* Counterspell can reflects triggering with Focus Fire. Since Focus Fire target against Anti-Mage, Focus Fire damage can return to Anti-Mage easily destroy to Windranger's.
* Anti-Mage items Abyssal Blade and
Monkey King Bar can useful for Anti-Mage's and easily complicated escaping Windranger's fighting against Anti-Mage's and also bypasses to Windrun evasion.
Additional:
* Counterspell can reflect Windranger's targeted spells such as
Shackleshot and
Focus Fire back to her.
* Blink can be used to avoid
Shackleshot and
Powershot, assuming an Anti-Mage player can react fast enough.
* Mana Break and
Mana Void can punish high mana pool for Windranger's.
* Blink allows Anti-Mage to get on top of Lina and deal damage with his
Mana Break.
* Counterspell makes Anti-Mage tanky against Lina's heavy magic damage.
* A well-timed Counterspell can block and reflect Laguna Blade.
* Mana Void is very strong against Lina, who has a high mana pool and quickly depletes it during fights.
* Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing abilities and escaping using Windrun.
Additional:
* Glaives of Wisdom can easily stealing permanently intelligence for Windranger's.
* Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing abilities and escaping using Windrun.
* Arcane Curse discourages Lina from using her abilities, preventing her from building up Fiery Soul stacks.
* Last Word and
Global Silence are great against Lina for the same reason, as well as interrupting her combos and preventing her from casting spells.
* Time Dilation while renders Windrun movement speed useless slow.
* Time Walk fast cooldown can escaping avoided to Focus Fire. Additionally, Time Walk can dodge to Powershot
* Chronosphere trap can attacking Windranger can not escaping with Windrun.
Additional:
* Time Walk fast cooldown and will avoided from Focus Fire fast. Additionally, Faceless Void must not Time Walk reverse since build Aghanim's Shard for fear of Shackleshot.
* Time Dilation makes Windrun movement speed slowed useless.
* Chronosphere render Windranger's to never escape Windrun or attacking from Focus Fire to His and locked inside Chronosphere foolproof from his attacking her from inside Chronosphere.
* Time Walk will easily backtrack Lina's burst damage (especially Laguna Blade) if not timed correctly.
* During Chronosphere, squishy heroes like Lina will be main target of Faceless Void in his ultimate.
* Dream Coil leash can stop and stunned moving from Windrun.
* Combinated Wanning Rift and build Blink Dagger can easily avoid from Focus Fire
* Puck dodges the abilities of Lina Dragon Slave and
Light Strike Array with his
Phase Shift skill, which helps him avoid combining these abilities with
Laguna Blade and avoid burst damage from Lina
* Puck forbids Lina to use her abilities with the Waning Rift ability, which will help her teammates survive and even give them the opportunity to kill her
Additional:
* Puck dodges the abilities of Lina Dragon Slave and
Light Strike Array with his
Phase Shift skill, which helps him avoid combining these abilities with
Laguna Blade and avoid burst damage from Lina
* Puck forbids Lina to use her abilities with the Waning Rift ability, which will help her teammates survive and even give them the opportunity to kill her
* The high mobility provided by Fire Remnant makes it hard for Windranger to find a good position to land Shackleshot or a full duration of Focus Fire.
* Flame Guard and
Searing Chains deal considerable magical damage to Windranger which she cannot avoid with Windrun.
* Searing chains also negates the mobility from Windrun.
* Ember Spirit absorbs quite a large amount of magical damage with its Flame Guard, and in addition dodges the abilities of
Dragon Slave and
Light Strike Array with its
Sleight of Fist
Additional:
* Ember Spirit absorbs quite a large amount of magical damage with its Flame Guard, and in addition dodges the abilities of
Dragon Slave and
Light Strike Array with its
Sleight of Fist
* Firefly and combinated with
Blink Dagger can easy avoided from
Focus Fire.
* Heroes with abilities that can pull Lina out of position can easily bring her to their team mates, like Batrider with
Flaming Lasso,
Pudge with
Meat Hook and
Vengeful Spirit with
Nether Swap.
* Many of Nyx Assassin's abilities are good against Windranger.
* Impale is great for stunning Windranger and allowing additional disables to be landed.
* Mind Flare is useful against Windranger's decent intelligence growth.
* Spiked Carapace is easy to use against Powershot.
* Vendetta allows Nyx Assassin to sneak up on and deal massive damage to Windranger without giving Windranger a chance to use Windrun to evade it.
* Nyx Assassin's item build allows him to easily deal with Windranger.
* Mind Flare does tons of damage against Lina because of her high intelligence.
* The mana burn from Vendetta also prevents Lina from casting her full combo.
* Spiked Carapace can easily be used to counter Lina's abilities because of their long cast animation, and could probably kill Lina outright if Laguna Blade is reflected.
* Heroes who build Black King Bar as either core or situational item will be able to fight back against Nyx Assassin and freely attack him as Spiked Carapace cannot pierce spell immunity at all:
Axe,
Broodmother,
Dawnbreaker,
Enigma,
Huskar,
Jakiro,
Legion Commander,
Lina,
Luna,
Lycan,
Slardar,
Slark,
Troll Warlord,
Witch Doctor.
* Pounce's leash prevents Windranger from use Windrun,making hard for Windranger escape from Slark. Additionally, Pounce charge upgraded to
Aghanim's Scepter also avoided catch from
Windrun.
* Shadow Dance combinated Shadow Blade and also upgrade
Silver Edge can avoid Windranger's attack from
Focus Fire.
* Dark Pact will dispell from stunned Shackleshot.
* Dark Pact can be cast during the cast animation of Light Strike Array and dispel its stun.
* Pounce allows Slark to close the gap to Lina.
* Shadow Dance prevents Lina from killing Slark with her Laguna Blade when his HP gets low.
* Heroes with heavy magical nukes will take advantage of Slark's poor HP or force him to use Shadow Dance early: Lina,
Lion,
Zeus
* Sven with Aghanim's Scepter can easily chase down Windranger and dispel her Windrun at the same time.
* Sven has a high health pool and is a natural Black King Bar holder and is very hard to kill for Lina.
* Sven also has high physical damage, making it easy for him to burst her down.
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
* Squishy heroes (Io,
Crystal Maiden,
Lina...), as Earth Spirit can deal tons of damage with Magnetize.
* Slardar always purchase Blink Dagger can combined Guardian Sprint will catch escaping her with
Windrun and also avoided from
Focus Fire after Slardar's sucessful stunned her with Slithereen Crush.
* Corrosive Haze from Slardar is very effective from low armor Windranger's although build Aghanim's Scepter, invisibility from
Windrun is useless detected true sight against Corrosive Haze and can easily catch Slardar's kill her.
Additional:
* Low armor from Windranger's so the primary target use Corrosive Haze although her get Aghanim's Scepter, Windrun invisibility so useless and accessible by Slardar.
* Slardar's can easily catch her with combinating use Blink Dagger and Guardian Sprint also Slardar's can escaping avoided from Focus Fire.
* Windranger can't escape Windrun X Marks the Spot with combo Torrent or Ghostship trap.
Additional:
* X Marks The Spot can easily escape Windrun turn the position and combo with
Torrent or
Ghostship trap. Additionally, Kunkka build Aghanim's Scepter
Torrent Storm create Windranger's difficulty escaping.
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Additional:
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Retaliate will shred through Windranger's health if she chooses to attack him during Focus Fire.
* Windrun triggers the damage from Rupture.
Additional:
* Rupture turns Windranger's mobility against her.
* Blood Rite's silence makes Windranger totally useless, since she's extremely reliant on abilities.
* Combo Quill Spray and items Blade Mail can easily trigger from Focus Fire damage.
Additional:
* Focus Fire potentially trigger with Quill Spray very harassing and passive abilities from Bristleback
Bristleback and
Warpath stacked damage. Additionally,Combination
Quill Spray and
Blade Mail is very possible kill her's since Windranger's activated Focus Fire. At the same time,Windrun does not protect from
Quill Spray.
* Bristleback's tanky in late game build Heart of Tarrasque and
Vanguard until upgrade
Crimson Guard or
Abyssal Blade is very difficult for Windranger's kill Bristleback and her can need more damage.
* Spamming Viscous Nasal Goo is very harder Windranger's Windrun movement speed. Bristleback combinating build
Assault Cuirass also render Windranger's loss armor.
* Bristleback must build Lotus Orb cause make reflects Windranger's target hard
Shackleshot and
Focus Fire.
* Windrun does not provide protection against
Counter Helix and
Berserker's Call. Her fast attack speed with Focus Fire will also quickly trigger
Counter Helix multiple times.
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Additional:
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
* Press The Attack can save allies dispell from Shackleshot.
* Duel can lock before escape with Windrun.
* Focus Fire potentially trigger with Blade Mail can Windranger's useless.
* Drow Ranger build Shadow Blade can avoided from Focus Fire and upgrade with
Silver Edge can also break from Windrun.
* Hurricane Pike allows her to close the gap and deal immenese damage and provides decent stats to her.
Additional:
* A well-timed from Gust is impossible Windranger's can not escaping from Windrun.
* Combinating Frost Arrows and
Eye of Skadi will Windrun movement speed slow.
* Hurricane Pike allows Her to close the gap and deal damage from Focus Fire provides decent stats to her.
* Drow Ranger build item Shadow Blade or
Silver Edge makes easily two conditions from her can break from Windrun or avoided from Focus Fire.
* Combinating build Nullifier and
Monkey King Bar in lategame makes Windranger's can not hold evasion from Windrun.
* Bonus agility from Marksmanship can Drow Ranger's arrow can through Windranger's low armor.
* Windrun does not protect Windranger from Cursed Crown's stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Additional:
* Windrun does not protect Windranger from Cursed Crown stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
* Power Cogs prevent Windranger from fleeing with Windrun.
* Battery Assault repeatedly interrupts Focus Fire, disrupting Windranger's damage output.
Additional:
* Power Cogs trap prevent Windranger from fleeing with Windrun.
* Battery Assault repeatedly interrupts Focus Fire, disrupting Windranger's damage output.
* Kraken Shell easily dispels the lengthy stun from Shackleshot.
* Kraken Shell (and possibly Anchor Smash) blocks huge amount of damage from Focus Fire.
* Anchor Smash is one of the few sources of True Strike, which means Tidehunter can deal significant damage through Windrun, while also reducing Windranger's damage output.
Additional:
* Kraken Shell will easily instanly dispell after Shackleshot.
* Ravage save an ally from Focus Fire.
* Since his get Aghanim's Shard Dead in the Water leash lock Windranger's can not escaping Windrun
* Ball Lightning can escape quickly fear from
Focus Fire. Windranger can not reach Storm Spirit although Windrun active catch him.
Additional:
* All abilities from Windranger can not reach from Ball Lightning. Storm Spirit can dodge especially from Powershot and Focus Fire.
* Storm Spirit can quickly close the distance with Lina using Ball Lightning. In addition,
Ball Lightning can be used as a way to dodge the abilities of
Dragon Slave and
Light Strike Array
Additional:
* Storm Spirit can quickly close the distance with Lina using Ball Lightning. In addition,
Ball Lightning can be used as a way to dodge the abilities of
Dragon Slave and
Light Strike Array
* Lina can win on a line against Storm Spirit because of the range of her abilities and attacks, and Storm Spirit will be forced to survive on such a line, not farm
Additional:
* Lina can win on a line against Storm Spirit because of the range of her abilities and attacks, and Storm Spirit will be forced to survive on such a line, not farm
* Static Link can lower the damage output from Focus Fire.
* Eye of the Storm strikes cannot miss, even if Windrun is active.
Additional:
* Static Link greatly lowers Windranger's damage output from Focus Fire.
* Eye of the Storm strikes cannot miss, even if Windrun is active.
* Dragon Slave is easy to steal, and provides Rubick with a useful nuke.
* Light Strike Array serves as a cheap nuke as well as a crowd control ability.
* Rubick uses the fixed 0.15 second cast time when casting Light Strike Array, much faster than
Lina herself.
* Rubick can gurantee a stun by throwing the victim into the area with Telekinesis, extending the overall lockdown duration.
* Laguna Blade is an awesome ultimate that gives huge burst damage.
* Arcane Supremacy (combined with Level 25 talent +40% Spell Amp For Stolen Spells, as of 7.31c) increases its damage before reduction to a whopping 660/882/1134(830/1162/1494) (and even more so with
Aghanim's Scepter), without considering spell amplification from items.
* Laguna Blade is an intelligence hero with no regen ability, and casting
Laguna Blade back to Lina can result in her unexpected sudden death, or severly hinder her presence in the rest of teamfight. Nevertheless, the skill can also be cast on other squishy heroes or help bursting down enemy carries.
* Light Strike Array and
Laguna Blade has a short cast range, and Rubick can extend its range thanks to
Arcane Supremacy.
* Doom can shut down all active abilities from Windranger while can not escape with Windrun and Focus Fire since activated with
Doom.
Additional:
* Doom can shut down all abilities from Windranger's mainly her's strong escape from Windrun.
* Infernal Blade deals passes evasion target from Windrun.
* Focus Fire target from Doom passes burn to Scorched Earth makes Windranger interrupts Focus Fire influence to her health.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Heroes with low mobility that rely on spells: Zeus,
Lina,
Crystal Maiden.
* Windranger's has bad against Hero heavily strong escape out of reach with windrun: Spirit Breaker,
Lycan,
Storm Spirit,
Earth Spirit
* Nether Ward will be problematic for heavy nukers and spammers like Skywrath Mage,
Lina,
Lion and
Invoker, but Pugna must not use Decrepify defensively against them as he will be helping them out more than anything.
* Marci can be effective against vulnerable squishy heroes that cannot deal with heroes that jump onto them - Sniper,
Drow Ranger,
Lina,
Rubick, etc.
* Windranger's has bad against Hero heavily strong escape out of reach with windrun: Spirit Breaker,
Lycan,
Storm Spirit,
Earth Spirit
* Bounty Hunter with
Track.
* Windrun invisibility via Aghanim's Scepter is very risk from Windranger against Hero True Sight abilities
* Bounty Hunter with
Track.
* Slardar with
Corrosive Haze.
* Bloodseeker with
Thirst.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Nethertoxin prevents buildup of Fiery Soul stacks.
* Corrosive Skin provides magic resistance against Lina's spells.
* Poison Attack and
Viper Strike can burn away Lina's small health pool.
* Windrun evades
Poison Attack and counteracts the slow.
* Viper's low mobility makes him an easy Shackleshot target.
* Focus Fire grants Windranger significant physical damage output to quickly wear Viper down.
* Powershot is a strong harassment and zoning tool against Viper in lane.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Heroes with long animations can be frequently interrupted with Cold Snap: Earthshaker,
Monkey King,
Shadow Fiend
Lina
* With Normal Punch from
Aghanim's Scepter, Dark Seer can gain an advantage against heroes who rely on evasion as
Normal Punch has true strike:
Phantom Assassin,
Windranger,
Hoodwink.
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
* Heroes with a lot of burst damage, especially those who rely on casting spells: Lina,
Zeus.
* Heroes who rely on burst physical damage are affected by Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Additional:
* Rolling Thunder can help escaping from Focus Fire and Windrun reach.
* Disarm from Lucky Shot makes Focus Fire temporarily useless.
* Doppelganger can be used to easily dodge Light Strike Array if timed correctly.
* Phantom Lancer can quickly deplete Lina's mana pool with his illusions and deal massive damage from it simultaneously since Phantom Lancer is a natural Diffusal Blade carrier.
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
* Windrun's speed allows easy pursuit or escape, while the evasion greatly reduces the threat of Enchantress's Impetus, especially when retreating.
* Shackleshot is a powerful disable if Enchantress gets too close to one of her own minions.
* Focus Fire can negate
Untouchable.
* Enchantress has a very small health pool and cannot tank Lina's heavy magic burst.
* Untouchable is decently countered by Fiery Soul, exposing Enchantress's weakness to physical damage due to her low armor.
* Lina is decent at clearing creeps and can kill Enchantress's creeps quickly.
Additional:
* Enchantress has pitiful health, and cannot tank Lina's heavy magic damage.
* Untouchable is decently countered by Fiery Soul, exposing Enchantress' weakness to physical damage due to her low armor.
* Lina is decent at clearing creeps and can kill Enchantress' creeps quickly.
* Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
* Shackleshot through tree with
Focus Fire via
Aghanim's Scepter​ combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
* Moonlight Shadow does little good against Dragon Slave and Light Strike Array.
* Lina's damage burst can quickly kill Mirana's teammates before she saves them with Moonlight Shadow.
Additional:
* Eul's Scepter of Divinity is an item Lina commonly buys, which in combination with and
Light Strike Array can disable Mirana if she tries to Leap away.
* Laguna Blade's magical (pure with Laguna Blade damage is Pure and pierces Spell Immunity talent) burst damage takes advantage of Mirana's below average health.
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Additional:
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
* Lina interrupts Huskar on the center line because of her attack range, she can constantly be at a long distance, punching Huskar with her hand, while Huskar needs a very close distance to use Burning Spear
Additional:
* Lina interrupts Huskar on the center line because of her attack range, she can constantly be at a long distance, punching Huskar with her hand, while Huskar needs a very close distance to use Burning Spear
* Focus Fire can quickly attack target Meepo or clones instanly. Additionally, Windranger's can use combinated
Shackleshot and
Focus Fire since Poof wrong landing and stunned from
Shackleshot affected Meepo and clones collateral damege from
Focus Fire
* Escaping from Windrun make Earthbind roots can not reach.
* Light Strike Array catches Meepo and his clones if he tried to gank Lina with Earthbind &
Poof.
* Laguna Blade can quickly kill Meepo and his clones before they escape with Poof.
* As Terrorblade's damage output comes mainly from direct attacks, he will struggle greatly against heroes who have abilities that give evasion, trigger on attack or which can disarm an enemy hero: Centaur Warrunner,
Hoodwink,
Huskar,
Invoker,
Leshrac with
Nihilism from
Aghanim's Scepter,
Lifestealer with
Aghanim's Scepter upgraded
Infest,
Pangolier,
Phantom Assassin,
Pugna,
Techies,
Windranger etc.
* Laguna Blade is one of the best tools to kill Terrorblade before he can use
Sunder due to its high magical (pure with
Laguna Blade damage is Pure and pierces Spell Immunity talent) burst damage.
* Dragon Slave and
Light Strike Array allows Lina to clear Terrorblade's illusions from both, Conjure Image and
Manta Style.
Additional:
* Laguna Blade is one of the best tools to kill Terrorblade before he can use
Sunder due to its high magical (pure with
Laguna Blade damage is Pure and pierces Spell Immunity talent) burst damage.
* Dragon Slave and
Light Strike Array allows Lina to clear Terrorblade's illusions from both, Conjure Image and
Manta Style.
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
* Lina defeats Sniper on the mid, because she has the same attack range as him, and her Dragon Slave ability deals much more damage to creeps, as well as to Sniper himself, than
Shrapnel, which creates uncomfortable conditions for Sniper to farm on the line, which is why Lina either punches Sniper harder than he either pushes a pack of creeps up to the tower and finishes off his creeps under it, preventing Sniper from earning gold and a level.
Additional:
* Lina defeats Sniper on the mid, because she has the same attack range as him, and her Dragon Slave ability deals much more damage to creeps, as well as to Sniper himself, than
Shrapnel, which creates uncomfortable conditions for Sniper to farm on the line, which is why Lina either punches Sniper harder than he either pushes a pack of creeps up to the tower and finishes off his creeps under it, preventing Sniper from earning gold and a level.
* Powershot can destroy the trees to prevent
Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with
Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
* Powershot can destroy the trees to prevent Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot creates a tree for Windranger to get an easy Shackleshot off.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
* Abilities that can destroy trees can give Hoodwink a disadvantage: Timbersaw,
Windranger,
Lina.
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
* Lina builds Shadow Blade (and upgrades it into a
Silver Edge), which makes it hard for Ancient Apparition to land his abilities.
* Laguna Blade can kill Ancient Apparition easily due to his low health pool and lack of mobility.
* Heroes with evasion will cause Chen and his creeps to struggle in attacking them and will waste much of Penitence's power: Phantom Assassin,
Windranger,
Hoodwink.
* Lina's high damage burst from Dragon Slave,
Light Strike Array and
Laguna Blade can easily kill Chen's allies or Chen himself before he can use
Hand of God.
Additional:
* Lina's high damage burst from Dragon Slave,
Light Strike Array and
Laguna Blade can easily kill Chen's allies or Chen himself before he can use
Hand of God.
* Fragile support heroes are all ideal targets for the Phantom Assassin. Heroes such as Lina and
Witch Doctor are all prime targets that may not be able to react quickly and fight back due to Phantom Assassin's sudden appearance.
* Phantom Assassin's Blur will be useless if Windranger managed to get
Monkey King Bar or
Bloodthorn, and other than Stifling Dagger, Phantom Assassin has no abilities that can bypass Windrun.
* Additionally, Phantom Assassin doesn't like building Monkey King Bar because her crits are reliant on attack damage.
* Focus Fire can still deal considerable damage despite Blur's evasion due to the increased attack speed.
* Laguna Blade is one of the best tools to kill Phantom Assassin before she can do anything in early-to-mid game due to its high magical (pure with
Laguna Blade damage is Pure and pierces Spell Immunity talent) burst damage.
* Blur offers no protection against Lina's abilities. Likewise, Lina can counter
Blur's evasion by buying either
Silver Edge or
Monkey King Bar.
* Lina just has to be careful about Fan of Knives from
Aghanim's Shard and
Coup De Grace, as
Fan of Knives can deal pure damage to Lina and disable
Fiery Soul awhile
Coup De Grace can deal serious damage to her even if she is spell immune, which may force Lina to buy
Ethereal Blade to deal with Phantom Assassin.
Additional:
* Laguna Blade is one of the best tools to kill Phantom Assassin before she can do anything in early-to-mid game due to its high magical (pure with
Laguna Blade damage is Pure and pierces Spell Immunity talent) burst damage.
* Blur offers no protection against Lina's abilities. Likewise, Lina can counter
Blur's evasion by buying either
Silver Edge or
Monkey King Bar.
* Lina just has to be careful about Fan of Knives from
Aghanim's Shard and
Coup De Grace, as
Fan of Knives can deal pure damage to Lina and disable
Fiery Soul awhile
Coup De Grace can deal serious damage to her even if she is spell immune, which may force Lina to buy
Ethereal Blade to deal with Phantom Assassin.
* Heroes with abilities that can pull Lina out of position can easily bring her to their team mates, like Batrider with
Flaming Lasso,
Pudge with
Meat Hook and
Vengeful Spirit with
Nether Swap.
* Pudge relies on his hook to initiate his combo. As long as she's able to avoid the hook with Windrun and shackle him, Windranger can take him down easily. Pudge's low armor means that he won't be able to endure Focus Fire for long.
* Pudge has low armor and mobility, making him suspectible to her physical attacks (if Lina is the carry).
* Because Dismember is a channeled ability, it can be canceled through Light Strike Array within a distance.
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
* Since Naga Siren is a hero who barely goes for Black King Bar, she is vulnerable to nukers with strong magical damage and big area-of-effect spells in every game more than any other carry heroes:
Sand King,
Jakiro,
Leshrac,
Lina,
Earthshaker,
Zeus.
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
* Heroes who have channeled abilities can be stunned by Light Strike Array, like Witch Doctor with
Death Ward and
Bane's
Fiend's Grip.
Additional:
* Light Strike Array cancels out Death Ward from a long distance.
* Dragon Slave deals reliable magic damage during the laning phase against Mars.
* Lina's Eul's Scepter of Divinity and
Light Strike Array combo can interrupt Mars from being disruptive for a decent amount of time and leave him vulnerable for follow up stuns.
* Laguna Blade deals massive magical damage, and pure damage with
Aghanim's Scepter.
* Powershot destroys the tree Monkey King is standing on.
* Monkey King's natural reliance on trees makes him an easy target for Shackleshot.
* Windrun evades Monkey King's attacks, preventing him from building up Jingu Mastery.
* Being a hero with low health and abysmal mobility, Lina can nuke her down easily.
* Since Crystal Maiden's Freezing Field is a channeled ability, Lina can use her Light Strike Array to cancel it easily.
* Outlanes Shadow Fiend on the central line, due to the fact that Lina's attack range exceeds the range of Shadow Fiend, which makes it difficult for him to fend off her attacks and approach creeps, thus Lina has more level and gold
* Defeats Shadow Fiend` from Burst with a combination of skills: Light Strike Array,
Dragon Slave,
Laguna Blade, Shadow Fiend does not have a large pool of health before buying an item:
Satanic , which is why Lina's strong magic damage is enough to kill him quickly
Additional:
* Outlanes Shadow Fiend on the central line, due to the fact that Lina's attack range exceeds the range of Shadow Fiend, which makes it difficult for him to fend off her attacks and approach creeps, thus Lina has more level and gold
* Defeats Shadow Fiend` from Burst with a combination of skills: Light Strike Array,
Dragon Slave,
Laguna Blade, Shadow Fiend does not have a large pool of health before buying an item:
Satanic , which is why Lina's strong magic damage is enough to kill him quickly
* Laguna Blade ends Gyrocopter very quickly in the early to mid game.
* Guardian Angel is generally useless against Lina as she primarily relies on magical damage. Lina can also dispel it with
Eul's Scepter of Divinity as she is a hero who often goes for it.
Eul's Scepter of Divinity can later be upgraded into
Wind Waker, which will allow Lina to escape from Omniknight.
* Laguna Blade can often finish off Omniknight's allies before he can save them with
Purification and
Heavenly Grace. This can become even worse once Lina picks
Laguna Blade damage is pure and pierces spell immunity talent, which will allow it to ignore both, any form of spell immunity and
Guardian Angel.
* Windrun can be used to dodge Earthshaker's abilities if Windranger has a quick reaction time.
* Focus Fire and Windrun allows Windranger to kite Earthshaker.
* A Windranger with fast fingers can prevent Earthshaker from using Fissure with Shackleshot.
* Laguna Blade deals amplified magical damage (pure from Aghanim's Scepter) to Necrophos when he is under the effects of
Ghost Shroud.
Additional:
* Laguna Blade's damage as well as damage from all of Lina's abilities will be greatly amplified during Ghost Shroud.
* Light Strike Array in combination with
Dragon Slave can easily clear Broodmother's spiders.
* Laguna Blade offers extensive damage that can kill Broodmother early on or before she is able to use Insatiable Hunger in attempts to salvage a fight.
* Light Strike Array and Dragon Slave allows Lina to destroy trees, countering Nature's Guise and
Eyes in the Forest.
* Lina has many tools to remove Living Armor's protection.
* Heroes who can clear the waves of Enigma's Eidolons: Lina,
Luna,
Dawnbreaker,
Jakiro,
Shadow Shaman,
Death Prophet,
Keeper of the Light,
Invoker,
Leshrac,
Puck.
* Any hero who can counter-initiate in anticipation without getting caught in Reverse Polarity: Sven,
Omniknight,
Enigma,
Luna,
Naga Siren,
Mars,
Jakiro,
Venomancer,
Elder Titan,
Faceless Void,
Rubick,
Keeper of the Light,
Pugna,
Invoker,
Spectre,
Alchemist,
Treant Protector,
Lina,
Oracle,
Zeus,
Shadow Shaman,
Phoenix,
Razor,
Huskar,
Batrider,
Kunkka,
Tidehunter,
Wraith King,
Sand King,
Medusa,
Dawnbreaker.
* Heroes that commonly attack ethereal units will not have any problems against Muerta's Pierce The Veil: Tinker,
Jakiro,
Lina,
Luna,
Pugna or
Ogre Magi.
* Any hero with high attack speed will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits:
Juggernaut,
Clinkz,
Troll Warlord,
Beastmaster,
Lina.
* Heroes with high burst damage through their physical attacks or spells can kill Dazzle or his allies before he has a chance to use Shallow Grave. (Lina,
Lion, etc.)
Additional:
* Laguna Blade can kill Dazzle quickly before he casts Shallow Grave.
* Heroes with summons can find their summons eliminated easily by Lina, like Broodmother,
Nature's Prophet, and
Chen.
Additional:
* Lina can easily prevent Nature's Prophet's Teleportation escape attempts with Light Strike Array, and can clear Sprout's trees instantly.
* Lina's Dragon Slave and
Light Strike Array can kill Nature's Prophet's Treants.
* Heavy nukers will do well against Cold Embrace (Lina,
Zeus etc).
* Heroes who have channeled abilities can be stunned by Light Strike Array, like Witch Doctor with
Death Ward and
Bane's
Fiend's Grip.
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
* Heroes with either magical, physical or pure damage burst: Bane,
Ember Spirit,
Leshrac,
Lina,
Luna,
Nyx Assassin,
Phantom Assassin,
Skywrath Mage,
Tinker,
Ursa,
Void Spirit.
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
* Heroes with spell immunity until Lina takes Laguna Blade damage is pure and pierces spell immunity talent, like Lifestealer with
Rage and
Juggernaut with
Blade Fury.
* {Ability ID:Windrun|Windranger|16px} negates the damage from {Ability ID:Omnislash|Juggernaut|16px}.
* {Ability ID:Windrun|Windranger|16px} gives Windranger enough movement speed to get out of {Ability ID:Blade fury|Juggernaut|16px} range.
* {Ability ID:Focus fire|Windranger|16px} goes through {Ability ID:Blade Fury|juggernaut|16px}.
* Heroes with abilities that can pull Lina out of position can easily bring her to their team mates, like Batrider with
Flaming Lasso,
Pudge with
Meat Hook and
Vengeful Spirit with
Nether Swap.
* Lina can burst Vengeful Spirit down, provided she can land Light Strike Array before Vengeful Spirit lands her Magic Missile.
* Laguna Blade deals massive damage, often being enough to kill a squishy Vengeful Spirit.
* Moon Glaives can ignore certain abilities that either trigger on attack or give evasion under the condition that the heroes who have them are not primary targets. Examples include:
Centaur Warrunner,
Windranger,
Phantom Assassin,
Hoodwink etc.
* Lina has very high magic burst damage to use against the low-health-pool Luna. Laguna Blade can also be upgraded with Laguna Blade damage is Pure and pierces Spell Immunity to bypass
Black King Bar, making Lina even more of a threat. Luna however, can easily counter this problem with
Linken's Sphere, which is a common item for her.
* For the same reasons, Lina makes a very powerful ally for Luna when they are in the same team.
* Heroes who have most or all their abilities (damage or disable) unable to pierce spell immunity: Keeper of the Light,
Lina,
Lion,
Zeus.
Additional:
* Rage protects Lifestealer from all of Lina's abilities (except an upgraded Laguna Blade).
* Open Wounds is great to keep Lina in place because she has no abilities to help her escape.
* Windranger's highly mobile playstyle allows her to easily control Lifestealer from a distance, as he has no disables on his own. Windrun not only provides her with bonus move speed, but evasion as well, undoing Lifestealer's ability to attack her. In combination with
Focus Fire, Windranger can easily dispose of Lifestealer without him being able to reach her.
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
* Lina's damage burst can quickly kill Clinkz before he saves them with Skeleton Walk.
* Fiery Soul attack speed bonus removes Burning Army easily in all stages of the game.
* Both Lion's
Finger of Death and
Lina's
Laguna Blade have a 0.25 second delay before the damage is dealt.
* Lina is a common Eul's Scepter of Divinity carrier which can waste some duration of Borrowed Time and following up with
Laguna Blade if timed correctly.
* Heroes that can close the gap can easily chase her down, such as Timbersaw with
Timber Chain and
Anti-Mage with
Blink.
* Timbersaw has a difficult time against magical and pure damage: Lina,
Leshrac,
Enchantress,
Queen of Pain
* All abilities for Morphling can easily escape fear Focus Fire.
* Windranger weakness for agility can easily Morphling destroy against her.
Additional:
* Waveform can be used to escape from the reach of
Focus Fire and to dodge
Powershot.
* Adaptive Strike (Strength) can be used to stun Windranger even while
Windrun is active.
* Morph is useful to morph into Windranger to copy her abilities.
* Light Strike Array catches Morphling while he jumps in from Waveform and also prevents Morphling from using his abilities.
* Laguna Blade can kill Morphling quickly before he shifts into Attribute Shift (Strength Gain).
* Outlanes Lina on the center line thanks to her own Psi Blades, which is why the advantage of Lina's long-range attacks become turned against her
* Closes from Lina's magic attacks with her own Refraction, which is why Lina can't make her combination:
Light Strike Array,
Dragon Slave,
Laguna Blade and kill Templar Assassin quickly
Additional:
* Outlanes Lina on the center line thanks to her own Psi Blades, which is why the advantage of Lina's long-range attacks become turned against her
* Closes from Lina's magic attacks with her own Refraction, which is why Lina can't make her combination:
Light Strike Array,
Dragon Slave,
Laguna Blade and kill Templar Assassin quickly
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed.
* Templar Assassin's Psionic Trap doesn't slow down Windranger due to her skill Windrun.
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion.
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge can be used to dispel it altogether, leaving her completely defenseless for 7 seconds.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Additional:
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge. can be used to dispel it altogether, leaving her completely defenseless.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
* Dragon Slave will make quick work of the spawned illusions from Disruption.
* An attempt to save an ally using Disruption can easily become a perfect setup for a Light Strike Array for the enemy.
* Shadow Demon doesn't have the burst damage to take Lina out of the fight quickly, although Demonic Purge can help his allies kill a squishy Lina.
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
* Combination Blink and Shadow Strike from her is very effective create movement speed and pierce evasion Windrun from Windranger's is not so tight.
* Blink silence from Aghanim's Shard is very helpful from her lock Windranger's can not escaping with
Windrun for a seconds.
* Lina has a very long range of attack, which completely overlaps the range of Queen of Pain's abilities and attacks, which is why even a single Shadow Strike roll can become deplorable, since Lina will shoot Queen of Pain from a long distance before and after the
Shadow Strike roll. And with the help of the abilities of
Light Strike Array and
Laguna Blade, Lina can even kill Queen of Pain because of her small health reserve if she is exposed to a blow
Additional:
* Lina has a very long range of attack, which completely overlaps the range of Queen of Pain's abilities and attacks, which is why even a single Shadow Strike roll can become deplorable, since Lina will shoot Queen of Pain from a long distance before and after the
Shadow Strike roll. And with the help of the abilities of
Light Strike Array and
Laguna Blade, Lina can even kill Queen of Pain because of her small health reserve if she is exposed to a blow
* Light Strike Array has a long delay, making her vulnerable for Ursa's burst.
* Enrage can protect Ursa against Lina's high magical burst.
* Ursa relies on the Blink-Earthshock combo to slow enemies to burst them, but Windranger can use Windrun to escape through Earthshock's duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Ursa and do good amounts of damage in the process.
Additional:
* Windranger can avoid Ursa's primary source of damage, Fury Swipes, by simply using Windrun. The slow from
Earthshock is also rendered irrelevant by Windrun.
* Focus Fire and Windrun can be used to kite Ursa.
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
* Heroes with powerful spammable abilities will prove problematic for Grimstroke as Ink Swell does not protect him from them: Zeus,
Skywrath Mage,
Tinker,
Lina
* Due to lack of magic resistance, Venomancer poisons eats through Windranger's health.
Additional:
* Due to lack of magic resistance, Venomancer abilities eats through Windranger's health.
* Venomancer's multiple slows, to an extent, negates Windrun's mobility.
* Venomancer has low health, which makes him vulnerable to Lina's heavy magic damage.
* Fiery Soul attack speed bonus removes Plague Wards easily in all stages of the game.
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
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Windranger
* Spectre can catch up to her with
Spectral Dagger, even if she uses
Windrun.
Haunt.
Dispersion can reflect some of her damage, especially from her
Focus Fire.
Haunt.
Spectral Dagger, even if she uses Windrun.
Desolate allows Spectre to hit Windranger through Windrun.
Dispersion combined with
Blade Mail and or
Vanguard before Vanguard upgrade to
Abyssal Blade makes Spectre tanky and or also reflects some damage back to Windranger.
* Spectre can instantly reach a ratting Windranger with
*
Additional:
* Spectre can instantly escape Focus Fire or hunt a Windranger with
* Spectre can catch up to her with
*
*
Lina
*
Spectral Dagger and
Haunt allow Spectre to get close to Lina.
Desolate is very strong against Lina, who's usually a bit isolated in fights because of her high attack and cast range.
Dispersion can mitigate a good portion of Lina's burst damage, allowing Spectre to turn on her afterwards.
Haunt and
Spectral Dagger, and due to Lina's abysmal mobility without a
Blink Dagger and terrible health pool and armor, Lina easily gets slaughtered due
Desolate.
Dispersion can mitigate a good portion of Lina's burst damage, allowing Spectre to turn against her afterwards.
*
*
Additional:
* Spectre can very easily close the distance on Lina with
*