* All of Omniknight's abilities are valuable for Rubick to
Spell Steal, and Omniknight has no throwaway ability to cover his last used spell.
* Meat Hook can prove annoying for Pudge if Rubick
Spell Steals it, allowing Rubick to easily hook and save his allies being Dismembered.
*
Arcane Orb's pure damage penetrates Guardian Angel's defense.
*
Astral Imprisonment's mana steal is devastating to Omniknight's already low mana pool.
*
Sanity's Eclipse deals more damage the less max mana the heroes hit by it have, making Pudge an ideal target.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with
Astral Imprisonment.
*
Fortune's End's AoE dispel will remove Heavenly Grace and Guardian Angel.
Additional:
* Oracle can dispel
Heavenly Grace (which he can also bait out with Fate's Edict).
* With Fortune's End, Oracle can dispel
Guardian Angel in an area of effect.
* Oracle can negate and shut down Primal Beast simply with Fate's Edict, especially in the early game, as a majority of his damage-dealing spells are magic.
* Oracle can interrupt Primal Beast's
Onslaught charge with a well-timed Fortune's End.
* Primal Beast's lethal burst damage combos can be further stalled with False Promise; combined with Fate's Edict and regen from Purifying Flames, Oracle can even completely negate Primal Beast's offense.
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities:
Lion,
Anti-Mage,
Nyx Assassin.
*
Impale and
Spiked Carapace can be used to cancel Dismember easily, and can even do so when Pudge uses it on Nyx Assassin, if timed correctly.
* Heroes that have a weak laning stage:
Spectre,
Nyx Assassin,
Clockwerk,
Spirit Breaker,
Omniknight,
Pudge.
*
Void's mini-stun and silence from
Crippling Fear will stop Pudge from using Dismember or turning off his Rot.
* Night Stalker has naturally high health, strength gain and common itemization for survivability through magic resistance, making Night Stalker a poor target for Pudge.
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities:
Lion,
Anti-Mage,
Nyx Assassin.
* If Meat Hook is used before
Blink, Anti-Mage may be able to escape Pudge's grasp by blinking to safety.
*
Counterspell grants Anti-Mage a large degree of magic resistance, a damage type Pudge is highly reliant on to secure kills. This makes Anti-Mage a bad target for Pudge. The active can also block Dismember if timed correctly.
*
Mana Break can quickly drain Pudge's low supply of mana, which may render Meat Hook and Dismember unusable.
* Heroes that rely on slows or low-duration stuns have trouble catching Weaver:
Omniknight,
Lich.
*
Shukuchi grants Weaver invisibility and a high degree of mobility for a short time, which can make him a difficult target to hook.
*
The Swarm beetles are difficult for Pudge to remove, due to his low base attack time and poor agility. Additionally, it can be used to can scout out Pudge's location.
* Should an ally get snagged by Meat Hook, Weaver can use
Aghanim's Scepter upgraded
Time Lapse on them to send them back to where they were before hooked, even if Pudge has already started to Dismember them.
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game:
Viper,
Venomancer,
Clinkz.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
*
Global Silence takes Omniknight out of the fight completely.
*
Glaives of Wisdom are a great harass vs Omniknight during the laning stages of the game, since it doesn't aggro creeps & ignores his high base armor. It deals pure damage, which means it can also go through Guardian Angel.
* Silencer's intelligence steal can also cause Omniknight to falter in the early phases as it reduces his ability to use his spells.
* Although Naga Siren relies mostly on physical damage,
Song of the Siren can be used to time out
Guardian Angel, giving Naga Siren's team an easy opportunity to counter-initiate.
*
Radiance allows it's owner to deal magical damage to multiple enemy heroes at once, and since Naga Siren often buys it,
Guardian Angel is not a very good ability for protection against Naga Siren.
* Likewise, Nuker build Naga Siren (which primarly consists of items such as
Radiance,
Ethereal Blade,
Dagon and
Veil of Discord) can render
Guardian Angel useless. Although Nuker is not a role Naga Siren should be playing.
Additional:
* Even though Naga Siren relies on direct attacks to deal damage for most of the time, Song of the Siren allows her to easily waste
Guardian Angel.
* Ensnare fully works on targets affected with
Heavenly Grace. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
* As an agility hero that relies on illusions, Naga Siren is one of the most natural
Diffusal Blade carriers, the bane of every hero with a small mana pool. Naga Siren can also buy items that deal magical damage like
Radiance,
Dagon,
Ethereal Blade,
Revenant's Brooch,
Veil of Discord and
Gleipnir to attack Omniknight's allies protected with
Guardian Angel.
* Jingu Mastery will still add stacks even through
Guardian Angel.
* Monkey King can join a fight whenever he chooses to, meaning he can simply go directly onto Omniknight.
* During the laning phase, Jingu Mastery with Boundless Strike will kill off Omniknight, while
Purification is weak.
*
Heavenly Grace is useless against Monkey King's ultimate and Jingu Mastery bonuses.
* If Meat Hook is used before
Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from
Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates difficult targets to hook.
*
Sacred Arrow can be used to cancel Dismember from long distances.
* Enchantress's
Impetus deals pure damage instead of physical damage and ignores
Guardian Angel, thus fully negating one of Omniknight's most important abilities for teamfights.
* Similar to Doom, Enchantress can use
Enchant on Satyr Banisher, which will give her access to Satyr Banisher's
Purge, and allow her to remove Heavenly Grace and Guardian Angel.
Additional:
* Impetus is not blocked by
Guardian Angel. A {U:Satyr Banisher} can also be controlled to dispel
Guardian Angel.
* Guardian Angel does not offer protection from
Eclipse, though it will negate damage from
Moon Glaives.
* Luna's high magical damage from
Lucent Beam and
Eclipse can often finish allied heroes before Omniknight can save them with
Purification.
* Likewise, Luna's high physical damage from
Moon Glaives and
Lunar Blessing is strong enough to counter debuff immunity from
Repel.
Additional:
* Guardian Angel does not offer protection from
Eclipse, though it will negate damage from
Moon Glaives.
* Luna's high magical damage from
Lucent Beam and
Eclipse can often finish allied heroes before Omniknight can save them with
Purification.
*
Guardian Angel is generally useless against Lina as she primarily relies on magical damage. Lina can also dispel it with
Eul's Scepter of Divinity as she is a hero who often goes for it.
Eul's Scepter of Divinity can later be upgraded into
Wind Waker, which will allow Lina to escape from Omniknight.
*
Laguna Blade can often finish off Omniknight's allies before he can save them with
Purification and
Repel. This can become even worse once Lina picks
Laguna Blade damage is pure and pierces spell immunity talent, which will allow it to ignore both, any form of spell immunity and
Guardian Angel.
*
Tornado dispels Heavenly Grace and Guardian Angel from multiple targets.
* Guardian Angel is generally useless against Invoker as he primarily relies on magical damage.
*
E.M.P. depletes Omniknight's already small mana pool.
* Invoker's many disables keep Omniknight's team occupied until Guardian Angel times out.
* The lifesteal of
Feast scales accordingly to the max health of its target, which is effective against Pudge due to his high health and further health granted by stacks of Flesh Heap.
* Lifestealer can activate
Rage to be spell immune, making Rot deal no damage.
* Pudge's plentiful health makes him an ideal target for Lifestealer's
Aghanim's Shard ability,
Open Wounds.
* Jakiro's area-of-effect abilities that deal magical damsge make it hard for Omniknight to save multiple enemy heroes at once with
Purification and
Repel, and
Guardian Angel and to harass Omniknight on lane.
*
Aghanim's Scepter upgraded
Macropyre allows Jakiro to deal pure damage and slow enemy heroes which can pierce debuff immunity, rendering both
Repel and
Guardian Angel useless.
* The percentage-based primary-attribute reduction effect of
Whirling Death can be devastating for Pudge due to his high strength gain through Flesh Heap.
*
Reactive Armor's health regeneration and common itemization for magic resistance and durability makes Timbersaw a poor target for Pudge.
*
Timber Chain's high mobility makes it difficult for Pudge to hook or deal much Rot damage to Timbersaw.
*
Kraken Shell can dispel Dismember after reaching a certain threshold of damage.
* Tidehunter's naturally high health, strength gain, and common itemization for survivability through magic resistance makes Tidehunter a poor target.
*
Mortimer Kisses can reduce Omniknight's impact in teamfights. Omniknight's
Heavenly Grace cannot purge multiple stacks of
Mortimer Kisses. The damage is also magical, making Omniknight's ultimate,
Guardian Angel, useless.
*
Dispel Magic from {U:Storm} instantly removes Heavenly Grace and Guardian Angel from Omniknight's allies in its radius of effect.
* Pudge is particularly susceptible to Bristleback's
Viscous Nasal Goo and
Quill Spray due to his naturally low armor and poor agility gain.
* Bristleback, in combination with his strength gain, high health, common itemization for magic resistance and damage reduction from
Bristleback makes him a poor target for Pudge.
*
Corrosive Haze reveals Pudge's location, making it hard for him to use Meat Hook from the fog of war on Slardar's teammates or Slardar himself.
*
Slithereen Crush interrupts Pudge while he is using Dismember.
*
Guardian Sprint allows Slardar to avoid Meat Hook.
* Abaddon can activate
Borrowed Time to dispel Dismember; breaking the disable and potentially allowing Abaddon to escape.
*
Aphotic Shield can be cast on an ally to dispel the stun of Dismember, which can make kills difficult to secure, given that Dismember is Pudge's only reliable disable.
* Pudge lacks a mobility without a
Blink Dagger, causing him to be easily chased with
Curse of Avernus. The silence also prevents him from toggling off his Rot.
* Heroes with many summons or illusions are much harder to catch with Meat Hook:
Nature's Prophet,
Phantom Lancer,
Chen.
* Heroes with large magical AoE damage will fare well against Omniknight:
Lich,
Ancient Apparition,
Jakiro,
Disruptor.
* Heroes with large magical AoE damage will fare well against Omniknight:
Lich,
Ancient Apparition,
Jakiro,
Disruptor.
* Heroes who can drain mana can make Omniknight useless after he uses one or two abilities:
Lion,
Anti-Mage,
Nyx Assassin.
* Heroes with many summons or illusions are much harder to catch with Meat Hook:
Nature's Prophet,
Phantom Lancer,
Chen.
* Any heroes that naturally buy
Diffusal Blade like
Phantom Lancer or have a mana break talent is a big issue for Pudge because of his low mana pool.
* Anti-Tank heroes like:
Razor,
Necrophos,
Undying.
* Heroes that can purge buffs can dispel Guardian Angel:
Invoker,
Shadow Demon,
Oracle.
Additional:
* Demonic Purge can dispel
Guardian Angel on the key target during combat, allow your allies to finish them.
* Although Sven relies often on physical damage, an
Aghanim's Scepter upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
* Generally heroes who don't rely on magical damage, such as
Sven,
Phantom Assassin, and
Outworld Destroyer, as they can practically ignore Flesh Heap's damage block.
*
Purification can heal allies while dealing pure damage to Sven.
*
Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
*
Guardian Angel negates Sven's massive damage during God's Strength.
* It should also be noted Sven can remove Omniknight's active spells with
Aghanim's Scepter.
* Heroes with long cooldowns on their abilities or ultimate will struggle against the relentless pressure provided by
Fiend's Gate:
Terrorblade,
Dragon Knight,
Omniknight.
* Anti-Tank heroes like:
Razor,
Necrophos,
Undying.
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game:
Viper,
Venomancer,
Clinkz.
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game:
Viper,
Venomancer,
Clinkz.
*
Heartstopper Aura is effective against high health heroes, and Pudge is no exception. Coupled with his self-damage from Rot, being around Heartstopper Aura could prove risky for Pudge.
* Regardless of how much health Pudge gains through Flesh Heap,
Reaper's Scythe will often kill Pudge should his health fall below 40%, making Necrophos an ideal counter versus Pudge.
* Heroes who possess abilities that can save targets from being killed by Reaper's Scythe:
Abaddon,
Bane,
Outworld Destroyer,
Shadow Demon,
Omniknight, etc.
* Heroes under
Guardian Angel can be still damaged from the pure damage of
Black Hole and magical damage of
Midnight Pulse.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
*
Track can easily keep vision on Pudge, making it very hard for him to hook Bounty Hunter or his teammates from the fog of war.
*
Shuriken Toss cancels Dismember from great range.
*
Omniknight with
Heavenly Grace
* Heroes that can remove the Track debuff with their skills:
*
Abaddon with
Aphotic Shield and
Borrowed Time
*
Huskar with
Life Break
*
Juggernaut with
Blade Fury
*
Legion Commander with
Press the Attack
*
Lifestealer with
Rage and
Infest
*
Naga Siren with
Mirror Image
*
Omniknight with
Heavenly Grace
*
Oracle with
Fortune's End and
False Promise
*
Phantom Lancer with
Doppelganger
*
Slark with
Dark Pact
*
Ursa with
Enrage
*
Weaver with
Time Lapse
*
Tidehunter with
Kraken Shell when damage received reaches the threshold.
* Global
Guardian Angel will protect his allies from Spectre's
Haunt, both when they are alone and in teamfights.
*
Purification is a major problem for melee enemies, Spectre included, since they must be next to an enemy in order to attack. The AoE damage also allows Spectre to be singled out from her illusions.
*
Degen Aura will prevent Spectre from chasing Omniknight, further exacerbated by her terrible mobility outside Haunt.
* Pudge's Dismember stops Spectre from escaping with
Haunt.
* He can easily tank the damage reflected by
Dispersion due to his high strength and the healing from Dismember.
* Should Spectre try to get away through the trees or over a cliff with
Spectral Dagger, Pudge can hook her back.
* Spectre takes a long time to become powerful, and Pudge can ruin her early game with ganks.
* Being mostly a physical damage dealer, Sniper's effectiveness is greatly reduced by Omniknight's
Guardian Angel.
* Omniknight's
Degen Aura allows him to slow sniper and catch him. Sniper has to then use some escape item.
* Omniknight can also protect an ally from being finished off by Assassinate by using
Purification and
Repel which grants a massive strength boost.
* Heroes who have high health are a problem for Sniper because he likes to attack the closest target and sit at the back, much like a
Terrorblade so when that hero doesn't die; he's forced to show his position for a very long time:
Centaur Warrunner,
Legion Commander,
Primal Beast.
Additional:
* Sniper has a low health pool and strength gain, making him vulnerable to Pudge's magical and pure damage.
* Sniper usually likes to deal damage away from the fight, and Meat Hook is capable of bringing him to the front lines.
*
Assassinate won't do much damage against Pudge because of his high strength gain and the strength bonuses from Flesh Heap.
*
Shrapnel will be mostly blocked by Flesh Heap's active.
*
Guardian Angel protects allies from Death Ward's physical damage.
*
Purification and
Heavenly Grace will most likely save teammates from dying to Maledict.
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
* In the early game, Omniknight can look like an easy target for Spirit Breaker, but with
Purification and
Hammer of Purity, what could be an opportunity could quickly turn into disaster.
*
Repel can be used to counter Charge of Darkness by minimizing the damage and lowering the stun duration with status resistance.
* Spirit Breaker's Greater Bash from all sources (Charge of Darkness or normal attacks) will deal no damage at all if Omniknight and his allies are protected with presence.
* Due to this, Spirit Breaker's damage will always be lower when targeting Omniknight.
* Durable heroes:
Axe,
Dawnbreaker,
Bristleback,
Mars,
Omniknight,
Tidehunter,
Wraith King,
Primal Beast,
Underlord.
* Omniknight's healing prevents allies from dropping low enough for
Culling Blade
*
Heavenly Grace dispels
Battle Hunger.
* Axe also tends to get close to allied heroes in order to damage them with his
Counter Helix, which can easily be punished by Purification.
* Long lockdown is a great way to deal with Axe to prevent Berserker's Call from being used, heroes such as
Legion Commander,
Beastmaster and
Primal Beast are good examples of this.
*
Guardian Angel can negate all the physical damage output during Chronosphere.
* When Faceless Void Time Walk's on top of an enemy it becomes a perfect target for
Purification
Additional:
* Guardian Angel can negate all the physical damage output from Faceless Void during
Chronosphere.
* If Faceless Void
Time Walks on top of an ally Purification + Heavenly Grace can turn the fight around.
* Heroes who recklessly jump on Pudge with their gap-closing abilities will be easy targets for Pudge's Meat Hook and Dismember Combo:
Phantom Assassin,
Faceless Void,
Queen of Pain etc.
*
Guardian Angel negates most of Gyrocopter's physical АоЕ damage.
*
Heavenly Grace dispels Homing Missile stun.
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active:
Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
*
Repel can be used to dispel
Gust on the allies affected by it.
* In team fights,
Guardian Angel renders Drow Ranger's physical damage useless, and Drow Ranger has no way to purge it. And to make thing worse, Drow Ranger is not a common
Nullifier wielder to counter this problem at all.
* Heroes who have low or high armor but very high health will be difficult for drow to burst down quickly:
Primal Beast,
Axe,
Centaur Warrunner.
Additional:
* Meat Hook can pull Drow Ranger to Pudge, disabling her
Marksmanship.
* Following up with Dismember will prevent Drow Ranger from using
Gust or
Shadow Blade.
*
Guardian Angel completely negates all physical damage, including
Omnislash.
Additional:
*
Omnislash (and
Swiftslash) is blocked by Guardian Angel.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Generally heroes who don't rely on magical damage, such as
Sven,
Phantom Assassin, and
Outworld Destroyer, as they can practically ignore Flesh Heap's damage block.
*
Purification and
Hammer of Purity can easily catch Phantom Assassin once she jumps with
Phantom Strike in to attack.
*
Heavenly Grace can be used to dispel slow from
Stifling Dagger, and disables from the items Phantom Assassin relies on.
* Phantom Assassin depends entirely on physical attacks and her damage output is 100% physical. Therefore, since she has no any sources of magical damage output and hates going for items that deal magical damage like
Dagon,
Ethereal Blade and
Revenant's Brooch,
Guardian Angel will render her completely useless.
*
Purification,
Heavenly Grace and
Guardian Angel can be used to save an allied hero before Phantom Assassin can finish them off with
Coup De Grace.
Additional:
*
Purification and
Hammer of Purity can easily catch Phantom Assassin once she jumps with
Phantom Strike in to attack.
*
Heavenly Grace can be used to dispel slow from
Stifling Dagger, and disables from the items Phantom Assassin relies on.
* Phantom Assassin depends entirely on physical attacks and her damage output is 100% physical. Therefore, since she has no any sources of magical damage output and hates going for items that deal magical damage like
Dagon,
Ethereal Blade and
Revenant's Brooch,
Guardian Angel will render her completely useless.
*
Purification,
Heavenly Grace and
Guardian Angel can be used to save an allied hero before Phantom Assassin can finish them off with
Coup De Grace.
* If Phantom Assassin jumps on Pudge first with
Phantom Strike, she will be a very easy target for Pudge's
Meat Hook and
Dismember combo.
* Even though it can deal damage based on Pudge's max health,
Fan of Knives from
Aghanim's Shard cannot disable Pudge's
Flesh Heap as
Flesh Heap is one of the few passive abilities that cannot be disabled by break.
* Both
Meat Hook and
Dismember ignore spell immunity which allows Pudge to disable Phantom Assassin even while she has
Black King Bar active.
* Pudge occassionally buys armor items like
Blade Mail, which in combination with many stacks from
Flesh Heap can make Phantom Assassin have little effect against Pudge.
* Heroes with strong dispels can dispel Bane's disables from their allies:
Oracle,
Legion Commander,
Omniknight.
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
*
Omniknight can dispel Hex or Shackles with
Heavenly Grace. He can also heal teammates who you disabled. The same goes for
Abaddon's
Aphotic Shield.
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
* Meat Hook can be used to pull Tinker to Pudge while he is hiding in the trees, and a follow up with Dismember and Rot can lead to a valuable kill, as Tinker doesn't buy many survivability items.
* Flesh Heap makes it hard for Tinker to deal serious damage.
*
Guardian Angel makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
*
Purification is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.
*
Guardian Angel's near invulnerability denies Bloodseeker the bonuses from Thirst, preventing him from gaining the upper hand in teamfights.
*
Purification's pure damage makes it hard for Bloodseeker to pursue enemies, and prevents him from replenishing his health by finishing off enemies.
* Zeus likes to stay far back in fights, dealing his damage uninterrupted, but once he gets hooked into the fight, he usually dies very quickly.
* Pudge's high strength from Flesh Heap makes it very hard for Zeus to burst him down.
* Zeus' low health pool makes him very vulnerable to the damage from Meat Hook, Rot and Dismember.
* Meat Hook can cancel
Freezing Field, even if Crystal Maiden has
Glimmer Cape.
* She is also slow and fragile, making her a good target for ganking.
* Guardian Angel completely counters
Winter's Curse if Omniknight is able to cast it.
Additional:
*
Guardian Angel completely counters Winter's Curse, allowing his team to survive Winter Wyvern's initiation.
*
Purification and
Repel are very useful against Arctic Burn, Splinter Blast and Winter's Curse as well.
*
Guardian Angel nullifies the physical damage from Exorcism during teamfights. And when upgraded with
Aghanim's Scepter, it also prevents Death Prophet from pushing towers. However, Death Prophet can partially counter this issue with
Eul's Scepter of Divinity, a common item on Death Prophet.
*
Heavenly Grace dispels
Silence.
Additional:
*
Exorcism's damage is blocked by Guardian Angel.
*
Heavenly Grace can dispel
Silence allies if Omniknight is able to cast it.
*
Heavenly Grace reduces Fireblast stun time and dispels Ignite.
*
Purification can heal damaged heroes if needed.
*
Purification does great damage to Clockwerk when fighting an enemy inside Power Cogs.
* Due to Clockwerk's very low damage output, Omniknight will have more than enough time to
Purification and
Heavenly Grace any enemy hero Clockwerk initiates on.
* For the same reasons, Omniknight also makes a powerful ally for Clockwerk when the situation is reversed.
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active:
Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel:
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel:
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity:
Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
* Heroes with abilities that can lock down Terrorblade and prevent him from using Sunder:
Bane,
Batrider,
Earthshaker,
Elder Titan,
Faceless Void,
Invoker,
Legion Commander,
Mars,
Primal Beast,
Riki,
Shadow Shaman,
Silencer,
Vengeful Spirit,
Void Spirit.
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel:
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes with spell immunity or pseudo-blinks which provide invulnerability:
Lifestealer,
Juggernaut,
Omniknight,
Huskar, and
Tusk have spells which allow them to easily escape Dream Coil.
* Heroes that can save their allies can be a big problem for Mars:
Dazzle,
Omniknight.
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel:
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Additional:
*
Guardian Angel completely negates all of Lycan's damage since Lycan mainly deals physical damage.
*
Purification can also be a problem for Lycan, as Purification deals damage around the target, which poses a problem for him and his summons.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Riki takes a lot of damage from
Purification while ganking Omniknight's allies or himself.
*
Heavenly Grace instantly purges the slow from
Diffusal Blade, while also providing a large amount of survivability for his victim.
*
Degen Aura can hinder Riki's positioning tactics and put a heavy toll on Riki's already poor movement speed.
* Omniknight can easily save his allies by using
Guardian Angel in combat.
* Heroes with large magical AoE damage will fare well against Omniknight:
Lich,
Ancient Apparition,
Jakiro,
Disruptor.
*
Purification allows Omniknight to keep a hero trapped in the Static Storm alive.
*
Repel is a reliable source of immunity to the effects of Static Storm.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* The pure damage provided by
Purification is a great addition for killing Ember Spirit, as well as a good way of saving teammates.
*
Guardian Angel will temporarily save his allies from Sleight of Fist's physical damage, and Ember Spirit is not a hero that will get
Orchid Malevolence to counter it.
* Legion Commander can use
Press the Attack on an ally to dispel Dismember. The bonus health regeneration also partially counters the damage of Rot
*
Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
* Both Guardian Angel and Purification are perfect counters against
Duel.
Additional:
*
Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
*
Guardian Angel completely wastes Duel's duration and can save an ally across the map when upgraded with
Aghanim's Scepter.
* Heroes with large physical resistance do not counter Muerta's
Pierce the Veil such as
Omniknight or
Tidehunter.
* Fragile,slow heroes whom Pudge can outlive (
Crystal Maiden,
Muerta,
Sniper)
*
Dark Pact dispels Dismember if timed correctly.
*
Pounce allows Slark to escape Pudge's Rot once Dismember is over, and allows him to dodge hooks.
*
Shadow Dance hides Slark and grants him a high degree of mobility, which can make him a difficult target to hook and also protects him from Pudge's Dismember (including allies with an
Aghanim's Shard).
* Slark's dependence on Pounce and close range makes him very easy to hit with
Purification and
Hammer of Purity.
* Slark's damage, even with a high count of Essence Shift stacks, is easily negated by Omniknight's heals and
Guardian Angel.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Heroes who recklessly jump on Pudge with their gap-closing abilities will be easy targets for Pudge's Meat Hook and Dismember Combo:
Phantom Assassin,
Faceless Void,
Queen of Pain etc.
* Unlike any other illusion heroes, Chaos Knight is the worst target for Pudge to hook as it will definitely backfire him.
*
Phantasm are significantly tankier than most illusion and deal full damage, which will quickly kill Pudge due to his low armor.
* it becomes worse if pudge is affected with
Reality Rift, which reduces his already abysmal base armor even lower.
* Low movement speed and low mobility means Pudge will struggle to escape or outrun Chaos Knight in most cases.
*
Phantasms can be easily killed with Purification.
* Heavenly Grace dispels the stun from
Chaos Bolt and the armor reduction from
Reality Rift.
* Guardian Angel works well against Chaos Knight's overwhelming reliance on physical burst damage.
Additional:
*
Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
*
Guardian Angel blocks all of Chaos Knight's damage for a long duration.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
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Omniknight
*
Doom turns Omniknight into a walking creep, or completely takes out his buffed cores, also removing Heavenly Grace and Guardian Angel in the process.
Devour used on Satyr Banisher, Doom will have access to Satyr Banisher's
Purge, which will allow him to remove Heavenly Grace and Guardian Angel.
Doom applies a basic dispel upon cast, so it can remove
Guardian Angel.
Doom on Omniknight will also prevent him from healing allies with
Purification, or casting buffs like
Repel and
Guardian Angel, basically turning him into a harmless creep.
* With
Additional:
*
* Casting
Primal Beast
*
Doom disables the toggling of Rot and, if cast at the right time, may leave Pudge with a potentially lethal health drain.
Infernal Blade scales with the target's maximum health, which is particularly effective against Pudge due to his naturally high health and further health granted by stacks of Flesh Heap.
* Doom's naturally high health, strength gain and damage output makes him a poor target for Pudge.
* The damage of Doom's