*
Life Break along with
Burning Spear can quickly kill Razor before Static Link steals enough damage for Razor to take down Huskar.
*
Berserker's Blood can make stealing Huskar's damage and using it against him somewhat dangerous, as Huskar will be able to inflict more and more Burning Spears rapidly.
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar:
Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
*
Blink can easily break Static Link and
Counterspell reflects Static Link on Razor.
* Being an intelligence caster hero, Ezalor usually has a high mana pool and low health and armor, making him a prime target for
Mana Void
* Ezalor's Illuminate damage and Solar Bind's magic resistance reduction are greatly reduced thanks to
Counterspell. Counterspell can also block and reflect Solar Bind if timed properly.
* Anti-Mage usually is not hampered by Solar Bind or Will-O-Wisp thanks to
Blink.
* However, despite all of this, if Keeper of the Light is played carefully and tops off his team's mana at all times, Anti Mage will not be able to get off a good Mana Void.
* By the same token once Keeper of the Light gets a
Octarine Core, he can spam Charka Magic to keep his own mana ful
*
Keeper of the Light can stall pushes with
Illuminate. This makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
* Any hero with teleport abilities (e.g.
Ember Spirit,
Storm Spirit) can easily break Static Link.
Additional:
* Ball Lightning breaks
Static Link.
* Razor has no way to catch a slippery Storm Spirit.
* Heroes with teleports to escape Solar Blind and Will-O-Wisp:
Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit
* Fortune's End can catch out or impair position-based heroes with low mobility, such as
Sniper or
Razor.
* Heroes with dispels:
Legion Commander,
Oracle,
Slark,
Phantom Lancer
*
Dark Seer can increase the movement speed of allies with
Surge, breaking Static Link.
* Heroes with hastes:
Dark Seer,
Lycan
* His increased attack range makes it very hard to get close enough for Static Link, Eye of the Storm and Razor's own attacks.
*
Headshot procs will slow Razor heavily regardless of Storm Surge, as it will knock him back for a brief duration.
* Pugna easily copes on the line with the Keeper of the Light push with his
Nether Blast, and in addition to
Nether Ward, the Keeper of the Light is not able to throw
Illuminate on creeps for a long time, so Pugna earns more gold and a level on the line
Additional:
* Pugna easily copes on the line with the Keeper of the Light push with his
Nether Blast, and in addition to
Nether Ward, the Keeper of the Light is not able to throw
Illuminate on creeps for a long time, so Pugna earns more gold and a level on the line
* Centaur can use
Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
*
Spell Steal can easily steal abilities from Razor. Since Rubick get steal Static Link, Rubick can recover of his stolen damage, or simply steal Razor's own
*
Boulder Smash's and
Geomagnetic Grip's (upgraded with
Aghanim's Scepter) repositioning and disables make it very difficult for Razor to keep enemies within range of Static Link and Eye of the Storm.
* Outworld Destroyer doesn't care if Razor steals his damage because he does most of his damage through
Arcane Orb.
*
Astral Imprisonment can prevent Razor from using the stolen damage from Static Link or chasing with Eye of the Storm.
*
Sanity's Eclipse will do a ton of damage to Razor due to his low mana pool.
* Being a cast-oriented hero, Ezalor will suffer from all of Silencer's abilities.
*
Global Silence is a guaranteed lengthy silence which will render Ezalor useless in a teamfight.
*
Arcane Curse and
Last Word are good against any caster, since they are extremely potent.
* However, it should be worth mentioning that a smart Ezalor will buy Eul's Scepter of Divinity to dispel Silencer's abilities. Combined with the level 20 talent (Chakra Magic applies a basic dispel), Ezalor can purge Silencer's abilities off allies and himself alike.
* Necrophos usually doesn't build itmes that give attack damage, minimalizing effects of Static Link.
* He can use
Ghost Shroud to prevent Razor from attacking him with the stolen damage from Static Link.
* Razor is somewhat vulnerable to magical damage, and
Reaper's Scythe prevents him from escaping with his high movement speed when things get dangerous.
*
Shukuchi can break Static Link with little trouble.
*
Time Lapse can easily be used to avoid damage from Plasma Field and can recover the damage done from Static Link and Eye of the Storm.
* Eye of the Storm can't kill bugs from
The Swarm.
*
Pounce can easily break Static Link, making it less powerful against him.
* Slark is one of the few heroes who can man fight a Razor, because of
Essence Shift.
*
Shadow Dance can prevent Razor from killing him and may provide an opportunity to kill Razor due to it preventing Razor from attacking Slark.
* Heroes with dispels:
Legion Commander,
Oracle,
Slark,
Phantom Lancer
* Melee carries during the laning phase:
Sven,
Slark
* Morphling can break
Static Link with Waveform. Alternatively, Morphling can Morph into Razor and use the same ability against him.
* Morphling's high armor makes
Eye Of The Storm mostly ineffective, enabling Morphling to fight Razor for longer.
* Razor has no disables, enabling Morphling to avoid his abilities as needed.
Additional:
* Static Link is almost completely useless against Morphling, as he is able to quickly break it off with
Waveform or turn into Razor himself with
Morph and recover all of his stolen damage, or simply steal Razor's own.
* Razor has no way to deal with Chaos Knight's multiple illusions from
Phantasm.
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand:
Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
* Squishy heroes, usually supports, like
Lion,
Ancient Apparition,
Keeper of the Light etc can die quickly to Tiny's magic burst.
* With
Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
* Heroes with channeling abilities:
Enigma,
Witch Doctor,
Crystal Maiden.
* Heroes with silences:
Puck,
Doom,
Riki.
* Heroes who rely on abilities to deal damage (e.g.
Timbersaw,
Tinker) can fight a Razor even after Static Link.
* Heroes who rely on abilities to deal damage (e.g.
Timbersaw,
Tinker) can fight a Razor even after Static Link.
Additional:
* Razor deals mostly physical damage towards the later game, and Timbersaw is also very mobile, making him a difficult kill to earn.
* Timbersaw rarely resorts to attacks, thus does not suffer when his damage is stolen with
Static Link.
* Any hero with teleport abilities (e.g.
Ember Spirit,
Storm Spirit) can easily break Static Link.
* Heroes with channeling abilities:
Enigma,
Witch Doctor,
Crystal Maiden.
*
Finger of Death can instantly shred many targets, especially fragile Heroes like
Keeper of the Light,
Ancient Apparition or
Bounty Hunter.
* Heroes that can jump and kill him:
Meepo,
Clinkz,
Templar Assassin
* Large area-of-effect with delay or require channeling:
Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light,
Dawnbreaker.
Additional:
*
Spiked Carapace can be used to reflect Illuminate damage and stun Keeper of the Light.
*
Vendetta allows Nyx Assassin to follow Keeper of the Light around if he tries to split-push.
* Keeper of the Light is very squishy and will very quickly die to Vendetta and it's followup abilities.
* Keeper of the Light's
Aghanim's Scepter upgrade loses much of its power, due to Night Stalker being able to reduce the duration of daytime by a lot.
Additional:
*
Crippling Fear prevents Keeper of the Light from using his spells to keep his team alive during team-fights.
*
Dark Ascension is very strong against Keeper of the Light, as it allows Night Stalker to jump the backline and quickly kill the squishy Ezalor, especially when combined with the slow from
Void.
* Heroes with stronger lane presence that can threaten to kill him:
Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
*
Blood Rite makes Ezalor chose between getting off Illuminate or getting silenced for a while, as Illuminate is a channeled ability.
* Blood Rite's silence can completely take Ezalor out of a teamfight, as he relies on his abilities to be useful.
* Keeper of the Light's only mobility source, his high movement speed (via his high base movement speed and through spirit form), is entirely countered by
Rupture.
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like
Sven,
Bloodseeker, and
Juggernaut.
* Static Link can steal the bonus damage from
Jingu Mastery and reduce the physical damage from
Boundless Strike. It also reduces
Wukong's Command's damage if it's used after stealing damage via Static Link.
* Static Link will give Razor shared vision on Monkey King if he tries to escape using
Tree Dance or
Mischief.
* Plasma Field can prevent Monkey King from using
Tree Dance and
Mischief.
* Eye of the Storm will remove the armor buff from
Wukong's Command, as well as hitting Monkey King during
Mischief.
* Blinding Light can knock Monkey King outside of his ultimate, Wukong's Command and can blind him.
* Will-O-Wisp will stun Monkey King from Tree Dance by destroying his tree.
Additional:
*
Blinding Light can easily push Monkey King out of Wukong's Command, as well as blinding him.
* Monkey King is vulnerable to burst damage,
Solar Bind makes him more so
* However, Keeper of the Light can be easily ganked by Monkey King during early-mid game stage.
* Razor's
Plasma Field and the passive from
Eye of the Storm can damage and clear Chen's creeps.
* Chen has no escape mechanisms, making him easy prey for
Static Link, which can also minimalize effects of
Penitence.
*
Eye of the Storm will rapidly strike Chen's creeps around Razor.
* Heroes with summons/illusions/neutral creep armies:
Beastmaster,
Chen,
Naga Siren
*
Plasma Field and
Eye of the Storm can help Razor clear waves of Terrorblade's illusions.
*
Static Link can significantly weakens Terrorblade's damage, even during
Metamorphosis, making Terrorblade's attacks tickle while strengthening Razor's attack damage. Terrorblade also lacks escape mechanisms, making Terrorblade a good target for
Static Link and forcing Terrorblade to buy
Linken's Sphere.
*
Storm Surge makes it difficult for Terrorblade to catch Razor, and when upgraded with
Aghanim's Shard, it can also deal damage to Terrorblade and his illusions.
*
Eye of the Storm can rapidly weaken Terrorblade's armor, which combined with Terrorblade's low health and strength gain can almost completely discourage Terrorblade from even being present in teamfights.
*
Static Link and
Eye of the Storm cannot be dispelled neither with
Manta Style nor blocked by
Black King Bar, which can put Terrorblade in a big disadvantage against Razor.
* However, Razor's lack of disables makes it difficult for him to burst down Terrorblade before he can use
Sunder unless Razor has either
Black King Bar or
Linken's Sphere to protect himself against it.
Additional:
*
Plasma Field and
Eye of the Storm can help Razor clear waves of Terrorblade's illusions.
*
Static Link significantly weakens Terrorblade's damage, even during
Metamorphosis, making Terrorblade's attacks tickle while strengthening Razor's attack damage. Terrorblade also lacks escape mechanisms, making Terrorblade a good target for
Static Link and forcing Terrorblade to buy
Linken's Sphere.
*
Storm Surge makes it difficult for Terrorblade to catch Razor, while also allowing Razor to deal damage to Terrorblade and his illusions.
*
Eye of the Storm can rapidly weaken Terrorblade's armor, which combined with Terrorblade's low health and strength gain can almost completely discourage Terrorblade from even being present in teamfights.
*
Static Link and
Eye of the Storm cannot be dispelled neither with
Manta Style nor blocked by
Black King Bar, which can put Terrorblade in a big disadvantage against Razor.
* However, Razor's lack of disables can make it difficult for him to burst down Terrorblade before he can use
Sunder unless Razor has either
Black King Bar or
Linken's Sphere to protect himself against it.
*
Keeper of the Light can stall pushes with
Illuminate. This makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
*
Plasma Field can slow Magnus during Skewer, and when combined with
Eye of the Storm, will potentially disable his Blink Dagger, preventing him from initiating.
*
Static Link drains the bonus damage from Empower. However, it can be broken by Skewer and/or Force Staff.
*
Storm Surge gives Razor and his allies high mobility needed to avoid Shockwave & Reverse Polarity.
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity:
Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
* With
Static Link, Razor can effectively make Medusa useless in teamfights by reducing her main damage output. It can, however, be blocked by a
Linken's Sphere.
*
Plasma Field allows Razor to get on top of Medusa, slowing her already slow movement speed to a mere crawl.
*
Eye of the Storm capitilizes on Medusa's low armor and causes her to be very vulnerable, even through
Mana Shield.
* Heroes with extremely slow movement speed will cripple against Solar Bind:
Medusa,
Viper
Additional:
*
Will-O-Wisp will keep Medusa busy after she got hit by
Blinding Light.
*
Nether Strike can't remove Static Link and reduces Spirit Breaker's physical damage output.
* Eye of the Storm melts Spirit Breaker's armor, and makes him much less tanky.
Additional:
*
Plasma Field can slow Spirit Breaker and reduce damage from Greater Bash.
*
Static Link drains damage bonus from Greater Bash, and it cannot be removed by Nether Strike.
*
Storm Surge will proc on Spirit Breaker every time he attacks Razor or if he uses Charge of Darkness on Razor, damaging him and alerting Razor to Spirit Breaker's incoming ganks, no matter how far Spirit Breaker is from Razor.
*
Eye of the Storm can rapidly reduce Spirit Breaker's armor, making him much less durable, especially in teamfights.
* Heroes that punish mobile heroes:
Bloodseeker,
Keeper of the Light,
Kunkka,
Disruptor.
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like
Sven,
Bloodseeker, and
Juggernaut.
Additional:
*
Static Link saps Sven's insane attack damage, and goes through
Black King Bar.
*
Keeper of the Light's AoE blind can keep Sven from landing hits.
*
Static Link drains Tusk's base damage, and it also reduces the critical damage output from
Walrus PUNCH!.
*
Plasma Field and
Eye of the Storm allow Razor to chase Tusk after he uses Snowball.
* Static Link is effective against Troll Warlord, as he mainly relies on attack speed more so than damage.
* Static Link is even more effective if Troll Warlord used
Battle Trance, as he has no way to break the link.
Additional:
*
Static Link can drain most or all of Troll Warlord's damage, making him useless in a teamfight or unable to last hit in lane. This is especially effective during Battle Trance, because Troll has no option to cancel the link.
*
Storm Surge allows Razor to chase after or run away from Troll Warlord while doing damage with
Eye of the Storm.
*
Static Link weakens Drow Ranger's attack damage while strengthening Razor's attack damage.
*
Plasma Field &
Storm Surge keeps Razor close to Drow Ranger, continuously disabling Marksmanship.
*
Static Link drains the damage bonus from Enchant Totem, until he purchase
Aghanim's Scepter or
Force Staff to break it.
*
Storm Surge with Razor's high mobility items can easily avoid all of Earthshaker abilities.
*
Plasma Field &
Eye of the Storm prevents Earthshaker escaping from
Blink Dagger.
Additional:
* Static Link drains Earthshaker's bonus damage from
Enchant Totem until he purchases an
Aghanim's Scepter or
Force Staff to break it.
* Eye of the Storm and Plasma Field can disable Earthshaker's
Blink Dagger, preventing him from initiating or re-initiating.
* Alchemist's reliance on fast attack speed to do single-target damage makes him vulnerable to
Static Link. It also goes through
Black King Bar, which is a standard item on Alchemist.
*
Eye of the Storm is great against high health strength heroes as it reduces their survivability to physical damage.
* Razor has early lane push to counter
Acid Spray.
*
Static Link can steal Shadow Fiend's high physical damage output from
Necromastery, lowering his damage output, and Static Link cannot be prevented by
Black King Bar.
*
Plasma Field and
Eye of the Storm can melt down Shadow Fiend easily, due to his low health.
*
Illuminate clears Beastmaster's summons and is effective against his push.
* Static Link can lower the damage output from
Focus Fire.
* Eye of the Storm strikes cannot miss, even if
Windrun is active.
Additional:
*
Static Link greatly lowers Windranger's damage output from Focus Fire.
*
Eye of the Storm strikes cannot miss, even if Windrun is active.
* Eye of the Storm melts Bristleback's armor, and makes him much less tanky.
* Static Link can completely drain Bristleback's bonus damage from
Warpath.
Additional:
*
Eye of the Storm melts Bristleback's armor, and makes him much less tanky.
*
Static Link can completely drain Bristleback's bonus damage from Warpath.
*
Storm Surge allows Razor to outdistance Bristleback, even with a few stacks of Viscous Nasal Goo on him. Also, if Razor has his Shard, it will deal full damage to Bristleback every time he uses Viscous Nasal Goo (as Bristleback will face him to cast it).
* Illuminate wipes out Broodmother's spiders and prevents her from pushing the lane. It also gives vision to reveal where broodmother is hiding in the trees.
* Plasma Field can spot an Ursa sneaking into Roshan's pit
* Static Link has a 800 link break distance, meaning Razor can stay close enough to drain Ursa' damage, but not too close to get attacked
* Static Link cannot be dispelled by
Enrage
* With Storm Surge, Razor will usually be faster than Ursa in most cases
* Eye of the Storm melts through Ursa's armor
*
Static Link greatly reduces Underlord's attack damage, while benefits Razor himself, even when in
Atrophy Aura's range.
* Underlord is a slow and low mobility hero, and cannot outrun Razor's high movement speed, easily for Razor to absorb his damage with
Static Link to the maximum and burst him down from the bonus damages, combine with the armor reduction from
Eye of the Storm.
* However, Razor has no way of preventing enemies to escape with
Fiend's Gate. And his only way to counter this is by buying disabling items.
* Heroes with teleports to escape Solar Blind and Will-O-Wisp:
Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit
* Static Link can lower the damage output from
Coup de Grace procs, hindering Phantom Assassin's main source of damage.
* Eye of the Storm strikes cannot be evaded by
Blur.
* Both Static Link and Eye of the Storm pierces spell immunity, as Phantom Assassin is often reliant on Black King Bar.
Additional:
*
Static Link can lower the damage output from
Coup de Grace procs, hindering Phantom Assassin's main source of damage. And Phantom Assassin is not a common
Linken's Sphere wielder to counter this problem.
*
Eye of the Storm strikes cannot be evaded by
Blur.
* Both
Static Link and
Eye of the Storm pierces spell immunity, as Phantom Assassin is often reliant on Black King Bar.
* Heroes which rely exclusively on right clicks will struggle somewhat against Blinding Light:
Phantom Assassin,
Wraith King,
Medusa
* Heroes who relies on high armor such as
Dragon Knight,
Tidehunter, and
Pudge can be melted by Eye of the Storm.
Additional:
* Kraken Shell's dispel does not restore damage stolen by
Static Link, and the stolen damage easily offsets Anchor Smash's damage reduction. Razor can keep attacking Tidehunter from afar, denying his chance to use Anchor Smash.
*
Eye of the Storm melts Tidehunter's armor and makes him much less tanky.
* Razor can chase Tidehunter by himself without relying on actual crowd control ability, so the strong dispel from Kraken Shell is less useful.
* Anti-Tank heroes like:
Razor,
Necrophos,
Undying.
* Certain heroes can mess up with Pangolier's positioning and timing (especially if he intends to use Rolling Thunder during combat):
Vengeful Spirit,
Keeper of the Light,
Huskar,
Dark Seer
* Heroes that have AoE damage:
Lina,
Keeper of the Light,
Timbersaw,
Leshrac,
Bristleback,
Axe.
*
Keeper of the Light can stall pushes with
Illuminate. This makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
* Heroes that reduce the damage that Marci can deal during her ultimate, like
Razor,
Rubick,
Bane,
Dragon Knight and
Underlord.
*
Press the Attack can dispel Blinding Light or Solar Bind from a hero.
*
Duel can be used to instantly take Keeper of the Light out of a team-fight.
*
Static Link drains Legion Commander's accumulated damage, effectively neutralizing her overall primary advantage, and prevents her from winning Duels.
*
Storm Surge's movement speed buff makes Razor and his allies harder to catch and initiate.
*
Eye of the Storm, if used beforehand, will always hit Legion Commander during Duels, due to her forced proximity. This drastically lowers her survivability during Duel.
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels:
Arc Warden,
Keeper of the Light,
Riki,
Tinker
* Heroes who relies on high armor such as
Dragon Knight,
Tidehunter, and
Pudge can be melted by Eye of the Storm.
Additional:
*
Static Link saps Dragon Knight of his already low base damage, making him even more useless in a fight if he gets kited.
*
Storm Surge makes Razor much faster than Dragon Knight, and hard to catch.
*
Eye of the Storm melts Dragon Knight's armor and bypasses
Black King Bar, his core item.
* Heroes which rely exclusively on right clicks will struggle somewhat against Blinding Light:
Phantom Assassin,
Wraith King,
Medusa
* Heroes with dispels:
Legion Commander,
Oracle,
Slark,
Phantom Lancer
*
Plasma Field can destroy Phantom Lancer's illusions or damage them heavily.
*
Static Link cannot be broken even with Doppelganger, serving as a marker for the real Phantom Lancer.
*
Storm Surge gives Razor's high mobility to chase down Phantom Lancer making Spirit Lance and
Diffusal Blade slow useless.
*
Eye of the Storm along with
Aghanim's Scepter can quickly reduce Phantom Lancer's armor.
Additional:
* Plasma Field and Eye of the Storm clears most of Phantom Lancer's illusions.
* Static Link is not dispelled by
Doppelganger or
Manta Style which can be used to mark the real Phantom Lancer while also draining his base damage.
* Razor's high mobility with Storm Surge makes it hard for Phantom Lancer to chase down with
Phantom Rush. When upgraded with Aghanim's Shard, it makes a quick work of his illusions.
* Heroes who have most or all their abilities (damage or disable) unable to pierce spell immunity:
Keeper of the Light,
Lina,
Lion,
Zeus.
Additional:
*
Rage allows him to be immune to all of Ezalor's abilities. Also, the increased movement speed combined with the slow from
Ghoul Frenzy and the squishy nature of Ezalor allows Lifestealer to take him down very quickly.
* Static Link cannot be dispelled by
Rage or
Infest, so Razor will be able to track Lifestealer down during an attempted escape.
* Storm Surge makes it hard for Lifestealer to catch Razor.
* Static Link can stop
Open Wounds from getting any additional lifesteal, but keep in mind Lifestealer can still utilize
Feast.
* Eye of the Storm penetrates the spell immunity of
Rage.
Additional:
* Razor's highly mobile nature allows him to control Lifestealer from a distance. As well, Lifestealer is already slow in comparison due to his lack of disables and move speed. Lifestealer is also an ideal target for
Static Link, for its ability to pierce magic immunity and damage steal, which can render Lifestealer's Feast useless.
*
Plasma Field can slow Lifestealer from a distance and force him to cast Rage too early.
*
Eye of the Storm pierces magic immunity, deals physical damage, and reduces armor, allowing Razor to easily stand up to Lifestealer.
* Heroes with channeling abilities:
Enigma,
Witch Doctor,
Crystal Maiden.
*
Illuminate can wipe the pushing Eidolons in a lane with ease, diminishing Enigma's laning presence by a lot.
*
Solar Bind will severely slow down Enigma and make him more vulnerable to magical damage more he moves for it's duration.
* However, Keeper of the Light does not have any way to cancel
Black Hole outside from
Will-O-Wisp provided by
Aghanim's Scepter.
* Heroes with silences:
Puck,
Doom,
Riki.
*
Static Link drains away Riki's damage while keeping his location revealed for its duration, allowing his team to accurately land detection or area-of-effect skills.
*
Storm Surge procs on invisible heroes, making him aware of Riki's presence near him.
* Time Walk can break
Static Link very quickly, preventing Razor from building up to attack damage.
* Heroes who can proc their respective passives while inside Chronosphere can still be a problem for Darkterror:
Axe,
Abaddon,
Razor...
* Any hero that can nullify effects of Chronosphere: (
Keeper of the Light with
Aghanim's Scepter during daytime,
Winter Wyvern), banishing him or Faceless Void (
Outworld Destroyer,
Shadow Demon,
Earth Spirit with
Aghanim's Scepter) or protecting him in other ways (
Dazzle,
Oracle,
Abaddon) can greatly limit Chronosphere's potential.
* Juggernaut's
Healing Ward keeps his team healthy even when pushing against Keeper of the Light's
Illuminate.
* Blade Fury can dispel
Blinding Light, as well as dodge an incoming
Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate without having to stop pushing.
* Should Keeper of the Light obtain
Will-o-Wisp through purchasing an
Aghanim's Scepter, Juggernaut can make quick work of Ignis Fatuus without being interrupted by its pull.
* Keeper of the Light has low health, low armor, and no natural defense against
Blade Fury.
Additional:
*
Blade Fury allows him to be immune to all of Ezalor's abilities.
*
Healing Ward heals his entire team, mitigating Ezalor's weak magical burst damage.
* Heroes that rely on right-clicks will find themselves unable to damage opponents seriously after being affected by Static Link, like
Sven,
Bloodseeker, and
Juggernaut.
*
Keeper of the Light's
Blinding Light makes Juggernaut miss his attacks. However, it can be dispelled easily with
Blade Fury.
* Low health spellcasters:
Lina,
Witch Doctor,
Tinker,
Keeper of the Light, all rely heavily on their spells and are fragile heroes. They all also have avoidable spells, allowing Puck to get to them and quickly burst them down.
* Heroes who are strong against mobile heroes:
Disruptor,
Bloodseeker,
Kunkka,
Keeper of the Light.
* Heroes with hastes:
Dark Seer,
Lycan
*
Keeper of the Light has a blind, which causes Lycan to miss his attacks.
* Heroes that can jump and kill him:
Meepo,
Clinkz,
Templar Assassin
*
Templar Assassin's
Refraction will easily be removed by Eye of the Storm, and Static Link reveals Templar Assassin hiding with
Meld and drain the bonus damage from
Refraction.
Additional:
* Razor's
Eye of the Storm damage-over-time easily wear off Refraction charges, allowing Templar Assassin to be damaged.
*
Static Link empties Templar Assassin's damage output even with the bonus from Refraction, and will keep doing that even if the Razor cannot see her during Meld.
*
Plasma Field can easily strike her during Meld.
* Viper's
Poison Attack and
Viper Strike that can slow Razor, and is one of the few heroes that can keep him immobile.
* Altogether, Viper's skills reduce Razor's attack speed, heavily reducing the benefit of the damage drain from Static Link.
Additional:
*
Storm Surge is counteracted by
Viper Strike, leaving Razor without his extra movement speed.
*
Static Link's damage drain doesn't bother Viper a lot as most of his early to mid game damage is magical.
* The Keeper of the Light easily farms on the line against the Viper, due to the fact that it has a long-range
Illuminate, and the Viper, in turn, cannot use its advantage of dominance on the center line, due to the fact that it does not reach the Keeper of the Light
Additional:
* The Keeper of the Light easily farms on the line against the Viper, due to the fact that it has a long-range
Illuminate, and the Viper, in turn, cannot use its advantage of dominance on the center line, due to the fact that it does not reach the Keeper of the Light
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
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Razor
*
Blink can instantly break Static Link, making it useless against her.
* Queen of Pain doesn't fully rely on her physical attack damage, so she can still fight after being hit with Static Link.
Keeper of the Light
* Heroes with teleports to escape Solar Blind and Will-O-Wisp:
Phantom Assassin,
Puck,
Queen of Pain,
Storm Spirit