silence such as Riki,
Silencer, or
Night Stalker prevents Skywrath Mage from using his spells.
Outworld Destroyer
* Outworld Destroyer can steal more mana with Astral Imprisonment from
Skywrath Mage with
Shield of the Scion (granted by
Aghanim's Shard). Shield of the Scion grants Skywrath Mage bonus intelligence every time he deals magic damage to an enemy hero with his abilities. The higher his intelligence, the larger his mana pool. Since Astral Imprisonment steals based on the target's max mana, Outworld Destroyer can steal much more mana from Skywrath Mage.
Abaddon
[wiki] rating: -1.6 (winrate: 50% pickrate: 6%)Night Stalker
* Heroes that have long silences, such as Night Stalker and
Silencer, will prevent Abaddon from saving his allies effectively and disable the active component of Borrowed Time.
Outworld Destroyer
* Astral Imprisonment wastes Borrowed Time's duration.
* Outworld Destroyer's Sanity's Eclipse can kill Abaddon before Borrowed Time triggers due to the lack of intelligence for Abaddon.
Earthshaker
[wiki] rating: -1.6 (winrate: 51% pickrate: 10%)Night Stalker
* Careful not to blink into Riki's
Smoke Screen or
Night Stalker's
Crippling Fear, as these field effects will instantly silence Earthshaker and prevent him from initiating.
Additional:
* Fissure has a short stun and creates an impassable ridge. However, Night Stalker can fly over it during Dark Ascension.
* Night Stalker can find Earthshaker, disable his Blink Dagger with Void, and then take him out with Crippling Fear.
* Earthshaker may fail his blink combo against Night Stalker's team if he is not careful, as he can blink into the silence.
Outworld Destroyer
* Outworld Destroyer's pure and magical damage is particularly effective against Earthshaker.
* Astral Imprisonment catches Earthshaker while he blinks in, preventing him from executing his combo.
* Earthshaker has mana troubles, and Outworld Destroyer's abilities can press this by stealing intelligence comes from Arcane Orb, therefore depleting his mana pool and mana regeneration.
* Sanity's Eclipse deals high damage to Earthshaker, due to his low intelligence and mana pool.
Mirana
[wiki] rating: -1.6 (winrate: 53% pickrate: 15%)Night Stalker
* The long silence of Crippling Fear at night prevents Mirana from escaping with Moonlight Shadow and Leap. She also has really low base health, so Night Stalker can usually kill her during one cast of
Crippling Fear at night.
* With Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Mirana, and he is a tanky hero capable of fighting Mirana any stage of the game.
Outworld Destroyer
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Omniknight
[wiki] rating: -1.6 (winrate: 55% pickrate: 3%)Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Outworld Destroyer
* Arcane Orb's pure damage penetrates Guardian Angel's defense.
* Astral Imprisonment's mana steal is devastating to Omniknight's already low mana pool.
Invoker
[wiki] rating: -1.4 (winrate: 48% pickrate: 14%)Outworld Destroyer
* Any heroes with high intelligence, such as Invoker and
Pugna.
Night Stalker
* Crippling Fear is a good way to shut down and gank Invoker in the early game..
* Void deals good damage to Invoker and makes escaping harder.
* With Hunter in the Night and
Void, Invoker can't get away from Night Stalker and won't be able to catch him with Sun Strike during the night.
Outworld Destroyer
* Astral Imprisonment allows Outworld Destroyer to save himself or ally from Invoker's combo, or remove Invoker from a fight temporarily.
* Arcane Orb's pure damage will deal a lot of damage against Invoker's mediocre strength gain.
* EMP is useless against Outworld Destroyer by activating Equilibrium.
* However, be aware that Sanity's Eclipse will most likely not deal any damage at all, due to Invoker's high intelligence gain compared to Outworld Destroyer's.
Bristleback
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Outworld Destroyer
* Sanity's Eclipse only triggers Bristleback's passive once, and deals high damage against Bristleback's low intelligence.
* Outworld Destroyer's high burst damage is not negated by Bristleback's passive, So even if Bristleback turns his back on Outworld, Outworld Destroyer can decimate Bristleback quickly,
* If Bristleback attempts to flee, or tries to close the gap, Outworld can banish him with Astral Imprisonment, both reducing Bristlebacks much needed mana, and allowing Outworld to move in front of him, forcing him to take the full damage from his spells, This will also allow Outworld to land a devasting Sanity's Eclipse, without it being reduced by Bristleback's passive,
Morphling
[wiki] rating: -1.0 (winrate: 44% pickrate: 8%)Outworld Destroyer
* Arcane Orb deals pure damage, effectively bypassing Morphling's high armor from Attribute Shift (Agility Gain).
* Sanity's Eclipse is more effective against a low health and mana pool Morphling, enabling Outworld Destroyer to burst Morphling down before he can shift to Strength.
Additional:
* Arcane Orb deals high damage regardless of Morphling's high armor from Attribute Shift (Agility Gain).
* Because of Morphling's very low intelligence gain and base intelligence, Sanity's Eclipse will almost always be effective against Morphling.
Muerta
[wiki] rating: -1.0 (winrate: 45% pickrate: 13%)Outworld Destroyer
* Astral Imprisonment can waste over half of
Pierce the Veil, or protect an ally from
Dead Shot's fear.
* He almost always gets two charges later on, allowing him to waste the entire duration of Pierce the Veil
Timbersaw
[wiki] rating: -1.0 (winrate: 46% pickrate: 5%)Outworld Destroyer
* Arcane Orb's pure damage ignores Timbersaw's Reactive Armor.
* Astral Imprisonment, if timed correctly, can interrupt Timber Chain, preventing him from escaping.
Additional:
* Arcane Orb deals constant pure damage, which bypasses Timbersaw's Reactive Armor.
* Sanity's Eclipse can hit targets inside
Astral Imprisonment, which helps Outworld Destroyer finish off Timbersaw before he escapes with Timber Chain. It can also drain his mana, limiting his ability to escape should he survive.
Queen of Pain
[wiki] rating: -1.0 (winrate: 46% pickrate: 6%)Night Stalker
* Night Stalker has a huge, almost instant silence through Crippling Fear. The main problem is that he can get it off while Queen of Pain barely has any vision of him if he creeps up to her during
Dark Ascension. She'll have to play very carefully before she gets a
Black King Bar or a
Eul's Scepter of Divinity.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Outworld Destroyer
* Astral Imprisonment can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
* Sanity's Eclipse deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's.
* Arcane Orb deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.
Pangolier
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Outworld Destroyer
* Astral Imprisonment protects an ally for much of Rolling Thunder's duration, especially at the lower levels. As Rolling Thunder has a considerable cast animation, an Outworld Destroyer with
Blink Dagger can initiate on him and destroy his timing.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 48% pickrate: 18%)Night Stalker
* Void can be used to cancel Requiem of Souls.
* Crippling Fear prevents Shadow Fiend from using Shadowraze or Requiem of Souls.
* With Dark Ascension and
Gem of True Sight, Night Stalker can find and kill Shadow Fiend easily. He is also a tanky hero that can fight Shadow Fiend at any stage of the game.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Outworld Destroyer
* Outworld Destroyer's pure damage from Arcane Orb can go through Cold Embrace.
* Outworld Destroyer can negate the healing from Cold Embrace using Astral Imprisonment, and steal mana while doing so.
* Outworld Destroyer's damage during Winter's Curse is reduced due to Arcane Orb being unable to target allies.
Additional:
* Winter Wyvern must never put her allies in Cold Embrace against Outworld Destroyer as Arcane Orb will continue to deal damage to the defenseless hero.
* Arcane Orb does not hit his allies when he is taunted by Winter's Curse, making it weak against allies, but strong versus enemies.
* Astral Imprisonment can protect a target inflicted with Winter's Curse.
Ember Spirit
[wiki] rating: -1.0 (winrate: 48% pickrate: 11%)Outworld Destroyer
* The pure damage provided by Arcane Orb is a great addition for killing Ember Spirit.
* Astral Imprisonment fully negates all magic damage of Flame Guard and Searing Chains and will temporarily save himself from Sleight of Fist's physical damage, and Ember Spirit is not a hero that can counter these skills.
Wraith King
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Outworld Destroyer
* Sanity's Eclipse does massive damage to Wraith King who naturally has a low mana pool and typically doesn't build items to increase it.
* Wraithfire Blast's slow projectile speed makes it easy to avoid using Astral Imprisonment.
Puck
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Night Stalker
* Puck cannot use any of its normal means to survive should Night Stalker catch it within Crippling Fear, and goes down quickly.
Additional:
* Void is a potent nuke that is devastating to Puck's low health pool.
* Crippling Fear silence can prevent Puck from casting spells, leaving it vulnerable.
Techies
[wiki] rating: -1.0 (winrate: 48% pickrate: 10%)Night Stalker
* Dark Ascension also allows Night Stalker to fly over Proximity Mines without triggering them.
* Crippling Fear is effective in stopping Techies from using Blast Off and
Void is effective in stopping them from running to the safety of their mines.
Tidehunter
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Outworld Destroyer
* Kraken Shell's dispel does not restore mana lost through Astral Imprisonment, and the stolen mana can really hurt Tidehunter's ability to initiate
* Arcane Orb high pure damage ignores Tidehunter's Armor, and is barely affected by his Kraken Shell's damage block
* It is also completely unaffected by Anchor Smash, due to it relying on Outworlds Mana pool
* Sanity's Eclipse is effective on Tidehunter's poor mana pool, While it is reduced by Kraken Shell, the damage reduction is negligible.
Keeper of the Light
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Night Stalker
* Crippling Fear prevents Keeper of the Light from using his spells to keep his team alive during team-fights.
* Dark Ascension is very strong against Keeper of the Light, as it allows Night Stalker to jump the backline and quickly kill the squishy Ezalor, especially when combined with the slow from
Void.
Additional:
* Keeper of the Light's Aghanim's Scepter upgrade loses much of its power, due to Night Stalker being able to reduce the duration of daytime by a lot.
Enigma
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Outworld Destroyer
* Astral Imprisonment can save allies from a Black Hole combo. When upgraded with
Aghanim's Scepter and
Aghanim's Shard, it becomes exceedingly difficult for Enigma to land a good
Black Hole against Outworld Destroyer and his team.
* Astral Imprisonment can also cancel
Black Hole while Enigma does not have
Black King Bar.
* Arcane Orb and
Sanity's Eclipse can often make a short work out of Enigma and his Eidolons.
Necrophos
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Outworld Destroyer
* Outworld Destroyer is not exceptionally dangerous to Necrohpos because of his Ghost Shroud, but his Astral Imprisonment can save his allies from Necrophos's Reaper's Scythe, though only if he uses it at the right time, If an Outworld Destroyer is nearby, Necrophos should not use Reaper's Scythe unless he has banished himself, or has banished two heroes within 15 seconds
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Night Stalker
* The long silence of Crippling Fear at night prevents Weaver from using his Shukuchi or Time Lapse.
* With Dark Ascension and
Gem of True Sight, Night Stalker can easily find and probably kill Weaver.
* Hunter In the Night's attack speed bonus removes The Swarm's beetles very quickly.
Magnus
[wiki] rating: -1.0 (winrate: 51% pickrate: 15%)Night Stalker
* Dark Ascension reduces vision for the enemy team, which makes it more difficult for Magnus to initiate with Blink Dagger and Reverse Polarity. It is also more likely that Night Stalker will scout out Magnus with
Aghanim's Scepter and a
Gem of True Sight, after which he can silence Magnus with
Crippling Fear.
Jakiro
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Outworld Destroyer
* Astral Imprisonment can be used to protect allies from Jakiro's various abilities, It can also be cast on Jakiro to break his combos (Macropyre into Ice path into Dual Breath), while at the same time, stealing his much needed mana.
* Once he gets his Scepter and Shard, not only does he get two charges, he and his allies can move while imprisoned, which allows them to leave the area of your spells
* His Astral Imprisonment/Meteor Hammer combo combined with his high pure damage can quickly decimate Jakiro, And unlike most heroes, Outworld doesn't particularly care who he targets.
* Outworld is also a common Black King's Bar carrier
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Outworld Destroyer
* Astral Imprisonment prevents Legion Commander from killing her opponents in Duels.
Additional:
* Outworld Destroyer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Dazzle
[wiki] rating: -1.0 (winrate: 52% pickrate: 9%)Outworld Destroyer
* Astral Imprisonment is a versatile nuisance:
* If it is cast on a low-enough-health unit at least 1 second into Shallow Grave's duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released.
* It can be used remove Dazzle from the fight at a time he could have saved someone.
* It lets himself or an ally dodge all of Poison Touch's effects, for long enough to recover their Blink Dagger.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 7%)Night Stalker
* The long silence at night prevents Clinkz from escaping with invisibility if Night Stalker can sneak up on him. He also has really low base health, so Night Stalker can usually kill him alone during one cast of Crippling Fear at night.
Brewmaster
[wiki] rating: -1.0 (winrate: 52% pickrate: 1%)Outworld Destroyer
* Outworld Destroyer's pure damage will mop up Primal Split's units very quickly.
Riki
[wiki] rating: -1.0 (winrate: 54% pickrate: 13%)Night Stalker
* With Dark Ascension and Gem of True Sight, Night Stalker can easily find and kill Riki. Riki will also find it harder to kill the tanky Night Stalker than he would many other heroes.
Lone Druid
[wiki] rating: -1.0 (winrate: 55% pickrate: 3%)Outworld Destroyer
* Arcane Orb deals heavy damage to both Lone Druid and the Spirit Bear.
* Astral Imprisonment can prevent the Spirit Bear from attacking, which is Lone Druid's main damage output.
* Sanity's Eclipse deals heavy damage to Lone Druid.
Lion
[wiki] rating: -0.6 (winrate: 45% pickrate: 10%)Night Stalker
* Heroes with low health: Lich,
Crystal Maiden,
Lion.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Night Stalker
* Heroes with low mobility that rely on spells: Zeus,
Lina,
Crystal Maiden.
Zeus
[wiki] rating: -0.6 (winrate: 49% pickrate: 14%)Night Stalker
* Heroes with low mobility that rely on spells: Zeus,
Lina,
Crystal Maiden.
Tusk
[wiki] rating: -0.6 (winrate: 49% pickrate: 15%)Night Stalker
* Durable heroes can stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Clockwerk
[wiki] rating: -0.6 (winrate: 49% pickrate: 8%)Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Luna
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Outworld Destroyer
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Outworld Destroyer
* Primal Beast is mostly played in the offlane role, so picking a carry who can escape from him is essential. Heroes such as Troll Warlord,
Lone Druid and
Outworld Destroyer, or generally any carry with a stun, slow or ability to fight back will stop him from having the good start he needs.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Night Stalker
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Lina
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Night Stalker
* Heroes with low mobility that rely on spells: Zeus,
Lina,
Crystal Maiden.
Gyrocopter
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Night Stalker
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Lich
[wiki] rating: -0.6 (winrate: 51% pickrate: 9%)Night Stalker
* Heroes with low health: Lich,
Crystal Maiden,
Lion.
Underlord
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Outworld Destroyer
* Tanky melee heroes that can easily be kited, which allows Outworld Destroyer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Additional:
* Arcane Orb 's pure damage can do great damage to Underlord.
* Sanity's Eclipse can tear down Underlord's health by a large amount, since his mana pool is very low compare to OD's high mana pool.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Night Stalker
* Night Stalker's
Crippling Fear at night prevents Shadow Walk for an extended period of time and his
Void will make Phase Boots useless. If Night Stalker has True Sight, he can shutdown Bounty Hunter's sneak kill.
Spectre
[wiki] rating: -0.6 (winrate: 51% pickrate: 11%)Night Stalker
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Oracle
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Night Stalker
* Heroes with long disables, like Lion,
Night Stalker, or
Legion Commander, can prevent Oracle from using spells or items.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Night Stalker
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Night Stalker
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Outworld Destroyer
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Huskar
[wiki] rating: -0.6 (winrate: 53% pickrate: 6%)Outworld Destroyer
* Heroes with pure damage can kill Huskar when he inevitably gets low on health: Outworld Destroyer,
Silencer.
Additional:
* Outworld Destroyer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
* Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks due to Huskar's low mana pool.
Dragon Knight
[wiki] rating: -0.4 (winrate: 45% pickrate: 5%)Night Stalker
* Heroes that are hard to gank: Dragon Knight,
Mars,
Centaur Warrunner.
Outworld Destroyer
* Arcane Orb's constant pure damage output is devastating to Dragon Knight.
* Dragon Knight's relatively low mana pool leads to heavy damage from Sanity's Eclipse, which also bypasses his armor.
Mars
[wiki] rating: -0.4 (winrate: 46% pickrate: 10%)Night Stalker
* Heroes that are hard to gank: Dragon Knight,
Mars,
Centaur Warrunner.
Outworld Destroyer
* Arcane Orb's pure damage ignores Mars' Bulwark.
* Astral Imprisonment can be used to stop Mars from being disruptive or save allies from his abilities.
* Sanity's Eclipse deals high damage to Mars, due to his low intelligence pool.
Phoenix
[wiki] rating: -0.4 (winrate: 50% pickrate: 5%)Night Stalker
* Phoenix turns night to day, overriding Dark Ascension during
Supernova.
Night Stalker
* Void can interrupt
Icarus Dive.
* His Crippling Fear's silence will shutdown a spell caster Phoenix.
* However, Phoenix punishes Night Stalker with Supernova because it will turn night into day, and it has a higher priority than
Dark Ascension, effectively canceling the passive bonuses Night Stalker gets from
Hunter in the Night.
Razor
[wiki] rating: -0.4 (winrate: 52% pickrate: 7%)Night Stalker
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Outworld Destroyer
* Outworld Destroyer doesn't care if Razor steals his damage because he does most of his damage through Arcane Orb.
* Astral Imprisonment can prevent Razor from using the stolen damage from Static Link or chasing with Eye of the Storm.
* Sanity's Eclipse will do a ton of damage to Razor due to his low mana pool.
Tinker
[wiki] rating: -0.4 (winrate: 56% pickrate: 11%)Outworld Destroyer
* Tinker's
Laser is useful against Outworld Destroyer, as the blind prevents him from landing Arcane Orbs.
Night Stalker
* Night Stalker is one of the best heroes to find (and silence) Tinker in the trees during Dark Ascension.
Additional:
* Night Stalker can easily find Tinker in the trees during Dark Ascension.
* Void's mini-stun will stop Rearm and
Boots of Travel.
* Crippling Fear's silence will prevent Tinker from fighting back, as Tinker relies on his spells.
Terrorblade
[wiki] rating: 0.0 (winrate: 45% pickrate: 2%)Night Stalker
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Outworld Destroyer
* Most Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Additional:
* Arcane Orb deals pure damage against the real Terrorblade, which allows it to bypass his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Doom
[wiki] rating: 0.0 (winrate: 47% pickrate: 8%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Outworld Destroyer
* Any heroes with low mana pools will die quickly or even instantly to Sanity's Eclipse: Doom,
Phantom Assassin,
Troll Warlord.
Rubick
[wiki] rating: 0.0 (winrate: 47% pickrate: 25%)Outworld Destroyer
* Rubick can use Spell Steal to steal Astral Imprisonment, and if Rubick gets
Aghanim's Scepter he gets 2 charges of it. This can overpower Outworld Destroyer in team fights.
* Rubick can also steal Sanity's Eclipse against Outworld Destroyer's teammates.
Night Stalker
* Crippling Fear silences nearby heroes and cannot be dispelled, which hinders Rubick's way to retaliate when being jumped on.
* With Hunter in the Night and
Dark Ascension,
Night Stalker can find Rubick easily in teamfights. The two spells grants more than enough damage to hunt Rubick down without defensive items.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Night Stalker
* Phantasm gives Chaos Knight a significant advantage against single-target damage dealers: Lifestealer,
Wraith King,
Night Stalker,
Troll Warlord.
Additional:
* Chaos Bolt can stun Night Stalker outside of Crippling Fears relatively small radius.
* Reality Rift is a great way to force Night Stalker to fight Chaos Knight, a hero with massive health and damage output. It also forces Night Stalker's Crippling Fear off his primary target.
* Night Stalker doesn't have a lot of ways to deal with multiple targets, which makes him vulnerable to Phantasm illusions unless Night Stalker buys
Aghanim's Scepter.
Outworld Destroyer
* Most Illusion based heroes (like Chaos Knight and
Terrorblade) can't use their illusion beneficially against Sanity's Eclipse's high AoE burst damage.
Batrider
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Night Stalker
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Outworld Destroyer
* Shadow Demon,
Outworld Destroyer and
Tusk can all save a Lasso'd teammate with their defensive spells.
Bane
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Outworld Destroyer
* Heroes that depend on disrupting fights with ability combos or big ultimate abilities are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Outworld Destroyer
* Heroes with hiding abilities can protect disabled allies: Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter.
Drow Ranger
[wiki] rating: 0.0 (winrate: 51% pickrate: 18%)Outworld Destroyer
* Any heroes with silences can negate the majority of Outworld Destroyer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Night Stalker
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Night Stalker
* Mirror Image can be effective since Night Stalker cannot withstand fighting illusions. If he's unable to tell which Naga Siren is real, he will have a hard time landing his Void. However, if Night Stalker obtains an
Aghanim's Scepter, the upgraded Void will hit and may even locate the real Naga Siren in fights.
Additional:
* Ensnare and
Song of the Siren prevents Night Stalker from escaping and ganking during daytime or even nighttime.
* Rip Tide reduces Night Stalker's armor, making him easier to focus down.
* Mirror Image can be effective against Night Stalker, due to his single target abilities.
Outworld Destroyer
* Sanity's Eclipse will likely instantly kill all illusions.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
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Night Stalker
* Void's slow is dispelled by
Doppelganger or counteracted by
Phantom Rush.
Spirit Lance's and
Diffusal Blade's slow reduces Night Stalker's mobility and helps him or his ally escape if they're inflicted by Void or Crippling Fear.
Aghanim's Scepter, there will be way too many illusions for Night Stalker to handle.
*
* Night Stalker has no AoE abilites to take out Phantom Lancer's illusions. Even if Night Stalker gets an
Outworld Destroyer
*
Doppelganger and
Juxtapose allow Phantom Lancer to initiate on Outworld Destroyer, and, although Arcane Orb will normally destroy his illusions instantly, Phantom Lancer will spawn too many to deal with without using Sanity's Eclipse.
Aghanim's Scepter is his primary AOE, and it does too little damage to eliminate Phantom Lancer's illusions.
Sanity's Eclipse will erase your illusions and deal massive damage to you. He can then follow up with
Astral Imprisonment and
Meteor Hammer.
* Outworld Destroyer has very little AOE ability; His Astral Imprisonment with
Additional:
* Although Outworld Destroyer will typically destroy Phantom Lancer's illusions in one shot, Phantom Lancer spawns too many of them for Outworld Destroyer to deal with. However, be careful about initating on Outworld, as