*
Ravage, being an AoE disable, cancels Epicenter's channeling from a long range, limiting his potential to counter-initiate.
* This can be remedied, however, by first using a
Black King Bar, then channel Epicenter, then finally initiate with
Blink Dagger.
*
Kraken Shell can dispel Dismember after reaching a certain threshold of damage.
* Tidehunter's naturally high health, strength gain, and common itemization for survivability through magic resistance makes Tidehunter a poor target.
* Quill Spray will hit Sand King inside
Sand Storm, damaging him and putting Sand King's
Blink Dagger on cooldown, preventing him from escaping.
*
Epicenter's numerous damage ticks will trigger Bristleback's passive repeatedly during teamfights.
* Pudge is particularly susceptible to Bristleback's
Viscous Nasal Goo and
Quill Spray due to his naturally low armor and poor agility gain.
* Bristleback, in combination with his strength gain, high health, common itemization for magic resistance and damage reduction from
Bristleback makes him a poor target for Pudge.
* Abaddon can activate
Borrowed Time to dispel Dismember; breaking the disable and potentially allowing Abaddon to escape.
*
Aphotic Shield can be cast on an ally to dispel the stun of Dismember, which can make kills difficult to secure, given that Dismember is Pudge's only reliable disable.
* Pudge lacks a mobility without a
Blink Dagger, causing him to be easily chased with
Curse of Avernus. The silence also prevents him from toggling off his Rot.
* If Meat Hook is used before
Blink, Anti-Mage may be able to escape Pudge's grasp by blinking to safety.
*
Counterspell grants Anti-Mage a large degree of magic resistance, a damage type Pudge is highly reliant on to secure kills. This makes Anti-Mage a bad target for Pudge. The active can also block Dismember if timed correctly.
*
Mana Break can quickly drain Pudge's low supply of mana, which may render Meat Hook and Dismember unusable.
*
Track can easily keep vision on Pudge, making it very hard for him to hook Bounty Hunter or his teammates from the fog of war.
*
Shuriken Toss cancels Dismember from great range.
*
Doom disables the toggling of Rot and, if cast at the right time, may leave Pudge with a potentially lethal health drain.
* Doom's naturally high health, strength gain and damage output makes him a poor target for Pudge.
* The damage of Doom's
Infernal Blade scales with the target's maximum health, which is particularly effective against Pudge due to his naturally high health and further health granted by stacks of Flesh Heap.
*
Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
*
Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
* Ghostship helps your team soak up damage from
Epicenter, especially if he initiates during the battle.
*
Sand King can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his
Sand Storm
* Legion Commander can use
Press the Attack on an ally to dispel Dismember. The bonus health regeneration also partially counters the damage of Rot
*
Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
*
Lifestealer's Rage negates Sand King's spells which do magical damage.
* The lifesteal of
Feast scales accordingly to the max health of its target, which is effective against Pudge due to his high health and further health granted by stacks of Flesh Heap.
* Lifestealer can activate
Rage to be spell immune, making Rot deal no damage.
* Pudge's plentiful health makes him an ideal target for Lifestealer's
Aghanim's Shard ability,
Open Wounds.
* Heroes that rely on slows to get kills:
Lifestealer,
Night Stalker,
Ursa,
Phantom Assassin,
Terrorblade.
* If Meat Hook is used before
Leap, Mirana may be able to escape Pudge's grasp by leaping to safety.
* The invisibility from
Moonlight Shadow gives a degree of mobility, which can make Mirana or her teammates difficult targets to hook.
*
Sacred Arrow can be used to cancel Dismember from long distances.
*
Heartstopper Aura is effective against high health heroes, and Pudge is no exception. Coupled with his self-damage from Rot, being around Heartstopper Aura could prove risky for Pudge.
* Regardless of how much health Pudge gains through Flesh Heap,
Reaper's Scythe will often kill Pudge should his health fall below 40%, making Necrophos an ideal counter versus Pudge.
* Oracle can negate and shut down Primal Beast simply with Fate's Edict, especially in the early game, as a majority of his damage-dealing spells are magic.
* Oracle can interrupt Primal Beast's
Onslaught charge with a well-timed Fortune's End.
* Primal Beast's lethal burst damage combos can be further stalled with False Promise; combined with Fate's Edict and regen from Purifying Flames, Oracle can even completely negate Primal Beast's offense.
*
Sanity's Eclipse deals more damage the less max mana the heroes hit by it have, making Pudge an ideal target.
* Outworld Destroyer can save allies or himself caught by Dismember or Meat Hook with
Astral Imprisonment.
* Sand King has nothing to deal with
Supernova, as none of his spells are effective.
* The damage-over-time abilities of Phoenix disable Sand King's
Blink Dagger very often.
* Both
Arcane Curse and
Last Word punishes casters with spammable spells such as Sand King.
* As a strength caster,
Intelligence Steal reduces Sand King's mana pool even more.
*
Global Silence silences Sand King, effectively reducing Sand King's initiation and counter-initiation potential. It can also interrupt channeling of Epicenter.
*
Corrosive Haze reveals Pudge's location, making it hard for him to use Meat Hook from the fog of war on Slardar's teammates or Slardar himself.
*
Slithereen Crush interrupts Pudge while he is using Dismember.
*
Guardian Sprint allows Slardar to avoid Meat Hook.
* The percentage-based primary-attribute reduction effect of
Whirling Death can be devastating for Pudge due to his high strength gain through Flesh Heap.
*
Reactive Armor's health regeneration and common itemization for magic resistance and durability makes Timbersaw a poor target for Pudge.
*
Timber Chain's high mobility makes it difficult for Pudge to hook or deal much Rot damage to Timbersaw.
*
Shukuchi grants Weaver invisibility and a high degree of mobility for a short time, which can make him a difficult target to hook.
*
The Swarm beetles are difficult for Pudge to remove, due to his low base attack time and poor agility. Additionally, it can be used to can scout out Pudge's location.
* Should an ally get snagged by Meat Hook, Weaver can use
Aghanim's Scepter upgraded
Time Lapse on them to send them back to where they were before hooked, even if Pudge has already started to Dismember them.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Anti-Tank heroes like:
Razor,
Necrophos,
Undying.
* Generally heroes who don't rely on magical damage, such as
Sven,
Phantom Assassin, and
Outworld Destroyer, as they can practically ignore Flesh Heap's damage block.
* Anti-Tank heroes like:
Razor,
Necrophos,
Undying.
* Heroes with blink or movement abilities, which are disabled by Pounce's leash:
Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
*
Dark Pact dispels Dismember if timed correctly.
*
Pounce allows Slark to escape Pudge's Rot once Dismember is over, and allows him to dodge hooks.
*
Shadow Dance hides Slark and grants him a high degree of mobility, which can make him a difficult target to hook and also protects him from Pudge's Dismember (including allies with an
Aghanim's Shard).
* Slark will have a hard time killing Sand King because of the survivability he gets from Burrowstrike and Sand Storm.
*
Shadow Dance, which usually allows Slark to survive fights, is ineffective against Sand King's AoE damage.
* Unlike any other illusion heroes, Chaos Knight is the worst target for Pudge to hook as it will definitely backfire him.
*
Phantasm are significantly tankier than most illusion and deal full damage, which will quickly kill Pudge due to his low armor.
* it becomes worse if pudge is affected with
Reality Rift, which reduces his already abysmal base armor even lower.
* Low movement speed and low mobility means Pudge will struggle to escape or outrun Chaos Knight in most cases.
* Because of his massive AoE damage, Sand King is very effective against illusion heroes:
Chaos Knight,
Phantom Lancer,
Terrorblade,
Naga Siren.
Additional:
* Sand King's massive area damage output, particularly
Epicenter, allows him to quickly take down Chaos Knight and his illusions.
* Sand King can also apply
Caustic Finale to illusions with attacks for extra damage when they die.
*
Void's mini-stun and silence from
Crippling Fear will stop Pudge from using Dismember or turning off his Rot.
* Night Stalker has naturally high health, strength gain and common itemization for survivability through magic resistance, making Night Stalker a poor target for Pudge.
* Heroes that rely on slows to get kills:
Lifestealer,
Night Stalker,
Ursa,
Phantom Assassin,
Terrorblade.
*
Impale and
Spiked Carapace can be used to cancel Dismember easily, and can even do so when Pudge uses it on Nyx Assassin, if timed correctly.
* Heroes who rely on damage over time as Spiked Carapace can block and reflect only one instance of damage:
Jakiro,
Viper,
Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom,
Dawnbreaker. However, this also means they are easily stunned.
* Generally heroes who don't rely on magical damage, such as
Sven,
Phantom Assassin, and
Outworld Destroyer, as they can practically ignore Flesh Heap's damage block.
* Phantom Assassin relies on her
Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
* With Burrowstrike, Sand King can often catch Phantom Assassin before she can use her
Black King Bar.
* Sand King can dodge
Stifling Dagger with Sandstorm.
* Phantom Assassin has a hard time killing Sand King because of his high mobility.
* If Phantom Assassin jumps on Pudge first with
Phantom Strike, she will be a very easy target for Pudge's
Meat Hook and
Dismember combo.
* Even though it can deal damage based on Pudge's max health,
Fan of Knives from
Aghanim's Shard cannot disable Pudge's
Flesh Heap as
Flesh Heap is one of the few passive abilities that cannot be disabled by break.
* Both
Meat Hook and
Dismember ignore spell immunity which allows Pudge to disable Phantom Assassin even while she has
Black King Bar active.
* Pudge occassionally buys armor items like
Blade Mail, which in combination with many stacks from
Flesh Heap can make Phantom Assassin have little effect against Pudge.
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game:
Phantom Assassin,
Clinkz,
Sniper,
Enchantress.
* Heroes who have high health are a problem for Sniper because he likes to attack the closest target and sit at the back, much like a
Terrorblade so when that hero doesn't die; he's forced to show his position for a very long time:
Centaur Warrunner,
Legion Commander,
Primal Beast.
Additional:
* Sniper has a low health pool and strength gain, making him vulnerable to Pudge's magical and pure damage.
* Sniper usually likes to deal damage away from the fight, and Meat Hook is capable of bringing him to the front lines.
*
Assassinate won't do much damage against Pudge because of his high strength gain and the strength bonuses from Flesh Heap.
*
Shrapnel will be mostly blocked by Flesh Heap's active.
* Heroes that rely on slows to get kills:
Lifestealer,
Night Stalker,
Ursa,
Phantom Assassin,
Terrorblade.
* Heroes with abilities that can lock down Terrorblade and prevent him from using Sunder:
Bane,
Batrider,
Earthshaker,
Elder Titan,
Faceless Void,
Invoker,
Legion Commander,
Mars,
Primal Beast,
Riki,
Shadow Shaman,
Silencer,
Vengeful Spirit,
Void Spirit.
* Pudge's Dismember stops Spectre from escaping with
Haunt.
* He can easily tank the damage reflected by
Dispersion due to his high strength and the healing from Dismember.
* Should Spectre try to get away through the trees or over a cliff with
Spectral Dagger, Pudge can hook her back.
* Spectre takes a long time to become powerful, and Pudge can ruin her early game with ganks.
*
Sand King's
Sand Storm damages familiars quickly whittling them down in health, rendering them vulnerable.
*
Sand King's
Epicenter quickly damages and destroys familiars.
* Burrowstrike can stun multiple Meepos, making them vulnerable targets.
* Epicenter and Sand Storm's AoE damage ensures all Meepo clones get damaged, making it hard for Meepo to choose which one to flee as all are taking damage at the same rate.
* Just be aware when using Sand Storm to escape, as Meepo has good AoE damage and disables, which, as explained in the "Bad Against" section, works well against an invisible Sand King.
* Meat Hook can be used to pull Tinker to Pudge while he is hiding in the trees, and a follow up with Dismember and Rot can lead to a valuable kill, as Tinker doesn't buy many survivability items.
* Flesh Heap makes it hard for Tinker to deal serious damage.
* Caustic Finale allows Sand King to easily kill Broodmother's Spiderlings throughout the game.
* Sand King can usually catch a split pushing Broodmother with
Blink Dagger and Burrowstrike.
Additional:
*
Burrowstrike can be used as an escape or initiation against Broodmother.
*
Sand Storm quickly kills any spiderlings caught inside if Sand King can manage to stun them.
* Sand King can quickly remove her
Refraction with his Sand Storm.
* Once
Refraction is down, she is very vulnerable to Epicenter's high magic damage.
* Meat Hook can cancel
Freezing Field, even if Crystal Maiden has
Glimmer Cape.
* She is also slow and fragile, making her a good target for ganking.
*
Burrowstrike allows Sand King to escape from
Eclipse or to close the gap on Luna and finish her off.
*
Sand Storm allows Sand King to harass Luna more efficiently than she does with
Lucent Beam, as it makes him invisible for it's duration and while in it, rendering him safe from both,
Lucent Beam and
Eclipse and forcing Luna to buy
Dust of Appearance more often.
*
Caustic Finale allows Sand King to deal serious damage to both, Luna and her allies, which is especially hazardous for Luna during the laning stage as Luna's attack range is short.
*
Epicenter combined with
Burrowstrike and
Sand Storm can often kill Luna before she can do anything because of her low health and strength gain.
* Overall, Sand King forces Luna to play more defensively instead of offensively, and for the same reasons, Sand King makes a very powerful ally for Luna when they are in the same team.
Additional:
*
Burrowstrike allows Sand King to escape from
Eclipse or to close the gap on Luna and finish her off.
*
Sand Storm allows Sand King to harass Luna more efficiently than she does with
Lucent Beam, as it makes him invisible for it's duration and while in it, rendering him safe from both,
Lucent Beam and
Eclipse and forcing Luna to buy
Dust of Appearance more often.
*
Caustic Finale allows Sand King to deal serious damage to both, Luna and her allies, which is especially hazardous in laning stage as Luna's attack range is short.
*
Epicenter combined with
Burrowstrike and
Sand Storm can often kill Luna before she can do anything because of her low health and strength gain.
* Overall, Sand King forces Luna to play more defensively instead of offensively, and for the same reasons, Sand King makes a very powerful ally for Luna when they are in the same team.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes with no mobility will take some good damage from Sand King's spells:
Dragon Knight,
Jakiro,
Pugna,
Earthshaker.
* Heroes who have low or high armor but very high health will be difficult for drow to burst down quickly:
Primal Beast,
Axe,
Centaur Warrunner.
Additional:
* Meat Hook can pull Drow Ranger to Pudge, disabling her
Marksmanship.
* Following up with Dismember will prevent Drow Ranger from using
Gust or
Shadow Blade.
* Heroes with no mobility will take some good damage from Sand King's spells:
Dragon Knight,
Jakiro,
Pugna,
Earthshaker.
* Durable heroes:
Axe,
Dawnbreaker,
Bristleback,
Mars,
Omniknight,
Tidehunter,
Wraith King,
Primal Beast,
Underlord.
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active:
Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
*
Pugna's
Nether Ward damages Sand King when he channels Epicenter, preventing him from using Blink Dagger afterward.
* Heroes with no mobility will take some good damage from Sand King's spells:
Dragon Knight,
Jakiro,
Pugna,
Earthshaker.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes that rely on slows to get kills:
Lifestealer,
Night Stalker,
Ursa,
Phantom Assassin,
Terrorblade.
* Heroes with strong area-of-effect damaging and/or disabling abilities will be able to intercept Underlord and his team when they exit from Fiend's Gate:
Luna's
Aghanim's Scepter upgraded
Eclipse,
Dawnbreaker's
Solar Guardian,
Axe's
Berserker's Call,
Mars's
Arena of Blood,
Jakiro's
Macropyre,
Dual Breath and
Ice Path,
Naga Siren's
Song of the Siren,
Razor's
Eye of the Storm and
Plasma Field,
Lina's
Light Strike Array,
Broodmother's
Spinner's Snare from
Aghanim's Scepter,
Elder Titan's
Earth Splitter and
Echo Stomp,
Alchemist's
Unstable Concoction and
Acid Spray,
Queen of Pain's
Sonic Wave,
Dark Seer's
Wall of Replica and
Vacuum,
Venomancer's
Noxious Plague and
Poison Nova from
Aghanim's Scepter,
Oracle's
Fortune's End and
Rain of Destiny from
Aghanim's Shard,
Bloodseeker's
Blood Rite,
Enigma's
Black Hole and
Midnight Pulse,
Shadow Fiend's
Requiem of Souls,
Batrider's
Aghanim's Scepter upgraded
Flaming Lasso,
Firefly,
Flamebreak and
Sticky Napalm,
Ancient Apparition's
Ice Blast,
Sand King's
Epicenter,
Sand Storm and
Burrowstrike,
Gyrocopter's
Call Down,
Ember Spirit's
Sleight of Fist,
Death Prophet's
Exorcism and
Silence,
Monkey King's
Wukong's Command,
Crystal Maiden's
Freezing Field,
Muerta's
The Calling,
Medusa's
Stone Gaze,
Zeus's
Nimbus from
Aghanim's Scepter.
Dark Willow's
Bramble Maze,
Pangolier's
Swashbuckle,
Grimstroke's
Soulbind,
Ink Swell and
Stroke of Fate,
Earthshaker's
Echo Slam and
Fissure,
Puck's
Dream Coil and
Waning Rift,
Winter Wyvern's
Winter's Curse,
Magnus's
Reverse Polarity.
* Because of his massive AoE damage, Sand King is very effective against illusion heroes:
Chaos Knight,
Phantom Lancer,
Terrorblade,
Naga Siren.
* Fragile,slow heroes whom Pudge can outlive (
Crystal Maiden,
Muerta,
Sniper)
* Heroes that have a channeled ability that can be interrupted by Meat Hook:
Shadow Shaman,
Witch Doctor,
Enigma,
Bane.
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity:
Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
* Long lockdown is a great way to deal with Axe to prevent Berserker's Call from being used, heroes such as
Legion Commander,
Beastmaster and
Primal Beast are good examples of this.
* Heroes who build a Black King Bar (or have any sources of spell immunity) to channel abilities/items can still get interrupted by Dismember:
Enigma,
Juggernaut,
Phantom Assassin,
Pugna,
Elder Titan.
* Heroes with no mobility will take some good damage from Sand King's spells:
Dragon Knight,
Jakiro,
Pugna,
Earthshaker.
* Abilities that deal low damage with high amounts of instances are irrelevant against Pudge during Flesh Heap's active:
Gyrocopter's
Rocket Barrage and
Dark Seer's
Ion Shell are just a couple examples.
* Heroes who recklessly jump on Pudge with their gap-closing abilities will be easy targets for Pudge's Meat Hook and Dismember Combo:
Phantom Assassin,
Faceless Void,
Queen of Pain etc.
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game:
Phantom Assassin,
Clinkz,
Sniper,
Enchantress.
* Heroes with many summons or illusions are much harder to catch with Meat Hook:
Nature's Prophet,
Phantom Lancer,
Chen.
* With Caustic Finale, Sand King can easily kill the treants from
Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using
Teleportation inside of his
Sprout.
Additional:
* Sand King's
Caustic Finale combined with
Sand Storm will kill Treants easily.
* Sand King can interrupt Teleportation with
Burrowstrike, even through Sprout.
* Heroes with many summons or illusions are much harder to catch with Meat Hook:
Nature's Prophet,
Phantom Lancer,
Chen.
*
Burrowstrike,
Sand Storm,
Caustic Finale and
Epicenter will deal a large amount of damage to Chen and his creeps.
* Any heroes that naturally buy
Diffusal Blade like
Phantom Lancer or have a mana break talent is a big issue for Pudge because of his low mana pool.
* All of Sand King's abilities deal AoE damage.
* However,
Epicenter is usually a non-issue against Doppelganger.
*
Zeus usually stays at the back in teamfights and it is hard for Sand King to find Zeus and knock him down before Zeus deals his damage.
* All of Zeus' abilities, especially
Thundergod's Wrath, disables Sand King's
Blink Dagger, effectively reducing Sand King's initiation and counter-initiation potential.
*
Lightning Bolt deals damage to Sand King in Sand Storm and reveals him. It also interrupts channeling of Epicenter.
* Zeus likes to stay far back in fights, dealing his damage uninterrupted, but once he gets hooked into the fight, he usually dies very quickly.
* Pudge's high strength from Flesh Heap makes it very hard for Zeus to burst him down.
* Zeus' low health pool makes him very vulnerable to the damage from Meat Hook, Rot and Dismember.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game:
Phantom Assassin,
Clinkz,
Sniper,
Enchantress.
* Heroes with a high degree of mobility and invisibility are hard to catch with Meat Hook:
Ember Spirit,
Riki,
Clinkz,
Queen of Pain.
* Heroes who recklessly jump on Pudge with their gap-closing abilities will be easy targets for Pudge's Meat Hook and Dismember Combo:
Phantom Assassin,
Faceless Void,
Queen of Pain etc.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
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You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
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Sand King
* Burrowstrike is one of the best and easiest steals for Rubick and Sand King should be careful when playing against him - it's much better to give away Sand Storm.
Primal Beast
* Meat Hook can prove annoying for Pudge if Rubick
Spell Steals it, allowing Rubick to easily hook and save his allies being Dismembered.