Slark
[wiki] rating: 2.0 (winrate: 51% pickrate: 17%)Meepo
[wiki] rating: 1.0 (winrate: 56% pickrate: 1%)Ogre Magi
* Ogre Magi has single-targeted magical-only damage and disables and is less effective against Meepo's clones.
Omniknight
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Ogre Magi
* Heavenly Grace reduces Fireblast stun time and dispels Ignite.
* Purification can heal damaged heroes if needed.
Treant Protector
[wiki] rating: 1.0 (winrate: 53% pickrate: 16%)Hoodwink
* Treant can give chase should Hoodwink attempt to Scurry away, and
Nature's Grasp can slow her down so Treant Protector's teammates can pin Hoodwink down.
Anti-Mage
[wiki] rating: 1.0 (winrate: 53% pickrate: 11%)Ogre Magi
* Ogre Magi only deals magical damage, which Anti-Mage is exceptionally resistant due to Counterspell.
* Anti-Mage dispels Ignite with
Manta Style.
* Ogre Magi has a very large mana pool which means Anti-Mage can do large amounts of damage to him with Mana Break and Mana Void.
Undying
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Ogre Magi
* Undying saps strength from heroes with Decay, and Ogre Magi's high strength gain will allow Undying to steal more and more strength, becoming stronger with each use.
* Due to the Strength steal from Decay, Undying is normally very tanky, and has high health, making it harder for Ogre Magi to kill him.
Clinkz
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Hoodwink
* Clinkz's item build often counters Hoodwink, including Black King Bar,
Monkey King Bar,
Heaven's Halberd, and
Scythe of Vyse.
* Skeleton Walk can quickly escape Hoodwink abilities.
Oracle
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Ogre Magi
* Fate's Edict gives full immunity from Ogre Magi's mostly magical damage.
* Fortune's End can dispel Ignite (when used on allies) and Bloodlust (when used on enemies).
* False Promise can dispel Ignite and Fireblast.
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Hoodwink
* Wild Axes destroys large amounts of trees specially upgraded with
Aghanim's Scepter,
Warlock
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Hoodwink
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with
Scurry difficult.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Hoodwink
* Nyx's Spiked Carapace can reflect the damage of
Sharpshooter, instantly killing hoodwink. Nyx can also use
Vendetta to position himself in such a way to screen allies from Sharpshooter and catch Hoodwink by surprise.
Vengeful Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Hoodwink
* Nether Swap can forcibly reposition
Sharpshooter.
Zeus
[wiki] rating: 1.0 (winrate: 49% pickrate: 14%)Hoodwink
* Due to Hoodwink's low health and Zeus's high magic damage from Arc Lightning,
Lightning Bolt and
Static Field as well as global abilities from
Thundergod's Wrath and
Nimbus, he can easily kill her throughout the game and also reveal where Hoodwink is positioned or when she's in trees.
Viper
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Ogre Magi
* Nethertoxin breaks Multicast.
* Corrosive Skin minimizes the damage from Ignite and Fireblast.
Storm Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Hoodwink
* Storm Spirit can easily make his way to Hoodwink with his ultimate Ball lightning, and coupled with Hoodwink's low health and magic resistance, she can be nuked easily.
* Additionally, Ball lightning can destroy a small amount of trees in its destination. Combined with Storm Spirit's frequent usage of his ultimate, he can clear out an area of trees while simultaneously attacking him and dodging incoming attacks.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Ogre Magi
* Lifestealer's Rage makes him immune to all of Ogre's magical debuffs and also dispels them.
* Ogre's high health pool makes him an ideal target for Feast.
Additional:
* Ogre Magi has nothing against Rage and his high health pool amplifies
Feast.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Hoodwink
* Powershot can destroy the trees to prevent
Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with
Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
* Powershot can destroy the trees to prevent Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot creates a tree for Windranger to get an easy Shackleshot off.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Techies
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Hoodwink
* Remote Mines are frequently placed in trees, and can thus kill an unwary Hoodwink should she
Scurry away due to her low HP pool.
* Blast Off! can clear out trees, denying the tactical advantages from
Scurry.
Chaos Knight
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Ogre Magi
* Phantasm dispels Ignite and makes targeting the real Chaos Knight much harder.
Doom
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Ogre Magi
* Doom makes Ogre Magi less disruptive.
* Infernal Blade effectively negates Ogre Magi's durability.
* With Aghanim's Scepter, he can disable Multicast.
Timbersaw
[wiki] rating: 1.0 (winrate: 46% pickrate: 5%)Hoodwink
* Timbersaw’s reliance on nearby trees means he’ll usually be close to Hoodwink.
* More significantly, Timbersaw's tree destroying abilities cut off Hoodwink's escape options, passive and easily foil Acorn Shot or
Bushwhack combos.
* While channeling Sharpshooter, Timbersaw can simply sit his
Chakram on top of her and unleash his full combo, forcing her to cancel and disengage.
* Timber Chain can be used to dodge
Sharpshooter.
Arc Warden
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Ogre Magi
* Arc Warden's
Tempest Double is helpful for killing Ogre Magi who lacks AoE damage and disables.
Legion Commander
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Ogre Magi
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Lina
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Hoodwink
* Abilities that can destroy trees can give Hoodwink a disadvantage: Timbersaw,
Windranger,
Lina.
Luna
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Hoodwink
* Moon Glaives can ignore certain abilities that either trigger on attack or give evasion under the condition that the heroes who have them are not primary targets. Examples include:
Centaur Warrunner,
Windranger,
Phantom Assassin,
Hoodwink etc.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Ogre Magi
* Earth Spirit's useful kit of Slows, Stuns, and Silences can set up kills on Ogre Magi and the silence can stop him from using his abilities.
Puck
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Ogre Magi
* Puck silences Ogre Magi with
Waning Rift, and
Phase Shift makes Puck untargetable for the duration.
Disruptor
[wiki] rating: 0.6 (winrate: 48% pickrate: 10%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 48% pickrate: 3%)Ogre Magi
* Winter Wyvern's
Winter's Curse works very well against the increased attack speed from Bloodlust.
Kunkka
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Templar Assassin
[wiki] rating: -2.0 (winrate: 48% pickrate: 4%)Ogre Magi
* The damage block instances of Refraction can be burned down with Ignite.
* Fire Shield effectively reduces the burst damage from a Meld-charged ambush from Templar Assassin, provided the spell is cast beforehand.
Hoodwink
* Bushwhack can tear through
Refraction as it does multiple intervals of damage.
Bristleback
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Hoodwink
* Sharpshooter deals massive damage to Bristleback and applies a high duration disable on his passive.
* Bushwhack and
Scurry can be used to easily kite Bristleback.
Additional:
* Bristleback and
Warpath can be disabled by Hoodwink's
Sharpshooter ability for a long period of time, reducing his both offense and defense.
* Scurry and
Bushwhack can be used to kite bristleback.
Morphling
[wiki] rating: -1.0 (winrate: 44% pickrate: 8%)Hoodwink
* Sharpshooter can kill easy when Morphling is going on full agility strategy (Only in early and mid game).
* Scurry can help to catch up Morphling when using
Waveform or for escape.
Lion
[wiki] rating: -1.0 (winrate: 45% pickrate: 10%)Hoodwink
* Hex and
Earth Spike do not cancel
Sharpshooter, making those two abilities ineffective against her.
* Although Hoodwink should be wary of his Finger of death, as it can possibly kill her.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Hoodwink
* Sharpshooter disables both
Blur and
Coup De Grace, especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape with Scurry.
Additional:
* Sharpshooter disables both
Blur and
Coup De Grace, especially with the level 25 talent.
* Because Phantom Assassin is often reliant on critical strikes, Hoodwink can have enough time to simply move near a tree and escape with Scurry.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Ogre Magi
* Nature's Prophet treants can be cleared by Ignite or Multicast Hand of Midas
* Fireblast and Unrefined Fireblast prevents Nature's Prophet from using Teleportation.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Hoodwink
* Monkey King often hides in trees, where he can be easily caught with Bushwhack.
* Acorn Shot can target enemies in the fog, including Monkey King when he is on a tree.
* Sharpshooter provides flying vision along the cast indicator while charging, which can be used to scout the trees for Monkey King.
Sven
[wiki] rating: -1.0 (winrate: 48% pickrate: 2%)Ogre Magi
* Multicast Fireblasts over the course of fights are a decent nuisance to stall Sven's massive damage output.
* Bloodlust and Ignite gives Ogre Magi's team the movement speed difference needed to chase and/or disengage against a Sven and his Warcry.
* Ignite provides strong damage over time to pressure Sven early on in the laning phase and keep his health low, delaying his transition into the jungle. Ignite is also an easy way to disrupt Blink Dagger, Sven's most popular way of initiation.
* Ogre Magi's presence in the laning phase both in terms of damage and durability keeps high pressure on Sven in lane.
* Purchasing an Aghanim's Shard allows Ogre Magi to greatly reduce the burst damage of Sven, who tends to build items focused on damage per hit instead of attack speed.
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Ogre Magi
* A well-timed Fireblast with Multicast can prevent Weaver from escaping with Shukuchi and even
Time Lapse.
* Ignite's high damage early on applies heavy pressure onto Weaver's very small health pool.
* However, the slow from Ignite is generally useless against Shukuchi, and
Time Lapse dispels it if needed.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Ogre Magi
* Ignite can prevent Earthshaker from escaping and/or initiating with Blink Dagger.
* Fireblast and Unrefined Fireblast may help prevent Earthshaker follow through with his combo after landing an Echo Slam.
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Ogre Magi
* Fireblast is a good tool to interrupt Io during its escapes through Tether.
* Ignite can be one of the few spells with enough total damage to out-trade the sustained healing Io provides for its fellow laner.
* However, picking other supports that focus less on the laning phase is generally a better choice against Io.
Huskar
[wiki] rating: -1.0 (winrate: 53% pickrate: 6%)Hoodwink
* Huskar’s low health play style put him at extreme risk to Sharpshooter's extreme damage. In addition, it breaks
Berserker's Blood, nullifying Huskar's power source.
Dragon Knight
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Hoodwink
* Durable heroes relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord,
Spectre and
Dragon Knight can be disabled easily with
Sharpshooter's break, reducing their potential in teamfights.
Muerta
[wiki] rating: -0.6 (winrate: 45% pickrate: 13%)Ogre Magi
* Heroes that commonly attack etheral units do not have any problems against Muerta such as Tinker,
Jakiro,
Pugna or
Ogre Magi
Void Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Ogre Magi
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Ogre Magi
* Heroes that can cancel Charge of Darkness: Ogre Magi,
Earthshaker, Lion .
Primal Beast
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Ogre Magi
* Supports who can slow him to the point Trample does very little damage in lane are also not fun: Lich,
Ogre Magi,
Winter Wyvern.
Underlord
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Hoodwink
* Durable heroes relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord,
Spectre and
Dragon Knight can be disabled easily with
Sharpshooter's break, reducing their potential in teamfights.
Spectre
[wiki] rating: -0.6 (winrate: 51% pickrate: 11%)Hoodwink
* Durable heroes relied a lot on their main passive effects and items' effects such as Bristleback,
Underlord,
Spectre and
Dragon Knight can be disabled easily with
Sharpshooter's break, reducing their potential in teamfights.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Hoodwink
* Heroes with evasions: Phantom Assassin,
Brewmaster,
Hoodwink,
Windranger.
Mars
[wiki] rating: -0.4 (winrate: 46% pickrate: 10%)Hoodwink
* Heroes that can negate Hoodwink's mobility: Kunkka,
Disruptor,
Mars.
Ogre Magi
* It is difficult for Mars to trade blows with Ogre Magi in the early game thanks to his high base health, resistance and Ignite.
* Bloodlust can assist Ogre Magi or an ally in repositioning against Mars for its move speed bonus.
* Fireblast can interrupt and mitigate Mars from performing his skill combos, especially in combination with
Multicast.
Abaddon
[wiki] rating: -0.4 (winrate: 50% pickrate: 6%)Ogre Magi
* In general, heroes that deal burst in multiple instances will trigger Borrowed Time and heal Abaddon for a large amount, such as Skywrath Mage,
Techies,
Juggernaut,
Shadow Shaman, or
Ogre Magi.
Hoodwink
* Abaddon can be killed without triggering his ultimate Borrowed Time due to the break applied by
Sharpshooter.
Phantom Lancer
[wiki] rating: 0.0 (winrate: 50% pickrate: 2%)Ogre Magi
* Ogre Magi has no undispellable AoE damage or disables and has nothing to deal with Phantom Lancer's illusions.
* Doppelganger disjoints and dispels Ignite.
Hoodwink
* Bushwhack will stun and make a quick work of Phantom Lancer and his illusion when he's near a tree.
* Sharpshooter breaks
Juxtapose and deals hefty damage.
* Sharpshooter ignores Illusions and will only damage and breaks the real phantom lancer, when used right, this will allow you to reveal the real phantom lancer amongst his Illusions
Additional:
* Acorn Shot combined with attack modifiers such as
Maelstrom or
Daedalus makes a quick work of Phantom Lancer's illusions.
* Bushwhack will stun Phantom Lancer and his illusions if they're near a tree.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
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Ogre Magi
*
Dark Pact dispels Ignite's slow and Fireblast's stun.
Shadow Dance allows Slark to regenerate HP, even when he is affected by Ignite and Fireblast.
*
Hoodwink
* Slark's
Pounce can be used to dodge Hoodwink's abilities or lock her down.
Shadow Dance makes Slark unhittable from
Acorn Shot.
Dark Pact removes all slows from Hoodwink's abilities.
Essence Shift.
*
*
* Hoodwink's already low health output is a great target for Slark's