Pugna
[wiki] rating: 2.0 (winrate: 47% pickrate: 3%)Meepo
[wiki] rating: 1.6 (winrate: 56% pickrate: 1%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* When Legion Commander uses Duel on one Meepo, he can use his other Meepos to kill her. If he wasn't dueled, he can help the teammate who was duelled to give the teammate the damage instead of Legion Commander.
* However, if Legion Commander picked up an Aghanim's Scepter and she duels one Meepo, that might be the end of Meepo if Legion managed to gather enough damage from previous duels.
Razor
[wiki] rating: 1.6 (winrate: 52% pickrate: 7%)Templar Assassin
* Templar Assassin's
Refraction will easily be removed by Eye of the Storm, and Static Link reveals Templar Assassin hiding with
Meld and drain the bonus damage from
Refraction.
Additional:
* Razor's Eye of the Storm damage-over-time easily wear off Refraction charges, allowing Templar Assassin to be damaged.
* Static Link empties Templar Assassin's damage output even with the bonus from Refraction, and will keep doing that even if the Razor cannot see her during Meld.
* Plasma Field can easily strike her during Meld.
Legion Commander
* Static Link drains Legion Commander's accumulated damage, effectively neutralizing her overall primary advantage, and prevents her from winning Duels.
* Storm Surge's movement speed buff makes Razor and his allies harder to catch and initiate on.
* Eye of the Storm, if used beforehand, will always hit Legion Commander during Duels, due to her forced proximity. This drastically lowers her survivability during Duel.
Phoenix
[wiki] rating: 1.6 (winrate: 50% pickrate: 5%)Templar Assassin
* Her Refraction charges can and will be easily burned away by Phoenix's damage over time abilities, and
Meld can't protect her from Phoenix's AoE abilities, even without detection.
Additional:
* Phoenix's abilities target and deals damage over time, making them a threat against Meld and Refraction. His abilities' nature makes them pretty hard to correctly land on the target, but that is not a problem against a Templar Assassin that needs to stand still during Meld.
* Icarus Dive allows Phoenix to shrug off the slow from her trap and make an easy escape from her ambush.
* As Templar Assassin relies on her quality-over-quantity bursting attacks to make quick work on fragile target, Fire Spirits' attack speed reduction can cripple her ability to deals any damage during combat. With the debuff applied in early-mid game, a Meld-breaking hit from her is significantly slowed to the point that her target can travel a safe distance before she even lands the hit.
* Sun Ray has a quick damage tick and will burn through her Refraction in no time.
* Supernova deals damage over time in an incredibly large area, and again with her quality-over-quantity style, she may not be able to attack quickly enough to break through the Phoenix Sun by herself. (not to mention the debuff from Fire Spirits) This can lead to a failed ganking attempt or even a turnaround.
Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Legion Commander relies on her powerful attack and her Duel to be effective. But if Phoenix gets the jump on her first, she can find herself severely slowed, taking heavy damage, and find herself unable to Duel a burning Supernova.
* It must be noted that Press the Attack will both dispel the attack slow of Fire Spirits and grant her or whoever she targets bonus attack speed. This allows her to easily destroy a Supernova if caution is not taken to prevent this from occurring. As such, it would be a better decision to simply avoid a farmed or skilled Legion Commander instead of attempting to overpower her.
* If an ally is caught by Duel, Phoenix can use Sun Ray to heal the ally and damage Legion Commander, possibly swinging the Duel in their team's favor. Or with
Aghanim's Scepter, Phoenix can save an ally from dying in Duel with Supernova and cancel the Duel as well.
Slardar
[wiki] rating: 1.6 (winrate: 50% pickrate: 4%)Templar Assassin
* Heroes who can provide True Sight are always credible threats: Slardar,
Bounty Hunter, especially
Zeus since his
Lightning Bolt provides True Sight without the need to detect her beforehand to apply the debuff. So even a late-coming Zeus can easily scout a large area to reveal her, and she cannot purge herself from his sight with the dispel talent.
Legion Commander
* With armor items like Solar Crest or
Assault Cuirass combined with Bash of the Deep, Slardar can easily tank the
Duel, If not dueled himself, he can drop
Legion Commander's armor during duel and/or buff his teammate and save them, leaving her only the choice of dueling supports which can also be saved with fast Blink into Slithereen Crush.
Winter Wyvern
[wiki] rating: 1.6 (winrate: 48% pickrate: 3%)Templar Assassin
* Many physical-only single-target heroes like Lifestealer,
Sven,
Wraith King,
Phantom Assassin,
Templar Assassin can have their damage mitigated by Cold Embrace.
Legion Commander
* Cold Embrace saves allies from dying in Duels.
* Winter's Curse turns Legion Commander's high damage against her allies, giving the enemy team little time to react.
* However, Winter Wyvern lanes very poorly against Legion Commander due to Press the Attack removing all the debuffs she can give. Winter Wyvern also has little chances of surviving if she gets Dueled herself.
Additional:
* Cold Embrace is very effective against Duel.
* Also, casting Winter's Curse at Legion Commander while an ally is in a
Duel will stun her for most of the duration, possibly preventing lethal damage dealt to your ally. It can also turn her high-damage against her teammate.
Arc Warden
[wiki] rating: 1.4 (winrate: 53% pickrate: 5%)Templar Assassin
* Flux removes Refraction charges very quickly, and Arc Warden can hit her freely with his better attack animation, speed and range. If she tries to mute in her creep wave, Spark Wraith can quickly kill the ranged creep, forcing her to stay near the melee creeps, again, allowing for easy right clicks.
* With Tempest Double, Arc Warden can easily output 1000 damage (with the stacking of Flux and Spark Wraith and kill Templar Assassin within seconds. She cannot avoid this combo as Spark Wraith will still hit her in Meld.
* A good Arc Warden can destroy the item timings of a Templar Assassin, and mitigate her impact during the mid-game, when she is the strongest.
* In the late game, if Templar Assassin tries to split push with Aghanim's Scepter, Arc Warden's double can always threaten to kill her if equipped with a
Bloodthorn and a
Blink Dagger , or a
Hurricane Pike, forcing her to have to use
Black King Bar to survive.
* Quick reactions can also protect Arc Warden and his allies from Meld strike with Magnetic Field, and if equipped with a
Hurricane Pike, Arc Warden can double force himself away from the attacking Templar Assassin to safety, where after her
Black King Bar ends, she can die to Arc Warden's right clicks.
Legion Commander
* Magnetic Field prevents Legion Commander from getting wins with Duel.
Additional:
* Magnetic Field prevents Legion Commander from easily gaining wins with Duel.
Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Naga Siren
[wiki] rating: 1.4 (winrate: 51% pickrate: 3%)Templar Assassin
* Ensnare disables Templar Assassin's invisibility and Blink Dagger (a core item on Templar Assassin), and her illusions will break Refraction easily.
Legion Commander
* Song of the Siren lasts long enough to prevent a successful Duel (but only if Naga wasn't the target).
Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Underlord
[wiki] rating: 1.4 (winrate: 51% pickrate: 3%)Templar Assassin
* Firestorm will destroy Refraction charges very quickly.
* Firestorm will hit Templar Assassin while under the effects of Meld Meld.
* Templar Assassin has a hard time maneuvering around Pit of Malice.
Legion Commander
* Atrophy Aura's percentage-based damage reduction greatly diminishes Legion Commander's overall damage output, even if she has won many Duels
* Legion Commander cannot get out the way of Firestorm because she is stationary.
Additional:
* Atrophy Aura makes it hard for Legion Commander to win Duels.
* Fiend's Gate can be used to save Underlord and his allies from a
Duel or to intercept Legion Commander, because outside from
Overwhelming Odds, Legion Commander has no other area-of-effect abilities.
Templar Assassin
* In general, heroes that provide vision will see Dark Rift coming: Techies,
Templar Assassin,
Treant Protector
Pangolier
[wiki] rating: 1.4 (winrate: 48% pickrate: 9%)Templar Assassin
* Swashbuckle quickly burns away Refraction charges.
* Lucky Shot can possibly disrupt Templar Assassin when she is boosted with Refraction.
* Pangolier's abilities which does not need to target and has big area of effect allows him to damage her even during Meld.
* Pangolier's high mobility easily shrug off the slow from Psionic Trap.
Legion Commander
* Lucky Shot can disarm Legion Commander and reduce her armor, which can reduce her chances of winning a duel. If an ally is targeted, Pangolier can simply use
Swashbuckle to inflict it on her.
* If an enemy Pangolier casts a well-timed Rolling Thunder before Legion Commander can cast Duel, it might result in her chasing down Pangolier until his or her ultimate ends, whichever duration ends first, resulting in an open window for enemy allies to target Legion Commander, making her vulnerable and susceptible to any source of attacks. If Legion Commander has an
Aghanim's Scepter in her inventory, the risk of wasting a solid 8 seconds would result in a futile duel.
* Dueling Pangolier is normally a mistake, Pangolier can disarm you in the duel, and potentially gain some Duel damage, Only duel Pangolier if at least 1 ally is nearby, and he is on low health, And even then, be wary, A good duel can easily turn against you with one Lucky Shot (Due to Lucky Shot lasting 4 seconds).
Additional:
* Swashbuckle can be used to disarm Legion Commander while she is Dueling an ally, granting her opponent a considerable advantage, Lucky Shot lasts 4 seconds at most wasting Legion Commander's entire Duel, (Or half, if Legion Commander has the Scepter).
* Legion Commander will try not to duel Pangolier alone, as she will almost inevitably lose, thanks to Lucky Shot's disarm, If Legion Commander wants to duel a Pangolier, she must be with atleast a teammate, and if she has her scepter, 3 or 4 teammates.
* Legion Commander is often with her allies, allowing you to rack up some considerable damage resistance with Shield Crash.
Templar Assassin
* Powerful physical hitters that can destroy Pangolier during his rolling from afar: Drow Ranger,
Sniper,
Templar Assassin,
Arc Warden
Enigma
[wiki] rating: 1.2 (winrate: 50% pickrate: 3%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* Enigma can be a perfect counter-initiator with his ultimate. A perfectly timed Black Hole will turn the tide of any initiation, especially from heroes like; Spirit Breaker,
Legion Commander,
Axe,
Puck, and
Slardar
Tusk
[wiki] rating: 1.2 (winrate: 49% pickrate: 15%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Walrus PUNCH! makes Legion Commander lose Duel easily, especially when she doesn't have
Blade Mail. Tusk can also snowball dueled allies, preventing them from taking damage for a large portion of the duel's duration.
Omniknight
[wiki] rating: 1.0 (winrate: 55% pickrate: 3%)Legion Commander
* Purification prevents Legion Commander from killing her target, and will always hit her during Duels.
* Guardian Angel completely wastes Duel's duration, and can save an ally across the map when upgraded with
Aghanim's Scepter.
Additional:
* Both Guardian Angel and Purification are perfect counters against Duel.
Visage
[wiki] rating: 1.0 (winrate: 55% pickrate: 2%)Legion Commander
* Gravekeeper's Cloak protects Visage from Legion Commander's attacks for most of Duel's duration.
* Chain stuns from Visage's familiars prevents Legion Commander from winning Duels.
Brewmaster
[wiki] rating: 1.0 (winrate: 52% pickrate: 1%)Templar Assassin
* The three Primal Split brewlings all attacking Templar Assassin at once will remove her Refraction quickly, especially with Fire's Permanent Immolation.
* Templar Assassin has no way to stop Brewmaster from using Primal Split by herself, and may get unlucky and miss her Meld if trying to burst him during her ally's disable.
Dark Seer
[wiki] rating: 1.0 (winrate: 52% pickrate: 2%)Templar Assassin
* Ion Shell destroys Refraction's protection stacks in short time.
* Surge ignores the massive slow from Psionic Trap.
Dazzle
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Legion Commander
* Shallow Grave prevents Legion Commander from killing her opponents in Duels.
* Shadow Wave will heal an ally caught in a Duel, as well as dealing damage to Legion Commander.
Slark
[wiki] rating: 1.0 (winrate: 51% pickrate: 17%)Templar Assassin
* Dark Pact rips through Refraction charges and still steals attributes during Refraction.
* Pounce and Dark Pact will still hit Templar Assassin while she is Melded. Since she cannot move, both abilities will be easy for Slark to land.
Beastmaster
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Templar Assassin
* Attacks from Boars and the attack speed boost from Inner Beast will quickly wear down Refraction.
Jakiro
[wiki] rating: 1.0 (winrate: 51% pickrate: 12%)Templar Assassin
* All of Jakiro's active skills can be targeted on an area, which is effective at forcing Templar Assassin to move should she Meld away.
* Many of Jakiro's spells utilize damage-over-time mechanics, which makes it easy to strip away layers of Refraction.
Abaddon
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Legion Commander
* If he isn't broken (break), Abaddon can use Borrowed Time to waste Legion Commander's Duel, As Borrowed Time has a shorter cooldown, Legion Commander can't win duels, effectively reducing her targets by one, Duel also means that Borrowed Time heals Abaddon for the duration of the duel, as Legion can't stop attacking.
Additional:
* Aphotic Shield and
Mist Coil makes it hard for Legion Commander to kill Abaddon's teammates in Duels.
* Borrowed Time makes Abaddon nearly impossible to kill in Duels, and often replenishes much of his health because Legion Commander cannot manually stop attacking during Duels.
Dawnbreaker
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Legion Commander
* Solar Guardian can save allies who are being dueled and will interrupt her Duel initiation.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 50% pickrate: 10%)Legion Commander
* Mystic Flare can easily burst down Legion Commander while she is Dueling.
Sand King
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Templar Assassin
* Sand King can quickly remove her Refraction with his Sand Storm.
* Once Refraction is down, she is very vulnerable to Epicenter's high magic damage.
Clockwerk
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Legion Commander
* Battery Assault's mini-stuns can severely disrupt Legion Commander's attack animation when she enters a Duel, potentially saving Clockwerk (or his allies) and possibly even giving him an edge in securing a win himself.
* Power Cogs pushes Legion Commander away from Clockwerk's allies when she enters a Duel.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Templar Assassin
* Pulse Nova can easily burn Templar Assassin's
Refraction charges quickly, and can also hit her with her
Meld.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Legion Commander
* Axe usually wants to fight in the middle of creep waves to proc his Counter Helix. Legion Commander wants to do the same thing to proc Moment of Courage, often resulting in Axe getting a huge amount of damage in against Legion Commander.
* Axe's high armor gain thanks to Culling Blade makes him almost impossible to kill during a Duel in the late game.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Templar Assassin
* Shackles and Mass Serpent Ward instantly destroy Refraction
Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Legion Commander
* Pudge,
Legion Commander and
Axe will make the match a living hell for Shadow Shaman, since they are known for surprise attacks from the fog and quickly killing low HP heroes. They can also interrupt Shadow Shaman's channeling, Legion being especially problematic, as she can use
Press the Attack on an ally who is hexed as well.
Windranger
[wiki] rating: 1.0 (winrate: 49% pickrate: 10%)Templar Assassin
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed.
* Templar Assassin's Psionic Trap doesn't slow down Windranger due to her skill Windrun.
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion.
Ember Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 11%)Templar Assassin
* Searing Chains and Flame Guard quickly burn through Refraction instances exposing her low health pool.
* Templar Assassin has no inherent way to prevent Ember Spirit from escaping, a good Ember player also will be able to dodge her meld attack
Witch Doctor
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* Paralyzing Cask can save ally from Legion Commander Duel's until she purchase
Aghanim's Scepter.
* Voodoo Restoration can heal Witch Doctor allies from Duel's.
* Death Ward can help Witch Doctor allies from winning Duel's, if, he is not a target.
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Hoodwink
[wiki] rating: 1.0 (winrate: 47% pickrate: 13%)Templar Assassin
* Bushwhack can tear through
Refraction as it does multiple intervals of damage.
Medusa
[wiki] rating: 1.0 (winrate: 45% pickrate: 1%)Legion Commander
* Mana Shield makes Medusa very hard to take down in Duels.
* Stone Gaze stops Legion Commander from Dueling altogether, regardless of who she targets.
Dragon Knight
[wiki] rating: 1.0 (winrate: 45% pickrate: 5%)Templar Assassin
* Despite the armor reduction from Meld, Templar Assassin's reliance on physical damage and medium attack speed is unlikely to harm Dragon Knight.
* Templar Assassin's Refraction charges also get quickly removed by the damage over time from Dragon Knight's ultimate.
Additional:
* The damage over time from Dragon Knight's Elder Dragon Form rapidly burns down Refraction, allowing him to attack her.
* Also, Breathe Fire reduces Templar Assassin's damage and
Dragon Tail is a stun with a considerable duration, letting him and his team whittle her health down once her defenses wear off.
* Templar Assassin will struggle to kill Dragon Knight thanks to his high armor and health regen from Dragon Blood as she deals entirely physical damage.
Lone Druid
[wiki] rating: 0.6 (winrate: 55% pickrate: 3%)Templar Assassin
* Heroes who just want to farm and avoid Lone Druid early will find it very hard to do so when he starts knocking on towers: Templar Assassin,
Phantom Assassin,
Ember Spirit,
Morphling.
Treant Protector
[wiki] rating: 0.6 (winrate: 53% pickrate: 16%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Gyrocopter
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Templar Assassin
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Troll Warlord
[wiki] rating: 0.6 (winrate: 50% pickrate: 2%)Legion Commander
* Troll Warlord's melee bash and high attack speed can often help him and his allies win Duels against Legion Commander.
Bloodseeker
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Templar Assassin
* Heroes with invisibility will be detected by Thirst when they have low enough health: Bounty Hunter,
Templar Assassin,
Riki,
Clinkz,
Weaver,
Treant Protector,
Nyx Assassin.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Monkey King
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Legion Commander
* Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery: Legion Commander,
Lifestealer,
Weaver,
Wraith King
Huskar
[wiki] rating: 0.4 (winrate: 53% pickrate: 6%)Templar Assassin
* Huskar's burn damage from Burning Spear is incredibly strong against Templar Assassin as it completely cancels out her Refraction from the burning over time which results in making her very vulnerable to ganks and harassments, and in turn forcing her out of the lane.
Legion Commander
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Life Break is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Huskar's low survivability and mostly on low health makes him particularly vulnerable to Legion Commander's high physical damage.
Ursa
[wiki] rating: 0.4 (winrate: 52% pickrate: 15%)Legion Commander
* Fury Swipes can give Ursa the edge in Duels.
* Enrage's instant cast time allows it to be used before Legion Commander initiates a Duel, causing Ursa to take almost no damage for a brief period of time.
* However, Duel stops Ursa from casting Enrage at the most critical moment
Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Additional:
* Templar Assassin usually places Psionic Traps inside the Roshan Pit (and can teleport herself to the traps with an
Aghanim's Scepter), preventing Ursa from killing Roshan without getting noticed by the enemy team.
Phantom Lancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 2%)Templar Assassin
* Phantom Lancer's illusions destroy Refraction charges very quickly.
Legion Commander
* Heroes who rely on illusions will see them destroyed easily by Overwhelming Odds: Phantom Lancer,
Chaos Knight,
Terrorblade,
Naga Siren
Additional:
* Overwhelming Odds deals high damage to Phantom Lancer's illusions.
* Duel's long duration prevents Phantom Lancer from using Doppelganger.
Luna
[wiki] rating: 0.4 (winrate: 49% pickrate: 2%)Legion Commander
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* However, skilled Legion Commander will always buy a Black King Bar to block
Eclipse and
Lucent Beam or
Aghanim's Scepter to reduce it's damage.
Additional:
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels if Luna is the target. Luna can also buy
Linken's Sphere to block Duel.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* Bear in mind, however, that skilled Legion Commander will always buy a Black King Bar to block
Eclipse and
Lucent Beam or
Aghanim's Scepter to reduce their damage.
Legion Commander
* Heroes that can keep Luna locked down for a long time can be a threat (she is very item and spell dependent): Faceless Void,
Legion Commander,
Doom.
Earth Spirit
[wiki] rating: 0.4 (winrate: 49% pickrate: 3%)Templar Assassin
* Templar Assassin is dependant on Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is suitable for wasting Refraction and allowing his team to take her down.
Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Ogre Magi
[wiki] rating: 0.4 (winrate: 48% pickrate: 7%)Templar Assassin
* The damage block instances of Refraction can be burned down with Ignite.
* Fire Shield effectively reduces the burst damage from a Meld-charged ambush from Templar Assassin, provided the spell is cast beforehand.
Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Bane
[wiki] rating: 0.4 (winrate: 48% pickrate: 2%)Legion Commander
* Bane has powerful single-target abilities that can help his allies win Duels, or at least cripple Legion Commander for the duration.
* Nightmare can waste Duel's entire duration as the dueled units transfer the Nightmare back and forth. This may be prevented if a non-Dueling unit attacks the Nightmared Dueler.
Additional:
* Enfeeble,
Nightmare and
Fiend's Grip all prevent Legion Commander from winning Duels, especially when Bane has
Blink Dagger.
Legion Commander
* Heroes with strong dispels can dispel Bane's disables from their allies: Oracle,
Legion Commander,
Omniknight.
Mars
[wiki] rating: 0.4 (winrate: 46% pickrate: 10%)Legion Commander
* Because Duel requires both combatants to face each other, Bulwark's effectiveness will be increased by a huge margin, which makes it much more difficult for Legion Commander to win any duels against him.
* Spear of Mars and
God's Rebuke pushes Legion Commander away during Duels against allies.
Additional:
* Bulwark immensely mitigates Duel, even with bonus physical damage, as Bulwark scales by percentage. Mars can also buy time for a dueled ally by pushing Legion Commander away with Spear of Mars.
Legion Commander
* Legion Commander is both good and bad vs Mars, on the plus side she can dispel Spear of Mars with
Press the Attack and is a good
Silver Edge carrier. However, Mars is not an ideal
Duel target, as Bulwark will force her to 1: Buy Silver Edge, and 2: Hit Mars with it before the Duel, allowing a skilled Mars to react, especially with
Eul's Scepter of Divinity. In teamfights, Mars will happily draw attention after using his abilities, and tank the Duel with all spells on cooldown.
Riki
[wiki] rating: 0.2 (winrate: 54% pickrate: 13%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki,
Tinker
Legion Commander
* Another great threat to Riki since her Duel forces him to fight from the front and expose him for the entire duration, almost always guaranteeing an easy win (unless Riki has allies helping him).
* Moment of Courage can become hard to deal with as it doesn't cease with silence.
Zeus
[wiki] rating: 0.2 (winrate: 49% pickrate: 14%)Templar Assassin
* Heroes who can provide True Sight are always credible threats: Slardar,
Bounty Hunter, especially
Zeus since his
Lightning Bolt provides True Sight without the need to detect her beforehand to apply the debuff. So even a late-coming Zeus can easily scout a large area to reveal her, and she cannot purge herself from his sight with the dispel talent.
Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Templar Assassin
* Although Lightning Bolt and
Thundergod's Wrath can reveal Templar Assassin during Meld, Zeus nonetheless has no way to deal with Refraction.
* Zeus is a rather squishy hero, falling easily to Templar Assassin's high burst damage.
Additional:
* Refraction blocks all of Zeus' damage and Zeus has no innate way of removing the instances quickly.
* Meld helps burst down Zeus' small health pool while he's still working through the Refraction instances.
* Psi Blades allow her to harass and zone Zeus in lane.
* Templar Assassin usually buys Blink Dagger, enabling her to quickly close the gap to Zeus' defensive positioning.
Anti-Mage
[wiki] rating: -2.0 (winrate: 53% pickrate: 11%)Templar Assassin
* Refraction protects against Anti-Mage's low burst damage, and allows her to win most fights against Anti-Mage during the early game.
* Meld's burst damage and armor reduction is often enough to finish off Anti-Mage before he Blinks away.
Legion Commander
* Duel renders Anti-Mage's escape capabilities with Blink and Counterspell useless.
Blade Mail and
Moment of Courage work well against Anti-Mage's relatively low health.
* A good initiation from Legion Commander and her team is enough to effortlessly kill Anti-Mage.
Additional:
* Counterspell offer no protection against Duel at all.
* Duel locks down Anti-Mage for a long duration, preventing him from escaping with Blink. One successful Duel initiation is usually enough for Legion Commander's team to kill Anti-Mage.
Sniper
[wiki] rating: -1.6 (winrate: 44% pickrate: 11%)Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Legion Commander
* Sniper's low mobility and lack of defensive abilities makes him an easy gank target for the entire game, especially if Blink Dagger is picked up.
Void Spirit
[wiki] rating: -1.6 (winrate: 48% pickrate: 5%)Templar Assassin
* Refraction negates all of Void Spirit's burst damage.
* Meld quickly burns through
Resonant Pulse.
Legion Commander
* Special mention to Legion Commander, as she can lock down Void Spirit for a long amount of time without worrying too much about being killed by him during the
Duel.
Techies
[wiki] rating: -1.6 (winrate: 48% pickrate: 10%)Templar Assassin
* Refraction can be very useful in safely neutralizing Proximity Mine fields, or absorbing Techies' Blast Off combo.
Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Drow Ranger
[wiki] rating: -1.6 (winrate: 51% pickrate: 18%)Templar Assassin
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Legion Commander
* Drow Ranger's low mobility and lack of defensive abilities makes her an easy gank target in the early to mid-game.
* A Dueling Drow Ranger will lose her precious Marksmanship, reduce her damage output significantly and will more likely lose that Duel.
Clinkz
[wiki] rating: -1.6 (winrate: 52% pickrate: 7%)Templar Assassin
* Fragile carries with no reliable escaping mechanism can be bursted down in no time: Sniper,
Drow Ranger,
Clinkz
Legion Commander
* Searing Arrows and Clinkz physical damage items is almost suicidal when used on Legion Commander, as it invites an instant Duel and Legion Commander herself is a natural
Blade Mail carrier.
* Duel locks down Clinkz for a long duration, preventing him from escaping with Skeleton Walk.
Lich
[wiki] rating: -1.2 (winrate: 51% pickrate: 9%)Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Silencer
[wiki] rating: -1.2 (winrate: 52% pickrate: 15%)Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Legion Commander
* Heroes that can disable or silence Silencer for a long time, such as Bane and
Legion Commander, can lock down Silencer while their allies put him down.
Bristleback
[wiki] rating: -1.0 (winrate: 43% pickrate: 1%)Legion Commander
* Duel makes Bristleback fight Legion Commander face to face, forcing him to take full damage.
* Press the Attack dispels the slow from stacks of Viscous Nasal Goo.
Additional:
* When dueled, Bristleback will have to face Legion head on, not allowing his passive Bristleback to come into effect.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 48% pickrate: 18%)Templar Assassin
* Shadow Fiend's fragility and lack of a natural escape mechanism makes him a great target for Templar Assassin's Meld.
* Shadow Fiend's burst damage, such as Shadowraze and
Requiem of Souls, is easily nullified by her Refraction.
Keeper of the Light
[wiki] rating: -1.0 (winrate: 49% pickrate: 3%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki,
Tinker
Templar Assassin
* Heroes that can jump and kill him: Meepo,
Clinkz,
Templar Assassin
Legion Commander
* Press the Attack can dispel Blinding Light or Solar Bind from a hero.
* Duel can be used to instantly take Keeper of the Light out of a team-fight.
Nyx Assassin
[wiki] rating: -1.0 (winrate: 50% pickrate: 4%)Legion Commander
* Duel's long duration prevents Nyx Assassin escaping from Vendetta. With Aghanim's Scepter she can also bypasses
Spiked Carapace.
Weaver
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Legion Commander
* Duel's long duration prevents Weaver from activating Time Lapse or escaping with
Shukuchi.
Centaur Warrunner
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Templar Assassin
* Centaur has nothing to deal with Refraction that will negate all of his burst damage.
* Psionic Traps provide good vision, making for him harder to initiate.
Chen
[wiki] rating: -1.0 (winrate: 51% pickrate: 0%)Legion Commander
* Chen's fragility and low mobility make him an enticing Duel target.
* Overwhelming Odds and
Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Additional:
* Chen's frailty and low mobility make him an enticing Duel target.
* Overwhelming Odds and Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Broodmother
[wiki] rating: -1.0 (winrate: 54% pickrate: 3%)Legion Commander
* Overwhelming Odds's damage stacks with each enemy unit in its radius. If this hits Broodmother and a large number of spiders it can deal significant amounts of damage.
* Moment of Courage has a high chance to proc if Broodmother and all of her spiders are attacking her.
* Duel can keep Broodmother in place long enough for Legion's team to kill her.
Additional:
* Overwhelming Odds is great at killing many stacked up spiderlings, thus giving Legion Commander a large buff.
* Duel is a reliable way to lock down Broodmother, preventing her from running into the treeline.
Death Prophet
[wiki] rating: -1.0 (winrate: 55% pickrate: 11%)Legion Commander
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Grimstroke
[wiki] rating: -0.6 (winrate: 46% pickrate: 4%)Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Rubick
[wiki] rating: -0.6 (winrate: 47% pickrate: 25%)Legion Commander
* Heroes with low health will die easily during Duels, and can be farmed for damage in the early game: Crystal Maiden,
Lich,
Techies,
Rubick
Invoker
[wiki] rating: -0.6 (winrate: 48% pickrate: 14%)Legion Commander
* Invoker's spells will disable and destroy Legion Commander while she's locked in a Duel.
Templar Assassin
* Templar Assassin can easily counter Invoker's last hitting process in the early game with Refraction.
Refraction also negates the stun from Cold Snap, since it will need to deal damage in order to apply its stun.
* Additionally, Refraction completely blocks damage from Sun Strike should Invoker try to finish her off, provided she activate Refraction beforehand.
Legion Commander
* Heroes with long lockdowns: Shadow Shaman,
Legion Commander.
Lifestealer
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Templar Assassin
* As with other heroes mentioned in this section, Templar Assassin is not a hero that is fully "countered" by Crystal Maiden (the way she is against Viper and
Jakiro), however, the proper combination and execution Crystal Maiden's spells, stacked with her team, can most certainly spell the end for Templar Assassin. Though as the later the game goes, and fighting her without team is not the best choice.
* Frostbite can quickly eat away Refraction charges, leaving Templar Assassin vulnerable for the rest of her team to kill.
* Freezing Field will still apply damage to Templar Assassin when she is under the effect of Meld, making it an even less viable form of escape until a
Blink Dagger is purchased.
* Blink Dagger is also cancelled by all of Crystal Maiden's spells, and the fairly short cooldowns on Frostbite and Crystal Nova make her a great asset to a chase against Templar Assassin.
* This is not to say that Templar Assassin has any difficulty killing off the low armor, low HP pool Crystal Maiden, so fighting her alone is never advised.
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Legion Commander
* Duel is a great initiation to target Crystal Maiden with, as it prevents her from using Freezing Field or any other abilities and allowing the enemy team to quickly kill her before she can aid her team in a fight.
Lina
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Templar Assassin
* Heroes with powerful nuke can waste their precious abilites on her Refraction during a ganking attempt or chaos combat: Lich,
Lina,
Sniper,
Outworld Destroyer
Zeus
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses Meld, preventing her from escaping at the right moment.
* Warlock can also send his Warlock Golem near where she used Meld, preventing escape by
Blink Dagger due to the Warlock Golem's
Permanent Immolation.
* Warlock's Golem's Permanent Immolation will burn away
Refraction with its damage over time.
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Terrorblade
[wiki] rating: -0.4 (winrate: 45% pickrate: 2%)Templar Assassin
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Legion Commander
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Queen of Pain
[wiki] rating: -0.4 (winrate: 46% pickrate: 6%)Templar Assassin
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* Duels prevents Queen of Pain from using Blink, which may force her to purchase a
Linken's Sphere
* Because Queen of Pain is also not a right-click hero, Legion won't have much difficulties in duels.
* Press the Attack dispels Shadow Strike's debuff.
Puck
[wiki] rating: -0.4 (winrate: 48% pickrate: 9%)Templar Assassin
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny,
Jakiro,. An experienced Templar Assassin could try to use Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Templar Assassin
* None of Puck's abilities have any damage-over-time components, meaning that Refraction is a valuable form of defense against Puck's lane harassment.
* Psi Blades deals pure damage and spills over instantly. Puck cannot reliably dodge the damage with Phase Shift.
Additional:
* Puck high magical burst is almost completely useless against Refraction. Templar Assassin often buys Orchid Malevolence to render Puck useless in teamfights.
Primal Beast
[wiki] rating: -0.4 (winrate: 49% pickrate: 9%)Templar Assassin
* Any hero who lanes very poorly will struggle with Primal Beast's potential snowball in the very early levels, like Keeper of the Light,
Luna,
Templar Assassin...
Legion Commander
* Duel prevents Primal Beast from using all of his spells and stops all of his damage output.
* Moment of Courage will not proc if Primal Beast is using Trample so you may want to play around that if you're looking for duel damage with a
Blade Mail.
* Press the Attack can be used to dispel Pulverize immediately and make allies survive Trample for a short duration with the heal.
Tinker
[wiki] rating: -0.4 (winrate: 56% pickrate: 11%)Legion Commander
* Heroes with abilities that blind or cause Legion Commander to miss will prevent her from winning Duels: Arc Warden,
Keeper of the Light,
Riki,
Tinker
Legion Commander
* Press the Attack can dispel Laser's blind while providing great attack speed and health regeneration.
* Once caught in a Duel, Tinker, who completely relies on his spells to be effective, has little chances of survival with his low health pool and armor.
Venomancer
[wiki] rating: -0.2 (winrate: 50% pickrate: 4%)Templar Assassin
* Venomancer's entire arsenal deals lingering damage over a long time and therefore burns through her Refraction very quickly. Not only that, his persistent slow from Poison Sting (and can be re-apply again and again with
Plague Ward) allows his team to catch up to her even with the disruption from her Psionic Trap.
Additional:
* Venomous Gale and Plague Wards allow to quickly melt through Refraction charges.
* Both Poison Nova and Venomous Gale hit invisible units, so Meld cannot be used defensively.
Templar Assassin
* Slardar can attack through Plague Wards and gain
Bash of the Deep charges, and
Templar Assassin can spill
Psi Blades through Plague Wards too.
Legion Commander
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Additional:
* Press the Attack dispels Venomous Gale and Poison Sting from Legion Commander or her teammates.
* Venomancer is an ideal target for Duel due to his lack of mobility and low starting health.
Oracle
[wiki] rating: -0.2 (winrate: 51% pickrate: 4%)Legion Commander
* Fate's Edict prevents Legion Commander from attacking for a few seconds, potentially saving Oracle's ally.
* Fortune's End dispels Press the Attack's healing and attack speed buff, as well as the movement speed bonus from Overwhelming Odds.
* False Promise protects allies and prevents Legion Commander from winning Duels and gaining bonus damage.
Additional:
* Provided that the enemy team does not have an Axe, Oracle can guarantee that his ally survives for the duration of the Duel with False Promise and has decent nuke potential to help ally to win a Duel. He can also disarm Legion Commander with Fate's Edict.
* Oracle can dispel enemy buffs like Overwhelming Odds and
Press the Attack with Fortune's End.
Templar Assassin
* Because Oracle uses few, powerful instances of damage to kill enemies, Templar Assassin's
Refraction and
Visage's
Gravekeeper's Cloak can absorb his burst damage.
Legion Commander
* Heroes with long disables, like Lion,
Night Stalker, or
Legion Commander, can prevent Oracle from using spells or items.
Lion
[wiki] rating: 0.0 (winrate: 45% pickrate: 10%)Legion Commander
* Heroes with long or multiple disables will prevent Legion Commander from winning Duels: Shadow Shaman,
Lion
Legion Commander
* Lion is extremely dependent on his abilities. Silences like Silencer's
Last Word, magic resistance like
Oracle's
Fate's Edict, and dispels like
Legion Commander's
Press the Attack all make his abilities less effective.
Nature's Prophet
[wiki] rating: 0.0 (winrate: 46% pickrate: 12%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Legion Commander
* Legion Commander's
Overwhelming Odds deals damage for every Treant it hits, which allows it to easily wipe out large waves of them.
Shadow Demon
[wiki] rating: 0.0 (winrate: 47% pickrate: 1%)Legion Commander
* Heroes who can hide the Dueled target (Outworld Destroyer,
Shadow Demon,
Tusk,
Phoenix with
Aghanim's Scepter etc).
Additional:
* Disruption can save allies and mess up an initiation from an enemy Legion Commander. Using Disruption on your ally that is affected by Duel will leave her totally exposed without the benefit of the life steal from
Moment of Courage. A precise decision to Disrupt Legion Commander or her victim is crucial to waste Duel's potential.
* Demonic Purge cannot be dispelled by a hard dispel from Press the Attack, which in turn can be dispelled by your ultimate.
Legion Commander
* Heroes who can dispel will be able to remove remove Soul Catcher's debuff to instantly bring the health of affected heroes back to a considerable amount: Abaddon,
Slark,
Legion Commander,
Oracle.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Templar Assassin
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* Heroes with strong area damage to destroy Phantasm illusions: Axe,
Ember Spirit,
Legion Commander,
Phoenix
Sven
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Legion Commander
* God's Strength makes Sven one of the worst heroes to Duel.
* Storm Hammer can be used to interrupt Duels.
* Warcry gives a big boost in passive defensive ability with the active component to nearby allies.
* With the Aghanim Shard Warcry also gives nearby allies passive increases.
Templar Assassin
* Sven has no easy way to burn Refraction charges and needs help from teammates to kill TA successfully.
Batrider
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Templar Assassin
* Batrider's DoT damage quickly removes Templar Assassin's Refraction and can damage her during
Meld.
Additional:
* Batrider's abilities are designed to deal damage over time, burning through Templar Assassin's layers extremely quickly. Flamebreak applies 7 instances of damage, burning through the entirety of Refraction, and
Firefly applies damage on the place, forcing her to either get out of Meld and be attacked or stay in place or be incinerated.
* Flaming Lasso pierces Black King Bar and rendering Templar Assassin helpless unless there are allies helping her.
Legion Commander
* Press the Attack dispels Flaming Lasso.
* Batrider is unlikely to win a Duel in any stage of the game.
Tiny
[wiki] rating: 0.0 (winrate: 48% pickrate: 13%)Templar Assassin
* Heroes that have disposable area-targeted spells can force her to undo her Meld: Leshrac,
Puck,
Tiny,
Jakiro,. An experienced Templar Assassin could try to use Refraction before Meld so she can tank through those damage without getting her Blink disabled.
Templar Assassin
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Templar Assassin,
Ursa,
Wraith King etc).
Wraith King
[wiki] rating: 0.0 (winrate: 48% pickrate: 4%)Legion Commander
* Wraith King's
Reincarnation allows him to severely punish Legion Commander after he revives, as her abilities are on cooldown. Legion Commander is still awarded a Duel win if Wraith King reincarnates.
Additional:
* Wraith King makes a poor Duel target, as he can be already quite hard to bring down once, and then you have to worry about his second life.
* However, even if Legion Commander does win the duel when Reincarnation is off cooldown, she still receives the permanent victory damage bonus because taking down Wraith King's first life still counts as a "kill".
Templar Assassin
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction: Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Viper
[wiki] rating: 0.0 (winrate: 49% pickrate: 4%)Templar Assassin
* The damage over time from Viper's Poison Attack and
Viper Strike rapidly wear down Refraction charges, allowing Templar Assassin to be damaged. Additionally,
Corrosive Skin causes her attacks to apply damage overtime on her as well.
* Nethertoxin is a big threat to Templar Assassin. Her initially low range making it very hard to deal against Nethertoxin in the laning phase. At any stage of the game, a Nethertoxin can always force her to undo her Meld.
Additional:
* All of Viper's abilities quickly burn through Refraction charges.
* Templar Assassin's short range, aside from Psi Blades' spill damage, makes her vulnerable to
Poison Attack harassment.
* Templar Assassin traditionally forgoes health and armor items for damage. Outside of Black King Bar, Viper will almost always be able to kill her when
Refraction is down.
Legion Commander
* Viper's frailty and low mobility makes him an enticing Duel target and Corrosive Skin doesn't protect him against Legion Commander physical attacks.
* Press the Attack can dispel Poison Attack.
* Viper slows can easily negate by Overwhelming Odds movement speed.
Pudge
[wiki] rating: 0.0 (winrate: 49% pickrate: 29%)Templar Assassin
* His Rot can force Templar Assassin out of her Meld and destroy all of her Refraction charges quickly, and her small health pool and meager defense make her very vulnerable to his
Meat Hook without Refraction.
Legion Commander
* Legion Commander can use Press the Attack on an ally to dispel Dismember. The bonus health regeneration also partially counters the damage of Rot
* Duel can be used on Pudge whilst Rot is active, disabling toggling which may result in a lethal health drain that leaves Legion Commander with a successful duel.
Juggernaut
[wiki] rating: 0.0 (winrate: 50% pickrate: 11%)Templar Assassin
* Blade Fury's damage over time dispels
Refraction almost instantly.
* Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with
Omnislash as long as he or his team carries detection.
* Templar Assassin's short attack range makes it difficult for her to target a well-placed Healing Ward. She cannot splash onto it with
Psi Blades.
Legion Commander
* Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use
Omnislash.
Ancient Apparition
[wiki] rating: 0.0 (winrate: 50% pickrate: 5%)Legion Commander
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Templar Assassin
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Outworld Destroyer
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Legion Commander
* Astral Imprisonment prevents Legion Commander from killing her opponents in Duels.
Additional:
* Outworld Destroyer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability.
Templar Assassin
* Refraction blocks most of the damage dealt with Arcane Orb and Sanity's Eclipse if used correctly, and is difficult for Outworld Destroyer to deal with.
* If Astral Imprisonment is on cooldown, then an Outworld Destroyer slowed by Psionic Trap is an easy kill for Templar Assassin, especially during the laning stage.
Earthshaker
[wiki] rating: 0.0 (winrate: 51% pickrate: 10%)Legion Commander
* Earthshaker's AoE stuns can save ally against Duel, forcing Legion Commander to spend
Aghanim's Scepter or
Black King Bar.
Templar Assassin
* Her Psionic Traps will usually disable Earthshaker's
Blink Dagger prior to a teamfight, preventing him from initiating.
* Refraction blocks all of Earthshaker's abilities.
Bounty Hunter
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Templar Assassin
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Legion Commander
* Legion Commander with
Press the Attack
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Io
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Legion Commander
* Tethered heroes are much harder for Legion Commander to kill in Duels.
* Relocate can cancel Duels and save allies.
Legion Commander
* Duel is very effective against Io due to its low health and armor.
Mirana
[wiki] rating: 0.0 (winrate: 53% pickrate: 15%)Legion Commander
* Heroes that cannot move in fights such as a Dueling
Legion Commander or anyone channeling a spell like
Bane,
Pudge, or
Enigma are easy Sacred Arrow targets.
Legion Commander
* Heroes that can protect or dispel stunned allies such as Legion Commander,
Outworld Destroyer,
Shadow Demon and
Oracle can reduce the effectiveness of Sacred Arrow.
Lycan
[wiki] rating: 0.0 (winrate: 57% pickrate: 3%)Templar Assassin
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Heroes that can quickly deal damage to her, regardless of how weak they are, can easily break through her Refraction:
* Multiple attackers thanks to summoned units or clones: Meepo,
Witch Doctor,
Lycan,
Enigma,
Shadow Shaman
* Multiple attackers thanks to illusions: Phantom Lancer,
Chaos Knight,
Naga Siren (bonus for her
Ensnare). Also despite the visual effects, Templar Assassin does not spill damage against illusions or buildings, so she is not a really good hero to clean up illusions.
* Weak damage but high tick rate or persist in a long time: Slark,
Gyrocopter,
Queen of Pain,
Shadow Shaman (
Shackles),
Jakiro,
Pugna
Legion Commander
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Templar Assassin
* Pugna's
Decrepify can render Templar Assassin's physical attacks useless.
Life Drain on Templar Assassin, burning her Refraction instances.
* Pugna can also cast
* On the other hand, Pugna generally has low health and armor. Use this to your advantage.
Legion Commander
*
Decrepify on either hero stops Legion Commander from completing a Duel, and dissuades her from initiating Duels on ethereal allies.
Life Drain can help Pugna's teammates win a fight, either by killing Legion Commander or replenishing her target's health.
Duel, regardless if it's used on her or on the ally .
*
Additional:
* Decrepify prevents Legion Commander from attacking allies during
* Pugna can easily cast Decrepify, Nether Blast and Life Drain on Legion during the 4/4.75/5.5/8 seconds of duel