Visage
[wiki] rating: 1.6 (winrate: 55% pickrate: 2%)Riki
[wiki] rating: 1.6 (winrate: 54% pickrate: 13%)Puck
* Riki and
Disruptor:
Smoke Screen and
Static Storm can be thrown wherever Puck used Phase Shift, making Puck an easy target if it doesn't have Blink Dagger or is on cooldown. Puck is also very susceptible to Riki's high attack damage when attacking from the back. Glimpse also prevents Puck from escaping.
Sven
* Cloak and Dagger makes Sven unable to detect where Riki is until he shows or his team provides detection.
* Smoke Screen will make Sven miss attacks before he has his
Black King Bar.
Venomancer
[wiki] rating: 1.6 (winrate: 50% pickrate: 4%)Puck
* Unless Puck is facing the direction he wants to blink while in Phase Shift, the Venomous Gale and
Poison Nova combo consistently ticks many times over several seconds, making it very difficult to use
Blink Dagger towards the other direction. Puck's slow turning rate makes this even worse.
Sven
* Heroes who thrive on teamfights can be a problem such as Venomancer,
Necrophos,
Centaur Warrunner...
Templar Assassin
[wiki] rating: 1.4 (winrate: 48% pickrate: 4%)Puck
* None of Puck's abilities have any damage-over-time components, meaning that Refraction is a valuable form of defense against Puck's lane harassment.
* Psi Blades deals pure damage and spills over instantly. Puck cannot reliably dodge the damage with Phase Shift.
Additional:
* Puck high magical burst is almost completely useless against Refraction. Templar Assassin often buys Orchid Malevolence to render Puck useless in teamfights.
Sven
* Sven has no easy way to burn Refraction charges and needs help from teammates to kill TA successfully.
Puck
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny,
Jakiro,. An experienced Templar Assassin could try to use Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Lone Druid
[wiki] rating: 1.2 (winrate: 55% pickrate: 3%)Puck
* Nukers who have set amounts of damage will really struggle against Lone Druid especially in True Form: Puck,
Void Spirit,
Mars.
Sven
* Heroes who can fight back easily are not ideal matchups for Sven, such as Troll Warlord as mentioned above,
Lone Druid and
Templar Assassin.
Huskar
[wiki] rating: 1.2 (winrate: 53% pickrate: 6%)Puck
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Sven
* Heroes who can take advantage of Gods Strength being on cooldown are also not great matchups, such as Templar Assassin,
Morphling and
Huskar.
Centaur Warrunner
[wiki] rating: 1.2 (winrate: 51% pickrate: 7%)Puck
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Sven
* Heroes who thrive on teamfights can be a problem such as Venomancer,
Necrophos,
Centaur Warrunner...
Undying
[wiki] rating: 1.0 (winrate: 52% pickrate: 10%)Sven
* Undying can use Decay not only to reduce Sven's maximum health, but also to reduce the damage he can deal with his ultimate.
* Zombies spawned by Tombstone together with Flesh Golem slow Sven down significantly. Landing Sven's powerful but somewhat slow right-click on Tombstone would be a waste.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Puck
* Generally strong against every spellcaster, Puck fully relies on their skill set and is barely a threat when silenced.
* Arcane Curse disables Blink Dagger for quite some time, and is also effective against Puck as it tend to use its spells a lot.
* Glaives of Wisdom can do a lot of damage against Puck due to Puck's low agility gain and armor.
* Last Word can prevent Puck from getting a full combo off, limiting its effectiveness in team fights or ganks.
* Global Silence can take Puck out of fights entirely.
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Sven
* Primal Roar takes Sven out of the fight completely, even with Black King Bar.
Jakiro
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Puck
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
Additional:
* Jakiro has 3 damage over time spells, 2 of which are from debuffs on Puck (Dual Breath and
Liquid Fire) and 1 affecting an entire area (
Macropyre), making it easy for him to disable the blink dagger.
* Ice Path is also strong against Puck, as he can cast it towards Puck during Phase Shift, who then gets instantly stunned once Phase Shift ends.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Sven
* Sven can be easily kited since Weaver is a natural Linken's Sphere carrier and Sven relies on
Storm Hammer to disable and kill a hero.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Sven
* His Heartstopper Aura deals the same gradual damage over time no matter how high Sven builds his strength or health pool up, and should he fall down to a certain percentage, his high health will no longer matter if Necrophos manages to land his Reaper's Scythe, killing him instantly. But it is best if Necrophos can either catch him off guard before he can possibly use his Black King Bar (which is an item Sven players commonly purchase), or bait him out of it.
* Ghost Shroud prevents Sven from hitting Necrophos, and if he doesn't have his Storm Hammer available, it could make him completely immune to Sven and allow Necrophos to easily kite him around.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Puck
* Illusory Orb is easy to reflect with Spiked Carapace, either stunning Puck and setting up an easy Impale or forcing a premature
Phase Shift.
* Puck is an intelligence hero that tends to build intelligence items, making it vulnerable to Mana Burn.
* An ill-timed Phase Shift can easily set Puck up to be stunned by Impale.
* Puck's low base armor and below average agility gain mean it is always susceptible to Vendetta.
Additional:
* Nyx Assassin can take advantage of every one of Puck's weaknesses. His entire skill set is very effective in countering Puck.
* Because Illusory Orb is such a slow moving projectile, Nyx Assassin can simply walk into the orb and activate Spiked Carapace, stunning Puck and setting up an easy
Impale. This can be circumvented by using Phase Shift while the orb is traveling, however, that means that Puck cannot use Phase Shift to dodge any other skill nor use it to safely blink away from a fight.
* Puck is an intelligence hero that likes to build intelligence items such as Eul's Scepter of Divinity,
Scythe of Vyse, and
Dagon. This makes
Mana Burn that much more deadly against Puck.
* An ill-timed Phase Shift can turn into an easy setup for Impale.
Troll Warlord
[wiki] rating: 1.0 (winrate: 50% pickrate: 2%)Sven
* Whirling Axes (Melee)'s blind makes Sven nearly useless in the early game and allows Troll Warlord to take him on comfortably.
* Battle Trance will mean Sven will never take Troll out in a 1vs1 with equal farm.
Additional:
* Berserker's Rage together with Troll Warlord's high attack speed gives Troll a high chance of rooting enemies, which allows Troll Warlord to man-fight Sven.
* Whirling Axes (Melee) provides a 60% miss chance, and the passive armor provided by Berserker's Rage makes Troll resilient to physical damage in early game. Sven's God's Strength is much less effective as a result.
* Beware that Sven can farm much faster than Troll Warlord by stacking ancients and clearing them with Great Cleave.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Sven
* Berserker's Call prevents Sven from bursting his targets before Axe can interfere. The worst kind of opponent for Sven is one who can stop him from attacking who he wants to, which is exactly what Axe does.
* Culling Blade may finish off Sven before he has the chance to lifesteal or run with Warcry.
* Axe is a very common Blade Mail carrier which will make very short work of a Sven with God's Strength activated.
Wraith King
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Puck
* Waning Rift's silence is almost completely worthless against Wraith King, due to him having only 1 active ability.
* Wraith King's only active ability, Wraithfire Blast, is strong against Puck if it hits, because it applies a damage over time on top of stunning and doing impact damage, disabling Puck for a while, and Blink Dagger for even longer. It is very important to avoid getting hit by this spell when playing against Wraith King.
Winter Wyvern
[wiki] rating: 1.0 (winrate: 48% pickrate: 3%)Sven
* Cold Embrace saves any ally Sven initiates on and wastes the duration of God's Strength in team fights.
* Winter's Curse can be devastating to Sven's team, as his massive damage can take out a teammate before there is much time to react.
Faceless Void
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Puck
* Puck cannot use spells if affected by Time Dilation, especially Phase Shift for main survivability as it effectively triples its cooldown.
* Chronosphere can end Puck's life quickly, as stun, more than 3 seconds will be a death sentence to Puck.
* If not silenced, Faceless Void can just Time Walk to undo Puck's Burst damage.
Additional:
* Hard lockdowns such as Chronosphere can end a Puck's life quickly. A Puck stunned for longer than 3 seconds usually ends up dead.
* As the type of hero that spams spells, Time Dilation counters Puck very effectively. Phase Shift is Puck's main ability for survivability, and Time Dilation effectively triples its cooldown.
* If not silenced, Time Walk can easily undo the damage dealt by Illusory Orb, Dream Coil and Dagon.
Pugna
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Sven
* Pugna can save allies with both healing or by making them ethereal but needs to be careful of Sven's Aghanim's Scepter purge.
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Puck
* Illusory Orb and
Waning Rift are all great wave-clear abilities.
* Waning Rift can silence
Puck, disabling all her abilities including
Phase Shift.
* Dream Coil is a powerful teamfight ultimate that leashes enemies and disables their movement.
* As an elusive hero who requires constant repositioning, Puck is greatly countered by her own ultimate as it disables all her mobile abilities and items (especially
Blink Dagger), forcing
Puck to either stay in the danger zone or latches and stuns for a long time.
* Although Phase Shift does not provide extra damage or lockdown on its own, it does grant Rubick invulnerability, and enables him to use
Blink Dagger with full duration similar to
Puck's escaping combos.
* Rubick can initiate on Puck relatively fast as
Telekinesis only has a 0.15 second cast animation.
Enchantress
[wiki] rating: 1.0 (winrate: 46% pickrate: 2%)Sven
* Against her Untouchable, Sven is barely able to hit Enchantress even with his Black King Bar.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 1%)Sven
* Stone Gaze allows Medusa to easily kite and kill Sven.
* Mana Shield negates much of Sven's burst damage.
Additional:
* Mana Shield makes it very hard for Sven to burst her within Storm Hammer's stun duration.
* Stone Gaze makes it very difficult for Sven to manfight Medusa at any stage of the game.
* Mystic Snake can slow Sven down enough for allies to capitalise on his commitment in a fight.
Muerta
[wiki] rating: 1.0 (winrate: 45% pickrate: 13%)Sven
* Muerta's attack during Pierce the Veil ignore Sven's
Warcry
* Sven using God's Strength can be completely ignored by using
Pierce the Veil
* Sven with Aghanim's Scepter still cannot purge Muerta's Etheral form during
Pierce the Veil
* However you will need to play around his Black King's Bar
Omniknight
[wiki] rating: 0.6 (winrate: 55% pickrate: 3%)Puck
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Sven
* Purification can heal allies while dealing pure damage to Sven.
* Heavenly Grace can remove Storm Hammer's debuff immediately or make it a very mediocre stun.
* Guardian Angel negate's Sven's massive damage during God's Strength.
* It should also be noted Sven can remove Omniknights active spells with Aghanim's Scepter.
Sven
* Although Sven relies often on physical damage, an Aghanim's Shard upgraded
Storm Hammer can dispel Guardian Angel with its wide radius.
Razor
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Sven
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like Sven,
Bloodseeker, and
Juggernaut.
Additional:
* Static Link saps Sven's insane attack damage, and goes through
Black King Bar.
Oracle
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Sven
* Fate's Edict cripples many heroes who rely on attacks, such as Phantom Assassin,
Sven, or
Enchantress, without a dispel or a
Black King Bar.
Bounty Hunter
[wiki] rating: 0.6 (winrate: 51% pickrate: 7%)Sven
* Heroes that can prevent Sven from farming are very strong against him. Such as Riki and
Bounty Hunter with their respective invisibility.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Sven
* Tanky melee heroes that can easily be kited, which allows Outworld Destroyer to deal heavy damage with Arcane Orb from a distance: Sven,
Underlord,
Bristleback.
Gyrocopter
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Sven
* Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage: Axe,
Dragon Knight,
Sven.
Clockwerk
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Sven
* Heroes who can stun Sven even with an activated Black King Bar can be an issue:
Clockwerk,
Beastmaster.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Puck
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Viper
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Sven
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Shadow Shaman
[wiki] rating: 0.6 (winrate: 49% pickrate: 6%)Sven
* Sven is very vulnerable to chain stun such as Lion,
Shadow Shaman or
Magnus.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Puck
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Bane
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Puck
* Heroes that depend on disrupting fights with ability combos or big ultimate abilities are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Invoker
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Sven
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Batrider
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Sven
* Batrider often hides in the trees to initiate on a target. As such, he has a slight edge against heroes that have no scouting tools and cannot see him coming, such as Lion or
Sven.
Dragon Knight
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Sven
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord,
Sven
Bristleback
[wiki] rating: 0.6 (winrate: 43% pickrate: 1%)Puck
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Arc Warden
[wiki] rating: 0.4 (winrate: 53% pickrate: 5%)Puck
* Arc Warden can turn Puck's Phase Shift ability against him by using Spark Wraith, ensuring it to hit. To make this worse, Arc Warden can do it twice with his
Tempest Double.
* Flux is also an instant spell (and therefore unavoidable) with a heavy slow and damage over time, which disables Blink Dagger for a certain period of time.
Sven
* Melee carries who usually buy an early Black King Bar, and have gap closing abilities can be good against the Arc Warden, such as
Slark,
Riki,
Earthshaker with
Aghanim's Scepter,
Sven with
Aghanim's Scepter etc.
Ogre Magi
[wiki] rating: 0.4 (winrate: 48% pickrate: 7%)Sven
* Multicast Fireblasts over the course of fights are a decent nuisance to stall Sven's massive damage output.
* Bloodlust and Ignite gives Ogre Magi's team the movement speed difference needed to chase and/or disengage against a Sven and his Warcry.
* Ignite provides strong damage over time to pressure Sven early on in the laning phase and keep his health low, delaying his transition into the jungle. Ignite is also an easy way to disrupt Blink Dagger, Sven's most popular way of initiation.
* Ogre Magi's presence in the laning phase both in terms of damage and durability keeps high pressure on Sven in lane.
* Purchasing an Aghanim's Shard allows Ogre Magi to greatly reduce the burst damage of Sven, who tends to build items focused on damage per hit instead of attack speed.
Puck
* Puck silences Ogre Magi with
Waning Rift, and
Phase Shift makes Puck untargetable for the duration.
Lion
[wiki] rating: 0.2 (winrate: 45% pickrate: 10%)Puck
* Backline supports (Lion,
Crystal Maiden) keep him pinned long enough for a kill.
Sven
* Sven is very vulnerable to chain stun such as Lion,
Shadow Shaman or
Magnus.
Puck
* Waning Rift prevents Lion from casting spells during team fights, effectively making him useless.
* Puck's burst damage potential through Illusory Orb,
Waning Rift, and
Dream Coil allows it to easily kill Lion.
* Combined with the lockdown from Dream Coil, Puck's high mobility through
Ethereal Jaunt and
Blink Dagger allows it to effortlessly chase Lion.
* Phase Shift allows Puck to dodge nearly all of Lion's spells, including Finger of Death.
Terrorblade
[wiki] rating: -2.0 (winrate: 45% pickrate: 2%)Puck
* All of Puck's damaging spells deal AoE magic damage, which focuses on Terrorblade's low health pool and ignores his armor.
* Puck's spells are also great at quickly clearing all of Terrorblade's illusions. Even a single Illusory Orb is enough to drop their health very low, allowing creeps, towers or allies to finish them off very quickly. Waning Rift and Illusory Orb together are usually enough to clear his illusions.
* Waning Rift prevents Terrorblade from casting Sunder at low health.
* Puck is a common Dagon carrier, making it possible to finish off Terrorblade before he has a chance to
Sunder.
Sven
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
* Warcry gives Sven and his allies armor to withstand Terrorblade's only-physical damage output.
Chaos Knight
[wiki] rating: -2.0 (winrate: 47% pickrate: 3%)Puck
* Puck's area of effect nukes in the form of Illusory Orb and
Waning Rift clears Phantasm illusions from the early game to mid game.
* Phase Shift can be used to disjoint Chaos Bolt.
Sven
* Storm Hammer's faster projectile speed and cast time allows Sven to stun Chaos Knight and his illusions before he can cast Chaos Bolt.
* Warcry's armor bonus counteracts Reality Rift's debuff and reduces Chaos Knight's damage output.
* Great Cleave and
God's Strength devastates Phantasm illusions.
Additional:
* Great Cleave is very effective against Chaos Knight's illusions.
* Storm Hammer's radius can catch all of Chaos Knight's illusions at once, especially after Reality Rift.
* Warcry shields Sven and his teammates against Chaos Knight's burst physical damage.
Phantom Lancer
[wiki] rating: -2.0 (winrate: 50% pickrate: 2%)Puck
* Illusory Orb and
Waning Rift are effective nukes against Phantom Lancer's illusions, especially in the early game.
* Dream Coil limits Phantom Rush and Doppelganger's mobility during teamfights.
Sven
* Great Cleave and
God's Strength destroys illusions in just a few hits.
* Storm Hammer's AoE stun will hit Phantom Lancer when he's grouped up with illusions.
* Sven's low mana causes him to take less damage from Diffusal Blade. This is further reduced by the armor bonus from
Warcry.
Additional:
* Great Cleave and God's Strength cuts through Phantom Lancer's illusions in no time.
* Storm Hammer's AoE stun will hit Phantom Lancer and his illusions.
Phantom Assassin
[wiki] rating: -1.6 (winrate: 46% pickrate: 10%)Puck
* Puck relies mainly on magical burst damage, which Phantom Assassin is most vulnerable against.
* Phase Shift and
Illusory Orb disjoint Stifling Dagger, also allowing to kite Phantom Assassin.
* Dream Coil will stun Phantom Assassin if she uses
Phantom Strike to blink away.
Sven
* Heroes who cannot prevent Sven from killing towers will often struggle from a small map very early, such as Phantom Assassin,
Storm Spirit and
Phantom Lancer.
Void Spirit
[wiki] rating: -1.6 (winrate: 48% pickrate: 5%)Puck
* Void Spirit can easily be bursted down by Puck's high magic damage spells in early game.
* Wanning Rift and Dream Coil prevent him from using two of his important mobility abilities: Dissimilate and
Astral Step.
Additional:
* Dream Coil prevents the usage of Void Spirit's escape abilities and limits his damage output in fights almost entirely.
* Killing Puck in the late game becomes difficult when they obtain a Eul's Scepter of Divinity,
Blink Dagger, and
Phase Shift.
Sven
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Lina
[wiki] rating: -1.6 (winrate: 50% pickrate: 16%)Puck
* Low health spellcasters: Lina,
Witch Doctor,
Tinker,
Keeper of the Light, all rely heavily on their spells and are fragile heroes. They all also have avoidable spells, allowing Puck to get to them and quickly burst them down.
Sven
* Sven has a high health pool and is a natural Black King Bar holder and is very hard to kill for Lina.
* Sven also has high physical damage, making it easy for him to burst her down.
Warlock
[wiki] rating: -1.6 (winrate: 51% pickrate: 4%)Puck
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Sven
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with Aghanim's Scepter dispels
Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
* Warcry gives Sven and his allies armor to help against Warlock's Golem's heavy physical damage and movement speed to help escape Upheaval.
* Storm Hammer disrupts Upheaval.
Dark Willow
[wiki] rating: -1.6 (winrate: 51% pickrate: 4%)Puck
* All of Puck's abilities are area-targeted, and will hit Dark Willow when she uses Shadow Realm.
* Illusory Orb allows Puck to bypass Bramble Maze, close the gap and silence Dark Willow with
Waning Rift.
* Phase Shift helps Puck dodge attacks charged by Shadow Realm, and is easily timed against Terrorize's long cast time..
Sven
* Heroes with high burst damage and Black King Bar can take down Dark Willow quickly:
Phantom Assassin,
Sven,
Wraith King
Anti-Mage
[wiki] rating: -1.6 (winrate: 53% pickrate: 11%)Puck
* Waning Rift silences Anti-Mage, preventing him from blinking away.
* However, Waning Rift can be dispelled by Manta Style.
* Dream Coil stops Anti-Mage from blinking, with
Aghanim's Scepter also locks down Anti-Mage for long duration.
Sven
* Sven's
Great Cleave can clear Anti-Mage's illusions from Manta Style and his high health pool and low mana making Mana Void very ineffective, although keep in mind that
Storm Hammer is extremely easy to reflect with a well timed Counterspell.
Additional:
* Anti-Mage is fairly fragile, and cannot stand against Sven in a prolonged fight.
* Sven's Black King Bar and low base mana protects against
Mana Break.
* Great Cleave destroys the illusions from Anti-Mage's Manta Style.
* Although Sven should be careful as a well-timed Counterspell can block and reflect Storm Hammer.
Broodmother
[wiki] rating: -1.6 (winrate: 54% pickrate: 3%)Puck
* Mass summoning heroes: Broodmother,
Nature's Prophet and
Enigma all have summons Puck can clear clear with Illusory Orb and Waning Rift instantly, due to their summons having low health.
Sven
* Great Cleave cleans up Spiderlings quicker than most spells, as it ignores their magic resistance.
* Sven is a natural Black King Bar carrier, protecting him from Silken Bola, Spawn Spiderlings and
Orchid Malevolence.
* Warcry and
God's Strength allow Sven to easily out-damage Broodmother.
Additional:
* Great Cleave clears Spiderlings quickly to increase gold income.
* Warcry shields Sven and his allies against Broodmother and her Spiderlings.
Death Prophet
[wiki] rating: -1.6 (winrate: 55% pickrate: 11%)Puck
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Sven
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's bonus armour and movement speed is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Meepo
[wiki] rating: -1.6 (winrate: 56% pickrate: 1%)Puck
* Heroes with powerful area-of-effect disables can initiate on Meepo and his clones and shut him down, such as Enigma,
Invoker,
Magnus,
Puck, and
Sand King.
Sven
* Great Cleave and
God's Strength can take down Meepo and his clones very quickly.
* The lack of spell immunity for Meepo's clones makes them vulnerable to Storm Hammer.
Additional:
* Great Cleave will devastate Meepo's clones. Against a closely packed group, Sven does not even need to target the clone with the lowest health.
Sniper
[wiki] rating: -1.4 (winrate: 44% pickrate: 11%)Sven
* Special mention to Sven as he may not be able to get close, but if he does,
God's Strength will make very short work of Sniper.
Puck
* Sniper has no spells to disable Puck. He lacks a silence to prevent spell casting and a stun to disable, allowing Puck to act instantly against Sniper.
* Sniper's main strategy is to attack his enemies from safe distance. Illusory Orb, combined with Blink Dagger makes it easy for Puck to get to Sniper. Due to his low health, he is also easily nuked down by Puck.
* The status debuff placed by Assassinate on its target makes it very easy to avoid it. Puck has 2 (3 when having Blink Dagger, 4 when having Eul's Scepter of Divinity, 5 when having Linken's Sphere) methods to disjoint or dodge the projectile, making it a bad spell for finishing off Puck.
Sven
* Past the early game, Sniper is an easy target for Sven to jump on with Aghanim's Scepter.
* Sven's high armour and health pool makes it difficult for Sniper to focus, as his main source of damage is his right click.
* Sniper is very squishy, and will not stand a chance against Sven head on.
Pangolier
[wiki] rating: -1.4 (winrate: 48% pickrate: 9%)Sven
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Puck
* Illusory Orb and
Waning Rift provides great mobility, allowing Puck to catch up Pangolier when he is attempting to disengage with his own skills.
* Dream Coil's leash act almost as a literal silence to Pangolier, disabling half of his arsenal and also piercing his spell immunity during Rolling Thunder. Also Dream Coil's very long duration will make Pangolier wasting his entire ultimate rolling in place.
Additional:
* Dream Coil and Wanning Rift prevent Pangolier from using Swashbuckle and
Rolling Thunder. If Puck has
Aghanim's Scepter, Dream coil will stop Rolling Thunder from moving entirely.
Sven
* Warcry's shields protects Sven and his teammates from Swashbuckle.
* With Black King Bar, Sven will be able to protect himself from most of Pangolier's skills.
Alchemist
[wiki] rating: -1.2 (winrate: 47% pickrate: 3%)Puck
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Sven
* Heroes who struggle to fight back against Sven at any point in the game are at a severe disadvantage: Alchemist,
Anti-Mage,
Crystal Maiden.
Shadow Fiend
[wiki] rating: -1.2 (winrate: 48% pickrate: 18%)Puck
* Heroes that are hard to kill without lockdown: Puck,
Weaver.
Sven
* Late game heroes are Sven's favourite kind of opponent, such as Anti-Mage,
Spectre and
Shadow Fiend.
Storm Spirit
[wiki] rating: -1.2 (winrate: 49% pickrate: 6%)Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Sven
* Heroes who cannot prevent Sven from killing towers will often struggle from a small map very early, such as Phantom Assassin,
Storm Spirit and
Phantom Lancer.
Zeus
[wiki] rating: -1.2 (winrate: 49% pickrate: 14%)Puck
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Sven
* Heroes who cannot prevent Sven from killing supports will always be at a disadvantage in fights such as Lina,
Slark and
Zeus.
Grimstroke
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Puck
* Phase Shift can easily disjoint Phantom Embrace and waste half of the Soulbind's duration.
* Puck is very mobile hero who can jump backsides and burst Grimstroke before he can cast anything.
Doom
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Sven
* Doom generally does not impede Sven in any way, provided he has activated God's Strength beforehand.
Tiny
[wiki] rating: -1.0 (winrate: 48% pickrate: 13%)Sven
* Avalanche and
Toss will never be enough damage to take out Sven in a clean way.
* Tiny is very slow with low armour growth and does not buy items to sustain Sven's damage output.
Windranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 10%)Sven
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Puck
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Sven
* Sven with Aghanim's Scepter can easily chase down Windranger and dispel her Windrun at the same time.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 49% pickrate: 13%)Puck
* Heroes with mobility spells like Queen of Pain,
Anti-Mage,
Phantom Assassin,
Riki,
Puck, and
Spirit Breaker that are cancelled by Frostbite can suffer greatly from the presence of Crystal Maiden. It is absolutely critical, however, to have followup from teammates, as all of the above heroes can make quick work of the squishy Crystal Maiden after they are released from her grip.
Puck
* Puck has both Waning Rift and Dream Coil to stop Freezing Field's channel regardless of whether or not Crystal Maiden has a Glimmer Cape, as both spells fully affect invisible units.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Primal Beast
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Sven
* Storm Hammer is a good stun used in response to Primal Beast's initiation.
* Warcry can be used to outrun Primal Beast, or in response to his Uproar damage boost.
* God's Strength will make sure work of Primal Beast if caught alone due to it's increased damage.
Elder Titan
[wiki] rating: -1.0 (winrate: 50% pickrate: 1%)Sven
* Storm Hammer interrupts Echo Stomp.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Puck
* Although Phoenix has many ways to disable a Blink Dagger, the high cooldown of all of its spells makes them not as reliable for this. Also, its spells cost a lot of health to use, making it easy to get nuked down.
* Waning Rift prevents Phoenix from using Supernova to refresh itself, giving Puck's team time to finish it off, or allow Puck to burst Phoenix down.
* Dream Coil prevents Phoenix from using Icarus Dive without consequences. Waning Rift and Dream Coil are also able to cancel
Sun Ray, which is its main source of damage in the late game.
Earthshaker
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Puck
* Phase Shift allows Puck to dodge all of Earthshaker's abilites.
* Waning Rift disables Earthshaker's stuns, leaving him and his team vulnerable.
* Dream Coil takes a stun from Earthshaker if he tries to escape from
Blink Dagger or Enchant Totem upgraded from
Aghanim's Scepter.
Slark
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Puck
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Puck
* Illusory Orb and
Phase Shift allows Puck to avoid most ganking attempts.
* Waning Rift and
Dream Coil makes it very hard for Slark to escape bad situations.
* Puck's abilities used together also deals significant magical nuke damage, none of which are targeted and thus cannot be avoided by Shadow Dance.
Sven
* Heroes who cannot prevent Sven from killing supports will always be at a disadvantage in fights such as Lina,
Slark and
Zeus.
Legion Commander
[wiki] rating: -1.0 (winrate: 51% pickrate: 13%)Sven
* God's Strength makes Sven one of the worst heroes to Duel.
* Storm Hammer can be used to interrupt Duels.
* Warcry gives a big boost in passive defensive ability with the active component to nearby allies.
* With the Aghanim Shard Warcry also gives nearby allies passive increases.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Sven
* Storm Hammer locks down Chen and his converted creeps.
* Great Cleave and
God's Strength can destroy Chen and his creeps quickly.
* Warcry minimizes damage taken from creeps's attacks.
Additional:
* Great Cleave quickly destroys Chen's creeps in team fights, before they have a chance to do much.
Mirana
[wiki] rating: -1.0 (winrate: 53% pickrate: 15%)Puck
* Puck can initiate on Mirana with Waning Rift to prevent her from going invisible or Leaping.
* A Mirana caught in Dream Coil will stun herself if she tries to Leap away.
* Puck's Burst damage takes advantage of Mirana's below average health.
* Puck can easily dodge Sacred Arrow and Starstorm with Phase Shift.
Additional:
* Mirana's spells are laid out to assassinate enemies. Puck can easily avoid the slow moving Sacred Arrow, and also can avoid
Starstorm with Phase Shift, since the meteors have a delay.
* If Puck casts either Waning Rift or Dream Coil in the area, Mirana cannot Leap away.
Timbersaw
[wiki] rating: -0.6 (winrate: 46% pickrate: 5%)Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Nature's Prophet
[wiki] rating: -0.6 (winrate: 46% pickrate: 12%)Sven
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Alchemist,
Lifestealer etc.
Puck
* Mass summoning heroes: Broodmother,
Nature's Prophet and
Enigma all have summons Puck can clear clear with Illusory Orb and Waning Rift instantly, due to their summons having low health.
Sven
* Heroes with cleave damage: Sven,
Magnus,
Kunkka.
Marci
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Puck
* Heroes that can reliably kite out Dispose, Unleash and dodge Rebound, like Ember Spirit,
Void Spirit,
Storm Spirit,
Anti-Mage,
Faceless Void,
Puck or always build items like
Blink Dagger and
Force Staff.
Witch Doctor
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Puck
* Low health spellcasters: Lina,
Witch Doctor,
Tinker,
Keeper of the Light, all rely heavily on their spells and are fragile heroes. They all also have avoidable spells, allowing Puck to get to them and quickly burst them down.
Ember Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 11%)Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Bloodseeker
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Earth Spirit
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Puck
* Heroes who can dodge Earth Spirit's abilities: Ember Spirit,
Puck,
Weaver
Luna
[wiki] rating: -0.6 (winrate: 49% pickrate: 2%)Sven
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Juggernaut
[wiki] rating: -0.6 (winrate: 50% pickrate: 11%)Puck
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Puck
* Heroes with escaping and disjointing abilities can be good against Juggernaut:Anti-Mage
Riki,
Queen of Pain,
Puck,
Storm Spirit,
Ember Spirit,
Slark etc.
Sven
* Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and
Dragon Knight.
Additional:
* Warcry allows Sven to tank the damage from {Ability ID:Omnislash|Juggernaut} due to its high armour.
* However Blade fury provides spell immunity which blocks the stun from
Storm hammer.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Sven
* Cleave heroes will clear her illusions. Such heroes include Sven,
Magnus,
Dragon Knight in Elder Dragon Form,
Ember Spirit (via item),
Phantom Assassin (via talent or item), etc.
Spectre
[wiki] rating: -0.6 (winrate: 51% pickrate: 11%)Sven
* Late game heroes are Sven's favourite kind of opponent, such as Anti-Mage,
Spectre and
Shadow Fiend.
Dark Seer
[wiki] rating: -0.6 (winrate: 52% pickrate: 2%)Sven
* Strong laners are usually at a disadvantage because of how well Sven can jungle. Heroes such as Dark Seer.
Underlord and
Legion Commander may find that later Sven takes care of them very quickly after some jungle farming.
Ursa
[wiki] rating: -0.6 (winrate: 52% pickrate: 15%)Puck
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Tinker
[wiki] rating: -0.6 (winrate: 56% pickrate: 11%)Puck
* Low health spellcasters: Lina,
Witch Doctor,
Tinker,
Keeper of the Light, all rely heavily on their spells and are fragile heroes. They all also have avoidable spells, allowing Puck to get to them and quickly burst them down.
Lycan
[wiki] rating: -0.6 (winrate: 57% pickrate: 3%)Puck
* A Lycan with Shapeshift can always run down Puck for a very quick kill due to its low armor. It is important to abuse as many cliffs and trees as possible to escape from a Lycan.
Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Sven
* Great Cleave will kill Lycan's summons very rapidly.
* Warcry will allow Sven and his allies to tank Lycan's damage, which is mainly physical.
* Storm Hammer will damage and stun Lycan's as well as his summons.
Shadow Demon
[wiki] rating: -0.4 (winrate: 47% pickrate: 1%)Sven
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* Once you have an Aghanim's Scepter, Shadow Demon instantly reaches a new power spike and becomes a counter for a variety of heroes that have strong passives.
* Heroes that lose a great amount of their tankiness and become easier to finish off: Bristleback,
Spectre,
Phantom Assassin,
Enchantress,
Dragon Knight.
* Heroes that lose a great amount of damage output and become less threatening: Phantom Assassin,
Sven,
Slark,
Phantom Lancer.
* You can always stack camps and farm the scepter with Shadow Poison.
Puck
* All of Puck's abilities are active making Demonic Purge break from Aghanim's Scepter useless.
* Shadow Demon will find a hard time catching a Puck, as he can get away with Illusory Orb or even
Waning Rift;
* Puck can dodge Shadow Poison waves and potentially avoid the damage from Demonic Purge with Phase Shift. Furthermore, after Disruption ended, Puck can use Phase Shift to avoid any further danger and can blink away with
Blink Dagger.
* Waning Rift can be used to initiate Shadow Demon, prevent him from using any spells.
* Puck usually builds Eul's Scepter of Divinity to dispel Shadow Poison and Soul Catcher and
Linken's Sphere to block Disruption and Demonic Purge.
Morphling
[wiki] rating: 0.0 (winrate: 44% pickrate: 8%)Sven
* Heroes who can take advantage of Gods Strength being on cooldown are also not great matchups, such as Templar Assassin,
Morphling and
Huskar.
Puck
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Queen of Pain
[wiki] rating: 0.0 (winrate: 46% pickrate: 6%)Puck
* Once you farm up an Orchid Malevolence or a
Scythe of Vyse, you're suddenly a lot more fearsome to elusive heroes like
Storm Spirit or even that pesky
Puck.
Puck
* Any Hero with high mobility will be neutralized by dream coil: Queen of Pain,
Storm Spirit,
Ember Spirit,
Lycan,
Bloodseeker,
Anti-Mage,
Timbersaw
Additional:
* Puck will make a game of dodging as many Shadow Strikes as he can with Phase Shift. If he's a good player, he will also dodge Sonic Wave. If he's a great player, he will also dodge Scream of Pain. All through a single spell.
* Puck also has a silence to stop her blink with Waning Rift.
* Puck will have vision to hunt her down if she blinks into the trees with Illusory Orb.
* If Queen of Pain is under the effect of Dream Coil, she will be unable to blink out.
Disruptor
[wiki] rating: 0.0 (winrate: 48% pickrate: 10%)Puck
* Riki and
Disruptor:
Smoke Screen and
Static Storm can be thrown wherever Puck used Phase Shift, making Puck an easy target if it doesn't have Blink Dagger or is on cooldown. Puck is also very susceptible to Riki's high attack damage when attacking from the back. Glimpse also prevents Puck from escaping.
Puck
* Puck with
Phase Shift
* Heroes that can dodge Glimpse:
* Puck with
Phase Shift
* Riki with
Tricks of the Trade
* Phantom Lancer with
Doppelganger
* Ember Spirit with
Sleight of Fist and
Activate Fire Remnant
* Chaos Knight with
Phantasm
* Naga Siren with
Mirror Image
* Tusk with
Snowball
* Juggernaut with
Omnislash
* Brewmaster with
Primal Split
* Lifestealer with
Infest
* Phoenix with
Supernova
Lifestealer
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Puck
* Heroes with spell immunity or pseudo-blinks which provide invulnerability: Lifestealer,
Juggernaut,
Omniknight,
Huskar , and
Tusk have spells which allow them to easily escape Dream Coil.
Puck
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Keeper of the Light
[wiki] rating: 0.0 (winrate: 49% pickrate: 3%)Sven
* Melee carries during the laning phase: Sven,
Slark
Puck
* Heroes with silences: Puck,
Doom,
Riki.
Pudge
[wiki] rating: 0.0 (winrate: 49% pickrate: 29%)Puck
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Sven
* Generally heroes who don't rely on magical damage, such as Sven,
Phantom Assassin, and
Outworld Destroyer, as they can practically ignore Flesh Heap's damage block.
Vengeful Spirit
[wiki] rating: 0.0 (winrate: 49% pickrate: 5%)Sven
* With the exception of Magic Missile (unless the player takes the Level 25 Talent "Magic Missile Pierces Spell Immunity"), all of Vengeful Spirit's spells ignore Spell Immunity. This also makes her good against heroes with built-in Spell Immunity like Lifestealer or
Juggernaut or heroes that tend to pick up
Black King Bar, like
Sven.
Sven
* Fragile supports who die in a few hits against Sven's high physical damage: Crystal Maiden,
Vengeful Spirit,
Dark Willow.
Enigma
[wiki] rating: 0.0 (winrate: 50% pickrate: 3%)Puck
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heroes like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Puck
* Heroes who can clear the waves of Enigma's Eidolons: Lina,
Luna,
Dawnbreaker,
Jakiro,
Shadow Shaman,
Death Prophet,
Keeper of the Light,
Invoker,
Leshrac,
Puck.
Magnus
[wiki] rating: 0.0 (winrate: 51% pickrate: 15%)Sven
* Sven is very vulnerable to chain stun such as Lion,
Shadow Shaman or
Magnus.
Sven
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
Underlord
[wiki] rating: 0.0 (winrate: 51% pickrate: 3%)Sven
* In general, attacks of the melee heroes who are entirely reliant on dealing physical damage and/or have very little to no area-of-effect abilities will make Underlord tickle and will have no effect against him, and will be unable to ambush Underlord and his team if Underlord chooses to use Dark Rift to get to a designated point of the map:
Phantom Assassin,
Terrorblade,
Troll Warlord,
Drow Ranger,
Phantom Lancer,
Chaos Knight,
Sven,
Wraith King,
Bounty Hunter,
Alchemist,
Templar Assassin,
Nyx Assassin,
Bane.
Sven
* Strong laners are usually at a disadvantage because of how well Sven can jungle. Heroes such as Dark Seer.
Underlord and
Legion Commander may find that later Sven takes care of them very quickly after some jungle farming.
Night Stalker
[wiki] rating: 0.0 (winrate: 52% pickrate: 4%)Puck
* Puck cannot use any of its normal means to survive should Night Stalker catch it within Crippling Fear, and goes down quickly.
Additional:
* Void is a potent nuke that is devastating to Puck's low health pool.
* Crippling Fear silence can prevent Puck from casting spells, leaving it vulnerable.
Sven
* Warcry makes it difficult to burst Sven down with both the passive (with
Aghanim's Shard) and active component.
* Sven under the effect of God's Strength and his massive physical damage make Sven very dangerous to engage in the mid game.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Puck
* Stone Form's long stun duration may prevent Puck from using escape abilities.
Rod of Atos for the root that will make Puck unable to move and use his escape abilities. Alternatively, Visage can also build
Bloodthorn to prevent Puck from using his escape abilities and make him more vulnerable to damage.
* Visage frequently builds
Sven
* Heroes that deal few, powerful instances of damage, like
Oracle,
Lion, or
Sven, have a hard time breaking through Gravekeeper's Cloak.