Death Prophet
[wiki] rating: 2.0 (winrate: 55% pickrate: 11%)Necrophos
[wiki] rating: 2.0 (winrate: 50% pickrate: 7%)Tidehunter
* No matter how Tidehunter builds tanky items such as (Guardian Greaves,
Crimson Guard or
Pipe of Insight), all it needs is for him to fall below a certain percentage of health for him to fall to Reaper's Scythe.
Chen
* Heartstopper Aura can do a decent damage overtime to Chen's High-Health-Creep Army, and Chen does not have any source of burst damage to fight back against Necrophos.
* Skilled Necrophos can purchase a Spirit Vessel to provide an AOE debuff that can reduce the healing from
Divine Favor and
Hand of God.
* Necrophos often builds Radiance, which combined with
Death Seeker allows him to quickly clear Chen's creeps.
* Necrophos can often kill Chen's allies with Reaper's Scythe before Chen can save them with
Hand of God.
Razor
[wiki] rating: 1.6 (winrate: 52% pickrate: 7%)Tidehunter
* Heroes who relies on high armor such as Dragon Knight,
Tidehunter, and
Pudge can be melted by Eye of the Storm.
Additional:
* Kraken Shell's dispel does not restore damage stolen by Static Link, and the stolen damage easily offsets Anchor Smash's damage reduction. Razor can keep attacking Tidehunter from afar, denying his chance to use Anchor Smash.
* Eye of the Storm melts Tidehunter's armor and makes him much less tanky.
* Razor can chase Tidehunter by himself without relying on actual crowd control ability, so the strong dispel from Kraken Shell is less useful.
Chen
* Razor's Plasma Field and the passive from
Eye of the Storm can damage and clear Chen's creep army.
* Chen has no escape mechanisms, making him easy prey for Static Link.
* Eye of the Storm will strike Chen's creeps around Razor.
Nyx Assassin
[wiki] rating: 1.6 (winrate: 50% pickrate: 4%)Tidehunter
* Mana Burn can instantly deplete Tidehunter's low mana pool, especially in the early game, potentially preventing Tidehunter from casting Ravage.
* Ravage's travel time allows Nyx Assassin to easily stun Tidehunter with Spiked Carapace.
Chen
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Luna,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Viper
[wiki] rating: 1.6 (winrate: 49% pickrate: 4%)Tidehunter
* Nethertoxin cancels out
Kraken Shell and stops the hard dispel from passively activating, preventing Tidehunter from functioning as a frontline tank.
* Anchor Smash is mostly irrelevant against a ranged hero.
* Tidehunter relies on the threat of Ravage, which has an obscenely long cooldown. Viper can exploit the downtime with his short cooldowns.
Chen
* Hand of God has a long cooldown, so damage over time spells can be hazardous for Chen, forcing him to use it prematurely: Jakiro,
Venomancer,
Viper,
Dazzle,
Phoenix.
Anti-Mage
[wiki] rating: 1.0 (winrate: 53% pickrate: 11%)Tidehunter
* Both Gush and
Ravage do little damage against Counterspell.
* Blink helps Anti-Mage escape through Anchor Smash.
* Tidehunter's small mana pool can be eated by Mana Break, preventing to spam his abilities and ignores the protection from Kraken Shell.
Additional:
* Mana Break quickly burns Tidehunter's mana pool, preventing him from spamming his abilities, and Kraken Shell does not mitigate the bonus damage component.
* Blink allows Anti-Mage to enter combat quickly and safely after Ravage.
Ursa
[wiki] rating: 1.0 (winrate: 52% pickrate: 15%)Tidehunter
* Fury Swipes will keep stacking on Tidehunter since it cannot be dispelled by Kraken Shell and its bonus damage cannot be reduced by Anchor Smash.
* Enrage dispels the slow from Gush, and if upgraded with
Aghanim's Scepter, can even dispel Ravage's stun.
Dark Seer
[wiki] rating: 1.0 (winrate: 52% pickrate: 2%)Chen
* Dark Seer's Vacuum and
Ion Shell can clear a wave of Chen's Creeps effectively.
* Surge applies haste movement and negates the slow from
Hand of God, allowing Dark Seer to easily escape from Chen and his creeps.
Dazzle
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Chen
* Poison Touch severely slows down Chen, deals damage over time and weakens his armor every time he gets attacked by Dazzle or any of his allies.
Aghanim's Shard upgraded
Poison Touch can hex Chen and prevent him from saving his allies with
Hand of God.
* Neither Chen nor his creeps have burst damage at all, so Dazzle will always have plenty of time to save his allies with Shallow Grave.
* Dazzle can use Shadow Wave can heal his allies, kill Chen's creeps and damage Chen himself.
* Bad Juju can weaken Chen's armor, and the armor of his creeps every time Dazzle casts a spell while strengthening armor of Dazzle's allies.
Legion Commander
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Chen
* Chen's fragility and low mobility make him an enticing Duel target.
* Overwhelming Odds and
Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Additional:
* Chen's frailty and low mobility make him an enticing Duel target.
* Overwhelming Odds and Moment of Courage can take advantage of converted creeps' numbers.
* With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
Naga Siren
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Chen
* Naga Siren can make landing Chen's combo very hard due to her being an illusion hero.
* Rip Tide can deal big damage to Chen and reduce Chen's armor, as well as easily kill all of Chen's creeps.
* Naga Siren often builds Radiance, which allows her to quickly clear Chen's creeps.
* Ensnare will prevent Chen from escaping.
* With Aghanim's Scepter, Naga Siren can get access to
Reel In, which can separate Chen from his creeps and draw him closer to Naga Siren and her team to finish her off. To make things worse, Chen has no way to cancel
Reel In on his own, and must rely on outside from {U:Centaur Conqueror} or {U:Mud Golem} under his control.
* Carry or Nuker Naga Siren can often finish off Support Chen before he can have a chance to activate Hand of God.
Additional:
* Naga Siren can make landing Chen's combo very hard due to her being an illusion hero.
* Rip Tide can deal big damage to Chen and reduce Chen's armor, as well as easily kill all of Chen's creeps.
* Naga Siren often builds Radiance, which allows her to quickly clear Chen's creeps.
* Ensnare will prevent Chen from escaping.
* With Aghanim's Scepter, Naga Siren can get access to
Reel In, which can separate Chen from his creeps and draw him closer to Naga Siren and her team to finish her off. To make things worse, Chen has no way to cancel
Reel In on his own, and must rely on outside from {U:Centaur Conqueror} or {U:Mud Golem} under his control.
* Carry or Nuker Naga Siren can often finish off Support Chen before he can have a chance to activate Hand of God.
Slark
[wiki] rating: 1.0 (winrate: 51% pickrate: 17%)Tidehunter
* Dark Pact dispels debuffs from Gush, Anchor Smash and even Ravage if timed correctly.
* Kraken Shell cannot restore attributes stolen by Essence Shift or dispel the leash if he gets
Pounced.
Earthshaker
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Chen
* Echo Slam will deal immense damage due to the amount of creeps Chen will have.
* Fissure and
Enchant Totem deal large amounts of AOE damage, wearing down non-ancient creeps that Chen converts.
Underlord
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Chen
* Firestorm will easily clear Chen's creeps.
* Pit of Malice will trap Chen and render him helpless.
* Atrophy Aura gives bonus damage to Underlord for each killed creep and weakens Chen's damage.
* Fiend's Gate can counter Chen's pushing attempts, and he has nothing to intercept it.
Outworld Destroyer
[wiki] rating: 1.0 (winrate: 51% pickrate: 10%)Tidehunter
* Kraken Shell's dispel does not restore mana lost through Astral Imprisonment, and the stolen mana can really hurt Tidehunter's ability to initiate
* Arcane Orb high pure damage ignores Tidehunter's Armor, and is barely affected by his Kraken Shell's damage block
* It is also completely unaffected by Anchor Smash, due to it relying on Outworlds Mana pool
* Sanity's Eclipse is effective on Tidehunter's poor mana pool, While it is reduced by Kraken Shell, the damage reduction is negligible.
Abaddon
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Chen
* Aphotic Shield can nullify Chen's combo, while clearing Chen's creeps simultaneously.
Phoenix
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Chen
* Phoenix's large damage over time with Icarus Dive and
Fire Spirits can kill Chen's allies before he can use Hand of God.
* Phoenix's Supernova is not damaged by Chen's creeps.
Additional:
* Not only Phoenix is able to disrupt Chen's jungling with Fire Spirits, but its high damage over time can also force Chen to use Hand of God prematurely, potentially wasting any chance to save his allies during teamfights.
* Creeps' damage and attack speed are very abysmal, so Chen often cannot kill Phoenix whenever it casts Supernova.
Elder Titan
[wiki] rating: 1.0 (winrate: 50% pickrate: 1%)Chen
* Elder Titan's Astral Spirit ability gives him bonus damage for each converted creep it passes through.
* Echo Stomp and
Earth Splitter will often kill him or any of his allies quickly before he has time to use Hand of God.
Lina
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Chen
* Lina's high damage burst from Dragon Slave,
Light Strike Array and
Laguna Blade can easily kill Chen's allies or Chen himself before he can use
Hand of God.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Chen
* Ice Blast prevents Divine Favor and
Hand of God from healing his allies or himself.
Additional:
* Ice Blast can prevent healing from
Hand of God and kill Chen's creeps.
* Ancient Apparition can easily harass Chen on lane with Chilling Touch due to it's high range and damage. This can get even worse if Ancient Apparition buys
Aghanim's Scepter and combines it with items that can give him bonus attack damage and attack speed.
* Chilling Touch combined with
Ice Vortex makes it impossible for Chen to escape from
Cold Feet.
Ice Vortex can also make Chen's creeps more vulnerable to Ancient Apparition and his allies's magical damage.
Juggernaut
[wiki] rating: 1.0 (winrate: 50% pickrate: 11%)Tidehunter
* Kraken Shell provides no protection against Omnislash or
Swiftslash.
* If timed correctly, Omnislash,
Swiftslash and
Blade Fury are all capable of dodging Ravage, giving Juggernaut several tools to render your strongest ability moot.
* Blade Fury is an effective way to harass Tidehunter in the laning stage as Tidehunter has no means of getting Juggernaut away from him.
Healing Ward also greatly minimizes Tidehunter's ability to harass Juggernaut.
* Blade Dance minimizes the effectiveness of Anchor Smash's damage reduction.
Leshrac
[wiki] rating: 1.0 (winrate: 49% pickrate: 4%)Chen
* Leshrac's AoE abilities make quick work of Chen's creep army.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 49% pickrate: 6%)Chen
* Shackles prevents Chen from acting, and damages him while healing Shadow Shaman, also allowing Shadow Shaman's allies to kill him faster.
Aghanim's Shard upgraded
Shackles can also summon four more
Mass Serpent Wards to attack Chen while he is disabled. And to make things worse, Chen has no way to cancel
Reel In on his own, and must rely on outside from {U:Centaur Conqueror} or {U:Mud Golem} under his control.
* Ether Shock and
Mass Serpent Ward can often not only kill Chen's allies before he can save them with
Hand of God, but they can also be used to destroy Chen's creeps easily thanks to their high damage and area-of-effect.
* Hex will rrevent Chen from any attempt to save himself or his allies with
Hand of God.
Additional:
* Shackles prevents Chen from acting, and damages him while healing Shadow Shaman, also allowing Shadow Shaman's allies to kill him faster.
Aghanim's Shard upgraded
Shackles can also summon four more
Mass Serpent Wards to attack Chen while he is disabled. And to make things worse, Chen has no way to cancel {A|Shackles|Shadow Shaman
* Ether Shock and
Mass Serpent Ward can often not only kill Chen's allies before he can save them with
Hand of God, but they can also be used to destroy Chen's creeps easily thanks to their high damage and area-of-effect.
* Hex will prevent Chen from any attempt to save himself or his allies with
Hand of God.
Snapfire
[wiki] rating: 1.0 (winrate: 48% pickrate: 15%)Chen
* Mortimer Kisses will quickly destroy Chen's creeps and might waste
Hand of God.
Disruptor
[wiki] rating: 1.0 (winrate: 48% pickrate: 10%)Tidehunter
* In the mid-game, Tidehunter relies on Kraken Shell to stay alive and get his
Ravage off. Apart from Thunder Strike, none of Disruptor's abilities can be dispelled, so it's rather easy to trap him inside Kinetic Field and Static Storm.
* Be mindful, however, that Kraken Shell still makes Tidehunter very tanky, so be sure that you can kill him with your combo or your partners while he is silenced and trapped.
Sven
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Chen
* Storm Hammer locks down Chen and his converted creeps.
* Great Cleave and
God's Strength can destroy Chen and his creeps quickly.
* Warcry minimizes damage taken from creeps's attacks.
Additional:
* Great Cleave quickly destroys Chen's creeps in team fights, before they have a chance to do much.
Alchemist
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Chen
* Alchemist's Acid Spray can heavily damage Chen's creeps and disrupt his jungling.
* Alchemist builds items like Radiance and
Battle Fury, allowing him to quickly clear Chen's creeps.
* Alchemist's Greevil's Greed will grant him more bonus gold as he kills Chen's creeps.
Monkey King
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Chen
* Monkey King can kill Chen or any of his allies with his physical damage burst from Boundless Strike and
Jingu Mastery before he can use Hand of God.
* None of the neutral creeps have any abilities to destroy trees, which makes Chen susceptible for ganks with Tree Dance and
Primal Spring.
Doom
[wiki] rating: 1.0 (winrate: 47% pickrate: 8%)Tidehunter
* Infernal Blade deals scaling damage and is useful against high HP targets such as Tidehunter.
* Doom prevents Tidehunter from casting his
Gush,
Anchor Smash and
Ravage, making him useless in team fights.
* If Doom gets an Aghanim's Scepter, he can also disable
Kraken Shell, reducing his survivability.
Chen
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Chen
* Heroes with the ability to heal allies, or those with good defensive abilities: Chen,
Dazzle,
Io,
Oracle,
Omniknight,
Witch Doctor,
Winter Wyvern,
Abaddon, etc.
Timbersaw
[wiki] rating: 1.0 (winrate: 46% pickrate: 5%)Chen
* With Timber Chain, Timbersaw can slow, catch up with, or escape from Chen and his creeps.
* Chakram can clear Chen's creeps and slow him.
* Attacks from multiple creeps quickly build Reactive Armor stacks.
Luna
[wiki] rating: 0.8 (winrate: 49% pickrate: 2%)Tidehunter
* Luna often builds Black King Bar, and none of Tidehunter's spells can bypass spell immunity.
* Though Anchor Smash can weaken Luna's physical damage, it does not weaken her magical damage, which means that
Lucent Beam and
Eclipse deal a lot of magic damage in the early and mid-game, which can bypass Tidehunter's
Kraken Shell.
Additional:
* Luna often builds Black King Bar, and none of Tidehunter's spells can bypass spell immunity.
* Though Anchor Smash can weaken Luna's physical damage, it does not weaken her magical damage, which means that
Lucent Beam and
Eclipse deal a lot of magic damage in the early and mid-game, which can bypass Tidehunter's
Kraken Shell.
Chen
* Luna's Moon Glaives and
Lunar Blessing can easily kill Chen's creeps.
* Eclipse can be used after Luna clears all of Chen's creeps to easily kill Chen or any of his allies before he can save them with
Hand of God. This can get even worse if Luna buys
Aghanim's Scepter. And Chen is not a hero that likes to buy
Black King Bar to counter this problem.
Additional:
* Moon Glaives can easily clear Chen's creeps while Eclipse can kill Chen's allies before he can react.
Tidehunter
* Heroes that rely on base damage: Luna,
Phantom Lancer are easily countered with Anchor Smash.
Chen
* Heroes that create illusions: Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress,
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse, but that will require lots of farming for right-click items.
Mirana
[wiki] rating: 0.6 (winrate: 53% pickrate: 15%)Chen
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Silencer
[wiki] rating: 0.6 (winrate: 52% pickrate: 15%)Tidehunter
* Heroes with low mana pools (eg.Doom and
Tidehunter) will feel the effects of Silencer's Intelligence Steal far more than others.
Spectre
[wiki] rating: 0.6 (winrate: 51% pickrate: 11%)Chen
* Squishy heroes without good escape mechanism: Crystal Maiden,
Chen.
Dawnbreaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Chen
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Tidehunter
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Chen
* Heroes with summons/illusions/neutral creep armies: Beastmaster,
Chen,
Naga Siren
Lifestealer
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Chen
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Void Spirit
[wiki] rating: 0.6 (winrate: 48% pickrate: 5%)Chen
* Heroes that can summon units will have their summons destroyed very quickly if badly micro-managed, like Chen,
Lycan, and
Phantom Lancer.
Pugna
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Kunkka
[wiki] rating: 0.6 (winrate: 47% pickrate: 3%)Chen
* Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Rubick
[wiki] rating: 0.6 (winrate: 47% pickrate: 25%)Tidehunter
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Additional:
* Fade Bolt reduces damage output of Anchor Smash.
* Ravage is an easy target to Spell Steal, so always be sure to use Anchor Smash immediately after Ravage when playing against a Rubick.
* Spells stolen by Rubick are potentially stronger due to the lack of cast animations, his talents, and his passive, Arcane Supremacy.
Muerta
[wiki] rating: 0.6 (winrate: 45% pickrate: 13%)Tidehunter
* Heroes with large physical resistance do not counter Muerta's Pierce the Veil such as
Omniknight or
Tidehunter
Dragon Knight
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Chen
* Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Terrorblade
[wiki] rating: 0.6 (winrate: 45% pickrate: 2%)Chen
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
Sniper
[wiki] rating: 0.6 (winrate: 44% pickrate: 11%)Tidehunter
* Melee heroes who may struggle to get close to Sniper: Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Venomancer
[wiki] rating: 0.4 (winrate: 50% pickrate: 4%)Chen
* Venomancer's damage over time can force Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during a teamfight.
* Venomancer's Poison Nova,
Venomous Gale and
Plague Ward can easily kill Chen's creeps.
Chen
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes that outrange Plague Ward after obtaining talents that increase attack range.
Pudge
[wiki] rating: -1.4 (winrate: 49% pickrate: 29%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Tidehunter
* Kraken Shell can dispel Dismember after reaching a certain threshold of damage.
* Tidehunter's naturally high health, strength gain, and common itemization for survivability through magic resistance makes Tidehunter a poor target.
Chen
* Rot is not very effective against Chen's creeps.
* Chen can use his creeps to cover him or his allies from any attempts of Meat Hook.
* {U:Centaur Conqueror} or {U:Mud Golem} under Chen's control can interrupt Dismember.
Windranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 10%)Tidehunter
* Kraken Shell easily dispels the lengthy stun from Shackleshot.
* Kraken Shell (and possibly Anchor Smash) blocks huge amount of damage from Focus Fire.
* Anchor Smash is one of the few sources of True Strike, which means Tidehunter can deal significant damage through Windrun, while also reducing Windranger's damage output.
Clockwerk
[wiki] rating: -1.0 (winrate: 49% pickrate: 8%)Chen
* Due to Clockwerk's slow damage output, Chen can often save a trapped ally with Hand of God.
* Clockwerk does not have any source of damage to deal with Chen Creeps.
* Chen can use his creeps to block Clockwerk's attempts to use Hookshot.
Additional:
* Due to Clockwerk's very low damage output, Chen can often save a trapped enemy hero with Hand of God.
* Penitence's attack speed amplification allows Chen and his allies to kill Clockwerk quickly after his initiation.
* Chen's creeps can be used to block Hookshot initiation from all sides, as well as distribute Battery Assault's damage.
Vengeful Spirit
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Tidehunter
* Vengeful Spirit should carefully consider whether to use her Nether Swap on Tidehunter, as it can easily position him for a Ravage on Vengeful Spirit and her allies.
* Due to Magic Missile's high damage, Kraken Shell will often proc and clear Tidehunter's debuffs.
Beastmaster
[wiki] rating: -1.0 (winrate: 51% pickrate: 2%)Chen
* Chen can take control of the Boar from Call of the wild Boar at any time.
Undying
[wiki] rating: -1.0 (winrate: 52% pickrate: 10%)Tidehunter
* Tidehunter takes close to no damage from Undying's zombies once he maxes out his Kraken Shell, especially if he gets the level 20 Kraken Shell upgrading talent. This might allow him to blink away to safety.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 10%)Tidehunter
* Heroes such as Lone Druid,
Tidehunter and
Viper can be very problematic for Phantom Assassin because they give her very little time to farm and become scary.
Nature's Prophet
[wiki] rating: -0.6 (winrate: 46% pickrate: 12%)Tidehunter
* Most summons and illusions can barely hurt Tidehunter at all, after their attacks get reduced by Anchor Smash and blocked by Kraken Shell: Nature's Prophet,
Enigma
* Also Ravage's large area of effect and damage can easily damage all those units at once, or just straight up clear them.
Spirit Breaker
[wiki] rating: -0.6 (winrate: 48% pickrate: 9%)Tidehunter
* Durable heroes: Axe,
Bristleback,
Tidehunter,
Wraith King
Axe
[wiki] rating: -0.6 (winrate: 49% pickrate: 9%)Chen
* Hand of God and Divine Favor make it hard for Axe to finish off allies with
Culling Blade.
Slardar
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Tidehunter
* Tidehunter's
Kraken Shell dispels Corrosive Haze and Bash of the Deep's stun if enough damage is taken.
Anchor Smash and Kraken Shell's damage block also reduces Slardar's damage.
Arc Warden
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Chen
* Heroes with summons or illusions can counter Flux, such as Beastmaster ,
Chen, or
Shadow Demon.
Additional:
* Chen in the early game is a faster pusher than Arc Warden until Arc Warden buys Maelstrom.
Meepo
[wiki] rating: -0.6 (winrate: 56% pickrate: 1%)Tidehunter
* Heroes who can stun multiple units at once: Dark Willow,
Spirit Breaker,
Slardar,
Invoker, and
Tidehunter.
Lion
[wiki] rating: -0.4 (winrate: 45% pickrate: 10%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Tidehunter
* Tidehunter naturally has a high health pool and thus makes it hard for Lion to burst him down. Kraken Shell further mitigates this by dispelling any disables Lion casts when Tidehunter takes enough damage.
* Gush and
Ravage can both not only burst Lion down, but also catch him out and prevent him from escaping.
Chaos Knight
[wiki] rating: -0.4 (winrate: 47% pickrate: 3%)Chen
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
Tidehunter
* Ravage damages and disables Chaos Knight and his illusions.
* Anchor Smash deals respectable area damage, especially to Phantasms and lowers Chaos Knight's damage.
* Kraken Shell dispels Chaos Bolt and Reality Rift while providing protection from damage.
Shadow Fiend
[wiki] rating: -0.4 (winrate: 48% pickrate: 18%)Chen
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Luna,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Tidehunter
* Kraken Shell dispels both Shadowraze's damage amplification stacks and Requiem of Soul's damage reduction (provided Tidehunter has taken enough damage).
* Ravage cancels Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Additional:
* Kraken Shell dispels the damage amplification stacks of Shadowraze as well as the damage reduction from
Requiem of Souls (provided he has taken enough damage).
* Anchor Smash reduces Shadow Fiend's large attack damage, Kraken Shell makes Tidehunter the last target Shadow Fiend wants to attack.
* Ravage can easily cancel Requiem of Souls if Shadow Fiend isn't protected by
Black King Bar.
Witch Doctor
[wiki] rating: -0.4 (winrate: 48% pickrate: 15%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Tidehunter
* Kraken Shell dispels the stun from Paralyzing Cask. However, it does not dispel the damage from Maledict.
* Once Witch Doctor first uses his Death Ward in team fights, Tidehunter can simply cancel it with Ravage, turning the tables against him, especially if Witch Doctor does not have a
Black King Bar.
* As a precaution, let Tidehunter use Ravage first before channeling Death Ward to turn a team fight in your favor.
Techies
[wiki] rating: -0.4 (winrate: 48% pickrate: 10%)Chen
* Heroes with damage burst can often kill Chen or his allies before he can use Hand of God: Lina,
Luna,
Techies,
Shadow Fiend,
Pugna,
Nyx Assassin.
Chen
* His creeps can trigger Proximity Mines, wasting them.
Enigma
[wiki] rating: -0.4 (winrate: 50% pickrate: 3%)Chen
* Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's
Black Hole,
Witch Doctor's
Death Ward,
Shadow Shaman's
Shackles,
Lion's
Mana Drain,
Bane's
Fiend's Grip,
Pudge's
Dismember,
Crystal Maiden's
Freezing Field,
Pugna's
Life Drain,
Dawnbreaker's
Solar Guardian, and
Naga Siren's
Reel In from
Aghanim's Scepter.
Tidehunter
* Tidehunter's Anchor Smash will cripple all of Enigma's Eidolons, and at a higher level, Tidehunter will be capable to instantly kill the whole group of them for a boost of gold.
* Kraken Shell negates Eidolons's damage and Enigma's auto attacks, making laning against Tidehunter nearly impossible for Enigma.
* Ravage has an insane radius, and considering that Enigma is prone to waiting around for a
Blink Dagger and
Black King Bar combo,
Ravage's stun may catch Enigma off guard and put
Blink Dagger on cooldown, limiting him a crucial teamfight time.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 50% pickrate: 2%)Chen
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
Tidehunter
* Kraken Shell and
Anchor Smash makes it very difficult for Phantom Lancer's illusions to damage to Tidehunter.
* Ravage will stun the real Phantom Lancer while clearing most of his illusions.
* Anchor Smash reduces base damage, which is the majority of Phantom Lancer's auto-attack damage.
* An Aghanim's Scepter upgraded
Gush slows down and reduces all of Phantom Lancer's illusions.
Additional:
* A dozen of Phantom Lancer's illusions with all their might can barely hurt Tidehunter at all thanks to Kraken Shell and Anchor Smash. The only way Phantom Lancer can hurt Tidehunter is through the mana burn provided by Diffusal Blade.
* Even with high chasing power from Spirit Lance and
Phantom Rush (and even
Diffusal Blade), Tide Hunter can shrug it all off with Kraken Shell and escape by using a
Town Portal Scroll or just moving away.
* The AoE nukes from Ravage, Anchor Smash, and an Aghanim's Scepter-upgraded Gush can clear Phantom Lancer's illusions easily.
Visage
[wiki] rating: -0.4 (winrate: 55% pickrate: 2%)Chen
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
Tidehunter
* Visage's Familiars cannot penetrate Kraken Shell and will do almost no damage to
Tidehunter even with
Medallion of Courage or
Solar Crest.
* Anchor Smash's bonus damage has the potential to kill Familiars.
Lycan
[wiki] rating: -0.4 (winrate: 57% pickrate: 3%)Chen
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
Tidehunter
* Kraken Shell grants him massive physical attack protection
* Anchor Smash will wipe the area, clearing Lycan's wolves.
Medusa
[wiki] rating: 0.0 (winrate: 45% pickrate: 1%)Chen
* Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Tidehunter
* Other heroes who has armor and slow debuffs won't allow Medusa to disengage from combat: Tidehunter,
Bristleback,
Slardar.
Enchantress
[wiki] rating: 0.0 (winrate: 46% pickrate: 2%)Chen
* Enchantress can turn Chen's own creeps against him with Enchant. The creeps still keep the health buff Holy Persuasion granted them.
Aghanim's Shard gives Enchantress
Little Friends ability, which allows her to turn multiple of Chen's creeps all at once against him.
* Untouchable and
Nature's Attendants make her difficult to kill.
Additional:
* Even though Chen can use Holy Persuasion on creeps controlled by Enchant. Enchantress can also use
Enchant on Chen's creeps.
* Aghanim's Shard gives Enchantress
Little Friends ability, which she can use to turn all of Chen's creeps against him for a short time when casted on him.
* Impetus's high burst damage can often kill any of Chen's allies before he can save them with
Hand of God
Chen
* Chen can use Holy Persuasion on creeps controlled by Enchant.
* Ironically, Enchantress can Enchant Chen's creeps.
Batrider
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Chen
* Sticky Napalm slows Chen and his creeps and Flamebreak and Firefly can deal heavy damage to them.
* Flaming Lasso can pull Chen away from his creeps toward Batrider's team, often to certain death.
Additional:
* Sticky Napalm slows Chen and amplifies Batrider's damage.
* Flamebreak and
Firefly can deal heavy damage to Chen and his creeps.
* Flaming Lasso pulls Chen away from his creeps, often to certain death.
Tidehunter
* Kraken Shell can dispel Flaming Lasso.
* If Batrider drags Tidehunter back towards his team, it can be setup for a well placed Ravage.
Additional:
* Kraken Shell is very useful against Sticky Napalm and
Flamebreak, easily dispelling them regularly.
* Tidehunter is probably the worst hero to target with Flaming Lasso, as Kraken Shell will remove it and Tidehunter often survives long enough to cast Ravage in the middle of Batrider's team. At the same time, if Batrider initiates on his teammate, Tidehunter will have the perfect opportunity to counter-initiate.
Bane
[wiki] rating: 0.0 (winrate: 48% pickrate: 2%)Chen
* Even though Bane has no abilities to deal with multiple Chen's creeps, skilled Bane can easily counter this problem by going for Aghanim's Shard, which will allow
Brain Sap to easily kill Chen's creeps.
* Fiend's Grip can disable Chen or any of his allies and often finish them before he can save them with
Hand of God. And to make things worse, Chen has no way to cancel
Fiend's Grip on his own, and must rely on outside from {U:Centaur Conqueror} or {U:Mud Golem} under his control.
Tidehunter
* Kraken Shell dispels Fiend's Grip, wasting it easily. Additionally, in late game, it secures premature dispell of a level 4 Nightmare, in case of continuous Bane's rightclicks.
* Enfeeble only reduces distance of Gush, but not of
Anchor Smash or
Ravage, and thanks again to
Kraken Shell, is easily dispellable for him in team fights.
* Ravage affects large area, effectively reaching Bane's spot for applying Fiend's Grip, even with Glimmer Cape, Aether Lens and/or Aghanim's Scepter.
Additional:
* Kraken Shell dispels Fiend's Grip, wasting it easily.
Crystal Maiden
[wiki] rating: 0.0 (winrate: 49% pickrate: 13%)Chen
* Frostbite roots and disarms Chen's creeps for 10 seconds.
* Crystal Maiden has a lot of AOE damage between Crystal Nova and
Freezing Field to clear Chen's creeps out side and during team fights.
Tidehunter
* Gush can make Crystal Maiden's already weak armor even weaker.
* Kraken Shell can dispel Frostbite, preventing him from getting stuck inside Freezing Field.
* Ravage is very useful for interrupting Freezing Field, even while Crystal Maiden is under the effects of
Glimmer Cape. Crystal Maiden must purchase a
Black King Bar, which is far more costly.
Sand King
[wiki] rating: 0.0 (winrate: 50% pickrate: 6%)Chen
* Burrowstrike and
Sand Storm will deal a large amount of damage to Chen's creeps.
* Caustic Finale will quickly clear Chen's creeps at low health.
Tidehunter
* Ravage, being an AoE disable, cancels Epicenter's channeling from a long range, limiting his potential to counter-initiate.
* This can be remedied, however, by first using a Black King Bar, then channel Epicenter, then finally initiate with
Blink Dagger.
Magnus
[wiki] rating: 0.0 (winrate: 51% pickrate: 15%)Chen
* Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus,
Jakiro,
Shadow Fiend,
Kunkka,
Luna,
Dragon Knight,
Medusa,
Alchemist.
Tidehunter
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
Jakiro
[wiki] rating: 0.0 (winrate: 51% pickrate: 12%)Chen
* Liquid Fire and
Dual Breath can clear Chen's creeps, and kill his allies before he uses Hand of God.
* Macropyre can quickly clear Chen's creeps and deal intense damage to his allies.
Additional:
* Jakiro's damage over time force Chen to use Hand of God prematurely, potentially wasting chance to save his allies during teamfight.
* Dual Breath and Macropyre can be used to disrupt Chen's jungling work.
Tidehunter
* Kraken Shell grants a considerable damage block. preventing Jakiro's spells from being very effective on him, Your Liquid Fire and Ice Path will actually deal 0 damage, while Macropyre will deal only half it's damage
* It also purges him of debuffs when he takes a set amount of damage, which frees him from your Ice path/Macropyre combo,
* Not only does Tidehunter's Gush prevents Jakiro from easily escaping a fight, it's Armor reduction makes Jakiro much easier to kill
Additional:
* Kraken Shell dispels Dual Breath,
Ice Path,
Liquid Frost,
Liquid Fire and even
Macropyre's Burn.
* It also completely negates the damage from Liquid Fire and Ice path, while heavily reducing the damage from all of his other abilities
* Jakiro is a naturally slow hero, Gush will allow you to easily catch him, while also reducing his Armor
Bounty Hunter
[wiki] rating: 0.0 (winrate: 51% pickrate: 7%)Chen
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Tidehunter
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Clinkz
[wiki] rating: 0.0 (winrate: 52% pickrate: 7%)Chen
* Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer,
Doom,
Mirana,
Clinkz.
Tidehunter
* Heroes that excel at grouping up with their team very early will be able to take advantage of a Clinkz that tries to pick off heroes that are alone: Brewmaster,
Dazzle,
Tidehunter.
Broodmother
[wiki] rating: 0.0 (winrate: 54% pickrate: 3%)Chen
* Chen's low mobility and lack of AoE abilities makes him an easy target for Broodmother and her Spiderlings.
* Broodmother can easily pick off Chen's creeps with Spawn Spiderlings, and by ambushing them through terrain in her web.
Additional:
* Chen has no area-of-effect spells to deal with Broodmother's spiderlings and must rely on his creeps to take care of them.
* Spawn Spiderlings can kill Chen's creeps and spawn spiderlings in their place.
* Spin Web allows Broodmother to disrupt Chen's jungling.
Tidehunter
* Kraken Shell makes Tidehunter take nearly no damage from Spiderlings.
* Anchor Smash kills Spiderlings in one or two casts, should Broodmother try to swarm Tidehunter with them.
Riki
[wiki] rating: 0.0 (winrate: 54% pickrate: 13%)Chen
* Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin,
Weaver,
Bounty Hunter
Riki.
Additional:
* Chen is basically Riki's natural prey: he has little HP, low armor and relies on his persuaded creeps to fight, which in most situations will not save Chen from Riki. Just be wary of {U:Centaur Conqueror}, who can stun Riki outside of Smoke Screen and ruin his attempt at Chen's life.
Tidehunter
* Riki doesn't deal burst damage.Durable heroes (Axe,
Tidehunter etc.) will usually survive a jump from him,move out of Smoke Screen and potentially retaliate.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Tidehunter
* Kraken Shell neither dispels nor provides damage reduction against
Spirit Siphon. This ability also drains health based on percentage damage, making Tidehunter's large healthpool a very appealing target. Furthermore, the health gained from the Siphon is independent from the amount of damage dealt, so Death Prophet will always heal a large amount of from Tidehunter's pool even if Tidehunter has magic reduction items or abilities on him, which makes her an untargetable enemy for you as this easily outweights any damage output you can provide.
Exorcism is yet another ability from which Kraken Shell provides no useful protection, as the spirits completely ignore the damage block and are unaffected by the dispel. This ability also creates an unfriendly area where your blink will be constantly cancelled, reducing your ability to land a good Ravage.
Spirit Siphon nor
Exorcism, making the ability mostly ineffective against her. Additionally, Death Prophet usually builds
Eul's Scepter of Divinity, which can be used to dodge the stun entirely.
*
* Ravage does not stop neither
Chen
*
Silence will prevent Chen from activating Hand of God.
Crypt Swarm and
Exorcism can clear Chen's creeps and heavily damage Chen.
Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
*
*