Silencer
[wiki] rating: 2.0 (winrate: 52% pickrate: 15%)Oracle
[wiki] rating: 2.0 (winrate: 51% pickrate: 4%)Omniknight
* Fortune's End's AoE dispel will remove Heavenly Grace and Guardian Angel.
* Fate's Edict can give spell immunity for protection against Omniknight's abilities at the cost of being disarmed.
Additional:
* Oracle can dispel Heavenly Grace (which he can also bait out with Fate's Edict).
* With Fortune's End, Oracle can dispel Guardian Angel in an area of effect.
Jakiro
* Fate's Edict allows Oracle to make allies spell immune, allowing him to save allies from Jakiro's spells.
* Fate's Edict can be cast onto Jakiro to disarm him and prevent him from pushing with his Liquid Fire.
* False Promise allows Oracle to free allies from Jakiro's Ice Path.
Outworld Destroyer
[wiki] rating: 2.0 (winrate: 51% pickrate: 10%)Omniknight
* Arcane Orb's pure damage penetrates Guardian Angel's defense.
* Astral Imprisonment's mana steal is devastating to Omniknight's already low mana pool.
Jakiro
* Astral Imprisonment can be used to protect allies from Jakiro's various abilities, It can also be cast on Jakiro to break his combos (Macropyre into Ice path into Dual Breath), while at the same time, stealing his much needed mana.
* Once he gets his Scepter and Shard, not only does he get two charges, he and his allies can move while imprisoned, which allows them to leave the area of your spells
* His Astral Imprisonment/Meteor Hammer combo combined with his high pure damage can quickly decimate Jakiro, And unlike most heroes, Outworld doesn't particularly care who he targets.
* Outworld is also a common Black King's Bar carrier
Rubick
[wiki] rating: 2.0 (winrate: 47% pickrate: 25%)Omniknight
* All of Omniknight's abilities are valuable for Rubick to Spell Steal, and Omniknight has no throwaway ability to cover his last used spell.
Jakiro
* Fade Bolt can hinder Jakiro's early pushing power by clearing creep waves.
* All of Jakiro's spells are great for Rubick to Spell Steal.
* Ice Path is a great spell for Rubick so steal, since Rubick has no cast time on stolen abilities, making Rubick's version of Ice Path much more reliable than Jakiro's.
* Macropyre is a great way for Rubick to farm.
Additional:
* One of Jakiro's weakness is his long cast animation, which gives enemy team extra time window to react. Rubick uses his fixed 0.15 second cast time for all Jakiro's stolen abilities, making the spells much easier to target.
* Dual Breath is a solid damage-over-time that is good for farming and helps with ganking.
* Ice Path is the go-to spell for Rubick to steal in teamfights - a sudden long range 2.5 second area stun is of no joke, especially if being casted out of vision. The control time is extended combined with
Telekinesis.
* Macropyre is a solid damage source (an area to avoid at least) for Rubick's side, and the damage benefits from
Arcane Supremacy, even further with
Aghanim's Scepter.
* It is not uncommon that the enemy team mistakenly treated the Macropyre ground effect as that of Jakiro's, and has already taken a lot of damage before they noticed their significant HP loss.
* Combined with Rubick's Level 15 talent (-25% Stolen Spells Cooldown, as of 7.31c), Macropyre can be used to clear creep waves and camps with ease, increasing his farming progress if a fight is not imminent.
Anti-Mage
[wiki] rating: 1.6 (winrate: 53% pickrate: 11%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin.
Jakiro
* Blink allows Anti-Mage to hunt down Jakiro, who has no way to escape.
* Counterspell protects Anti-Mage against all of Jakiro's magic damage.
* Both Mana Void and
Mana Burn is very effective against Jakiro because of his high mana.
Brewmaster
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Omniknight
* Dispel Magic from {U:Storm} instantly removes Heavenly Grace and Guardian Angel from Omniknight's allies in its radius of effect.
Lina
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Omniknight
* Guardian Angel is generally useless against Lina as she primarily relies on magical damage. Lina can also dispel it with
Eul's Scepter of Divinity as she is a hero who often goes for it.
Eul's Scepter of Divinity can later be upgraded into
Wind Waker, which will allow Lina to escape from Omniknight.
* Laguna Blade can often finish off Omniknight's allies before he can save them with
Purification and
Heavenly Grace. This can become even worse once Lina picks
Laguna Blade damage is pure and pierces spell immunity talent, which will allow it to ignore both, any form of spell immunity and
Guardian Angel.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Jakiro
* Ancient Seal can silence Jakiro up to 6 seconds. Also, it makes Jakiro vulnerable to magical spells.
* Skywrath Mage can burst down Jakiro with his high damage magical spells.
Luna
[wiki] rating: 1.0 (winrate: 49% pickrate: 2%)Omniknight
* Guardian Angel does not offer protection from Eclipse, though it will negate damage from
Moon Glaives.
* Luna's high magical damage from Lucent Beam and
Eclipse can often finish allied heroes before Omniknight can save them with
Purification.
Additional:
* Guardian Angel does not offer protection from Eclipse, though it will negate damage from
Moon Glaives.
* Luna's high magical damage from Lucent Beam and
Eclipse can often finish allied heroes before Omniknight can save them with
Purification.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Jakiro
* Rage grants Lifestealer immunity to all of Jakiro's spells. Note: magic resistance will not dispel the attack speed slow effects from Dual Breath and Liquid Fire.
Tidehunter
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Jakiro
* Kraken Shell grants a considerable damage block. preventing Jakiro's spells from being very effective on him, Your Liquid Fire and Ice Path will actually deal 0 damage, while Macropyre will deal only half it's damage
* It also purges him of debuffs when he takes a set amount of damage, which frees him from your Ice path/Macropyre combo,
* Not only does Tidehunter's Gush prevents Jakiro from easily escaping a fight, it's Armor reduction makes Jakiro much easier to kill
Additional:
* Kraken Shell dispels Dual Breath,
Ice Path,
Liquid Frost,
Liquid Fire and even
Macropyre's Burn.
* It also completely negates the damage from Liquid Fire and Ice path, while heavily reducing the damage from all of his other abilities
* Jakiro is a naturally slow hero, Gush will allow you to easily catch him, while also reducing his Armor
Snapfire
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Omniknight
* Mortimer Kisses can reduce Omniknight's impact in teamfights. Omniknight's
Heavenly Grace cannot purge multiple stacks of
Mortimer Kisses. The damage is also magical, making Omniknight's ultimate,
Guardian Angel, useless.
Monkey King
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Omniknight
* Jingu Mastery will still add stacks even through Guardian Angel.
* Monkey King can join a fight whenever he chooses to, meaning he can simply go directly onto Omniknight.
* During the laning phase, Jingu Mastery with Boundless Strike will kill off Omniknight, while Purification is weak.
* Heavenly Grace is useless against Monkey King's ultimate and Jingu Mastery bonuses.
Enchantress
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Omniknight
* Impetus is not blocked by Guardian Angel. A {U:Satyr Banisher} can also be controlled to dispel
Guardian Angel.
Additional:
* Enchantress's Impetus deals pure damage instead of physical damage and ignores
Guardian Angel, thus fully negating one of Omniknight's most important abilities for teamfights.
* Similar to Doom, Enchantress can use Enchant on Satyr Banisher, which will give her access to Satyr Banisher's
Purge, and allow her to remove Heavenly Grace and Guardian Angel.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz.
Night Stalker
[wiki] rating: 0.6 (winrate: 52% pickrate: 4%)Omniknight
* Heroes that have a weak laning stage: Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
Underlord
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Omniknight
* In general, heroes with long cooldowns on their abilities or ultimate will struggle against the relentless pressure provided by Dark Rift or Fiend's Gate (Requires
Aghanim's Scepter):
Terrorblade,
Dragon Knight,
Omniknight.
Lich
[wiki] rating: 0.6 (winrate: 51% pickrate: 9%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor.
Venomancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz.
Ancient Apparition
[wiki] rating: 0.6 (winrate: 50% pickrate: 5%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 50% pickrate: 4%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin.
Sand King
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Jakiro
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Primal Beast
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Omniknight
* Heroes who cannot escape from Trample early might be easy first blood. Heroes like Witch Doctor and
Omniknight should play very cautiously alone...
Viper
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Omniknight
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz.
Invoker
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Omniknight
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Additional:
* Tornado dispels Heavenly Grace and Guardian Angel from multiple targets.
* Guardian Angel is generally useless against Invoker as he primarily relies on magical damage.
* EMP depletes Omniknight's already small mana pool.
* Invoker's many disables keep Omniknight's team occupied until Guardian Angel times out.
Doom
[wiki] rating: 0.4 (winrate: 47% pickrate: 8%)Omniknight
* Doom applies a basic dispel upon cast, so it can remove
Guardian Angel.
* Casting Doom on Omniknight will also prevent him from healing allies with
Purification, or casting buffs like
Heavenly Grace and
Guardian Angel, basically turning him into a harmless creep.
Additional:
* Doom turns Omniknight into a walking creep, or completely takes out his buffed cores, also removing Heavenly Grace and Guardian Angel in the process.
* With Devour used on Satyr Banisher, Doom will have access to Satyr Banisher's
Purge, which will allow him to remove Heavenly Grace and Guardian Angel.
Omniknight
* Heroes with the ability to heal allies, or those with good defensive abilities: Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern,
Abaddon, etc.
Weaver
[wiki] rating: 0.2 (winrate: 50% pickrate: 3%)Omniknight
* Heroes that rely on slows or low-duration stuns have trouble catching Weaver: Omniknight,
Lich.
Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Jakiro
* Weaver has poor health, relying on Shukuchi and
Time Lapse to survive, With Jakiro's considerable arsenal of stuns, Weaver cannot initiate on Jakiro without being punished heavily or even killed in return.
* While difficult, Ice Path can catch Weaver during Shukuchi, And since Shukuchi only lasts 4 seconds while Ice Path's stun lasts 3.5, the stun from Ice Path will strip him of his escape
* Weaver has to be very careful casting Time Lapse around Jakiro, as it could very easily put him inside of a Macropyre or Ice Path
Chaos Knight
[wiki] rating: -2.0 (winrate: 47% pickrate: 3%)Omniknight
* Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
* Guardian Angel blocks all of Chaos Knight's damage for a long duration.
Additional:
* Phantasms can be easily killed with Purification.
* Heavenly Grace dispels the stun from Chaos Bolt and the armor reduction from
Reality Rift.
* Guardian Angel works well against Chaos Knight's overwhelming reliance on physical burst damage.
Jakiro
* With his AoE damage, Jakiro can easily kill Chaos Knight's Phantasm illusions.
* Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Additional:
* With his AoE damage, Jakiro can easily kill Chaos Knight's Phantasm illusions.
* Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
Witch Doctor
[wiki] rating: -2.0 (winrate: 48% pickrate: 15%)Omniknight
* Guardian Angel protects allies from Death Ward's physical damage.
* Purification and
Heavenly Grace will most likely save teammates from dying to Maledict.
Jakiro
* Death Ward can be easily canceled by Jakiro, or even turned against him with Macropyre, due to it's attack range being smaller then Jakiro's cast range
* Voodoo Switcheroo is even easier to land Jakiro's Macropyro/Ice Path combo
* Unlike Crystal Maiden, his Scepter does not allow him to move while using it
* While Maledict can be quite effective on Jakiro, but with his arsenal of stuns, it is very difficult to get a strong Maledict on him
* However his Maledict/Death Ward combo will still quickly eliminate Jakiro
* On the other hand. Voodoo Restoration will partly protect his allies from your spells, as it heals based on their Max Health once he gets his Talent (Level 25),
* Before then though, it won't make a dent in the damage you deal
Axe
[wiki] rating: -2.0 (winrate: 49% pickrate: 9%)Omniknight
* Omniknight's healing prevents allies from dropping low enough for Culling Blade
* Heavenly Grace dispels
Battle Hunger.
* Axe also tends to get close to allied heroes in order to damage them with his Counter Helix, which can easily be punished by Purification.
Jakiro
* Ice Path is a great stun for Berserker's Call and with a
Eul's Scepter of Divinity can really catch Axe off guard.
* Dual Breath and
Liquid Fire can be a devistating combination for Axe (especially if he takes Battle Hunger at level 1) before he has any natural regeneration sustain from items.
Additional:
* Ice Path neutralizes initiation attempts with Berserker's Call, and its long area of effect discourages follow-ups from Axe's teammates.
* Ice Path serves as a large obstacle to stop Axe from chasing down fleeing stragglers to kill with Culling Blade.
* Jakiro's many damage-per-second skills prevent Axe from initiating with his Blink Dagger. And since Axe rarely buys Black King Bar, he's vulnerable to Jakiro's abilities and counter-initiaions.
Riki
[wiki] rating: -2.0 (winrate: 54% pickrate: 13%)Omniknight
* Riki takes a lot of damage from Purification while ganking Omniknight's allies or himself.
* Heavenly Grace instantly purges the slow from
Diffusal Blade, while also providing a large amount of survivability for his victim.
* Degen Aura can hinder Riki's positioning tactics and put a heavy toll on Riki's already poor movement speed.
* Omniknight can easily save his allies by using Guardian Angel in combat.
Jakiro
* Riki can easily be caught in an Ice Path and Macropyre combo as he finishes Tricks of the Trade, Jakiro just has to be careful about Riki's
Smoke Screen when dealing with Riki.
Bane
[wiki] rating: -1.6 (winrate: 48% pickrate: 2%)Omniknight
* Heroes with strong dispels can dispel Bane's disables from their allies: Oracle,
Legion Commander,
Omniknight.
Jakiro
* Jakiro relies entirely on dealing damage through his area-of-effect abilities, making Enfeeble less effective against him, although it will still reduce his cast range.
* An ill-timed Nightmare can give Jakiro a good setup for all of his ablities.
* Jakiro can easily cancel Fiend's Grip with
Ice Path, as Bane is very easy target while channeling it.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, which can discourage Bane from even trying to use Fiend's Grip.
Additional:
* Jakiro relies entirely on dealing damage through his area-of-effect abilities, making Enfeeble less effective against him, although it will still reduce his cast range.
* An ill-timed Nightmare can give Jakiro a good setup for all of his ablities.
* Jakiro can easily cancel Fiend's Grip with
Ice Path, as Bane is very easy target while channeling it.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, which can discourage Bane from even trying to use Fiend's Grip.
Puck
[wiki] rating: -1.6 (winrate: 48% pickrate: 9%)Omniknight
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Jakiro
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
Additional:
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
Magnus
[wiki] rating: -1.6 (winrate: 51% pickrate: 15%)Omniknight
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
Jakiro
* Jakiro's abilities deal damage over time, which can disrupt Magnus's attempts to initiate with Blink Dagger and Reverse Polarity.
* Macropyre not only disables Blink Dagger for a considerable duration, but can also destroy Trees, revealing Magnus's cover and position.
Slark
[wiki] rating: -1.6 (winrate: 51% pickrate: 17%)Omniknight
* Slark's dependence on Pounce and close range makes him very easy to hit with Purification.
* Slark's damage, even with a high count of Essence Shift stacks, is easily negated by Omniknight's heals and Guardian Angel.
Jakiro
* Heroes with AoE abilities will hit Slark in Shadow Dance: Lina,
Jakiro,
Underlord,
Leshrac,
Dark Seer,
Earthshaker,
Timbersaw,
Crystal Maiden.
Spectre
[wiki] rating: -1.6 (winrate: 51% pickrate: 11%)Omniknight
* Global Guardian Angel will protect his allies from Spectre's
Haunt, both when they are alone and in teamfights.
* Purification is a major problem for melee enemies, Spectre included, since they must be next to an enemy in order to attack. The AoE damage also allows Spectre to be singled out from her illusions.
* Degen Aura will prevent Spectre from chasing Omniknight, further exacerbated by her terrible mobility outside Haunt.
Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Lycan
[wiki] rating: -1.6 (winrate: 57% pickrate: 3%)Omniknight
* Guardian Angel completely negates all of Lycan's damage since Lycan mainly deals physical damage.
* Purification can also be a problem for Lycan, as Purification deals damage around the target, which poses a problem for him and his summons.
Jakiro
* Jakiro's area-of-effect abilities make him strong against heroes who rely on illusions and summons: Terrorblade,
Naga Siren
Chaos Knight,
Phantom Lancer,
Broodmother,
Nature's Prophet,
Lycan,
Wraith King,
Visage.
Shadow Shaman
[wiki] rating: -1.2 (winrate: 49% pickrate: 6%)Omniknight
* Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates which you disabled. The same goes to
Abaddon's
Aphotic Shield .
Jakiro
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Troll Warlord
[wiki] rating: -1.2 (winrate: 50% pickrate: 2%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Jakiro
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Terrorblade
[wiki] rating: -1.0 (winrate: 45% pickrate: 2%)Jakiro
* Jakiro's wide area-of-effect abilities allow him to clear the waves of Terrorblade's illusions and to damage real Terroblade.
* Both, Liquid Fire and
Liquid Frost from
Aghanim's Shard deal magical damage, which can bypass Terrorblade's high armor.
* Jakiro often buys Hurricane Pike, which combined with +275 Attack Range talent allows Jakiro to harass Terrorblade from safe distance without getting in range of
Sunder and outrange Terrorblade greatly, even during
Metamorphosis.
* Aghanim's Scepter upgraded
Macropyre can deal huge pure damage to Terrorblade and his illusions and can hurt real Terrorblade even if he is protected by
Black King Bar thanks to it's ability to pierce spell immunity when upgraded.
* Just bear in mind, however, that Jakiro's abilites are all dealing damage-over-time, so a well-timed Sunder may spell a doom for Jakiro if Terrorblade can get close to him unless Jakiro builds
Black King Bar or
Linken's Sphere and other items that can give him a burst damage.
Additional:
* Jakiro's wide area-of-effect abilities allow him to clear the waves of Terrorblade's illusions and to damage real Terroblade.
* Both, Liquid Fire and
Liquid Frost from
Aghanim's Shard deal magical damage, which can bypass Terrorblade's high armor.
* Jakiro often buys Hurricane Pike, which combined with +275 Attack Range talent allows Jakiro to harass Terrorblade from safe distance without getting in range of
Sunder and outrange Terrorblade greatly, even during
Metamorphosis.
* Aghanim's Scepter upgraded
Macropyre can deal huge pure damage to Terrorblade and his illusions and can hurt real Terrorblade even if he is protected by
Black King Bar thanks to it's ability to pierce spell immunity when upgraded.
* Just bear in mind, however, that Jakiro's abilites are all dealing damage-over-time, so a well-timed Sunder may spell a doom for Jakiro if Terrorblade can get close to him unless Jakiro builds
Black King Bar or
Linken's Sphere and other items that can give him a burst damage.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Omniknight
* Purification and
Hammer of Purity can easily catch Phantom Assassin once she jumps with
Phantom Strike in to attack.
* Heavenly Grace can be used to dispel slow from
Stifling Dagger, and disables from the items Phantom Assassin relies on.
* Phantom Assassin depends entirely on physical attacks and her damage output is 100% physical. Therefore, since she has no any sources of magical damage output and hates going for items that deal magical damage like Dagon,
Ethereal Blade and
Revenant's Brooch,
Guardian Angel will render her completely useless.
* Purification,
Heavenly Grace and
Guardian Angel can be used to save an allied hero before Phantom Assassin can finish them off with
Coup De Grace.
Additional:
* Purification and
Hammer of Purity can easily catch Phantom Assassin once she jumps with
Phantom Strike in to attack.
* Heavenly Grace can be used to dispel slow from
Stifling Dagger, and disables from the items Phantom Assassin relies on.
* Phantom Assassin depends entirely on physical attacks and her damage output is 100% physical. Therefore, since she has no any sources of magical damage output and hates going for items that deal magical damage like Dagon,
Ethereal Blade and
Revenant's Brooch,
Guardian Angel will render her completely useless.
* Purification,
Heavenly Grace and
Guardian Angel can be used to save an allied hero before Phantom Assassin can finish them off with
Coup De Grace.
Jakiro
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Jakiro
* Jakiro's skill arsenal can ruin Nature's Prophet's gameplay: Dual Breath and Liquid Fire can clear treants from Nature's Call while simultaneously slowing Nature's Prophet, Ice Path can disrupt Nature's Prophet's escaping attempt with
Teleportation, and Macropyre can easily clear treants from
Nature's Call.
Additional:
* Jakiro's Macropyre can help him to escape from Sprout and quickly clears Treants.
* Jakiro can disrupt Nature's Prophet's escape attempt with Sprout and Teleportation by using Ice Path.
Kunkka
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Omniknight
* Guardian Angel makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
* Purification is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.
Pugna
[wiki] rating: -1.0 (winrate: 47% pickrate: 3%)Jakiro
* Both Jakiro's Ice Path and Liquid Frost can be used to cancel Life Drain from either yourself or an ally.
* Decrepify only makes Pugna even more vulnerable to Jakiro's magical damage, And it has no adverse effects on Jakiro himself.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, which can discourage Pugna from initiating with
Life Drain.
* Just be warned that Nether Ward can do some considerable damage to Jakiro due to high mana costs on his abilities.
Faceless Void
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Omniknight
* Guardian Angel can negate all the physical damage output during Chronosphere.
* When Faceless Void Time Walk's on top of an enemy it becomes a perfect target for Purification
Additional:
* Guardian Angel can negate all the physical damage output from Faceless Void during Chronosphere.
* If Faceless Void Time Walks on top of an ally Purification + Heavenly Grace can turn the fight around.
Templar Assassin
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Jakiro
* All of Jakiro's active skills can be targeted on an area, which is effective at forcing Templar Assassin to move should she Meld away.
* Many of Jakiro's spells utilize damage-over-time mechanics, which makes it easy to strip away layers of Refraction.
Batrider
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Jakiro
* Batrider has poor survivablilty, relying on his mobility from Firefly to survive. Stunning him with Ice Path of Liquid Frost can easily spell his doom
* Batrider prefers to cast Flaming Lasso on the squishest or the tankiest hero. Which Jakiro is not squishy, nor his generally the tank of the team, Due to this you can usually save allies with Ice Path and Liquid Frost, while also potentially removing an entire hero from play for a short period of time
* Even if he does cast Flaming Lasso on Jakiro, he will generally drag you into a great setup for Ice Path and Macropyre
Tiny
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Jakiro
* Liquid Fire reduces Tiny's already abysmal Attack Speed.
* If Tiny Tosses a hero onto Jakiro, he can react with Ice Path, and potentially Macropyre.
* Tiny's Avalanche is easily countered with Ice Path.
* As Tiny has a very high Health, Liquid Frost is particularly effective against him
Ogre Magi
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Omniknight
* Heavenly Grace reduces Fireblast stun time and dispels Ignite.
* Purification can heal damaged heroes if needed.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Omniknight
* Guardian Angel completely counters Winter's Curse if Omniknight is able to cast it.
Additional:
* Guardian Angel completely counters Winter's Curse, allowing his team to survive Winter Wyvern's initiation.
* Purification and
Heavenly Grace are very useful against Arctic Burn, Splinter Blast and Winter's Curse as well.
Spirit Breaker
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Omniknight
* In the early game, Omniknight can look like an easy target for Spirit Breaker, but with Purification and
Degen Aura, what could be an opportunity could quickly turn into disaster.
* Heavenly Grace can be used to counter Charge of Darkness by minimizing the damage and lowering the stun duration with status resistance.
* Spirit Breaker's Greater Bash from all sources (Charge of Darkness or normal attacks) deals lesser damage if he is within the radius of Degen Aura.
* Due to this, Spirit Breaker's damage will always be lower when targeting Omniknight.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 49% pickrate: 13%)Jakiro
* Ice Path allows Jakiro to easily cancel Freezing Field.
* Freezing Field makes Crystal Maiden an easy target for all of his abilities without a Black King Bar.
* With the Aghanim's Scepter upgraded Macropyre,
Black King Bar becomes nearly useless for Crystal Maiden, as its high pure damage over time, long duration and ability to pierce spell immunity will either force Crystal Maiden to forcefully cancel Freezing Field or even discourage her from using it at all.
Additional:
* Ice Path allows Jakiro to easily cancel Freezing Field.
* Freezing Field makes Crystal Maiden an easy target for all of Jakiro's abilities without a Black King Bar.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, making
Black King Bar nearly useless for Crystal Maiden, as its high damage over time and long duration can discourage Crystal Maiden to use Freezing Field. Remember, however, that Crystal Maiden can partially solve this issue by buying
Aghanim's Schard, which will allow her to simply walk out of Macropyre
Phantom Lancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Jakiro
* Jakiro's spells inflict AoE damage, meaning he can take down Phantom Lancer's illusion army very quickly.
* Bear in mind, however, that once Phantom Lancer buys Diffusal Blade which can burn Jakiro's mana, Jakiro will be vulnerable to Phantom Lancer 's counter-attacks if her runs out of mana.
Additional:
* Jakiro's AoE abilities are great against Phantom Lancer:
* Dual Breath slows down and damages Phantom Lancer and his illusions.
* Liquid Fire will not only deal AoE damage but also lowers Phantom Lancer's attack speed.
* Ice Path and
Macropyre combo can easily clear all of Phantom Lancer's illusions.
* Jakiro can predict Doppelganger and Ice Path on top.
Gyrocopter
[wiki] rating: -1.0 (winrate: 50% pickrate: 7%)Omniknight
* Guardian Angel negates most of Gyrocopter's physical АоЕ damage.
* Heavenly Grace dispels Homing Missile stun.
Drow Ranger
[wiki] rating: -1.0 (winrate: 51% pickrate: 18%)Omniknight
* In team fights, Guardian Angel renders Drow Ranger's physical damage useless, and Drow Ranger has no way to purge it.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Jakiro
* Both Ice Path and
Macropyre are the good setup while Earthshaker after blinking in and stay out of Echo Slam initiation radius.
* Liquid Fire damage over time potentially disable Earthshaker's
Blink Dagger.
Dark Willow
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Jakiro
* Jakiro's area of effect abilities can hit Dark Willow even while she is hidden during the Shadow Realm.
* Waiting about 2 seconds after Willow casts Shadow Realm to cast Ice Path will stun her while her Shadow Realm is at it's maximum damage.
* Jakiro can stun Willow when there is about 1 second left on Cursed Crown, Jakiro's Ice Path stun lasts slightly longer then Cursed Crown,
Io
[wiki] rating: -1.0 (winrate: 51% pickrate: 4%)Jakiro
* Jakiro's area-of-effect ability arsenal allows him to affect multiple heroes at once, giving Io difficulties in saving them as he can only heal one hero at a time with Tether.
* Ice Path can be used to cancel both, Tether and Relocate.
* Jakiro commonly buys Rod of Atos that can be used to cancel Relocate, prevent Io in escaping with Tether and make Io easy target for
Ice Path and
Macropyre.
Additional:
* Jakiro's area-of-effect ability arsenal allows him to affect multiple heroes at once, giving Io difficulties in saving them as he can only heal one hero at a time with Tether.
* Ice Path can be used to cancel both, Tether and Relocate.
* Jakiro commonly buys Rod of Atos that can be used to cancel Relocate, prevent Io in escaping with Tether and make Io easy target for
Ice Path and
Macropyre.
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Omniknight
* Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
* Guardian Angel completely wastes Duel's duration, and can save an ally across the map when upgraded with
Aghanim's Scepter.
Additional:
* Both Guardian Angel and Purification are perfect counters against Duel.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Jakiro
* Liquid Fire and
Dual Breath can clear Chen's creeps, and kill his allies before he uses Hand of God.
* Macropyre can quickly clear Chen's creeps and deal intense damage to his allies.
Additional:
* Jakiro's damage over time force Chen to use Hand of God prematurely, potentially wasting chance to save his allies during teamfight.
* Dual Breath and Macropyre can be used to disrupt Chen's jungling work.
Treant Protector
[wiki] rating: -1.0 (winrate: 53% pickrate: 16%)Jakiro
* With Dual Breath, Liquid Fire and Macropyre Jakiro can quickly remove all Living Armor from a target.
* Ice Path allows Jakiro to prevent Treant Protector from using Overgrowth while staying at a safe distance.
Broodmother
[wiki] rating: -1.0 (winrate: 54% pickrate: 3%)Jakiro
* Broodmother and her Spiderlings need to be very careful during the laning stage against Jakiro, as Jakiro can take down Broodmother's Spiderlings, preventing her from pushing as well as gaining a good amount of gold.
Meepo
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Jakiro
* All of Jakiro's skills are Area of Effect, which can easily affect all Meepos in a targeted area.
Morphling
[wiki] rating: -0.6 (winrate: 44% pickrate: 8%)Jakiro
* Jakiro's early pushing ability from Liquid Fire makes Jakiro very strong against heroes, that take a long time to get online: Morphling,
Naga Siren,
Spectre.
Dragon Knight
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Mars
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Omniknight
* Heroes that can save their allies can be a big problem for Mars: Dazzle,
Omniknight.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 48% pickrate: 18%)Jakiro
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Wraith King
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Jakiro
* Jakiro's area-of-effect abilities make him strong against heroes who rely on illusions and summons: Terrorblade,
Naga Siren
Chaos Knight,
Phantom Lancer,
Broodmother,
Nature's Prophet,
Lycan,
Wraith King,
Visage.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Jakiro
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Pudge
[wiki] rating: -0.6 (winrate: 49% pickrate: 29%)Jakiro
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Necrophos
[wiki] rating: -0.6 (winrate: 50% pickrate: 7%)Omniknight
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe: Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
Dawnbreaker
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Jakiro
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Jakiro
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Bounty Hunter
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Omniknight
* Omniknight with
Heavenly Grace
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Omniknight
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Visage
[wiki] rating: -0.6 (winrate: 55% pickrate: 2%)Jakiro
* Jakiro's area-of-effect abilities make him strong against heroes who rely on illusions and summons: Terrorblade,
Naga Siren
Chaos Knight,
Phantom Lancer,
Broodmother,
Nature's Prophet,
Lycan,
Wraith King,
Visage.
Sniper
[wiki] rating: -0.4 (winrate: 44% pickrate: 11%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Omniknight
* Being mostly a physical damage dealer, Sniper's effectiveness is greatly reduced by Omniknight's Guardian Angel.
* Omniknight's Degen Aura allows him to slow sniper and catch him. Sniper has to then use some escape item.
* Omniknight can also protect an ally from being finished off by Assassinate by using Purification, then using
Heavenly Grace which grants a massive strength boost.
Lion
[wiki] rating: -0.4 (winrate: 45% pickrate: 10%)Omniknight
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities: Lion,
Anti-Mage,
Nyx Assassin.
Jakiro
* Mana Drain can be easily canceled with Ice Path. However, Lion can counter this by buying his
Aghanim's Shard though, that is no longer possible, But Jakiro's Marcopyre will deal damage through his Spell Immunity, forcing him to cancel it or die
* Lion has very strong single target capabilities, but suffers against multiple heroes, while Jakiro almost always with someone else, His abilities also have a much shorter cast range then Jakiro's, allowing him to cast your spells before he can get off his Hex or
Earth Spike
* Jakiro can also save an ally who Lion is attempting to Finger of Death by casting Ice Path on Lion.
Disruptor
[wiki] rating: -0.4 (winrate: 48% pickrate: 10%)Omniknight
* Heroes with large magical AoE damage will fare well against Omniknight: Lich,
Ancient Apparition,
Jakiro,
Disruptor.
Omniknight
* Purification allows Omniknight to keep a hero trapped in the Static Storm alive.
Ember Spirit
[wiki] rating: -0.4 (winrate: 48% pickrate: 11%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Omniknight
* The pure damage provided by Purification is a great addition for killing Ember Spirit, as well as a good way of saving teammates.
* Guardian Angel will temporarily save his allies from Sleight of Fist's physical damage, and Ember Spirit is not a hero that will get
Orchid Malevolence to counter it.
Bloodseeker
[wiki] rating: -0.4 (winrate: 49% pickrate: 3%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Omniknight
* Guardian Angel's near invulnerability denies Bloodseeker the bonuses from Thirst, preventing him from gaining the upper hand in teamfights.
* Purification's pure damage makes it hard for Bloodseeker to pursue enemies, and prevents him from replenishing his health by finishing off enemies.
Clockwerk
[wiki] rating: -0.4 (winrate: 49% pickrate: 8%)Jakiro
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault prevents Jakiro from casting spells as all his spells have very long cast times.
* Jakiro is also an easy target for Clockwerk's Hookshot + Power Cogs combo, as he has little mobility and no escape.
* Alternatively, if the enemy Clockwerk traps one of his own allies or Jakiro's allies in the cogs, it gives Jakiro an ideal setup to punish Clockwerk and his ally or to save Jakiro's ally, respectively.
Omniknight
* Purification does great damage to Clockwerk when fighting an enemy inside Power Cogs.
* Due to Clockwerk's very low damage output, Omniknight will have more than enough time to Purification and
Heavenly Grace any enemy hero Clockwerk initiates on.
* For the same reasons, Omniknight also makes a powerful ally for Clockwerk when the situation is reversed.
Juggernaut
[wiki] rating: -0.4 (winrate: 50% pickrate: 11%)Jakiro
* Heroes with good mobility to avoid Jakiro's abilities and with good chase to punish Jakiro from pushing a tower: Bloodseeker,
Ember Spirit,
Juggernaut,
Phantom Assassin,
Weaver.
Omniknight
* Guardian Angel completely negates all physical damage, including
Omnislash.
Additional:
* Omnislash (and
Swiftslash) is blocked by Guardian Angel.
Death Prophet
[wiki] rating: -0.4 (winrate: 55% pickrate: 11%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Omniknight
* Guardian Angel nullifies the physical damage from Exorcism. With
Aghanim's Scepter, it also prevents Death Prophet from pushing towers.
* Heavenly Grace dispels
Silence.
Additional:
* Exorcism's damage is blocked by Guardian Angel.
* Heavenly Grace can dispel
Silence allies if Omniknight is able to cast it.
Tinker
[wiki] rating: -0.4 (winrate: 56% pickrate: 11%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Jakiro
* Tinker's Laser has very little effect on Jakiro.
* Tinker has to sit still for a short period of time due to Rearm, not only making it easy to catch him with Ice Path, but also by stunning him while he is Rearming, you generally spell his doom.
* With Jakiro's high AoE and Damage over Time, you can quickly burn through his Defense Matrix, and at the same time lock down his Blink Dagger. Both of which he relies heavily to survive on
Bristleback
[wiki] rating: 0.0 (winrate: 43% pickrate: 1%)Jakiro
* Macropyre's frequent damage ticks causes Bristleback to activate repeatedly, resulting in free damage as long as Bristleback faces away from Jakiro.
Jakiro
* While Jakiro's damage is going to be little more then average against him due to his Bristleback. His large quantity of stuns can prevent Bristleback from getting his much needed
Warpath stacks, while also giving his allies a chance to counter his high defense.
* Dual Breath and Liquid Frost both reduce Movement Speed, removing one of Bristlebacks greatest strengths
* Liquid Fire reduces Bristlebacks Attack Speed, making it harder for him to burst down a hero with Warpath
* However Bristleback can generally catch and kill a lone Jakiro. Your only effective in a group
Muerta
[wiki] rating: 0.0 (winrate: 45% pickrate: 13%)Omniknight
* Heroes with large physical resistance do not counter Muerta's Pierce the Veil such as
Omniknight or
Tidehunter
Jakiro
* Heroes that commonly attack etheral units do not have any problems against Muerta such as Tinker,
Jakiro,
Pugna or
Ogre Magi
Shadow Demon
[wiki] rating: 0.0 (winrate: 47% pickrate: 1%)Omniknight
* Heroes that can purge buffs can dispel Guardian Angel: Invoker,
Shadow Demon,
Oracle.
Additional:
* Demonic Purge can dispel Guardian Angel on the key target during combat, allow your allies to finish them.
Omniknight
* Omniknight: An undispellable
Heavenly Grace can easily save a victim of Shadow Demon.
Sven
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Omniknight
* Although Sven relies often on physical damage, an Aghanim's Shard upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
Omniknight
* Purification can heal allies while dealing pure damage to Sven.
* Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
* Guardian Angel negate's Sven's massive damage during God's Strength.
* It should also be noted Sven can remove Omniknights active spells with Aghanim's Scepter.
Windranger
[wiki] rating: 0.0 (winrate: 49% pickrate: 10%)Jakiro
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Jakiro
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Enigma
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Omniknight
* Heroes under Guardian Angel can be still damaged from the pure damage of
Black Hole and magical damage of
Midnight Pulse.
Jakiro
* Most of the of Jakiro's damage-over-time abilities put Blink Dagger on cooldown, potentially forcing Enigma to prematurely activate
Black King Bar.
* Jakiro's Dual Breath,
Liquid Fire,
Macropyre and
Liquid Frost from
Aghanim's Shard can take out Enigma's Eidolons, reduce Enigma's attack speed and put Enigma's
Blink Dagger on cooldown.
* Jakiro can easily cancel Black Hole with
Ice Path as Enigma is a very easy target while channeling it.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, which can discourage Enigma from initiating with
Black Hole.
Additional:
* Most of the of Jakiro's damage-over-time abilities put Enigma's Blink Dagger on cooldown, potentially forcing him to prematurely activate Black King Bar.
* Jakiro's Dual Breath,
Liquid Fire,
Macropyre and
Liquid Frost from
Aghanim's Shard can take out Enigma's Eidolons, reduce Enigma's attack speed and put Enigma's Blink Dagger on cooldown.
* Jakiro can easily cancel Black Hole with
Ice Path as Enigma is a very easy target while channeling it.
* Aghanim's Scepter upgraded
Macropyre can deal pure damage-over-time and pierce spell immunity, which can discourage Enigma from initiating with
Black Hole.
Naga Siren
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Omniknight
* Song of the Siren will waste Guardian Angel.
* Ensnare fully works on Heavenly Graced targets. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
* As an agility hero that relies on illusions, Naga Siren is one of the most natural Diffusal Blade carriers, the bane of every hero with a small mana pool.
Additional:
* Although Naga Siren relies mostly on physical damage, Song of the Siren can be used to time out
Guardian Angel, giving Naga Siren's team an easy opportunity to counter-initiate.
* Radiance allows it's owner to deal magical damage to multiple enemy heroes at once, and since Naga Siren often buys it,
Guardian Angel is not a very good ability for protection against Naga Siren.
* Likewise, Nuker build Naga Siren (which primarly consists of items such as Radiance,
Ethereal Blade,
Dagon and
Veil of Discord) can render
Guardian Angel useless. Although Nuker is not a role Naga Siren should be playing.
Jakiro
* Jakiro's damage over time abilities can clear Naga Siren's illusions and can hurt real Naga Siren even for the duration of Song of the Siren.
* Naga Siren is not a hero that likes to go for Black King Bar, and that makes her very vulnerable to Jakiro's damage over time in every phase of the game.
Additional:
* Jakiro's damage over time abilities can clear Naga Siren's illusions and can hurt real Naga Siren even for the duration of Song of the Siren.
* Naga Siren is not a hero that likes to go for Black King Bar, and that makes her very vulnerable to Jakiro's damage over time in every phase of the game.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
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Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Omniknight
*
Global Silence takes Omniknight out of the fight completely.
Glaives of Wisdom are a great harass vs Omniknight during the laning stages of the game, since it doesn't aggro creeps & ignores his high base armor. It deals pure damage, which means it can also go through Guardian Angel.
*
* Silencer's intelligence steal can also cause Omniknight to falter in the early phases as it reduces his ability to use his spells.
Jakiro
* Silencer's
Last Word and
Global Silence prevents Jakiro from casting any spell.
Glaives of Wisdom.
* A carry Silencer can easily take down a support Jakiro with his