Silencer
[wiki] rating: 2.0 (winrate: 52% pickrate: 15%)Nyx Assassin
[wiki] rating: 2.0 (winrate: 50% pickrate: 4%)Windranger
* Many of Nyx Assassin's abilities are good against Windranger.
* Impale is great for stunning Windranger and allowing additional disables to be landed.
* Mana Burn is useful against Windranger's decent intelligence growth and also burns some mana, preventing her from using more abilities.
* Spiked Carapace is easy to use against Powershot.
* Vendetta allows Nyx Assassin to sneak up on and deal massive damage to Windranger without giving Windranger a chance to use Windrun to evade it.
* Nyx Assassin's item build allows him to easily deal with Windranger.
Warlock
* Impale and
Spiked Carapace interrupts Upheaval with ease.
* Warlock's low health pool, mobility, and high intelligence gain makes him a prime target for Nyx Assassin's burst damage.
Ember Spirit
[wiki] rating: 2.0 (winrate: 48% pickrate: 11%)Windranger
* The high mobility provided by Fire Remnant makes it hard for Windranger to find a good position to land Shackleshot or a full duration of Focus Fire.
* Flame Guard and
Searing Chains deal considerable magical damage to Windranger which she cannot avoid with Windrun.
* Searing chains also negates the mobility from Windrun.
Warlock
* A pre-placed Fire Remnant allows Ember Spirit to escape Upheaval.
* Flame Guard blocks Shadow Word's damage.
* Sleight of Fist allows Ember Spirit to attack from outside of Upheaval's range, and
Searing Chains lets him interrupt it.
Sven
[wiki] rating: 1.4 (winrate: 48% pickrate: 2%)Windranger
* Sven with Aghanim's Scepter can easily chase down Windranger and dispel her Windrun at the same time.
Warlock
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with Aghanim's Scepter dispels
Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
* Warcry gives Sven and his allies armor to help against Warlock's Golem's heavy physical damage and movement speed to help escape Upheaval.
* Storm Hammer disrupts Upheaval.
Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Death Prophet
[wiki] rating: 1.2 (winrate: 55% pickrate: 11%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Puck
[wiki] rating: 1.2 (winrate: 48% pickrate: 9%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 3%)Warlock
* Shapeshift allows Lycan to escape from Upheaval with maximum movement speed.
* Warlock doesn't have a good solution to deal with Lycan's wolves from Summon Wolves.
Anti-Mage
[wiki] rating: 1.0 (winrate: 53% pickrate: 11%)Warlock
* Mana Break prevents Warlock from casting his spells, particularly in the laning phase.
* Blink allows Anti-Mage to escape from Upheaval.
* Counterspell reduces damage from Shadow Word and Warlock's Golem's
Permanent Immolation passive. Additionally, it can reflect Shadow Word and Fatal Bonds.
* Mana Void deals heavy damage after Anti-Mage has drained Warlock's large mana pool.
Dark Seer
[wiki] rating: 1.0 (winrate: 52% pickrate: 2%)Warlock
* Surge allows for Dark Seer and his allies to escape from Upheaval due to it ignoring any slow.
Razor
[wiki] rating: 1.0 (winrate: 52% pickrate: 7%)Windranger
* Static Link can lower the damage output from Focus Fire.
* Eye of the Storm strikes cannot miss, even if Windrun is active.
Additional:
* Static Link greatly lowers Windranger's damage output from Focus Fire.
* Eye of the Storm strikes cannot miss, even if Windrun is active.
Spectre
[wiki] rating: 1.0 (winrate: 51% pickrate: 11%)Windranger
* Spectre can catch up to her with Spectral Dagger, even if she uses
Windrun.
* Spectre can instantly reach a ratting Windranger with Haunt.
* Windrun's miss chance is countered by
Desolate.
* Dispersion can reflect some of her damage, especially from her
Focus Fire.
Additional:
* Spectre can instantly escape Focus Fire or hunt a Windranger with Haunt.
* Spectre can catch up to her with Spectral Dagger, even if she uses Windrun.
* Desolate allows Spectre to hit Windranger through Windrun.
* Dispersion combined with
Blade Mail and or
Vanguard makes Spectre tanky and or also reflects some damage back to Windranger.
Slark
[wiki] rating: 1.0 (winrate: 51% pickrate: 17%)Warlock
* Upheaval does not interrupt Slark too much, as he can just Pounce out of the area.
* Fatal Bonds and
Shadow Word can be dispelled by Dark Pact.
Centaur Warrunner
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Windranger
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Additional:
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Retaliate will shred through Windranger's health if she chooses to attack him during Focus Fire.
Dark Willow
[wiki] rating: 1.0 (winrate: 51% pickrate: 4%)Windranger
* Windrun does not protect Windranger from Cursed Crown's stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Additional:
* Windrun does not protect Windranger from Cursed Crown stun or Dark Willow's magical nukes.
* Focus Fire cannot target Dark Willow in Shadow Realm and will be interrupted if targeted earlier, wasting the ultimate.
Venomancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 4%)Windranger
* Due to lack of magic resistance, Venomancer poisons eats through Windranger's health.
Additional:
* Due to lack of magic resistance, Venomancer abilities eats through Windranger's health.
* Venomancer's multiple slows, to an extent, negates Windrun's mobility.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Warlock
* Weaver's Shukuchi allows him to escape from Warlock's Upheaval with high move speed.
* Time Lapse allows Weaver to ignore damage from Warlock's Golem and escape.
Clockwerk
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Windranger
* Power Cogs prevent Windranger from fleeing with Windrun.
* Battery Assault repeatedly interrupts Focus Fire, disrupting Windranger's damage output.
Axe
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Windranger
* Windrun does not provide protection against Counter Helix and
Berserker's Call. Her fast attack speed with Focus Fire will also quickly trigger
Counter Helix multiple times.
Bloodseeker
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Windranger
* Windrun triggers the damage from Rupture.
Additional:
* Rupture turns Windranger's mobility against her.
* Blood Rite's silence makes Windranger totally useless, since she's extremely reliant on abilities.
Tidehunter
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Windranger
* Kraken Shell easily dispels the lengthy stun from Shackleshot.
* Kraken Shell (and possibly Anchor Smash) blocks huge amount of damage from Focus Fire.
* Anchor Smash is one of the few sources of True Strike, which means Tidehunter can deal significant damage through Windrun, while also reducing Windranger's damage output.
Void Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Windranger
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Additional:
* Void Spirit deals entirely magical damage in the early game, ignoring her evasion from Windrun.
* A Void Spirit with fast reaction time can use Dissimilate or Astral Step to dodge Powershot.
Kunkka
[wiki] rating: 1.0 (winrate: 47% pickrate: 3%)Warlock
* Ghostship helps your team soak up damage from Chaotic Offering and hit summons hard.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt Upheaval.
Shadow Demon
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Windranger
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge can be used to dispel it altogether, leaving her completely defenseless for 7 seconds.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Additional:
* Shadow Demon can waste precious seconds of Windrun with Disruption.
* Alternatively, Demonic Purge. can be used to dispel it altogether, leaving her completely defenseless.
* Disruption can be used to save an ally if they get stunned by Shackleshot.
Tinker
[wiki] rating: 0.6 (winrate: 56% pickrate: 11%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 13%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through his allies and deal with him, preventing him from doing his job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and more.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 7%)Windranger
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Legion Commander
[wiki] rating: 0.6 (winrate: 51% pickrate: 13%)Warlock
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Jakiro
[wiki] rating: 0.6 (winrate: 51% pickrate: 12%)Windranger
* Jakiro's reliance on his abilities can cause struggles for heroes who rely on evasion or blinds to get upper hand: Phantom Assassin,
Windranger,
Riki,
Troll Warlord,
Keeper of the Light.
Warlock
* Heroes with channeling spells are very easy targets for Jakiro's abilities: Crystal Maiden,
Dawnbreaker,
Enigma,
Pudge,
Shadow Fiend,
Shadow Shaman,
Warlock.
Windranger
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Necrophos
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Warlock
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Lina
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Luna
[wiki] rating: 0.6 (winrate: 49% pickrate: 2%)Windranger
* Moon Glaives can ignore certain abilities that either trigger on attack or give evasion under the condition that the heroes who have them are not primary targets. Examples include:
Centaur Warrunner,
Windranger,
Phantom Assassin,
Hoodwink etc.
Leshrac
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Windranger
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Zeus
[wiki] rating: 0.6 (winrate: 49% pickrate: 14%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through his allies and deal with him, preventing him from doing his job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and more.
Pangolier
[wiki] rating: 0.6 (winrate: 48% pickrate: 9%)Windranger
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Doom
[wiki] rating: 0.6 (winrate: 47% pickrate: 8%)Warlock
* Supports with useful teamfight or contribution spells will be helpless against Doom: Dazzle,
Oracle,
Warlock.
Grimstroke
[wiki] rating: 0.6 (winrate: 46% pickrate: 4%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Ancient Apparition
[wiki] rating: 0.4 (winrate: 50% pickrate: 5%)Warlock
* Ice Blast cancels Warlock's Golem's and Shadow Word's healing.
* Cold Feet stuns Warlock if he stands in place, forcing him to stop channeling Upheaval immediately or be forced to stop channeling it by it's stun.
Windranger
* Heroes with mobility/escape mechanisms to dodge Ancient Apparition abilites, or to easily jump on him: Riki,
Queen of Pain,
Phantom Assassin,
Windranger,
Bounty Hunter,
Spirit Breaker,
Night Stalker,
Storm Spirit,
Juggernaut, etc.
Hoodwink
[wiki] rating: -2.0 (winrate: 47% pickrate: 13%)Windranger
* Powershot can destroy the trees to prevent
Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with
Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Additional:
* Powershot can destroy the trees to prevent Scurry's passive as well as end
Bushwhack prematurely or prevent it completely.
* Acorn Shot creates a tree for Windranger to get an easy Shackleshot off.
* Acorn Shot does not grant True Strike, thus making it easy for Windranger to evade it with Windrun.
* Shackleshot stuns Hoodwink for a lengthy duration due to her often reliance on positioning with trees.
Warlock
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with
Scurry difficult.
Huskar
[wiki] rating: -2.0 (winrate: 53% pickrate: 6%)Windranger
* Windrun makes it impossible to hit Windranger with Burning Spears.
* Huskar cannot toggle Armlet of Mordiggian to regain health while taking constant damage from
Focus Fire.
Additional:
* Windranger prevents Huskar from landing Burning Spears by using Windrun.
* Because Huskar tends to be at low health, Focus Fire and Powershot are good abilities against him.
Warlock
* Warlock Golems do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break, because Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allows Warlock's team to gather their wit and retaliate.
* After using Life Break to jump in, Huskar will not have any means to escape Upheaval. Which since he is an attack-dependent hero, this will nullify his impact in fights.
Lifestealer
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Windranger
* Windranger's highly mobile playstyle allows her to easily control Lifestealer from a distance, as he has no disables on his own. Windrun not only provides her with bonus move speed, but evasion as well, undoing Lifestealer's ability to attack her. In combination with
Focus Fire, Windranger can easily dispose of Lifestealer without him being able to reach her.
Warlock
* Heroes with summons: Lycan,
Broodmother,
Visage,
Nature's Prophet,
Warlock.
Juggernaut
[wiki] rating: -1.6 (winrate: 50% pickrate: 11%)Windranger
* {Ability ID:Windrun|Windranger|16px} negates the damage from {Ability ID:Omnislash|Juggernaut|16px}.
* {Ability ID:Windrun|Windranger|16px} gives Windranger enough movement speed to get out of {Ability ID:Blade fury|Juggernaut|16px} range.
* {Ability ID:Focus fire|Windranger|16px} goes through {Ability ID:Blade Fury|juggernaut|16px}.
Warlock
* Chaotic Offering can stop heroes who like to use spell immunity and teleport scrolls to safely farm during the early to mid game, since it stuns and also goes through spell immunity. Notable examples: Juggernaut,
Lifestealer.
Earthshaker
[wiki] rating: -1.6 (winrate: 51% pickrate: 10%)Windranger
* Windrun can be used to dodge Earthshaker's abilities if Windranger has a quick reaction time.
* Focus Fire and Windrun allows Windranger to kite Earthshaker.
* A Windranger with fast fingers can prevent Earthshaker from using Fissure with Shackleshot.
Warlock
* Warlock often stays back and counter-initiates by dropping his
Chaotic Offering on Earthshaker and his allies.
Witch Doctor
[wiki] rating: -1.2 (winrate: 48% pickrate: 15%)Windranger
* Death Ward's first target (before it bounces) can evade it, therefore Windranger and
Phantom Assassin are poor choices to use it on.
Warlock
* Channeling heroes will not go well against Warlock, especially those who build Black King Bar as Warlock's ultimate ability stun goes through spell immunity. E.g.:
Crystal Maiden,
Witch Doctor,
Enigma, etc.
Enchantress
[wiki] rating: -1.0 (winrate: 46% pickrate: 2%)Windranger
* Windrun's speed allows easy pursuit or escape, while the evasion greatly reduces the threat of Enchantress's Impetus, especially when retreating.
* Shackleshot is a powerful disable if Enchantress gets too close to one of her own minions.
* Focus Fire can negate
Untouchable.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 10%)Windranger
* Phantom Assassin's Blur will be useless if Windranger managed to get
Monkey King Bar or
Bloodthorn, and other than Stifling Dagger, Phantom Assassin has no abilities that can bypass Windrun.
* Additionally, Phantom Assassin doesn't like building Monkey King Bar because her crits are reliant on attack damage.
* Focus Fire can still deal considerable damage despite Blur's evasion due to the increased attack speed.
Monkey King
[wiki] rating: -1.0 (winrate: 47% pickrate: 8%)Windranger
* Powershot destroys the tree Monkey King is standing on.
* Monkey King's natural reliance on trees makes him an easy target for Shackleshot.
* Windrun evades Monkey King's attacks, preventing him from building up Jingu Mastery.
Marci
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Warlock
* Warlock has strong counter initiation which reduces Marci's effectiveness throughout the game.
* Fatal Bonds cancels
Blink Dagger, which means Marci can move in and out of fights less effectively.
* Chaotic Offering paired with
Upheaval provides a ministun, a movement slow and paired with
Fatal Bonds has the potential to deal a lot of damage to Marci while she jumps on a target. The ministun also means that Marci will have a harder time casting Rebound. If Warlock does build
Aghanim's Scepter and
Refresher Orb, the physical damage from Golems will overwhelm Marci, especially when played as a support.
Templar Assassin
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Warlock
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Windranger
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed.
* Templar Assassin's Psionic Trap doesn't slow down Windranger due to her skill Windrun.
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion.
Warlock
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses Meld, preventing her from escaping at the right moment.
* Warlock can also send his Warlock Golem near where she used Meld, preventing escape by
Blink Dagger due to the Warlock Golem's
Permanent Immolation.
* Warlock's Golem's Permanent Immolation will burn away
Refraction with its damage over time.
Viper
[wiki] rating: -1.0 (winrate: 49% pickrate: 4%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Windranger
* Windrun evades
Poison Attack and counteracts the slow.
* Viper's low mobility makes him an easy Shackleshot target.
* Focus Fire grants Windranger significant physical damage output to quickly wear Viper down.
* Powershot is a strong harassment and zoning tool against Viper in lane.
Warlock
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Pudge
[wiki] rating: -1.0 (winrate: 49% pickrate: 29%)Windranger
* Pudge relies on his hook to initiate his combo. As long as she's able to avoid the hook with Windrun and shackle him, Windranger can take him down easily. Pudge's low armor means that he won't be able to endure Focus Fire for long.
Enigma
[wiki] rating: -1.0 (winrate: 50% pickrate: 3%)Warlock
* Chaotic Offering's spell immunity piercing stun can stop Black Hole's channeling. Due to this ability's large area of effect, it can be cast at a safe distance from the Black Hole. It also goes through
Black King Bar and ignores
Linken's Sphere.
* Fatal Bonds and
Aghanim's Shard upgraded
Shadow Word can be used to make Enigma's Eidolons easier to kill, potentially feeding the enemy team. Also,their constant damage will put
Blink Dagger on cooldown, potentially forcing Enigma to prematurely activate
Black King Bar.
Additional:
* Chaotic Offering pierces spell immunity and is an area of effect ability, therefore it doesn't matter if Enigma buys Black King Bar or
Linken's Sphere, Warlock will always be able to cancel the channeling of
Black Hole.
* Enemies often get clumped up around Black Hole to hit your allies, giving you a perfect opportunity to cast Fatal Bonds, Chaotic Offering, and Upheaval on multiple enemies.
Mirana
[wiki] rating: -1.0 (winrate: 53% pickrate: 15%)Windranger
* Windrun quickly dodge Mirana's Sacred Arrow and misses her attacks.
* Shackleshot through tree with
Focus Fire via
Aghanim's Scepter combo can kill Mirana quickly, before using Leap or Moonlight Shadow.
Meepo
[wiki] rating: -1.0 (winrate: 56% pickrate: 1%)Warlock
* Fatal Bonds links the Meepos together, which combined with area of effect damage or Cleave will be devastating.
Sniper
[wiki] rating: -0.6 (winrate: 44% pickrate: 11%)Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Terrorblade
[wiki] rating: -0.6 (winrate: 45% pickrate: 2%)Windranger
* Heroes whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Shadow Fiend
[wiki] rating: -0.6 (winrate: 48% pickrate: 18%)Warlock
* Heroes with channeling spells because Shadow Fiend has nothing to cancel channeling outside of Requiem of Souls: Bane,
Enigma,
Pudge,
Shadow Shaman,
Dawnbreaker,
Warlock,
Crystal Maiden.
Additional:
* Because Shadow Fiend lacks escaping mechanisms, and is dependent on fair positioning for channeling Requiem of Souls, it's easier for Warlock with his long range crowd control abilities to lock Shadow Fiend down for his team.
Bane
[wiki] rating: -0.6 (winrate: 48% pickrate: 2%)Warlock
* Heroes with illusions and summons can swarm Bane, who has no area abilities outside from Aghanim's Shard upgraded
Brain Sap:
Broodmother,
Chaos Knight,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Terrorblade,
Visage,
Warlock,
Wraith King.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Warlock
* Channeling heroes will not go well against Warlock, especially those who build Black King Bar as Warlock's ultimate ability stun goes through spell immunity. E.g.:
Crystal Maiden,
Witch Doctor,
Enigma, etc.
Troll Warlord
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Windranger
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Phantom Lancer
[wiki] rating: -0.6 (winrate: 50% pickrate: 2%)Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Elder Titan
[wiki] rating: -0.6 (winrate: 50% pickrate: 1%)Warlock
* While heroes with strong mobility are able to get close or flee from Upheaval, heroes with no escaping abilities or that lack long disables will perish against Warlock. Once the Warlock Golem lands with its stun, its hardly possible to escape when he casts Upheaval. Notable examples: Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 3%)Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Io
[wiki] rating: -0.6 (winrate: 51% pickrate: 4%)Warlock
* Heroes with both illusions and summons, for Io has nothing to deal with multiple enemies at once outside from Spirit's weak area-of-effect: Broodmother,
Chaos Knight,
Lycan,
Naga Siren,
Nature's Prophet,
Phantom Lancer,
Shadow Shaman,
Terrorblade,
Visage,
Warlock.
Ursa
[wiki] rating: -0.4 (winrate: 52% pickrate: 15%)Warlock
* Ursa can shred Warlock's Golems in a few seconds with
Fury Swipes and
Overpower.
Windranger
* Ursa relies on the Blink-Earthshock combo to slow enemies to burst them, but Windranger can use Windrun to escape through Earthshock's duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Ursa and do good amounts of damage in the process.
Additional:
* Windranger can avoid Ursa's primary source of damage, Fury Swipes, by simply using Windrun. The slow from
Earthshock is also rendered irrelevant by Windrun.
* Focus Fire and Windrun can be used to kite Ursa.
Lion
[wiki] rating: 0.0 (winrate: 45% pickrate: 10%)Windranger
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Warlock
* While heroes with strong mobility are able to get close or flee from Upheaval, heroes with no escaping abilities or that lack long disables will perish against Warlock. Once the Warlock Golem lands with its stun, its hardly possible to escape when he casts Upheaval. Notable examples: Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Chaos Knight
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through his allies and deal with him, preventing him from doing his job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and more.
Windranger
* As long as Windranger is able to identify the real hero among the illusions, heroes relying on them can be easily tagged with Focus Fire: Chaos Knight,
Terrorblade,
Phantom Lancer,
Naga Siren.
Drow Ranger
[wiki] rating: 0.0 (winrate: 51% pickrate: 18%)Windranger
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Warlock
* While heroes with strong mobility are able to get close or flee from Upheaval, heroes with no escaping abilities or that lack long disables will perish against Warlock. Once the Warlock Golem lands with its stun, its hardly possible to escape when he casts Upheaval. Notable examples: Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero win rate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assassin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (lane data is parsed from hero guides dotabuff)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- Improved UX on small screens - when selecting heroes page automatically scrolls so hero select input is displayed at the very top of screen, leaving more space for results.
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal win rate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest win rate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
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Windranger
* Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing abilities and escaping using
Windrun.
Warlock
* Because Warlock's abilities are all active abilities, Silencer can make his impact minimal.
Arcane Curse prevents Warlock from using his abilities without increasing it's duration, which since all of Warlock's abilities are actives it is very effective against him.
Last Word can prevent Warlock from casting his Fatal Bonds, Chaotic Offering, and Upheaval combo.
Global Silence can nullify Warlock's impact in fights by preventing him from casting Fatal Bonds and Chaotic Offering, or by interrupting his Upheaval.
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