Bristleback
[wiki] rating: 2.0 (winrate: 43% pickrate: 1%)Phoenix
[wiki] rating: 1.6 (winrate: 50% pickrate: 5%)Sand King
* Sand King has nothing to deal with Supernova, as none of his spells are effective.
* The damage-over-time abilities of Phoenix disable Sand King's Blink Dagger very often.
Tiny
* Heroes that are able to slow Tiny's attack speed, like Tusk and
Phoenix, will greatly limit his Physical damage output.
Silencer
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Sand King
* Both Arcane Curse and
Last Word punishes casters with spammable spells such as Sand King.
* As a strength caster, Intelligence Steal reduces Sand King's mana pool even more.
* Global Silence silences Sand King, effectively reducing Sand King's initiation and counter-initiation potential. It can also interrupt channeling of Epicenter.
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Tiny
* Primal Roar and the slow from Boars make kiting Tiny very easy.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Tiny
* Reaper's Scythe will turn Tiny's high health against him.
* Heartstopper Aura does substantial damage to Tiny as a result of his high max health.
* Ghost Shroud protects Necrophos from Tiny's physical damage with Tree Grab and Tree Volley.
Juggernaut
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Tiny
* Blade Fury protects Juggernaut from all of Tiny's magic burst damage.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Sand King
* Boulder Smash will push Sand King out of Sand Storm to reveal his position or an activated Epicenter off of Earth Spirit's allies, potentially wasting his combo
* Rolling Boulder and
Geomagnetic Grip allow Earth Spirit to easily stun and silence Sand King and interrupt the channeling of Epicenter, completely ruining his initiation.
Zeus
[wiki] rating: 1.0 (winrate: 49% pickrate: 14%)Sand King
* Zeus usually stays at the back in teamfights and it is hard for Sand King to find Zeus and knock him down before Zeus deals his damage.
* All of Zeus' abilities, especially Thundergod's Wrath, disables Sand King's
Blink Dagger, effectively reducing Sand King's initiation and counter-initiation potential.
* Lightning Bolt deals damage to Sand King in Sand Storm and reveals him. It also interrupts channeling of Epicenter.
Viper
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Tiny
* Tiny has low movement speed and attack speed, making him vulnerable to Viper's slows.
* Corrosive Skin provides magic resistance to lower Tiny's magic burst damage.
Lifestealer
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Sand King
* Lifestealer's Rage negates Sand King's spells which do magical damage.
Tiny
* Feast will deal a enormous amount of damage because of Tiny's huge health pool.
* Rage protects Lifestealer from Tiny's magical burst damage.
Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Tidehunter
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Sand King
* Ravage, being an AoE disable, cancels Epicenter's channeling from a long range, limiting his potential to counter-initiate.
* This can be remedied, however, by first using a Black King Bar, then channel Epicenter, then finally initiate with
Blink Dagger.
Sven
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Tiny
* Avalanche and
Toss will never be enough damage to take out Sven in a clean way.
* Tiny is very slow with low armour growth and does not buy items to sustain Sven's damage output.
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Sand King
* Ghostship helps your team soak up damage from Epicenter, especially if he initiates during the battle.
* Sand King can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his
Sand Storm
Rubick
[wiki] rating: 1.0 (winrate: 47% pickrate: 25%)Sand King
* Burrowstrike is one of the best and easiest steals for Rubick and Sand King should be careful when playing against him - it's much better to give away Sand Storm.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Tiny
* Heroes with Evasion or abilities that cause Tiny to miss like Phantom Assassin and
Tinker are very effective because of Tiny's low attack speed. Additionally,
Monkey King Bar is not a good item for Tiny because of its reliance on high attack speed to proc for magical damage.
Underlord
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Tiny
* In general, melee heroes without blink mechanisms or spell immunity will have a hard time positioning against Pit of Malice: Sven,
Tiny,
Wraith King,
Dragon Knight,
Meepo,
Doom,
Bounty Hunter,
Dark Seer,
Undying,
Alchemist,
Legion Commander.
Drow Ranger
[wiki] rating: 0.6 (winrate: 51% pickrate: 18%)Tiny
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 15%)Tiny
* Heroes that are able to slow Tiny's attack speed, like Tusk and
Phoenix, will greatly limit his Physical damage output.
Wraith King
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Invoker
[wiki] rating: 0.6 (winrate: 48% pickrate: 14%)Tiny
* Heroes with naturally low mana can be easily shut down by EMP: Sven,
Tiny,
Wraith King,
Omniknight
Alchemist
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Tiny
* He can quickly take out heroes with low armor (Tiny) with his great physical damage.
Jakiro
[wiki] rating: 0.4 (winrate: 51% pickrate: 12%)Tiny
* Liquid Fire reduces Tiny's already abysmal Attack Speed.
* If Tiny Tosses a hero onto Jakiro, he can react with Ice Path, and potentially Macropyre.
* Tiny's Avalanche is easily countered with Ice Path.
* As Tiny has a very high Health, Liquid Frost is particularly effective against him
Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Broodmother
[wiki] rating: -2.0 (winrate: 54% pickrate: 3%)Sand King
* Burrowstrike can be used as an escape or initiation against Broodmother.
* Sand Storm quickly kills any spiderlings caught inside if Sand King can manage to stun them.
Additional:
* Caustic Finale allows Sand King to easily kill Broodmother's Spiderlings throughout the game.
* Sand King can usually catch a split pushing Broodmother with Blink Dagger and Burrowstrike.
Tiny
* Tiny can quickly clear Spiderlings with his active abilities and cleave.
Naga Siren
[wiki] rating: -1.6 (winrate: 51% pickrate: 3%)Sand King
* Since Naga Siren is not a hero that likes to go for Black King Bar, she is vulnerable to nukers with strong magical damage and big area-of-effect spells in every game more than any other carry heroes:
Sand King,
Jakiro,
Leshrac,
Lina,
Earthshaker,
Zeus.
Tiny
* Avalanche and Toss combo makes short work of Mirror Image's illusions.
* Tiny's cleave with Tree Grab and area of effect damage with Tree Volley will easily wipe out illusions.
Slark
[wiki] rating: -1.4 (winrate: 51% pickrate: 17%)Sand King
* Heroes with blink or movement abilities, which are disabled by Pounce's leash: Anti-Mage,
Earth Spirit,
Faceless Void,
Magnus,
Mirana,
Monkey King,
Morphling,
Pangolier,
Phantom Assassin,
Phoenix,
Puck,
Queen of Pain,
Riki,
Sand King,
Spirit Breaker,
Timbersaw,
Tusk.
Sand King
* He has a hard time killing Sand King because of the survivability he gets from Burrowstrike and Sand Storm.
* Shadow Dance, which usually allows Slark to survive fights, is ineffective against Sand King's AoE damage.
Tiny
* Toss and
Avalanche deals heavy damage to Slark in the early game, making Tiny a very dangerous target to gank.
* Tiny has 0 agility, which means Slark's Essence Shift permanent agility steal does not do much against him.
Meepo
[wiki] rating: -1.2 (winrate: 56% pickrate: 1%)Sand King
* Heroes with powerful area-of-effect disables can initiate on Meepo and his clones and shut him down, such as Enigma,
Invoker,
Magnus,
Puck, and
Sand King.
Additional:
* Burrowstrike can stun multiple Meepos, making them vulnerable targets.
* Epicenter and Sand Storm's AoE damage ensures all Meepo clones get damaged, making it hard for Meepo to choose which one to flee as all are taking damage at the same rate.
* Just be aware when using Sand Storm to escape, as Meepo has good AoE damage and disables, which, as explained in the "Bad Against" section, works well against an invisible Sand King.
Tiny
* Tiny's Avalanche affects all Meepos and Toss can send a singular Meepo into death.
Additional:
* Avalanche and Toss prevents Meepo's from using Poof to escape.
* Tiny doesn't need to target the weakest clone while he is affected by Tree Grab.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 46% pickrate: 12%)Sand King
* Sand King's Caustic Finale combined with
Sand Storm will kill Treants easily.
* Sand King can interrupt Teleportation with Burrowstrike, even through Sprout.
Additional:
* With Caustic Finale, Sand King can easily kill the treants from Nature's Call.
* Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation inside of his
Sprout.
Templar Assassin
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Sand King
* Sand King can quickly remove her Refraction with his Sand Storm.
* Once Refraction is down, she is very vulnerable to Epicenter's high magic damage.
Tiny
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny,
Jakiro,. An experienced Templar Assassin could try to use Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 2%)Sand King
* All of Sand King's abilities deal AoE damage.
* However, Epicenter is usually a non-issue against Doppelganger.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Sand King
* Burrowstrike and
Sand Storm will deal a large amount of damage to Chen's creeps.
* Caustic Finale will quickly clear Chen's creeps at low health.
Dragon Knight
[wiki] rating: -0.6 (winrate: 45% pickrate: 5%)Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Enchantress
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Void Spirit
[wiki] rating: -0.6 (winrate: 48% pickrate: 5%)Tiny
* Side lanes with disables will greatly reduce the likeliness Void Spirit will be willing to rotate: Sven,
Tiny,
Wraith King,
Ogre Magi.
Keeper of the Light
[wiki] rating: -0.6 (winrate: 49% pickrate: 3%)Tiny
* Squishy heroes, usually supports, like Lion,
Ancient Apparition,
Keeper of the Light etc can die quickly to Tiny's magic burst.
Nyx Assassin
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Sand King
* Heroes who rely on damage over time as Spiked Carapace can block and reflect only one instance of damage: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom,
Dawnbreaker.
Ancient Apparition
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Tiny
* Squishy heroes, usually supports, like Lion,
Ancient Apparition,
Keeper of the Light etc can die quickly to Tiny's magic burst.
Magnus
[wiki] rating: -0.6 (winrate: 51% pickrate: 15%)Sand King
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
Earthshaker
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Night Stalker
[wiki] rating: -0.6 (winrate: 52% pickrate: 4%)Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 10%)Tiny
* Heroes with Evasion or abilities that cause Tiny to miss like Phantom Assassin and
Tinker are very effective because of Tiny's low attack speed. Additionally,
Monkey King Bar is not a good item for Tiny because of its reliance on high attack speed to proc for magical damage.
Sand King
* Phantom Assassin relies on her Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
* With Burrowstrike, Sand King can often catch Phantom Assassin before she can use her Black King Bar.
* Sand King can dodge Stifling Dagger with Sandstorm.
* Phantom Assassin has a hard time killing Sand King because of his high mobility.
Sniper
[wiki] rating: 0.0 (winrate: 44% pickrate: 11%)Tiny
* Long ranged heroes like Sniper or
Drow Ranger can kite Tiny effectively if he doesn't get the jump on them first.
Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Terrorblade
[wiki] rating: 0.0 (winrate: 45% pickrate: 2%)Tiny
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Sand King
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Lion
[wiki] rating: 0.0 (winrate: 45% pickrate: 10%)Tiny
* Mana Drain has an extremely long range and low cooldown. It can easily deplete most heroes of their entire mana pools, especially those with smaller mana pools such as Tiny or
Spirit Breaker.
Additional:
* Lion can continuously Mana Drain Tiny in the early game, depleting his small mana pool for his abilities.
Tiny
* Squishy heroes, usually supports, like Lion,
Ancient Apparition,
Keeper of the Light etc can die quickly to Tiny's magic burst.
Pugna
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Sand King
* Pugna's
Nether Ward damages Sand King when he channels Epicenter, preventing him from using Blink Dagger afterward.
Sand King
* Heroes with no mobility will take some good damage from Sand King's spells: Dragon Knight,
Jakiro,
Pugna,
Earthshaker,...
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Tiny
* Chaos Bolt and
Reality Rift makes Tiny's low mobility non existent.
* Chaos Strike means Chaos Knight will most likely survive longer in a duel between the two because Tiny has much lower attack speed.
* Chaos Knight has a 3.2 strength growth, making him one of the most tanky heroes and a very difficult target for Tiny to burst.
Sand King
* Sand King's massive area damage output, particularly Epicenter, allows him to quickly take down Chaos Knight and his illusions.
* Sand King can also apply Caustic Finale to illusions with attacks for extra damage when they die.
Clinkz
[wiki] rating: 0.0 (winrate: 52% pickrate: 7%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Sand King
* Sand King is a strong ganker, allowing him to shut down squishy heroes in the early game: Phantom Assassin,
Clinkz,
Sniper,
Enchantress,...
Ursa
[wiki] rating: 0.0 (winrate: 52% pickrate: 15%)Tiny
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Sand King
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Visage
[wiki] rating: 0.0 (winrate: 55% pickrate: 2%)Tiny
* Familiars will easily be able to kite heroes with a short range or with low attack speed. For example, Tiny and
Undying have a very hard time killing Familiars.
Tiny
* Tiny can deal with Visage's
Gravekeeper's Cloak quickly, as Avalanche deals damage in enough instances to completely remove all 4 layers of the passive. With Visage's lower than average Armor, a well positioned stun can allow Tiny to kill Visage easily.
Additional:
* Tiny's
Avalanche removes a significant number of layers from Gravekeeper's Cloak. When combined with
Toss burns through all of Gravekeeper's Cloak while doing triple times Toss damage to Visage in midair.
* Tiny's already high damage coupled with Tree Grab's attack modifier will make short work of Visage's Familiars.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Sand King
* Quill Spray will hit Sand King inside
Sand Storm, damaging him and putting Sand King's
Blink Dagger on cooldown, preventing him from escaping.
Epicenter's numerous damage ticks will trigger Bristleback's passive repeatedly during teamfights.
*
Tiny
* Tiny's nonexistent armor in the early game makes him very vulnerable to
Quill Spray's large amounts of physical damage.
Bristleback decreases Tiny's high burst damage against Bristleback.
Viscous Nasal Goo can slow Tiny to a crawl and allows Bristleback to easily kite him with his high movement speed and Quill Spray's long range, as Tiny has no ability to escape.
*
*